1 /* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_SURFACEFLINGERCONSUMER_H 18 #define ANDROID_SURFACEFLINGERCONSUMER_H 19 20 #include "DispSync.h" 21 #include <gui/GLConsumer.h> 22 23 namespace android { 24 // ---------------------------------------------------------------------------- 25 26 /* 27 * This is a thin wrapper around GLConsumer. 28 */ 29 class SurfaceFlingerConsumer : public GLConsumer { 30 public: 31 static const status_t BUFFER_REJECTED = UNKNOWN_ERROR + 8; 32 33 struct ContentsChangedListener: public FrameAvailableListener { 34 virtual void onSidebandStreamChanged() = 0; 35 }; 36 SurfaceFlingerConsumer(const sp<IGraphicBufferConsumer> & consumer,uint32_t tex)37 SurfaceFlingerConsumer(const sp<IGraphicBufferConsumer>& consumer, 38 uint32_t tex) 39 : GLConsumer(consumer, tex, GLConsumer::TEXTURE_EXTERNAL, false, false), 40 mTransformToDisplayInverse(false), mSurfaceDamage(), 41 mPrevReleaseFence(Fence::NO_FENCE) 42 {} 43 44 class BufferRejecter { 45 friend class SurfaceFlingerConsumer; 46 virtual bool reject(const sp<GraphicBuffer>& buf, 47 const BufferItem& item) = 0; 48 49 protected: ~BufferRejecter()50 virtual ~BufferRejecter() { } 51 }; 52 53 virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen, 54 uint64_t maxFrameNumber = 0) override; 55 56 // This version of updateTexImage() takes a functor that may be used to 57 // reject the newly acquired buffer. Unlike the GLConsumer version, 58 // this does not guarantee that the buffer has been bound to the GL 59 // texture. 60 status_t updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync, 61 bool* autoRefresh, bool* queuedBuffer, 62 uint64_t maxFrameNumber = 0); 63 64 // See GLConsumer::bindTextureImageLocked(). 65 status_t bindTextureImage(); 66 67 // must be called from SF main thread 68 bool getTransformToDisplayInverse() const; 69 const Region& getSurfaceDamage() const; 70 71 // Sets the contents changed listener. This should be used instead of 72 // ConsumerBase::setFrameAvailableListener(). 73 void setContentsChangedListener(const wp<ContentsChangedListener>& listener); 74 75 sp<NativeHandle> getSidebandStream() const; 76 77 nsecs_t computeExpectedPresent(const DispSync& dispSync); 78 79 virtual void setReleaseFence(const sp<Fence>& fence) override; 80 sp<Fence> getPrevReleaseFence() const; 81 #ifdef USE_HWC2 82 void releasePendingBuffer(); 83 #endif 84 85 private: 86 virtual void onSidebandStreamChanged(); 87 88 wp<ContentsChangedListener> mContentsChangedListener; 89 90 // Indicates this buffer must be transformed by the inverse transform of the screen 91 // it is displayed onto. This is applied after GLConsumer::mCurrentTransform. 92 // This must be set/read from SurfaceFlinger's main thread. 93 bool mTransformToDisplayInverse; 94 95 // The portion of this surface that has changed since the previous frame 96 Region mSurfaceDamage; 97 98 #ifdef USE_HWC2 99 // A release that is pending on the receipt of a new release fence from 100 // presentDisplay 101 PendingRelease mPendingRelease; 102 #endif 103 104 // The release fence of the already displayed buffer (previous frame). 105 sp<Fence> mPrevReleaseFence; 106 }; 107 108 // ---------------------------------------------------------------------------- 109 }; // namespace android 110 111 #endif // ANDROID_SURFACEFLINGERCONSUMER_H 112