1 /**************************************************************************
2  *
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
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6  * Permission is hereby granted, free of charge, to any person obtaining a
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8  * "Software"), to deal in the Software without restriction, including
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11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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26  **************************************************************************/
27 
28 /* Author:
29  *    Brian Paul
30  *    Keith Whitwell
31  */
32 
33 
34 #include "pipe/p_defines.h"
35 #include "pipe/p_context.h"
36 #include "util/u_prim.h"
37 
38 #include "lp_context.h"
39 #include "lp_state.h"
40 #include "lp_query.h"
41 
42 #include "draw/draw_context.h"
43 
44 
45 
46 /**
47  * Draw vertex arrays, with optional indexing, optional instancing.
48  * All the other drawing functions are implemented in terms of this function.
49  * Basically, map the vertex buffers (and drawing surfaces), then hand off
50  * the drawing to the 'draw' module.
51  */
52 static void
llvmpipe_draw_vbo(struct pipe_context * pipe,const struct pipe_draw_info * info)53 llvmpipe_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
54 {
55    struct llvmpipe_context *lp = llvmpipe_context(pipe);
56    struct draw_context *draw = lp->draw;
57    const void *mapped_indices = NULL;
58    unsigned i;
59 
60    if (!llvmpipe_check_render_cond(lp))
61       return;
62 
63    if (lp->dirty)
64       llvmpipe_update_derived( lp );
65 
66    /*
67     * Map vertex buffers
68     */
69    for (i = 0; i < lp->num_vertex_buffers; i++) {
70       const void *buf = lp->vertex_buffer[i].user_buffer;
71       if (!buf)
72          buf = llvmpipe_resource_data(lp->vertex_buffer[i].buffer);
73       draw_set_mapped_vertex_buffer(draw, i, buf);
74    }
75 
76    /* Map index buffer, if present */
77    if (info->indexed) {
78       mapped_indices = lp->index_buffer.user_buffer;
79       if (!mapped_indices)
80          mapped_indices = llvmpipe_resource_data(lp->index_buffer.buffer);
81 
82       draw_set_indexes(draw,
83                        (ubyte *) mapped_indices + lp->index_buffer.offset,
84                        lp->index_buffer.index_size);
85    }
86 
87    llvmpipe_prepare_vertex_sampling(lp,
88                                     lp->num_sampler_views[PIPE_SHADER_VERTEX],
89                                     lp->sampler_views[PIPE_SHADER_VERTEX]);
90 
91    /* draw! */
92    draw_vbo(draw, info);
93 
94    /*
95     * unmap vertex/index buffers
96     */
97    for (i = 0; i < lp->num_vertex_buffers; i++) {
98       draw_set_mapped_vertex_buffer(draw, i, NULL);
99    }
100    if (mapped_indices) {
101       draw_set_indexes(draw, NULL, 0);
102    }
103    llvmpipe_cleanup_vertex_sampling(lp);
104 
105    /*
106     * TODO: Flush only when a user vertex/index buffer is present
107     * (or even better, modify draw module to do this
108     * internally when this condition is seen?)
109     */
110    draw_flush(draw);
111 }
112 
113 
114 void
llvmpipe_init_draw_funcs(struct llvmpipe_context * llvmpipe)115 llvmpipe_init_draw_funcs(struct llvmpipe_context *llvmpipe)
116 {
117    llvmpipe->pipe.draw_vbo = llvmpipe_draw_vbo;
118 }
119