1 /**************************************************************************
2  *
3  * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27  /*
28   * Authors:
29   *   Keith Whitwell <keith@tungstengraphics.com>
30   *   Michel Dänzer <michel@tungstengraphics.com>
31   */
32 
33 #include <stdio.h>
34 
35 #include "pipe/p_context.h"
36 #include "pipe/p_defines.h"
37 
38 #include "util/u_inlines.h"
39 #include "util/u_cpu_detect.h"
40 #include "util/u_format.h"
41 #include "util/u_math.h"
42 #include "util/u_memory.h"
43 #include "util/u_simple_list.h"
44 #include "util/u_transfer.h"
45 
46 #include "lp_context.h"
47 #include "lp_flush.h"
48 #include "lp_screen.h"
49 #include "lp_tile_image.h"
50 #include "lp_texture.h"
51 #include "lp_setup.h"
52 #include "lp_state.h"
53 
54 #include "state_tracker/sw_winsys.h"
55 
56 
57 #ifdef DEBUG
58 static struct llvmpipe_resource resource_list;
59 #endif
60 static unsigned id_counter = 0;
61 
62 
63 static INLINE boolean
resource_is_texture(const struct pipe_resource * resource)64 resource_is_texture(const struct pipe_resource *resource)
65 {
66    switch (resource->target) {
67    case PIPE_BUFFER:
68       return FALSE;
69    case PIPE_TEXTURE_1D:
70    case PIPE_TEXTURE_2D:
71    case PIPE_TEXTURE_RECT:
72    case PIPE_TEXTURE_3D:
73    case PIPE_TEXTURE_CUBE:
74       return TRUE;
75    default:
76       assert(0);
77       return FALSE;
78    }
79 }
80 
81 
82 
83 /**
84  * Allocate storage for llvmpipe_texture::layout array.
85  * The number of elements is width_in_tiles * height_in_tiles.
86  */
87 static enum lp_texture_layout *
alloc_layout_array(unsigned num_slices,unsigned width,unsigned height)88 alloc_layout_array(unsigned num_slices, unsigned width, unsigned height)
89 {
90    const unsigned tx = align(width, TILE_SIZE) / TILE_SIZE;
91    const unsigned ty = align(height, TILE_SIZE) / TILE_SIZE;
92 
93    assert(num_slices * tx * ty > 0);
94    assert(LP_TEX_LAYOUT_NONE == 0); /* calloc'ing LP_TEX_LAYOUT_NONE here */
95 
96    return (enum lp_texture_layout *)
97       CALLOC(num_slices * tx * ty, sizeof(enum lp_texture_layout));
98 }
99 
100 
101 
102 /**
103  * Conventional allocation path for non-display textures:
104  * Just compute row strides here.  Storage is allocated on demand later.
105  */
106 static boolean
llvmpipe_texture_layout(struct llvmpipe_screen * screen,struct llvmpipe_resource * lpr)107 llvmpipe_texture_layout(struct llvmpipe_screen *screen,
108                         struct llvmpipe_resource *lpr)
109 {
110    struct pipe_resource *pt = &lpr->base;
111    unsigned level;
112    unsigned width = pt->width0;
113    unsigned height = pt->height0;
114    unsigned depth = pt->depth0;
115    size_t total_size = 0;
116 
117    assert(LP_MAX_TEXTURE_2D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
118    assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
119 
120    for (level = 0; level <= pt->last_level; level++) {
121 
122       /* Row stride and image stride (for linear layout) */
123       {
124          unsigned alignment, nblocksx, nblocksy, block_size;
125 
126          /* For non-compressed formats we need to align the texture size
127           * to the tile size to facilitate render-to-texture.
128           */
129          if (util_format_is_compressed(pt->format))
130             alignment = 1;
131          else
132             alignment = TILE_SIZE;
133 
134          nblocksx = util_format_get_nblocksx(pt->format,
135                                              align(width, alignment));
136          nblocksy = util_format_get_nblocksy(pt->format,
137                                              align(height, alignment));
138          block_size = util_format_get_blocksize(pt->format);
139 
140          lpr->row_stride[level] = align(nblocksx * block_size, 16);
141 
142          lpr->img_stride[level] = lpr->row_stride[level] * nblocksy;
143       }
144 
145       /* Size of the image in tiles (for tiled layout) */
146       {
147          const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE;
148          const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE;
149          lpr->tiles_per_row[level] = width_t;
150          lpr->tiles_per_image[level] = width_t * height_t;
151       }
152 
153       /* Number of 3D image slices or cube faces */
154       {
155          unsigned num_slices;
156 
157          if (lpr->base.target == PIPE_TEXTURE_CUBE)
158             num_slices = 6;
159          else if (lpr->base.target == PIPE_TEXTURE_3D)
160             num_slices = depth;
161          else
162             num_slices = 1;
163 
164          lpr->num_slices_faces[level] = num_slices;
165 
166          lpr->layout[level] = alloc_layout_array(num_slices, width, height);
167          if (!lpr->layout[level]) {
168             goto fail;
169          }
170       }
171 
172       total_size += lpr->num_slices_faces[level] * lpr->img_stride[level];
173       if (total_size > LP_MAX_TEXTURE_SIZE) {
174          goto fail;
175       }
176 
177       /* Compute size of next mipmap level */
178       width = u_minify(width, 1);
179       height = u_minify(height, 1);
180       depth = u_minify(depth, 1);
181    }
182 
183    return TRUE;
184 
185 fail:
186    for (level = 0; level <= pt->last_level; level++) {
187       if (lpr->layout[level]) {
188          FREE(lpr->layout[level]);
189       }
190    }
191 
192    return FALSE;
193 }
194 
195 
196 
197 static boolean
llvmpipe_displaytarget_layout(struct llvmpipe_screen * screen,struct llvmpipe_resource * lpr)198 llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
199                               struct llvmpipe_resource *lpr)
200 {
201    struct sw_winsys *winsys = screen->winsys;
202 
203    /* Round up the surface size to a multiple of the tile size to
204     * avoid tile clipping.
205     */
206    const unsigned width = align(lpr->base.width0, TILE_SIZE);
207    const unsigned height = align(lpr->base.height0, TILE_SIZE);
208    const unsigned width_t = width / TILE_SIZE;
209    const unsigned height_t = height / TILE_SIZE;
210 
211    lpr->tiles_per_row[0] = width_t;
212    lpr->tiles_per_image[0] = width_t * height_t;
213    lpr->num_slices_faces[0] = 1;
214    lpr->img_stride[0] = 0;
215 
216    lpr->layout[0] = alloc_layout_array(1, width, height);
217    if (!lpr->layout[0]) {
218       return FALSE;
219    }
220 
221    lpr->dt = winsys->displaytarget_create(winsys,
222                                           lpr->base.bind,
223                                           lpr->base.format,
224                                           width, height,
225                                           16,
226                                           &lpr->row_stride[0] );
227 
228    if (lpr->dt == NULL)
229       return FALSE;
230 
231    {
232       void *map = winsys->displaytarget_map(winsys, lpr->dt,
233                                             PIPE_TRANSFER_WRITE);
234 
235       if (map)
236          memset(map, 0, height * lpr->row_stride[0]);
237 
238       winsys->displaytarget_unmap(winsys, lpr->dt);
239    }
240 
241    return TRUE;
242 }
243 
244 
245 static struct pipe_resource *
llvmpipe_resource_create(struct pipe_screen * _screen,const struct pipe_resource * templat)246 llvmpipe_resource_create(struct pipe_screen *_screen,
247                          const struct pipe_resource *templat)
248 {
249    struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
250    struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
251    if (!lpr)
252       return NULL;
253 
254    lpr->base = *templat;
255    pipe_reference_init(&lpr->base.reference, 1);
256    lpr->base.screen = &screen->base;
257 
258    /* assert(lpr->base.bind); */
259 
260    if (resource_is_texture(&lpr->base)) {
261       if (lpr->base.bind & PIPE_BIND_DISPLAY_TARGET) {
262          /* displayable surface */
263          if (!llvmpipe_displaytarget_layout(screen, lpr))
264             goto fail;
265          assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
266       }
267       else {
268          /* texture map */
269          if (!llvmpipe_texture_layout(screen, lpr))
270             goto fail;
271          assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
272       }
273       assert(lpr->layout[0]);
274    }
275    else {
276       /* other data (vertex buffer, const buffer, etc) */
277       const enum pipe_format format = templat->format;
278       const uint w = templat->width0 / util_format_get_blockheight(format);
279       /* XXX buffers should only have one dimension, those values should be 1 */
280       const uint h = templat->height0 / util_format_get_blockwidth(format);
281       const uint d = templat->depth0;
282       const uint bpp = util_format_get_blocksize(format);
283       const uint bytes = w * h * d * bpp;
284       lpr->data = align_malloc(bytes, 16);
285       if (!lpr->data)
286          goto fail;
287       memset(lpr->data, 0, bytes);
288    }
289 
290    lpr->id = id_counter++;
291 
292 #ifdef DEBUG
293    insert_at_tail(&resource_list, lpr);
294 #endif
295 
296    return &lpr->base;
297 
298  fail:
299    FREE(lpr);
300    return NULL;
301 }
302 
303 
304 static void
llvmpipe_resource_destroy(struct pipe_screen * pscreen,struct pipe_resource * pt)305 llvmpipe_resource_destroy(struct pipe_screen *pscreen,
306 			  struct pipe_resource *pt)
307 {
308    struct llvmpipe_screen *screen = llvmpipe_screen(pscreen);
309    struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
310 
311    if (lpr->dt) {
312       /* display target */
313       struct sw_winsys *winsys = screen->winsys;
314       winsys->displaytarget_destroy(winsys, lpr->dt);
315 
316       if (lpr->tiled[0].data) {
317          align_free(lpr->tiled[0].data);
318          lpr->tiled[0].data = NULL;
319       }
320 
321       FREE(lpr->layout[0]);
322    }
323    else if (resource_is_texture(pt)) {
324       /* regular texture */
325       uint level;
326 
327       /* free linear image data */
328       for (level = 0; level < Elements(lpr->linear); level++) {
329          if (lpr->linear[level].data) {
330             align_free(lpr->linear[level].data);
331             lpr->linear[level].data = NULL;
332          }
333       }
334 
335       /* free tiled image data */
336       for (level = 0; level < Elements(lpr->tiled); level++) {
337          if (lpr->tiled[level].data) {
338             align_free(lpr->tiled[level].data);
339             lpr->tiled[level].data = NULL;
340          }
341       }
342 
343       /* free layout flag arrays */
344       for (level = 0; level < Elements(lpr->tiled); level++) {
345          FREE(lpr->layout[level]);
346          lpr->layout[level] = NULL;
347       }
348    }
349    else if (!lpr->userBuffer) {
350       assert(lpr->data);
351       align_free(lpr->data);
352    }
353 
354 #ifdef DEBUG
355    if (lpr->next)
356       remove_from_list(lpr);
357 #endif
358 
359    FREE(lpr);
360 }
361 
362 
363 /**
364  * Map a resource for read/write.
365  */
366 void *
llvmpipe_resource_map(struct pipe_resource * resource,unsigned level,unsigned layer,enum lp_texture_usage tex_usage,enum lp_texture_layout layout)367 llvmpipe_resource_map(struct pipe_resource *resource,
368                       unsigned level,
369                       unsigned layer,
370                       enum lp_texture_usage tex_usage,
371                       enum lp_texture_layout layout)
372 {
373    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
374    uint8_t *map;
375 
376    assert(level < LP_MAX_TEXTURE_LEVELS);
377    assert(layer < (u_minify(resource->depth0, level) + resource->array_size - 1));
378 
379    assert(tex_usage == LP_TEX_USAGE_READ ||
380           tex_usage == LP_TEX_USAGE_READ_WRITE ||
381           tex_usage == LP_TEX_USAGE_WRITE_ALL);
382 
383    assert(layout == LP_TEX_LAYOUT_NONE ||
384           layout == LP_TEX_LAYOUT_TILED ||
385           layout == LP_TEX_LAYOUT_LINEAR);
386 
387    if (lpr->dt) {
388       /* display target */
389       struct llvmpipe_screen *screen = llvmpipe_screen(resource->screen);
390       struct sw_winsys *winsys = screen->winsys;
391       unsigned dt_usage;
392       uint8_t *map2;
393 
394       if (tex_usage == LP_TEX_USAGE_READ) {
395          dt_usage = PIPE_TRANSFER_READ;
396       }
397       else {
398          dt_usage = PIPE_TRANSFER_READ_WRITE;
399       }
400 
401       assert(level == 0);
402       assert(layer == 0);
403 
404       /* FIXME: keep map count? */
405       map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage);
406 
407       /* install this linear image in texture data structure */
408       lpr->linear[level].data = map;
409 
410       /* make sure tiled data gets converted to linear data */
411       map2 = llvmpipe_get_texture_image(lpr, 0, 0, tex_usage, layout);
412       if (layout == LP_TEX_LAYOUT_LINEAR)
413          assert(map == map2);
414 
415       return map2;
416    }
417    else if (resource_is_texture(resource)) {
418 
419       map = llvmpipe_get_texture_image(lpr, layer, level,
420                                        tex_usage, layout);
421       return map;
422    }
423    else {
424       return lpr->data;
425    }
426 }
427 
428 
429 /**
430  * Unmap a resource.
431  */
432 void
llvmpipe_resource_unmap(struct pipe_resource * resource,unsigned level,unsigned layer)433 llvmpipe_resource_unmap(struct pipe_resource *resource,
434                        unsigned level,
435                        unsigned layer)
436 {
437    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
438 
439    if (lpr->dt) {
440       /* display target */
441       struct llvmpipe_screen *lp_screen = llvmpipe_screen(resource->screen);
442       struct sw_winsys *winsys = lp_screen->winsys;
443 
444       assert(level == 0);
445       assert(layer == 0);
446 
447       /* make sure linear image is up to date */
448       (void) llvmpipe_get_texture_image(lpr, layer, level,
449                                         LP_TEX_USAGE_READ,
450                                         LP_TEX_LAYOUT_LINEAR);
451 
452       winsys->displaytarget_unmap(winsys, lpr->dt);
453    }
454 }
455 
456 
457 void *
llvmpipe_resource_data(struct pipe_resource * resource)458 llvmpipe_resource_data(struct pipe_resource *resource)
459 {
460    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
461 
462    assert(!resource_is_texture(resource));
463 
464    return lpr->data;
465 }
466 
467 
468 static struct pipe_resource *
llvmpipe_resource_from_handle(struct pipe_screen * screen,const struct pipe_resource * template,struct winsys_handle * whandle)469 llvmpipe_resource_from_handle(struct pipe_screen *screen,
470 			      const struct pipe_resource *template,
471 			      struct winsys_handle *whandle)
472 {
473    struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
474    struct llvmpipe_resource *lpr;
475    unsigned width, height, width_t, height_t;
476 
477    /* XXX Seems like from_handled depth textures doesn't work that well */
478 
479    lpr = CALLOC_STRUCT(llvmpipe_resource);
480    if (!lpr) {
481       goto no_lpr;
482    }
483 
484    lpr->base = *template;
485    pipe_reference_init(&lpr->base.reference, 1);
486    lpr->base.screen = screen;
487 
488    width = align(lpr->base.width0, TILE_SIZE);
489    height = align(lpr->base.height0, TILE_SIZE);
490    width_t = width / TILE_SIZE;
491    height_t = height / TILE_SIZE;
492 
493    /*
494     * Looks like unaligned displaytargets work just fine,
495     * at least sampler/render ones.
496     */
497 #if 0
498    assert(lpr->base.width0 == width);
499    assert(lpr->base.height0 == height);
500 #endif
501 
502    lpr->tiles_per_row[0] = width_t;
503    lpr->tiles_per_image[0] = width_t * height_t;
504    lpr->num_slices_faces[0] = 1;
505    lpr->img_stride[0] = 0;
506 
507    lpr->dt = winsys->displaytarget_from_handle(winsys,
508                                                template,
509                                                whandle,
510                                                &lpr->row_stride[0]);
511    if (!lpr->dt) {
512       goto no_dt;
513    }
514 
515    lpr->layout[0] = alloc_layout_array(1, lpr->base.width0, lpr->base.height0);
516    if (!lpr->layout[0]) {
517       goto no_layout_0;
518    }
519 
520    assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
521 
522    lpr->id = id_counter++;
523 
524 #ifdef DEBUG
525    insert_at_tail(&resource_list, lpr);
526 #endif
527 
528    return &lpr->base;
529 
530 no_layout_0:
531    winsys->displaytarget_destroy(winsys, lpr->dt);
532 no_dt:
533    FREE(lpr);
534 no_lpr:
535    return NULL;
536 }
537 
538 
539 static boolean
llvmpipe_resource_get_handle(struct pipe_screen * screen,struct pipe_resource * pt,struct winsys_handle * whandle)540 llvmpipe_resource_get_handle(struct pipe_screen *screen,
541                             struct pipe_resource *pt,
542                             struct winsys_handle *whandle)
543 {
544    struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
545    struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
546 
547    assert(lpr->dt);
548    if (!lpr->dt)
549       return FALSE;
550 
551    return winsys->displaytarget_get_handle(winsys, lpr->dt, whandle);
552 }
553 
554 
555 static struct pipe_surface *
llvmpipe_create_surface(struct pipe_context * pipe,struct pipe_resource * pt,const struct pipe_surface * surf_tmpl)556 llvmpipe_create_surface(struct pipe_context *pipe,
557                         struct pipe_resource *pt,
558                         const struct pipe_surface *surf_tmpl)
559 {
560    struct pipe_surface *ps;
561 
562    assert(surf_tmpl->u.tex.level <= pt->last_level);
563 
564    ps = CALLOC_STRUCT(pipe_surface);
565    if (ps) {
566       pipe_reference_init(&ps->reference, 1);
567       pipe_resource_reference(&ps->texture, pt);
568       ps->context = pipe;
569       ps->format = surf_tmpl->format;
570       ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
571       ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
572       ps->usage = surf_tmpl->usage;
573 
574       ps->u.tex.level = surf_tmpl->u.tex.level;
575       ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
576       ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
577    }
578    return ps;
579 }
580 
581 
582 static void
llvmpipe_surface_destroy(struct pipe_context * pipe,struct pipe_surface * surf)583 llvmpipe_surface_destroy(struct pipe_context *pipe,
584                          struct pipe_surface *surf)
585 {
586    /* Effectively do the texture_update work here - if texture images
587     * needed post-processing to put them into hardware layout, this is
588     * where it would happen.  For llvmpipe, nothing to do.
589     */
590    assert(surf->texture);
591    pipe_resource_reference(&surf->texture, NULL);
592    FREE(surf);
593 }
594 
595 
596 static struct pipe_transfer *
llvmpipe_get_transfer(struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned usage,const struct pipe_box * box)597 llvmpipe_get_transfer(struct pipe_context *pipe,
598                       struct pipe_resource *resource,
599                       unsigned level,
600                       unsigned usage,
601                       const struct pipe_box *box)
602 {
603    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
604    struct llvmpipe_resource *lprex = llvmpipe_resource(resource);
605    struct llvmpipe_transfer *lpr;
606 
607    assert(resource);
608    assert(level <= resource->last_level);
609 
610    /*
611     * Transfers, like other pipe operations, must happen in order, so flush the
612     * context if necessary.
613     */
614    if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
615       boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
616       boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
617       if (!llvmpipe_flush_resource(pipe, resource,
618                                    level,
619                                    box->depth > 1 ? -1 : box->z,
620                                    read_only,
621                                    TRUE, /* cpu_access */
622                                    do_not_block,
623                                    __FUNCTION__)) {
624          /*
625           * It would have blocked, but state tracker requested no to.
626           */
627          assert(do_not_block);
628          return NULL;
629       }
630    }
631 
632    if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][0])
633       llvmpipe->dirty |= LP_NEW_CONSTANTS;
634 
635    lpr = CALLOC_STRUCT(llvmpipe_transfer);
636    if (lpr) {
637       struct pipe_transfer *pt = &lpr->base;
638       pipe_resource_reference(&pt->resource, resource);
639       pt->box = *box;
640       pt->level = level;
641       pt->stride = lprex->row_stride[level];
642       pt->layer_stride = lprex->img_stride[level];
643       pt->usage = usage;
644 
645       return pt;
646    }
647    return NULL;
648 }
649 
650 
651 static void
llvmpipe_transfer_destroy(struct pipe_context * pipe,struct pipe_transfer * transfer)652 llvmpipe_transfer_destroy(struct pipe_context *pipe,
653                               struct pipe_transfer *transfer)
654 {
655    /* Effectively do the texture_update work here - if texture images
656     * needed post-processing to put them into hardware layout, this is
657     * where it would happen.  For llvmpipe, nothing to do.
658     */
659    assert (transfer->resource);
660    pipe_resource_reference(&transfer->resource, NULL);
661    FREE(transfer);
662 }
663 
664 
665 static void *
llvmpipe_transfer_map(struct pipe_context * pipe,struct pipe_transfer * transfer)666 llvmpipe_transfer_map( struct pipe_context *pipe,
667                        struct pipe_transfer *transfer )
668 {
669    struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
670    ubyte *map;
671    struct llvmpipe_resource *lpr;
672    enum pipe_format format;
673    enum lp_texture_usage tex_usage;
674    const char *mode;
675 
676    assert(transfer->level < LP_MAX_TEXTURE_LEVELS);
677 
678    /*
679    printf("tex_transfer_map(%d, %d  %d x %d of %d x %d,  usage %d )\n",
680           transfer->x, transfer->y, transfer->width, transfer->height,
681           transfer->texture->width0,
682           transfer->texture->height0,
683           transfer->usage);
684    */
685 
686    if (transfer->usage == PIPE_TRANSFER_READ) {
687       tex_usage = LP_TEX_USAGE_READ;
688       mode = "read";
689    }
690    else {
691       tex_usage = LP_TEX_USAGE_READ_WRITE;
692       mode = "read/write";
693    }
694 
695    if (0) {
696       struct llvmpipe_resource *lpr = llvmpipe_resource(transfer->resource);
697       printf("transfer map tex %u  mode %s\n", lpr->id, mode);
698    }
699 
700 
701    assert(transfer->resource);
702    lpr = llvmpipe_resource(transfer->resource);
703    format = lpr->base.format;
704 
705    map = llvmpipe_resource_map(transfer->resource,
706                                transfer->level,
707                                transfer->box.z,
708                                tex_usage, LP_TEX_LAYOUT_LINEAR);
709 
710 
711    /* May want to do different things here depending on read/write nature
712     * of the map:
713     */
714    if (transfer->usage & PIPE_TRANSFER_WRITE) {
715       /* Do something to notify sharing contexts of a texture change.
716        */
717       screen->timestamp++;
718    }
719 
720    map +=
721       transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
722       transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
723 
724    return map;
725 }
726 
727 
728 static void
llvmpipe_transfer_unmap(struct pipe_context * pipe,struct pipe_transfer * transfer)729 llvmpipe_transfer_unmap(struct pipe_context *pipe,
730                         struct pipe_transfer *transfer)
731 {
732    assert(transfer->resource);
733 
734    llvmpipe_resource_unmap(transfer->resource,
735                            transfer->level,
736                            transfer->box.z);
737 }
738 
739 unsigned int
llvmpipe_is_resource_referenced(struct pipe_context * pipe,struct pipe_resource * presource,unsigned level,int layer)740 llvmpipe_is_resource_referenced( struct pipe_context *pipe,
741                                  struct pipe_resource *presource,
742                                  unsigned level, int layer)
743 {
744    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
745 
746    if (presource->target == PIPE_BUFFER)
747       return LP_UNREFERENCED;
748 
749    return lp_setup_is_resource_referenced(llvmpipe->setup, presource);
750 }
751 
752 
753 
754 /**
755  * Create buffer which wraps user-space data.
756  */
757 struct pipe_resource *
llvmpipe_user_buffer_create(struct pipe_screen * screen,void * ptr,unsigned bytes,unsigned bind_flags)758 llvmpipe_user_buffer_create(struct pipe_screen *screen,
759                             void *ptr,
760                             unsigned bytes,
761 			    unsigned bind_flags)
762 {
763    struct llvmpipe_resource *buffer;
764 
765    buffer = CALLOC_STRUCT(llvmpipe_resource);
766    if(!buffer)
767       return NULL;
768 
769    pipe_reference_init(&buffer->base.reference, 1);
770    buffer->base.screen = screen;
771    buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
772    buffer->base.bind = bind_flags;
773    buffer->base.usage = PIPE_USAGE_IMMUTABLE;
774    buffer->base.flags = 0;
775    buffer->base.width0 = bytes;
776    buffer->base.height0 = 1;
777    buffer->base.depth0 = 1;
778    buffer->base.array_size = 1;
779    buffer->userBuffer = TRUE;
780    buffer->data = ptr;
781 
782    return &buffer->base;
783 }
784 
785 
786 /**
787  * Compute size (in bytes) need to store a texture image / mipmap level,
788  * for just one cube face or one 3D texture slice
789  */
790 static unsigned
tex_image_face_size(const struct llvmpipe_resource * lpr,unsigned level,enum lp_texture_layout layout)791 tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level,
792                     enum lp_texture_layout layout)
793 {
794    const unsigned width = u_minify(lpr->base.width0, level);
795    const unsigned height = u_minify(lpr->base.height0, level);
796 
797    assert(layout == LP_TEX_LAYOUT_TILED ||
798           layout == LP_TEX_LAYOUT_LINEAR);
799 
800    if (layout == LP_TEX_LAYOUT_TILED) {
801       /* for tiled layout, force a 32bpp format */
802       const enum pipe_format format = PIPE_FORMAT_B8G8R8A8_UNORM;
803       const unsigned block_size = util_format_get_blocksize(format);
804       const unsigned nblocksy =
805          util_format_get_nblocksy(format, align(height, TILE_SIZE));
806       const unsigned nblocksx =
807          util_format_get_nblocksx(format, align(width, TILE_SIZE));
808       const unsigned buffer_size = block_size * nblocksy * nblocksx;
809       return buffer_size;
810    }
811    else {
812       /* we already computed this */
813       return lpr->img_stride[level];
814    }
815 }
816 
817 
818 /**
819  * Compute size (in bytes) need to store a texture image / mipmap level,
820  * including all cube faces or 3D image slices
821  */
822 static unsigned
tex_image_size(const struct llvmpipe_resource * lpr,unsigned level,enum lp_texture_layout layout)823 tex_image_size(const struct llvmpipe_resource *lpr, unsigned level,
824                enum lp_texture_layout layout)
825 {
826    const unsigned buf_size = tex_image_face_size(lpr, level, layout);
827    return buf_size * lpr->num_slices_faces[level];
828 }
829 
830 
831 /**
832  * This function encapsulates some complicated logic for determining
833  * how to convert a tile of image data from linear layout to tiled
834  * layout, or vice versa.
835  * \param cur_layout  the current tile layout
836  * \param target_layout  the desired tile layout
837  * \param usage  how the tile will be accessed (R/W vs. read-only, etc)
838  * \param new_layout_return  returns the new layout mode
839  * \param convert_return  returns TRUE if image conversion is needed
840  */
841 static void
layout_logic(enum lp_texture_layout cur_layout,enum lp_texture_layout target_layout,enum lp_texture_usage usage,enum lp_texture_layout * new_layout_return,boolean * convert)842 layout_logic(enum lp_texture_layout cur_layout,
843              enum lp_texture_layout target_layout,
844              enum lp_texture_usage usage,
845              enum lp_texture_layout *new_layout_return,
846              boolean *convert)
847 {
848    enum lp_texture_layout other_layout, new_layout;
849 
850    *convert = FALSE;
851 
852    new_layout = 99; /* debug check */
853 
854    if (target_layout == LP_TEX_LAYOUT_LINEAR) {
855       other_layout = LP_TEX_LAYOUT_TILED;
856    }
857    else {
858       assert(target_layout == LP_TEX_LAYOUT_TILED);
859       other_layout = LP_TEX_LAYOUT_LINEAR;
860    }
861 
862    new_layout = target_layout;  /* may get changed below */
863 
864    if (cur_layout == LP_TEX_LAYOUT_BOTH) {
865       if (usage == LP_TEX_USAGE_READ) {
866          new_layout = LP_TEX_LAYOUT_BOTH;
867       }
868    }
869    else if (cur_layout == other_layout) {
870       if (usage != LP_TEX_USAGE_WRITE_ALL) {
871          /* need to convert tiled data to linear or vice versa */
872          *convert = TRUE;
873 
874          if (usage == LP_TEX_USAGE_READ)
875             new_layout = LP_TEX_LAYOUT_BOTH;
876       }
877    }
878    else {
879       assert(cur_layout == LP_TEX_LAYOUT_NONE ||
880              cur_layout == target_layout);
881    }
882 
883    assert(new_layout == LP_TEX_LAYOUT_BOTH ||
884           new_layout == target_layout);
885 
886    *new_layout_return = new_layout;
887 }
888 
889 
890 /**
891  * Return pointer to a 2D texture image/face/slice.
892  * No tiled/linear conversion is done.
893  */
894 ubyte *
llvmpipe_get_texture_image_address(struct llvmpipe_resource * lpr,unsigned face_slice,unsigned level,enum lp_texture_layout layout)895 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
896                                    unsigned face_slice, unsigned level,
897                                    enum lp_texture_layout layout)
898 {
899    struct llvmpipe_texture_image *img;
900    unsigned offset;
901 
902    if (layout == LP_TEX_LAYOUT_LINEAR) {
903       img = &lpr->linear[level];
904    }
905    else {
906       assert (layout == LP_TEX_LAYOUT_TILED);
907       img = &lpr->tiled[level];
908    }
909 
910    if (face_slice > 0)
911       offset = face_slice * tex_image_face_size(lpr, level, layout);
912    else
913       offset = 0;
914 
915    return (ubyte *) img->data + offset;
916 }
917 
918 
919 static INLINE enum lp_texture_layout
llvmpipe_get_texture_tile_layout(const struct llvmpipe_resource * lpr,unsigned face_slice,unsigned level,unsigned x,unsigned y)920 llvmpipe_get_texture_tile_layout(const struct llvmpipe_resource *lpr,
921                                  unsigned face_slice, unsigned level,
922                                  unsigned x, unsigned y)
923 {
924    uint i;
925    assert(resource_is_texture(&lpr->base));
926    assert(x < lpr->tiles_per_row[level]);
927    i = face_slice * lpr->tiles_per_image[level]
928       + y * lpr->tiles_per_row[level] + x;
929    return lpr->layout[level][i];
930 }
931 
932 
933 static INLINE void
llvmpipe_set_texture_tile_layout(struct llvmpipe_resource * lpr,unsigned face_slice,unsigned level,unsigned x,unsigned y,enum lp_texture_layout layout)934 llvmpipe_set_texture_tile_layout(struct llvmpipe_resource *lpr,
935                                  unsigned face_slice, unsigned level,
936                                  unsigned x, unsigned y,
937                                  enum lp_texture_layout layout)
938 {
939    uint i;
940    assert(resource_is_texture(&lpr->base));
941    assert(x < lpr->tiles_per_row[level]);
942    i = face_slice * lpr->tiles_per_image[level]
943       + y * lpr->tiles_per_row[level] + x;
944    lpr->layout[level][i] = layout;
945 }
946 
947 
948 /**
949  * Set the layout mode for all tiles in a particular image.
950  */
951 static INLINE void
llvmpipe_set_texture_image_layout(struct llvmpipe_resource * lpr,unsigned face_slice,unsigned level,unsigned width_t,unsigned height_t,enum lp_texture_layout layout)952 llvmpipe_set_texture_image_layout(struct llvmpipe_resource *lpr,
953                                   unsigned face_slice, unsigned level,
954                                   unsigned width_t, unsigned height_t,
955                                   enum lp_texture_layout layout)
956 {
957    const unsigned start = face_slice * lpr->tiles_per_image[level];
958    unsigned i;
959 
960    for (i = 0; i < width_t * height_t; i++) {
961       lpr->layout[level][start + i] = layout;
962    }
963 }
964 
965 
966 /**
967  * Allocate storage for a linear or tile texture image (all cube
968  * faces and all 3D slices.
969  */
970 static void
alloc_image_data(struct llvmpipe_resource * lpr,unsigned level,enum lp_texture_layout layout)971 alloc_image_data(struct llvmpipe_resource *lpr, unsigned level,
972                  enum lp_texture_layout layout)
973 {
974    uint alignment = MAX2(16, util_cpu_caps.cacheline);
975 
976    if (lpr->dt)
977       assert(level == 0);
978 
979    if (layout == LP_TEX_LAYOUT_TILED) {
980       /* tiled data is stored in regular memory */
981       uint buffer_size = tex_image_size(lpr, level, layout);
982       lpr->tiled[level].data = align_malloc(buffer_size, alignment);
983       if (lpr->tiled[level].data) {
984          memset(lpr->tiled[level].data, 0, buffer_size);
985       }
986    }
987    else {
988       assert(layout == LP_TEX_LAYOUT_LINEAR);
989       if (lpr->dt) {
990          /* we get the linear memory from the winsys, and it has
991           * already been zeroed
992           */
993          struct llvmpipe_screen *screen = llvmpipe_screen(lpr->base.screen);
994          struct sw_winsys *winsys = screen->winsys;
995 
996          lpr->linear[0].data =
997             winsys->displaytarget_map(winsys, lpr->dt,
998                                       PIPE_TRANSFER_READ_WRITE);
999       }
1000       else {
1001          /* not a display target - allocate regular memory */
1002          uint buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR);
1003          lpr->linear[level].data = align_malloc(buffer_size, alignment);
1004          if (lpr->linear[level].data) {
1005             memset(lpr->linear[level].data, 0, buffer_size);
1006          }
1007       }
1008    }
1009 }
1010 
1011 
1012 
1013 /**
1014  * Return pointer to texture image data (either linear or tiled layout)
1015  * for a particular cube face or 3D texture slice.
1016  *
1017  * \param face_slice  the cube face or 3D slice of interest
1018  * \param usage  one of LP_TEX_USAGE_READ/WRITE_ALL/READ_WRITE
1019  * \param layout  either LP_TEX_LAYOUT_LINEAR or _TILED or _NONE
1020  */
1021 void *
llvmpipe_get_texture_image(struct llvmpipe_resource * lpr,unsigned face_slice,unsigned level,enum lp_texture_usage usage,enum lp_texture_layout layout)1022 llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
1023                            unsigned face_slice, unsigned level,
1024                            enum lp_texture_usage usage,
1025                            enum lp_texture_layout layout)
1026 {
1027    /*
1028     * 'target' refers to the image which we're retrieving (either in
1029     * tiled or linear layout).
1030     * 'other' refers to the same image but in the other layout. (it may
1031     *  or may not exist.
1032     */
1033    struct llvmpipe_texture_image *target_img;
1034    struct llvmpipe_texture_image *other_img;
1035    void *target_data;
1036    void *other_data;
1037    const unsigned width = u_minify(lpr->base.width0, level);
1038    const unsigned height = u_minify(lpr->base.height0, level);
1039    const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE;
1040    const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE;
1041    enum lp_texture_layout other_layout;
1042    boolean only_allocate;
1043 
1044    assert(layout == LP_TEX_LAYOUT_NONE ||
1045           layout == LP_TEX_LAYOUT_TILED ||
1046           layout == LP_TEX_LAYOUT_LINEAR);
1047 
1048    assert(usage == LP_TEX_USAGE_READ ||
1049           usage == LP_TEX_USAGE_READ_WRITE ||
1050           usage == LP_TEX_USAGE_WRITE_ALL);
1051 
1052    /* check for the special case of layout == LP_TEX_LAYOUT_NONE */
1053    if (layout == LP_TEX_LAYOUT_NONE) {
1054       only_allocate = TRUE;
1055       layout = LP_TEX_LAYOUT_TILED;
1056    }
1057    else {
1058       only_allocate = FALSE;
1059    }
1060 
1061    if (lpr->dt) {
1062       assert(lpr->linear[level].data);
1063    }
1064 
1065    /* which is target?  which is other? */
1066    if (layout == LP_TEX_LAYOUT_LINEAR) {
1067       target_img = &lpr->linear[level];
1068       other_img = &lpr->tiled[level];
1069       other_layout = LP_TEX_LAYOUT_TILED;
1070    }
1071    else {
1072       target_img = &lpr->tiled[level];
1073       other_img = &lpr->linear[level];
1074       other_layout = LP_TEX_LAYOUT_LINEAR;
1075    }
1076 
1077    target_data = target_img->data;
1078    other_data = other_img->data;
1079 
1080    if (!target_data) {
1081       /* allocate memory for the target image now */
1082       alloc_image_data(lpr, level, layout);
1083       target_data = target_img->data;
1084    }
1085 
1086    if (face_slice > 0) {
1087       unsigned target_offset, other_offset;
1088 
1089       target_offset = face_slice * tex_image_face_size(lpr, level, layout);
1090       other_offset = face_slice * tex_image_face_size(lpr, level, other_layout);
1091       if (target_data) {
1092          target_data = (uint8_t *) target_data + target_offset;
1093       }
1094       if (other_data) {
1095          other_data = (uint8_t *) other_data + other_offset;
1096       }
1097    }
1098 
1099    if (only_allocate) {
1100       /* Just allocating tiled memory.  Don't initialize it from the
1101        * linear data if it exists.
1102        */
1103       return target_data;
1104    }
1105 
1106    if (other_data) {
1107       /* may need to convert other data to the requested layout */
1108       enum lp_texture_layout new_layout;
1109       unsigned x, y;
1110 
1111       /* loop over all image tiles, doing layout conversion where needed */
1112       for (y = 0; y < height_t; y++) {
1113          for (x = 0; x < width_t; x++) {
1114             enum lp_texture_layout cur_layout =
1115                llvmpipe_get_texture_tile_layout(lpr, face_slice, level, x, y);
1116             boolean convert;
1117 
1118             layout_logic(cur_layout, layout, usage, &new_layout, &convert);
1119 
1120             if (convert && other_data && target_data) {
1121                if (layout == LP_TEX_LAYOUT_TILED) {
1122                   lp_linear_to_tiled(other_data, target_data,
1123                                      x * TILE_SIZE, y * TILE_SIZE,
1124                                      TILE_SIZE, TILE_SIZE,
1125                                      lpr->base.format,
1126                                      lpr->row_stride[level],
1127                                      lpr->tiles_per_row[level]);
1128                }
1129                else {
1130                   assert(layout == LP_TEX_LAYOUT_LINEAR);
1131                   lp_tiled_to_linear(other_data, target_data,
1132                                      x * TILE_SIZE, y * TILE_SIZE,
1133                                      TILE_SIZE, TILE_SIZE,
1134                                      lpr->base.format,
1135                                      lpr->row_stride[level],
1136                                      lpr->tiles_per_row[level]);
1137                }
1138             }
1139 
1140             if (new_layout != cur_layout)
1141                llvmpipe_set_texture_tile_layout(lpr, face_slice, level, x, y,
1142                                                 new_layout);
1143          }
1144       }
1145    }
1146    else {
1147       /* no other data */
1148       llvmpipe_set_texture_image_layout(lpr, face_slice, level,
1149                                         width_t, height_t, layout);
1150    }
1151 
1152    return target_data;
1153 }
1154 
1155 
1156 /**
1157  * Return pointer to start of a texture image (1D, 2D, 3D, CUBE).
1158  * All cube faces and 3D slices will be converted to the requested
1159  * layout if needed.
1160  * This is typically used when we're about to sample from a texture.
1161  */
1162 void *
llvmpipe_get_texture_image_all(struct llvmpipe_resource * lpr,unsigned level,enum lp_texture_usage usage,enum lp_texture_layout layout)1163 llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr,
1164                                unsigned level,
1165                                enum lp_texture_usage usage,
1166                                enum lp_texture_layout layout)
1167 {
1168    const int slices = lpr->num_slices_faces[level];
1169    int slice;
1170    void *map = NULL;
1171 
1172    assert(slices > 0);
1173 
1174    for (slice = slices - 1; slice >= 0; slice--) {
1175       map = llvmpipe_get_texture_image(lpr, slice, level, usage, layout);
1176    }
1177 
1178    return map;
1179 }
1180 
1181 
1182 /**
1183  * Get pointer to a linear image (not the tile!) where the tile at (x,y)
1184  * is known to be in linear layout.
1185  * Conversion from tiled to linear will be done if necessary.
1186  * \return pointer to start of image/face (not the tile)
1187  */
1188 ubyte *
llvmpipe_get_texture_tile_linear(struct llvmpipe_resource * lpr,unsigned face_slice,unsigned level,enum lp_texture_usage usage,unsigned x,unsigned y)1189 llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
1190                                  unsigned face_slice, unsigned level,
1191                                  enum lp_texture_usage usage,
1192                                  unsigned x, unsigned y)
1193 {
1194    struct llvmpipe_texture_image *linear_img = &lpr->linear[level];
1195    enum lp_texture_layout cur_layout, new_layout;
1196    const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
1197    boolean convert;
1198    uint8_t *tiled_image, *linear_image;
1199 
1200    assert(resource_is_texture(&lpr->base));
1201    assert(x % TILE_SIZE == 0);
1202    assert(y % TILE_SIZE == 0);
1203 
1204    if (!linear_img->data) {
1205       /* allocate memory for the linear image now */
1206       alloc_image_data(lpr, level, LP_TEX_LAYOUT_LINEAR);
1207    }
1208 
1209    /* compute address of the slice/face of the image that contains the tile */
1210    tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
1211                                                     LP_TEX_LAYOUT_TILED);
1212    linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
1213                                                      LP_TEX_LAYOUT_LINEAR);
1214 
1215    /* get current tile layout and determine if data conversion is needed */
1216    cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);
1217 
1218    layout_logic(cur_layout, LP_TEX_LAYOUT_LINEAR, usage,
1219                 &new_layout, &convert);
1220 
1221    if (convert && tiled_image && linear_image) {
1222       lp_tiled_to_linear(tiled_image, linear_image,
1223                          x, y, TILE_SIZE, TILE_SIZE, lpr->base.format,
1224                          lpr->row_stride[level],
1225                          lpr->tiles_per_row[level]);
1226    }
1227 
1228    if (new_layout != cur_layout)
1229       llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout);
1230 
1231    return linear_image;
1232 }
1233 
1234 
1235 /**
1236  * Get pointer to tiled data for rendering.
1237  * \return pointer to the tiled data at the given tile position
1238  */
1239 ubyte *
llvmpipe_get_texture_tile(struct llvmpipe_resource * lpr,unsigned face_slice,unsigned level,enum lp_texture_usage usage,unsigned x,unsigned y)1240 llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
1241                           unsigned face_slice, unsigned level,
1242                           enum lp_texture_usage usage,
1243                           unsigned x, unsigned y)
1244 {
1245    struct llvmpipe_texture_image *tiled_img = &lpr->tiled[level];
1246    enum lp_texture_layout cur_layout, new_layout;
1247    const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
1248    boolean convert;
1249    uint8_t *tiled_image, *linear_image;
1250    unsigned tile_offset;
1251 
1252    assert(x % TILE_SIZE == 0);
1253    assert(y % TILE_SIZE == 0);
1254 
1255    if (!tiled_img->data) {
1256       /* allocate memory for the tiled image now */
1257       alloc_image_data(lpr, level, LP_TEX_LAYOUT_TILED);
1258    }
1259 
1260    /* compute address of the slice/face of the image that contains the tile */
1261    tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
1262                                                     LP_TEX_LAYOUT_TILED);
1263    linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
1264                                                      LP_TEX_LAYOUT_LINEAR);
1265 
1266    /* get current tile layout and see if we need to convert the data */
1267    cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);
1268 
1269    layout_logic(cur_layout, LP_TEX_LAYOUT_TILED, usage, &new_layout, &convert);
1270    if (convert && linear_image && tiled_image) {
1271       lp_linear_to_tiled(linear_image, tiled_image,
1272                          x, y, TILE_SIZE, TILE_SIZE, lpr->base.format,
1273                          lpr->row_stride[level],
1274                          lpr->tiles_per_row[level]);
1275    }
1276 
1277    if (!tiled_image)
1278       return NULL;
1279 
1280    if (new_layout != cur_layout)
1281       llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout);
1282 
1283    /* compute, return address of the 64x64 tile */
1284    tile_offset = (ty * lpr->tiles_per_row[level] + tx)
1285          * TILE_SIZE * TILE_SIZE * 4;
1286 
1287    return (ubyte *) tiled_image + tile_offset;
1288 }
1289 
1290 
1291 /**
1292  * Get pointer to tiled data for rendering.
1293  * \return pointer to the tiled data at the given tile position
1294  */
1295 void
llvmpipe_unswizzle_cbuf_tile(struct llvmpipe_resource * lpr,unsigned face_slice,unsigned level,unsigned x,unsigned y,uint8_t * tile)1296 llvmpipe_unswizzle_cbuf_tile(struct llvmpipe_resource *lpr,
1297                              unsigned face_slice, unsigned level,
1298                              unsigned x, unsigned y,
1299                              uint8_t *tile)
1300 {
1301    struct llvmpipe_texture_image *linear_img = &lpr->linear[level];
1302    const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
1303    uint8_t *linear_image;
1304 
1305    assert(x % TILE_SIZE == 0);
1306    assert(y % TILE_SIZE == 0);
1307 
1308    if (!linear_img->data) {
1309       /* allocate memory for the linear image now */
1310       alloc_image_data(lpr, level, LP_TEX_LAYOUT_LINEAR);
1311    }
1312 
1313    /* compute address of the slice/face of the image that contains the tile */
1314    linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
1315                                                      LP_TEX_LAYOUT_LINEAR);
1316 
1317    {
1318       uint ii = x, jj = y;
1319       uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE;
1320       uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4;
1321 
1322       /* Note that lp_tiled_to_linear expects the tile parameter to
1323        * point at the first tile in a whole-image sized array.  In
1324        * this code, we have only a single tile and have to do some
1325        * pointer arithmetic to figure out where the "image" would have
1326        * started.
1327        */
1328       lp_tiled_to_linear(tile - byte_offset, linear_image,
1329                          x, y, TILE_SIZE, TILE_SIZE,
1330                          lpr->base.format,
1331                          lpr->row_stride[level],
1332                          1);       /* tiles per row */
1333    }
1334 
1335    llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty,
1336                                     LP_TEX_LAYOUT_LINEAR);
1337 }
1338 
1339 
1340 /**
1341  * Get pointer to tiled data for rendering.
1342  * \return pointer to the tiled data at the given tile position
1343  */
1344 void
llvmpipe_swizzle_cbuf_tile(struct llvmpipe_resource * lpr,unsigned face_slice,unsigned level,unsigned x,unsigned y,uint8_t * tile)1345 llvmpipe_swizzle_cbuf_tile(struct llvmpipe_resource *lpr,
1346                            unsigned face_slice, unsigned level,
1347                            unsigned x, unsigned y,
1348                            uint8_t *tile)
1349 {
1350    uint8_t *linear_image;
1351 
1352    assert(x % TILE_SIZE == 0);
1353    assert(y % TILE_SIZE == 0);
1354 
1355    /* compute address of the slice/face of the image that contains the tile */
1356    linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
1357                                                      LP_TEX_LAYOUT_LINEAR);
1358 
1359    if (linear_image) {
1360       uint ii = x, jj = y;
1361       uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE;
1362       uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4;
1363 
1364       /* Note that lp_linear_to_tiled expects the tile parameter to
1365        * point at the first tile in a whole-image sized array.  In
1366        * this code, we have only a single tile and have to do some
1367        * pointer arithmetic to figure out where the "image" would have
1368        * started.
1369        */
1370       lp_linear_to_tiled(linear_image, tile - byte_offset,
1371                          x, y, TILE_SIZE, TILE_SIZE,
1372                          lpr->base.format,
1373                          lpr->row_stride[level],
1374                          1);       /* tiles per row */
1375    }
1376 }
1377 
1378 
1379 /**
1380  * Return size of resource in bytes
1381  */
1382 unsigned
llvmpipe_resource_size(const struct pipe_resource * resource)1383 llvmpipe_resource_size(const struct pipe_resource *resource)
1384 {
1385    const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource);
1386    unsigned lvl, size = 0;
1387 
1388    for (lvl = 0; lvl <= lpr->base.last_level; lvl++) {
1389       if (lpr->linear[lvl].data)
1390          size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_LINEAR);
1391 
1392       if (lpr->tiled[lvl].data)
1393          size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_TILED);
1394    }
1395 
1396    return size;
1397 }
1398 
1399 
1400 #ifdef DEBUG
1401 void
llvmpipe_print_resources(void)1402 llvmpipe_print_resources(void)
1403 {
1404    struct llvmpipe_resource *lpr;
1405    unsigned n = 0, total = 0;
1406 
1407    debug_printf("LLVMPIPE: current resources:\n");
1408    foreach(lpr, &resource_list) {
1409       unsigned size = llvmpipe_resource_size(&lpr->base);
1410       debug_printf("resource %u at %p, size %ux%ux%u: %u bytes, refcount %u\n",
1411                    lpr->id, (void *) lpr,
1412                    lpr->base.width0, lpr->base.height0, lpr->base.depth0,
1413                    size, lpr->base.reference.count);
1414       total += size;
1415       n++;
1416    }
1417    debug_printf("LLVMPIPE: total size of %u resources: %u\n", n, total);
1418 }
1419 #endif
1420 
1421 
1422 void
llvmpipe_init_screen_resource_funcs(struct pipe_screen * screen)1423 llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen)
1424 {
1425 #ifdef DEBUG
1426    /* init linked list for tracking resources */
1427    {
1428       static boolean first_call = TRUE;
1429       if (first_call) {
1430          memset(&resource_list, 0, sizeof(resource_list));
1431          make_empty_list(&resource_list);
1432          first_call = FALSE;
1433       }
1434    }
1435 #endif
1436 
1437    screen->resource_create = llvmpipe_resource_create;
1438    screen->resource_destroy = llvmpipe_resource_destroy;
1439    screen->resource_from_handle = llvmpipe_resource_from_handle;
1440    screen->resource_get_handle = llvmpipe_resource_get_handle;
1441 }
1442 
1443 
1444 void
llvmpipe_init_context_resource_funcs(struct pipe_context * pipe)1445 llvmpipe_init_context_resource_funcs(struct pipe_context *pipe)
1446 {
1447    pipe->get_transfer = llvmpipe_get_transfer;
1448    pipe->transfer_destroy = llvmpipe_transfer_destroy;
1449    pipe->transfer_map = llvmpipe_transfer_map;
1450    pipe->transfer_unmap = llvmpipe_transfer_unmap;
1451 
1452    pipe->transfer_flush_region = u_default_transfer_flush_region;
1453    pipe->transfer_inline_write = u_default_transfer_inline_write;
1454 
1455    pipe->create_surface = llvmpipe_create_surface;
1456    pipe->surface_destroy = llvmpipe_surface_destroy;
1457 }
1458