1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define TRACE_TAG TRANSPORT
18 
19 #include "sysdeps.h"
20 #include "transport.h"
21 
22 #include <errno.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <sys/types.h>
27 
28 #include <android-base/stringprintf.h>
29 #include <cutils/sockets.h>
30 
31 #if !ADB_HOST
32 #include "cutils/properties.h"
33 #endif
34 
35 #include "adb.h"
36 #include "adb_io.h"
37 #include "adb_utils.h"
38 
39 #if ADB_HOST
40 
41 // Android Wear has been using port 5601 in all of its documentation/tooling,
42 // but we search for emulators on ports [5554, 5555 + ADB_LOCAL_TRANSPORT_MAX].
43 // Avoid stomping on their port by limiting the number of emulators that can be
44 // connected.
45 #define ADB_LOCAL_TRANSPORT_MAX 16
46 
47 ADB_MUTEX_DEFINE(local_transports_lock);
48 
49 /* we keep a list of opened transports. The atransport struct knows to which
50  * local transport it is connected. The list is used to detect when we're
51  * trying to connect twice to a given local transport.
52  */
53 static atransport*  local_transports[ ADB_LOCAL_TRANSPORT_MAX ];
54 #endif /* ADB_HOST */
55 
remote_read(apacket * p,atransport * t)56 static int remote_read(apacket *p, atransport *t)
57 {
58     if(!ReadFdExactly(t->sfd, &p->msg, sizeof(amessage))){
59         D("remote local: read terminated (message)");
60         return -1;
61     }
62 
63     if(check_header(p, t)) {
64         D("bad header: terminated (data)");
65         return -1;
66     }
67 
68     if(!ReadFdExactly(t->sfd, p->data, p->msg.data_length)){
69         D("remote local: terminated (data)");
70         return -1;
71     }
72 
73     if(check_data(p)) {
74         D("bad data: terminated (data)");
75         return -1;
76     }
77 
78     return 0;
79 }
80 
remote_write(apacket * p,atransport * t)81 static int remote_write(apacket *p, atransport *t)
82 {
83     int   length = p->msg.data_length;
84 
85     if(!WriteFdExactly(t->sfd, &p->msg, sizeof(amessage) + length)) {
86         D("remote local: write terminated");
87         return -1;
88     }
89 
90     return 0;
91 }
92 
local_connect(int port)93 void local_connect(int port) {
94     std::string dummy;
95     local_connect_arbitrary_ports(port-1, port, &dummy);
96 }
97 
local_connect_arbitrary_ports(int console_port,int adb_port,std::string * error)98 int local_connect_arbitrary_ports(int console_port, int adb_port, std::string* error) {
99     int fd = -1;
100 
101 #if ADB_HOST
102     if (find_emulator_transport_by_adb_port(adb_port) != nullptr) {
103         return -1;
104     }
105 
106     const char *host = getenv("ADBHOST");
107     if (host) {
108         fd = network_connect(host, adb_port, SOCK_STREAM, 0, error);
109     }
110 #endif
111     if (fd < 0) {
112         fd = network_loopback_client(adb_port, SOCK_STREAM, error);
113     }
114 
115     if (fd >= 0) {
116         D("client: connected on remote on fd %d", fd);
117         close_on_exec(fd);
118         disable_tcp_nagle(fd);
119         std::string serial = android::base::StringPrintf("emulator-%d", console_port);
120         if (register_socket_transport(fd, serial.c_str(), adb_port, 1) == 0) {
121             return 0;
122         }
123         adb_close(fd);
124     }
125     return -1;
126 }
127 
128 #if ADB_HOST
client_socket_thread(void * x)129 static void client_socket_thread(void* x) {
130     adb_thread_setname("client_socket_thread");
131     D("transport: client_socket_thread() starting");
132     while (true) {
133         int port = DEFAULT_ADB_LOCAL_TRANSPORT_PORT;
134         int count = ADB_LOCAL_TRANSPORT_MAX;
135 
136         // Try to connect to any number of running emulator instances.
137         for ( ; count > 0; count--, port += 2 ) {
138             local_connect(port);
139         }
140         sleep(1);
141     }
142 }
143 
144 #else // ADB_HOST
145 
server_socket_thread(void * arg)146 static void server_socket_thread(void* arg) {
147     int serverfd, fd;
148     sockaddr_storage ss;
149     sockaddr *addrp = reinterpret_cast<sockaddr*>(&ss);
150     socklen_t alen;
151     int port = (int) (uintptr_t) arg;
152 
153     adb_thread_setname("server socket");
154     D("transport: server_socket_thread() starting");
155     serverfd = -1;
156     for(;;) {
157         if(serverfd == -1) {
158             std::string error;
159             serverfd = network_inaddr_any_server(port, SOCK_STREAM, &error);
160             if(serverfd < 0) {
161                 D("server: cannot bind socket yet: %s", error.c_str());
162                 adb_sleep_ms(1000);
163                 continue;
164             }
165             close_on_exec(serverfd);
166         }
167 
168         alen = sizeof(ss);
169         D("server: trying to get new connection from %d", port);
170         fd = adb_socket_accept(serverfd, addrp, &alen);
171         if(fd >= 0) {
172             D("server: new connection on fd %d", fd);
173             close_on_exec(fd);
174             disable_tcp_nagle(fd);
175             register_socket_transport(fd, "host", port, 1);
176         }
177     }
178     D("transport: server_socket_thread() exiting");
179 }
180 
181 /* This is relevant only for ADB daemon running inside the emulator. */
182 /*
183  * Redefine open and write for qemu_pipe.h that contains inlined references
184  * to those routines. We will redifine them back after qemu_pipe.h inclusion.
185  */
186 #undef open
187 #undef write
188 #define open    adb_open
189 #define write   adb_write
190 #include <hardware/qemu_pipe.h>
191 #undef open
192 #undef write
193 #define open    ___xxx_open
194 #define write   ___xxx_write
195 
196 /* A worker thread that monitors host connections, and registers a transport for
197  * every new host connection. This thread replaces server_socket_thread on
198  * condition that adbd daemon runs inside the emulator, and emulator uses QEMUD
199  * pipe to communicate with adbd daemon inside the guest. This is done in order
200  * to provide more robust communication channel between ADB host and guest. The
201  * main issue with server_socket_thread approach is that it runs on top of TCP,
202  * and thus is sensitive to network disruptions. For instance, the
203  * ConnectionManager may decide to reset all network connections, in which case
204  * the connection between ADB host and guest will be lost. To make ADB traffic
205  * independent from the network, we use here 'adb' QEMUD service to transfer data
206  * between the host, and the guest. See external/qemu/android/adb-*.* that
207  * implements the emulator's side of the protocol. Another advantage of using
208  * QEMUD approach is that ADB will be up much sooner, since it doesn't depend
209  * anymore on network being set up.
210  * The guest side of the protocol contains the following phases:
211  * - Connect with adb QEMUD service. In this phase a handle to 'adb' QEMUD service
212  *   is opened, and it becomes clear whether or not emulator supports that
213  *   protocol.
214  * - Wait for the ADB host to create connection with the guest. This is done by
215  *   sending an 'accept' request to the adb QEMUD service, and waiting on
216  *   response.
217  * - When new ADB host connection is accepted, the connection with adb QEMUD
218  *   service is registered as the transport, and a 'start' request is sent to the
219  *   adb QEMUD service, indicating that the guest is ready to receive messages.
220  *   Note that the guest will ignore messages sent down from the emulator before
221  *   the transport registration is completed. That's why we need to send the
222  *   'start' request after the transport is registered.
223  */
qemu_socket_thread(void * arg)224 static void qemu_socket_thread(void* arg) {
225     /* 'accept' request to the adb QEMUD service. */
226     static const char _accept_req[] = "accept";
227     /* 'start' request to the adb QEMUD service. */
228     static const char _start_req[] = "start";
229     /* 'ok' reply from the adb QEMUD service. */
230     static const char _ok_resp[] = "ok";
231 
232     const int port = (int) (uintptr_t) arg;
233     int fd;
234     char tmp[256];
235     char con_name[32];
236 
237     adb_thread_setname("qemu socket");
238     D("transport: qemu_socket_thread() starting");
239 
240     /* adb QEMUD service connection request. */
241     snprintf(con_name, sizeof(con_name), "qemud:adb:%d", port);
242 
243     /* Connect to the adb QEMUD service. */
244     fd = qemu_pipe_open(con_name);
245     if (fd < 0) {
246         /* This could be an older version of the emulator, that doesn't
247          * implement adb QEMUD service. Fall back to the old TCP way. */
248         D("adb service is not available. Falling back to TCP socket.");
249         adb_thread_create(server_socket_thread, arg);
250         return;
251     }
252 
253     for(;;) {
254         /*
255          * Wait till the host creates a new connection.
256          */
257 
258         /* Send the 'accept' request. */
259         if (WriteFdExactly(fd, _accept_req, strlen(_accept_req))) {
260             /* Wait for the response. In the response we expect 'ok' on success,
261              * or 'ko' on failure. */
262             if (!ReadFdExactly(fd, tmp, 2) || memcmp(tmp, _ok_resp, 2)) {
263                 D("Accepting ADB host connection has failed.");
264                 adb_close(fd);
265             } else {
266                 /* Host is connected. Register the transport, and start the
267                  * exchange. */
268                 std::string serial = android::base::StringPrintf("host-%d", fd);
269                 register_socket_transport(fd, serial.c_str(), port, 1);
270                 if (!WriteFdExactly(fd, _start_req, strlen(_start_req))) {
271                     adb_close(fd);
272                 }
273             }
274 
275             /* Prepare for accepting of the next ADB host connection. */
276             fd = qemu_pipe_open(con_name);
277             if (fd < 0) {
278                 D("adb service become unavailable.");
279                 return;
280             }
281         } else {
282             D("Unable to send the '%s' request to ADB service.", _accept_req);
283             return;
284         }
285     }
286     D("transport: qemu_socket_thread() exiting");
287     return;
288 }
289 #endif  // !ADB_HOST
290 
local_init(int port)291 void local_init(int port)
292 {
293     adb_thread_func_t func;
294     const char* debug_name = "";
295 
296 #if ADB_HOST
297     func = client_socket_thread;
298     debug_name = "client";
299 #else
300     /* For the adbd daemon in the system image we need to distinguish
301      * between the device, and the emulator. */
302     char is_qemu[PROPERTY_VALUE_MAX];
303     property_get("ro.kernel.qemu", is_qemu, "");
304     if (!strcmp(is_qemu, "1")) {
305         /* Running inside the emulator: use QEMUD pipe as the transport. */
306         func = qemu_socket_thread;
307     } else {
308         /* Running inside the device: use TCP socket as the transport. */
309         func = server_socket_thread;
310     }
311     debug_name = "server";
312 #endif // !ADB_HOST
313 
314     D("transport: local %s init", debug_name);
315     if (!adb_thread_create(func, (void *) (uintptr_t) port)) {
316         fatal_errno("cannot create local socket %s thread", debug_name);
317     }
318 }
319 
remote_kick(atransport * t)320 static void remote_kick(atransport *t)
321 {
322     int fd = t->sfd;
323     t->sfd = -1;
324     adb_shutdown(fd);
325     adb_close(fd);
326 
327 #if ADB_HOST
328     int  nn;
329     adb_mutex_lock( &local_transports_lock );
330     for (nn = 0; nn < ADB_LOCAL_TRANSPORT_MAX; nn++) {
331         if (local_transports[nn] == t) {
332             local_transports[nn] = NULL;
333             break;
334         }
335     }
336     adb_mutex_unlock( &local_transports_lock );
337 #endif
338 }
339 
remote_close(atransport * t)340 static void remote_close(atransport *t)
341 {
342     int fd = t->sfd;
343     if (fd != -1) {
344         t->sfd = -1;
345         adb_close(fd);
346     }
347 }
348 
349 
350 #if ADB_HOST
351 /* Only call this function if you already hold local_transports_lock. */
find_emulator_transport_by_adb_port_locked(int adb_port)352 atransport* find_emulator_transport_by_adb_port_locked(int adb_port)
353 {
354     int i;
355     for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
356         if (local_transports[i] && local_transports[i]->adb_port == adb_port) {
357             return local_transports[i];
358         }
359     }
360     return NULL;
361 }
362 
find_emulator_transport_by_adb_port(int adb_port)363 atransport* find_emulator_transport_by_adb_port(int adb_port)
364 {
365     adb_mutex_lock( &local_transports_lock );
366     atransport* result = find_emulator_transport_by_adb_port_locked(adb_port);
367     adb_mutex_unlock( &local_transports_lock );
368     return result;
369 }
370 
371 /* Only call this function if you already hold local_transports_lock. */
get_available_local_transport_index_locked()372 int get_available_local_transport_index_locked()
373 {
374     int i;
375     for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
376         if (local_transports[i] == NULL) {
377             return i;
378         }
379     }
380     return -1;
381 }
382 
get_available_local_transport_index()383 int get_available_local_transport_index()
384 {
385     adb_mutex_lock( &local_transports_lock );
386     int result = get_available_local_transport_index_locked();
387     adb_mutex_unlock( &local_transports_lock );
388     return result;
389 }
390 #endif
391 
init_socket_transport(atransport * t,int s,int adb_port,int local)392 int init_socket_transport(atransport *t, int s, int adb_port, int local)
393 {
394     int  fail = 0;
395 
396     t->SetKickFunction(remote_kick);
397     t->close = remote_close;
398     t->read_from_remote = remote_read;
399     t->write_to_remote = remote_write;
400     t->sfd = s;
401     t->sync_token = 1;
402     t->connection_state = kCsOffline;
403     t->type = kTransportLocal;
404     t->adb_port = 0;
405 
406 #if ADB_HOST
407     if (local) {
408         adb_mutex_lock( &local_transports_lock );
409         {
410             t->adb_port = adb_port;
411             atransport* existing_transport =
412                     find_emulator_transport_by_adb_port_locked(adb_port);
413             int index = get_available_local_transport_index_locked();
414             if (existing_transport != NULL) {
415                 D("local transport for port %d already registered (%p)?",
416                 adb_port, existing_transport);
417                 fail = -1;
418             } else if (index < 0) {
419                 // Too many emulators.
420                 D("cannot register more emulators. Maximum is %d",
421                         ADB_LOCAL_TRANSPORT_MAX);
422                 fail = -1;
423             } else {
424                 local_transports[index] = t;
425             }
426        }
427        adb_mutex_unlock( &local_transports_lock );
428     }
429 #endif
430     return fail;
431 }
432