1 /* 2 * Copyright 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_BUFFERQUEUECORE_H 18 #define ANDROID_GUI_BUFFERQUEUECORE_H 19 20 #include <gui/BufferItem.h> 21 #include <gui/BufferQueueDefs.h> 22 #include <gui/BufferSlot.h> 23 24 #include <utils/Condition.h> 25 #include <utils/Mutex.h> 26 #include <utils/NativeHandle.h> 27 #include <utils/RefBase.h> 28 #include <utils/String8.h> 29 #include <utils/StrongPointer.h> 30 #include <utils/Trace.h> 31 #include <utils/Vector.h> 32 33 #include <list> 34 #include <set> 35 36 #define BQ_LOGV(x, ...) ALOGV("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) 37 #define BQ_LOGD(x, ...) ALOGD("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) 38 #define BQ_LOGI(x, ...) ALOGI("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) 39 #define BQ_LOGW(x, ...) ALOGW("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) 40 #define BQ_LOGE(x, ...) ALOGE("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) 41 42 #define ATRACE_BUFFER_INDEX(index) \ 43 if (ATRACE_ENABLED()) { \ 44 char ___traceBuf[1024]; \ 45 snprintf(___traceBuf, 1024, "%s: %d", \ 46 mCore->mConsumerName.string(), (index)); \ 47 android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf); \ 48 } 49 50 namespace android { 51 52 class IConsumerListener; 53 class IGraphicBufferAlloc; 54 class IProducerListener; 55 56 class BufferQueueCore : public virtual RefBase { 57 58 friend class BufferQueueProducer; 59 friend class BufferQueueConsumer; 60 61 public: 62 // Used as a placeholder slot number when the value isn't pointing to an 63 // existing buffer. 64 enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT }; 65 66 // We reserve two slots in order to guarantee that the producer and 67 // consumer can run asynchronously. 68 enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 }; 69 70 enum { 71 // The API number used to indicate the currently connected producer 72 CURRENTLY_CONNECTED_API = -1, 73 74 // The API number used to indicate that no producer is connected 75 NO_CONNECTED_API = 0, 76 }; 77 78 typedef Vector<BufferItem> Fifo; 79 80 // BufferQueueCore manages a pool of gralloc memory slots to be used by 81 // producers and consumers. allocator is used to allocate all the needed 82 // gralloc buffers. 83 BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL); 84 virtual ~BufferQueueCore(); 85 86 private: 87 // Dump our state in a string 88 void dump(String8& result, const char* prefix) const; 89 90 // getMinUndequeuedBufferCountLocked returns the minimum number of buffers 91 // that must remain in a state other than DEQUEUED. The async parameter 92 // tells whether we're in asynchronous mode. 93 int getMinUndequeuedBufferCountLocked() const; 94 95 // getMinMaxBufferCountLocked returns the minimum number of buffers allowed 96 // given the current BufferQueue state. The async parameter tells whether 97 // we're in asynchonous mode. 98 int getMinMaxBufferCountLocked() const; 99 100 // getMaxBufferCountLocked returns the maximum number of buffers that can be 101 // allocated at once. This value depends on the following member variables: 102 // 103 // mMaxDequeuedBufferCount 104 // mMaxAcquiredBufferCount 105 // mMaxBufferCount 106 // mAsyncMode 107 // mDequeueBufferCannotBlock 108 // 109 // Any time one of these member variables is changed while a producer is 110 // connected, mDequeueCondition must be broadcast. 111 int getMaxBufferCountLocked() const; 112 113 // This performs the same computation but uses the given arguments instead 114 // of the member variables for mMaxBufferCount, mAsyncMode, and 115 // mDequeueBufferCannotBlock. 116 int getMaxBufferCountLocked(bool asyncMode, 117 bool dequeueBufferCannotBlock, int maxBufferCount) const; 118 119 // clearBufferSlotLocked frees the GraphicBuffer and sync resources for the 120 // given slot. 121 void clearBufferSlotLocked(int slot); 122 123 // freeAllBuffersLocked frees the GraphicBuffer and sync resources for 124 // all slots, even if they're currently dequeued, queued, or acquired. 125 void freeAllBuffersLocked(); 126 127 // If delta is positive, makes more slots available. If negative, takes 128 // away slots. Returns false if the request can't be met. 129 bool adjustAvailableSlotsLocked(int delta); 130 131 // waitWhileAllocatingLocked blocks until mIsAllocating is false. 132 void waitWhileAllocatingLocked() const; 133 134 #if DEBUG_ONLY_CODE 135 // validateConsistencyLocked ensures that the free lists are in sync with 136 // the information stored in mSlots 137 void validateConsistencyLocked() const; 138 #endif 139 140 // mAllocator is the connection to SurfaceFlinger that is used to allocate 141 // new GraphicBuffer objects. 142 sp<IGraphicBufferAlloc> mAllocator; 143 144 // mMutex is the mutex used to prevent concurrent access to the member 145 // variables of BufferQueueCore objects. It must be locked whenever any 146 // member variable is accessed. 147 mutable Mutex mMutex; 148 149 // mIsAbandoned indicates that the BufferQueue will no longer be used to 150 // consume image buffers pushed to it using the IGraphicBufferProducer 151 // interface. It is initialized to false, and set to true in the 152 // consumerDisconnect method. A BufferQueue that is abandoned will return 153 // the NO_INIT error from all IGraphicBufferProducer methods capable of 154 // returning an error. 155 bool mIsAbandoned; 156 157 // mConsumerControlledByApp indicates whether the connected consumer is 158 // controlled by the application. 159 bool mConsumerControlledByApp; 160 161 // mConsumerName is a string used to identify the BufferQueue in log 162 // messages. It is set by the IGraphicBufferConsumer::setConsumerName 163 // method. 164 String8 mConsumerName; 165 166 // mConsumerListener is used to notify the connected consumer of 167 // asynchronous events that it may wish to react to. It is initially 168 // set to NULL and is written by consumerConnect and consumerDisconnect. 169 sp<IConsumerListener> mConsumerListener; 170 171 // mConsumerUsageBits contains flags that the consumer wants for 172 // GraphicBuffers. 173 uint32_t mConsumerUsageBits; 174 175 // mConnectedApi indicates the producer API that is currently connected 176 // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated 177 // by the connect and disconnect methods. 178 int mConnectedApi; 179 180 // mConnectedProducerToken is used to set a binder death notification on 181 // the producer. 182 sp<IProducerListener> mConnectedProducerListener; 183 184 // mSlots is an array of buffer slots that must be mirrored on the producer 185 // side. This allows buffer ownership to be transferred between the producer 186 // and consumer without sending a GraphicBuffer over Binder. The entire 187 // array is initialized to NULL at construction time, and buffers are 188 // allocated for a slot when requestBuffer is called with that slot's index. 189 BufferQueueDefs::SlotsType mSlots; 190 191 // mQueue is a FIFO of queued buffers used in synchronous mode. 192 Fifo mQueue; 193 194 // mFreeSlots contains all of the slots which are FREE and do not currently 195 // have a buffer attached. 196 std::set<int> mFreeSlots; 197 198 // mFreeBuffers contains all of the slots which are FREE and currently have 199 // a buffer attached. 200 std::list<int> mFreeBuffers; 201 202 // mUnusedSlots contains all slots that are currently unused. They should be 203 // free and not have a buffer attached. 204 std::list<int> mUnusedSlots; 205 206 // mActiveBuffers contains all slots which have a non-FREE buffer attached. 207 std::set<int> mActiveBuffers; 208 209 // mDequeueCondition is a condition variable used for dequeueBuffer in 210 // synchronous mode. 211 mutable Condition mDequeueCondition; 212 213 // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to 214 // block. This flag is set during connect when both the producer and 215 // consumer are controlled by the application. 216 bool mDequeueBufferCannotBlock; 217 218 // mDefaultBufferFormat can be set so it will override the buffer format 219 // when it isn't specified in dequeueBuffer. 220 PixelFormat mDefaultBufferFormat; 221 222 // mDefaultWidth holds the default width of allocated buffers. It is used 223 // in dequeueBuffer if a width and height of 0 are specified. 224 uint32_t mDefaultWidth; 225 226 // mDefaultHeight holds the default height of allocated buffers. It is used 227 // in dequeueBuffer if a width and height of 0 are specified. 228 uint32_t mDefaultHeight; 229 230 // mDefaultBufferDataSpace holds the default dataSpace of queued buffers. 231 // It is used in queueBuffer if a dataspace of 0 (HAL_DATASPACE_UNKNOWN) 232 // is specified. 233 android_dataspace mDefaultBufferDataSpace; 234 235 // mMaxBufferCount is the limit on the number of buffers that will be 236 // allocated at one time. This limit can be set by the consumer. 237 int mMaxBufferCount; 238 239 // mMaxAcquiredBufferCount is the number of buffers that the consumer may 240 // acquire at one time. It defaults to 1, and can be changed by the consumer 241 // via setMaxAcquiredBufferCount, but this may only be done while no 242 // producer is connected to the BufferQueue. This value is used to derive 243 // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer. 244 int mMaxAcquiredBufferCount; 245 246 // mMaxDequeuedBufferCount is the number of buffers that the producer may 247 // dequeue at one time. It defaults to 1, and can be changed by the producer 248 // via setMaxDequeuedBufferCount. 249 int mMaxDequeuedBufferCount; 250 251 // mBufferHasBeenQueued is true once a buffer has been queued. It is reset 252 // when something causes all buffers to be freed (e.g., changing the buffer 253 // count). 254 bool mBufferHasBeenQueued; 255 256 // mFrameCounter is the free running counter, incremented on every 257 // successful queueBuffer call and buffer allocation. 258 uint64_t mFrameCounter; 259 260 // mTransformHint is used to optimize for screen rotations. 261 uint32_t mTransformHint; 262 263 // mSidebandStream is a handle to the sideband buffer stream, if any 264 sp<NativeHandle> mSidebandStream; 265 266 // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which 267 // releases mMutex while doing the allocation proper). Producers should not modify any of the 268 // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to 269 // false. 270 bool mIsAllocating; 271 272 // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating 273 // becomes false. 274 mutable Condition mIsAllocatingCondition; 275 276 // mAllowAllocation determines whether dequeueBuffer is allowed to allocate 277 // new buffers 278 bool mAllowAllocation; 279 280 // mBufferAge tracks the age of the contents of the most recently dequeued 281 // buffer as the number of frames that have elapsed since it was last queued 282 uint64_t mBufferAge; 283 284 // mGenerationNumber stores the current generation number of the attached 285 // producer. Any attempt to attach a buffer with a different generation 286 // number will fail. 287 uint32_t mGenerationNumber; 288 289 // mAsyncMode indicates whether or not async mode is enabled. 290 // In async mode an extra buffer will be allocated to allow the producer to 291 // enqueue buffers without blocking. 292 bool mAsyncMode; 293 294 // mSharedBufferMode indicates whether or not shared buffer mode is enabled. 295 bool mSharedBufferMode; 296 297 // When shared buffer mode is enabled, this indicates whether the consumer 298 // should acquire buffers even if BufferQueue doesn't indicate that they are 299 // available. 300 bool mAutoRefresh; 301 302 // When shared buffer mode is enabled, this tracks which slot contains the 303 // shared buffer. 304 int mSharedBufferSlot; 305 306 // Cached data about the shared buffer in shared buffer mode 307 struct SharedBufferCache { SharedBufferCacheSharedBufferCache308 SharedBufferCache(Rect _crop, uint32_t _transform, int _scalingMode, 309 android_dataspace _dataspace) 310 : crop(_crop), 311 transform(_transform), 312 scalingMode(_scalingMode), 313 dataspace(_dataspace) { 314 }; 315 316 Rect crop; 317 uint32_t transform; 318 uint32_t scalingMode; 319 android_dataspace dataspace; 320 } mSharedBufferCache; 321 322 // The slot of the last queued buffer 323 int mLastQueuedSlot; 324 325 const uint64_t mUniqueId; 326 327 }; // class BufferQueueCore 328 329 } // namespace android 330 331 #endif 332