1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 class ThreadBase : public Thread {
23 public:
24 
25 #include "TrackBase.h"
26 
27     enum type_t {
28         MIXER,              // Thread class is MixerThread
29         DIRECT,             // Thread class is DirectOutputThread
30         DUPLICATING,        // Thread class is DuplicatingThread
31         RECORD,             // Thread class is RecordThread
32         OFFLOAD             // Thread class is OffloadThread
33     };
34 
35     static const char *threadTypeToString(type_t type);
36 
37     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                 bool systemReady);
40     virtual             ~ThreadBase();
41 
42     virtual status_t    readyToRun();
43 
44     void dumpBase(int fd, const Vector<String16>& args);
45     void dumpEffectChains(int fd, const Vector<String16>& args);
46 
47     void clearPowerManager();
48 
49     // base for record and playback
50     enum {
51         CFG_EVENT_IO,
52         CFG_EVENT_PRIO,
53         CFG_EVENT_SET_PARAMETER,
54         CFG_EVENT_CREATE_AUDIO_PATCH,
55         CFG_EVENT_RELEASE_AUDIO_PATCH,
56     };
57 
58     class ConfigEventData: public RefBase {
59     public:
~ConfigEventData()60         virtual ~ConfigEventData() {}
61 
62         virtual  void dump(char *buffer, size_t size) = 0;
63     protected:
ConfigEventData()64         ConfigEventData() {}
65     };
66 
67     // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68     //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69     //  2. Lock mLock
70     //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71     //  4. sendConfigEvent_l() reads status from event->mStatus;
72     //  5. sendConfigEvent_l() returns status
73     //  6. Unlock
74     //
75     // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76     // 1. Lock mLock
77     // 2. If there is an entry in mConfigEvents proceed ...
78     // 3. Read first entry in mConfigEvents
79     // 4. Remove first entry from mConfigEvents
80     // 5. Process
81     // 6. Set event->mStatus
82     // 7. event->mCond.signal
83     // 8. Unlock
84 
85     class ConfigEvent: public RefBase {
86     public:
~ConfigEvent()87         virtual ~ConfigEvent() {}
88 
dump(char * buffer,size_t size)89         void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90 
91         const int mType; // event type e.g. CFG_EVENT_IO
92         Mutex mLock;     // mutex associated with mCond
93         Condition mCond; // condition for status return
94         status_t mStatus; // status communicated to sender
95         bool mWaitStatus; // true if sender is waiting for status
96         bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97         sp<ConfigEventData> mData;     // event specific parameter data
98 
99     protected:
100         ConfigEvent(int type, bool requiresSystemReady = false) :
mType(type)101             mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102             mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103     };
104 
105     class IoConfigEventData : public ConfigEventData {
106     public:
IoConfigEventData(audio_io_config_event event,pid_t pid)107         IoConfigEventData(audio_io_config_event event, pid_t pid) :
108             mEvent(event), mPid(pid) {}
109 
dump(char * buffer,size_t size)110         virtual  void dump(char *buffer, size_t size) {
111             snprintf(buffer, size, "IO event: event %d\n", mEvent);
112         }
113 
114         const audio_io_config_event mEvent;
115         const pid_t                 mPid;
116     };
117 
118     class IoConfigEvent : public ConfigEvent {
119     public:
IoConfigEvent(audio_io_config_event event,pid_t pid)120         IoConfigEvent(audio_io_config_event event, pid_t pid) :
121             ConfigEvent(CFG_EVENT_IO) {
122             mData = new IoConfigEventData(event, pid);
123         }
~IoConfigEvent()124         virtual ~IoConfigEvent() {}
125     };
126 
127     class PrioConfigEventData : public ConfigEventData {
128     public:
PrioConfigEventData(pid_t pid,pid_t tid,int32_t prio)129         PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130             mPid(pid), mTid(tid), mPrio(prio) {}
131 
dump(char * buffer,size_t size)132         virtual  void dump(char *buffer, size_t size) {
133             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134         }
135 
136         const pid_t mPid;
137         const pid_t mTid;
138         const int32_t mPrio;
139     };
140 
141     class PrioConfigEvent : public ConfigEvent {
142     public:
PrioConfigEvent(pid_t pid,pid_t tid,int32_t prio)143         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144             ConfigEvent(CFG_EVENT_PRIO, true) {
145             mData = new PrioConfigEventData(pid, tid, prio);
146         }
~PrioConfigEvent()147         virtual ~PrioConfigEvent() {}
148     };
149 
150     class SetParameterConfigEventData : public ConfigEventData {
151     public:
SetParameterConfigEventData(String8 keyValuePairs)152         SetParameterConfigEventData(String8 keyValuePairs) :
153             mKeyValuePairs(keyValuePairs) {}
154 
dump(char * buffer,size_t size)155         virtual  void dump(char *buffer, size_t size) {
156             snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157         }
158 
159         const String8 mKeyValuePairs;
160     };
161 
162     class SetParameterConfigEvent : public ConfigEvent {
163     public:
SetParameterConfigEvent(String8 keyValuePairs)164         SetParameterConfigEvent(String8 keyValuePairs) :
165             ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166             mData = new SetParameterConfigEventData(keyValuePairs);
167             mWaitStatus = true;
168         }
~SetParameterConfigEvent()169         virtual ~SetParameterConfigEvent() {}
170     };
171 
172     class CreateAudioPatchConfigEventData : public ConfigEventData {
173     public:
CreateAudioPatchConfigEventData(const struct audio_patch patch,audio_patch_handle_t handle)174         CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                         audio_patch_handle_t handle) :
176             mPatch(patch), mHandle(handle) {}
177 
dump(char * buffer,size_t size)178         virtual  void dump(char *buffer, size_t size) {
179             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180         }
181 
182         const struct audio_patch mPatch;
183         audio_patch_handle_t mHandle;
184     };
185 
186     class CreateAudioPatchConfigEvent : public ConfigEvent {
187     public:
CreateAudioPatchConfigEvent(const struct audio_patch patch,audio_patch_handle_t handle)188         CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                     audio_patch_handle_t handle) :
190             ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191             mData = new CreateAudioPatchConfigEventData(patch, handle);
192             mWaitStatus = true;
193         }
~CreateAudioPatchConfigEvent()194         virtual ~CreateAudioPatchConfigEvent() {}
195     };
196 
197     class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198     public:
ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle)199         ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200             mHandle(handle) {}
201 
dump(char * buffer,size_t size)202         virtual  void dump(char *buffer, size_t size) {
203             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204         }
205 
206         audio_patch_handle_t mHandle;
207     };
208 
209     class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210     public:
ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle)211         ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212             ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213             mData = new ReleaseAudioPatchConfigEventData(handle);
214             mWaitStatus = true;
215         }
~ReleaseAudioPatchConfigEvent()216         virtual ~ReleaseAudioPatchConfigEvent() {}
217     };
218 
219     class PMDeathRecipient : public IBinder::DeathRecipient {
220     public:
PMDeathRecipient(const wp<ThreadBase> & thread)221                     PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
~PMDeathRecipient()222         virtual     ~PMDeathRecipient() {}
223 
224         // IBinder::DeathRecipient
225         virtual     void        binderDied(const wp<IBinder>& who);
226 
227     private:
228                     PMDeathRecipient(const PMDeathRecipient&);
229                     PMDeathRecipient& operator = (const PMDeathRecipient&);
230 
231         wp<ThreadBase> mThread;
232     };
233 
234     virtual     status_t    initCheck() const = 0;
235 
236                 // static externally-visible
type()237                 type_t      type() const { return mType; }
isDuplicating()238                 bool isDuplicating() const { return (mType == DUPLICATING); }
239 
id()240                 audio_io_handle_t id() const { return mId;}
241 
242                 // dynamic externally-visible
sampleRate()243                 uint32_t    sampleRate() const { return mSampleRate; }
channelMask()244                 audio_channel_mask_t channelMask() const { return mChannelMask; }
format()245                 audio_format_t format() const { return mHALFormat; }
channelCount()246                 uint32_t channelCount() const { return mChannelCount; }
247                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                 // and returns the [normal mix] buffer's frame count.
249     virtual     size_t      frameCount() const = 0;
250 
251                 // Return's the HAL's frame count i.e. fast mixer buffer size.
frameCountHAL()252                 size_t      frameCountHAL() const { return mFrameCount; }
253 
frameSize()254                 size_t      frameSize() const { return mFrameSize; }
255 
256     // Should be "virtual status_t requestExitAndWait()" and override same
257     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
258                 void        exit();
259     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
260                                                     status_t& status) = 0;
261     virtual     status_t    setParameters(const String8& keyValuePairs);
262     virtual     String8     getParameters(const String8& keys) = 0;
263     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
264                 // sendConfigEvent_l() must be called with ThreadBase::mLock held
265                 // Can temporarily release the lock if waiting for a reply from
266                 // processConfigEvents_l().
267                 status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
268                 void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
269                 void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
270                 void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
271                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
272                 status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
273                 status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
274                                                             audio_patch_handle_t *handle);
275                 status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
276                 void        processConfigEvents_l();
277     virtual     void        cacheParameters_l() = 0;
278     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
279                                                audio_patch_handle_t *handle) = 0;
280     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
281     virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
282 
283 
284                 // see note at declaration of mStandby, mOutDevice and mInDevice
standby()285                 bool        standby() const { return mStandby; }
outDevice()286                 audio_devices_t outDevice() const { return mOutDevice; }
inDevice()287                 audio_devices_t inDevice() const { return mInDevice; }
288 
289     virtual     audio_stream_t* stream() const = 0;
290 
291                 sp<EffectHandle> createEffect_l(
292                                     const sp<AudioFlinger::Client>& client,
293                                     const sp<IEffectClient>& effectClient,
294                                     int32_t priority,
295                                     audio_session_t sessionId,
296                                     effect_descriptor_t *desc,
297                                     int *enabled,
298                                     status_t *status /*non-NULL*/);
299 
300                 // return values for hasAudioSession (bit field)
301                 enum effect_state {
302                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
303                                             // effect
304                     TRACK_SESSION = 0x2     // the audio session corresponds to at least one
305                                             // track
306                 };
307 
308                 // get effect chain corresponding to session Id.
309                 sp<EffectChain> getEffectChain(audio_session_t sessionId);
310                 // same as getEffectChain() but must be called with ThreadBase mutex locked
311                 sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
312                 // add an effect chain to the chain list (mEffectChains)
313     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
314                 // remove an effect chain from the chain list (mEffectChains)
315     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
316                 // lock all effect chains Mutexes. Must be called before releasing the
317                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
318                 // integrity of the chains during the process.
319                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
320                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
321                 // unlock effect chains after process
322                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
323                 // get a copy of mEffectChains vector
getEffectChains_l()324                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
325                 // set audio mode to all effect chains
326                 void setMode(audio_mode_t mode);
327                 // get effect module with corresponding ID on specified audio session
328                 sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
329                 sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
330                 // add and effect module. Also creates the effect chain is none exists for
331                 // the effects audio session
332                 status_t addEffect_l(const sp< EffectModule>& effect);
333                 // remove and effect module. Also removes the effect chain is this was the last
334                 // effect
335                 void removeEffect_l(const sp< EffectModule>& effect);
336                 // detach all tracks connected to an auxiliary effect
detachAuxEffect_l(int effectId __unused)337     virtual     void detachAuxEffect_l(int effectId __unused) {}
338                 // returns either EFFECT_SESSION if effects on this audio session exist in one
339                 // chain, or TRACK_SESSION if tracks on this audio session exist, or both
340                 virtual uint32_t hasAudioSession(audio_session_t sessionId) const = 0;
341                 // the value returned by default implementation is not important as the
342                 // strategy is only meaningful for PlaybackThread which implements this method
getStrategyForSession_l(audio_session_t sessionId __unused)343                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
344                         { return 0; }
345 
346                 // suspend or restore effect according to the type of effect passed. a NULL
347                 // type pointer means suspend all effects in the session
348                 void setEffectSuspended(const effect_uuid_t *type,
349                                         bool suspend,
350                                         audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
351                 // check if some effects must be suspended/restored when an effect is enabled
352                 // or disabled
353                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
354                                                  bool enabled,
355                                                  audio_session_t sessionId =
356                                                         AUDIO_SESSION_OUTPUT_MIX);
357                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
358                                                    bool enabled,
359                                                    audio_session_t sessionId =
360                                                         AUDIO_SESSION_OUTPUT_MIX);
361 
362                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
363                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
364 
365                 // Return a reference to a per-thread heap which can be used to allocate IMemory
366                 // objects that will be read-only to client processes, read/write to mediaserver,
367                 // and shared by all client processes of the thread.
368                 // The heap is per-thread rather than common across all threads, because
369                 // clients can't be trusted not to modify the offset of the IMemory they receive.
370                 // If a thread does not have such a heap, this method returns 0.
readOnlyHeap()371                 virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
372 
pipeMemory()373                 virtual sp<IMemory> pipeMemory() const { return 0; }
374 
375                         void systemReady();
376 
377     mutable     Mutex                   mLock;
378 
379 protected:
380 
381                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
382                 class SuspendedSessionDesc : public RefBase {
383                 public:
SuspendedSessionDesc()384                     SuspendedSessionDesc() : mRefCount(0) {}
385 
386                     int mRefCount;          // number of active suspend requests
387                     effect_uuid_t mType;    // effect type UUID
388                 };
389 
390                 void        acquireWakeLock(int uid = -1);
391                 virtual void acquireWakeLock_l(int uid = -1);
392                 void        releaseWakeLock();
393                 void        releaseWakeLock_l();
394                 void        updateWakeLockUids(const SortedVector<int> &uids);
395                 void        updateWakeLockUids_l(const SortedVector<int> &uids);
396                 void        getPowerManager_l();
397                 void setEffectSuspended_l(const effect_uuid_t *type,
398                                           bool suspend,
399                                           audio_session_t sessionId);
400                 // updated mSuspendedSessions when an effect suspended or restored
401                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
402                                                       bool suspend,
403                                                       audio_session_t sessionId);
404                 // check if some effects must be suspended when an effect chain is added
405                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
406 
407                 String16 getWakeLockTag();
408 
preExit()409     virtual     void        preExit() { }
setMasterMono_l(bool mono __unused)410     virtual     void        setMasterMono_l(bool mono __unused) { }
requireMonoBlend()411     virtual     bool        requireMonoBlend() { return false; }
412 
413     friend class AudioFlinger;      // for mEffectChains
414 
415                 const type_t            mType;
416 
417                 // Used by parameters, config events, addTrack_l, exit
418                 Condition               mWaitWorkCV;
419 
420                 const sp<AudioFlinger>  mAudioFlinger;
421 
422                 // updated by PlaybackThread::readOutputParameters_l() or
423                 // RecordThread::readInputParameters_l()
424                 uint32_t                mSampleRate;
425                 size_t                  mFrameCount;       // output HAL, direct output, record
426                 audio_channel_mask_t    mChannelMask;
427                 uint32_t                mChannelCount;
428                 size_t                  mFrameSize;
429                 // not HAL frame size, this is for output sink (to pipe to fast mixer)
430                 audio_format_t          mFormat;           // Source format for Recording and
431                                                            // Sink format for Playback.
432                                                            // Sink format may be different than
433                                                            // HAL format if Fastmixer is used.
434                 audio_format_t          mHALFormat;
435                 size_t                  mBufferSize;       // HAL buffer size for read() or write()
436 
437                 Vector< sp<ConfigEvent> >     mConfigEvents;
438                 Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
439 
440                 // These fields are written and read by thread itself without lock or barrier,
441                 // and read by other threads without lock or barrier via standby(), outDevice()
442                 // and inDevice().
443                 // Because of the absence of a lock or barrier, any other thread that reads
444                 // these fields must use the information in isolation, or be prepared to deal
445                 // with possibility that it might be inconsistent with other information.
446                 bool                    mStandby;     // Whether thread is currently in standby.
447                 audio_devices_t         mOutDevice;   // output device
448                 audio_devices_t         mInDevice;    // input device
449                 audio_devices_t         mPrevOutDevice;   // previous output device
450                 audio_devices_t         mPrevInDevice;    // previous input device
451                 struct audio_patch      mPatch;
452                 audio_source_t          mAudioSource;
453 
454                 const audio_io_handle_t mId;
455                 Vector< sp<EffectChain> > mEffectChains;
456 
457                 static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
458                 char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
459                 sp<IPowerManager>       mPowerManager;
460                 sp<IBinder>             mWakeLockToken;
461                 const sp<PMDeathRecipient> mDeathRecipient;
462                 // list of suspended effects per session and per type. The first (outer) vector is
463                 // keyed by session ID, the second (inner) by type UUID timeLow field
464                 KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
465                                         mSuspendedSessions;
466                 static const size_t     kLogSize = 4 * 1024;
467                 sp<NBLog::Writer>       mNBLogWriter;
468                 bool                    mSystemReady;
469                 bool                    mNotifiedBatteryStart;
470                 ExtendedTimestamp       mTimestamp;
471 };
472 
473 // --- PlaybackThread ---
474 class PlaybackThread : public ThreadBase {
475 public:
476 
477 #include "PlaybackTracks.h"
478 
479     enum mixer_state {
480         MIXER_IDLE,             // no active tracks
481         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
482         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
483         MIXER_DRAIN_TRACK,      // drain currently playing track
484         MIXER_DRAIN_ALL,        // fully drain the hardware
485         // standby mode does not have an enum value
486         // suspend by audio policy manager is orthogonal to mixer state
487     };
488 
489     // retry count before removing active track in case of underrun on offloaded thread:
490     // we need to make sure that AudioTrack client has enough time to send large buffers
491     //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
492     // handled for offloaded tracks
493     static const int8_t kMaxTrackRetriesOffload = 20;
494     static const int8_t kMaxTrackStartupRetriesOffload = 100;
495     static const int8_t kMaxTrackStopRetriesOffload = 2;
496 
497     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
498                    audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
499     virtual             ~PlaybackThread();
500 
501                 void        dump(int fd, const Vector<String16>& args);
502 
503     // Thread virtuals
504     virtual     bool        threadLoop();
505 
506     // RefBase
507     virtual     void        onFirstRef();
508 
509 protected:
510     // Code snippets that were lifted up out of threadLoop()
511     virtual     void        threadLoop_mix() = 0;
512     virtual     void        threadLoop_sleepTime() = 0;
513     virtual     ssize_t     threadLoop_write();
514     virtual     void        threadLoop_drain();
515     virtual     void        threadLoop_standby();
516     virtual     void        threadLoop_exit();
517     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
518 
519                 // prepareTracks_l reads and writes mActiveTracks, and returns
520                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
521                 // is responsible for clearing or destroying this Vector later on, when it
522                 // is safe to do so. That will drop the final ref count and destroy the tracks.
523     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
524                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
525 
526                 void        writeCallback();
527                 void        resetWriteBlocked(uint32_t sequence);
528                 void        drainCallback();
529                 void        resetDraining(uint32_t sequence);
530 
531     static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
532 
533     virtual     bool        waitingAsyncCallback();
534     virtual     bool        waitingAsyncCallback_l();
535     virtual     bool        shouldStandby_l();
536     virtual     void        onAddNewTrack_l();
537 
538     // ThreadBase virtuals
539     virtual     void        preExit();
540 
keepWakeLock()541     virtual     bool        keepWakeLock() const { return true; }
542 
543 public:
544 
initCheck()545     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
546 
547                 // return estimated latency in milliseconds, as reported by HAL
548                 uint32_t    latency() const;
549                 // same, but lock must already be held
550                 uint32_t    latency_l() const;
551 
552                 void        setMasterVolume(float value);
553                 void        setMasterMute(bool muted);
554 
555                 void        setStreamVolume(audio_stream_type_t stream, float value);
556                 void        setStreamMute(audio_stream_type_t stream, bool muted);
557 
558                 float       streamVolume(audio_stream_type_t stream) const;
559 
560                 sp<Track>   createTrack_l(
561                                 const sp<AudioFlinger::Client>& client,
562                                 audio_stream_type_t streamType,
563                                 uint32_t sampleRate,
564                                 audio_format_t format,
565                                 audio_channel_mask_t channelMask,
566                                 size_t *pFrameCount,
567                                 const sp<IMemory>& sharedBuffer,
568                                 audio_session_t sessionId,
569                                 IAudioFlinger::track_flags_t *flags,
570                                 pid_t tid,
571                                 int uid,
572                                 status_t *status /*non-NULL*/);
573 
574                 AudioStreamOut* getOutput() const;
575                 AudioStreamOut* clearOutput();
576                 virtual audio_stream_t* stream() const;
577 
578                 // a very large number of suspend() will eventually wraparound, but unlikely
suspend()579                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
restore()580                 void        restore()
581                                 {
582                                     // if restore() is done without suspend(), get back into
583                                     // range so that the next suspend() will operate correctly
584                                     if (android_atomic_dec(&mSuspended) <= 0) {
585                                         android_atomic_release_store(0, &mSuspended);
586                                     }
587                                 }
isSuspended()588                 bool        isSuspended() const
589                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
590 
591     virtual     String8     getParameters(const String8& keys);
592     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
593                 status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
594                 // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
595                 // Consider also removing and passing an explicit mMainBuffer initialization
596                 // parameter to AF::PlaybackThread::Track::Track().
mixBuffer()597                 int16_t     *mixBuffer() const {
598                     return reinterpret_cast<int16_t *>(mSinkBuffer); };
599 
600     virtual     void detachAuxEffect_l(int effectId);
601                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
602                         int EffectId);
603                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
604                         int EffectId);
605 
606                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
607                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
608                 virtual uint32_t hasAudioSession(audio_session_t sessionId) const;
609                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
610 
611 
612                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
613                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
614 
615                 // called with AudioFlinger lock held
616                         bool     invalidateTracks_l(audio_stream_type_t streamType);
617                 virtual void     invalidateTracks(audio_stream_type_t streamType);
618 
frameCount()619     virtual     size_t      frameCount() const { return mNormalFrameCount; }
620 
621                 status_t    getTimestamp_l(AudioTimestamp& timestamp);
622 
623                 void        addPatchTrack(const sp<PatchTrack>& track);
624                 void        deletePatchTrack(const sp<PatchTrack>& track);
625 
626     virtual     void        getAudioPortConfig(struct audio_port_config *config);
627 
628 protected:
629     // updated by readOutputParameters_l()
630     size_t                          mNormalFrameCount;  // normal mixer and effects
631 
632     bool                            mThreadThrottle;     // throttle the thread processing
633     uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
634     uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
635     uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
636 
637     void*                           mSinkBuffer;         // frame size aligned sink buffer
638 
639     // TODO:
640     // Rearrange the buffer info into a struct/class with
641     // clear, copy, construction, destruction methods.
642     //
643     // mSinkBuffer also has associated with it:
644     //
645     // mSinkBufferSize: Sink Buffer Size
646     // mFormat: Sink Buffer Format
647 
648     // Mixer Buffer (mMixerBuffer*)
649     //
650     // In the case of floating point or multichannel data, which is not in the
651     // sink format, it is required to accumulate in a higher precision or greater channel count
652     // buffer before downmixing or data conversion to the sink buffer.
653 
654     // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
655     bool                            mMixerBufferEnabled;
656 
657     // Storage, 32 byte aligned (may make this alignment a requirement later).
658     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
659     void*                           mMixerBuffer;
660 
661     // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
662     size_t                          mMixerBufferSize;
663 
664     // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
665     audio_format_t                  mMixerBufferFormat;
666 
667     // An internal flag set to true by MixerThread::prepareTracks_l()
668     // when mMixerBuffer contains valid data after mixing.
669     bool                            mMixerBufferValid;
670 
671     // Effects Buffer (mEffectsBuffer*)
672     //
673     // In the case of effects data, which is not in the sink format,
674     // it is required to accumulate in a different buffer before data conversion
675     // to the sink buffer.
676 
677     // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
678     bool                            mEffectBufferEnabled;
679 
680     // Storage, 32 byte aligned (may make this alignment a requirement later).
681     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
682     void*                           mEffectBuffer;
683 
684     // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
685     size_t                          mEffectBufferSize;
686 
687     // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
688     audio_format_t                  mEffectBufferFormat;
689 
690     // An internal flag set to true by MixerThread::prepareTracks_l()
691     // when mEffectsBuffer contains valid data after mixing.
692     //
693     // When this is set, all mixer data is routed into the effects buffer
694     // for any processing (including output processing).
695     bool                            mEffectBufferValid;
696 
697     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
698     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
699     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
700     // workaround that restriction.
701     // 'volatile' means accessed via atomic operations and no lock.
702     volatile int32_t                mSuspended;
703 
704     int64_t                         mBytesWritten;
705     int64_t                         mFramesWritten; // not reset on standby
706 private:
707     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
708     // PlaybackThread needs to find out if master-muted, it checks it's local
709     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
710     bool                            mMasterMute;
setMasterMute_l(bool muted)711                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
712 protected:
713     SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
714     SortedVector<int>               mWakeLockUids;
715     int                             mActiveTracksGeneration;
716     wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
717 
718     // Allocate a track name for a given channel mask.
719     //   Returns name >= 0 if successful, -1 on failure.
720     virtual int             getTrackName_l(audio_channel_mask_t channelMask,
721                                            audio_format_t format, audio_session_t sessionId) = 0;
722     virtual void            deleteTrackName_l(int name) = 0;
723 
724     // Time to sleep between cycles when:
725     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
726     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
727     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
728     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
729     // No sleep in standby mode; waits on a condition
730 
731     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
732                 void        checkSilentMode_l();
733 
734     // Non-trivial for DUPLICATING only
saveOutputTracks()735     virtual     void        saveOutputTracks() { }
clearOutputTracks()736     virtual     void        clearOutputTracks() { }
737 
738     // Cache various calculated values, at threadLoop() entry and after a parameter change
739     virtual     void        cacheParameters_l();
740 
741     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
742 
743     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
744                                    audio_patch_handle_t *handle);
745     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
746 
usesHwAvSync()747                 bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
748                                     && mHwSupportsPause
749                                     && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
750 
751 private:
752 
753     friend class AudioFlinger;      // for numerous
754 
755     PlaybackThread& operator = (const PlaybackThread&);
756 
757     status_t    addTrack_l(const sp<Track>& track);
758     bool        destroyTrack_l(const sp<Track>& track);
759     void        removeTrack_l(const sp<Track>& track);
760     void        broadcast_l();
761 
762     void        readOutputParameters_l();
763 
764     virtual void dumpInternals(int fd, const Vector<String16>& args);
765     void        dumpTracks(int fd, const Vector<String16>& args);
766 
767     SortedVector< sp<Track> >       mTracks;
768     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
769     AudioStreamOut                  *mOutput;
770 
771     float                           mMasterVolume;
772     nsecs_t                         mLastWriteTime;
773     int                             mNumWrites;
774     int                             mNumDelayedWrites;
775     bool                            mInWrite;
776 
777     // FIXME rename these former local variables of threadLoop to standard "m" names
778     nsecs_t                         mStandbyTimeNs;
779     size_t                          mSinkBufferSize;
780 
781     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
782     uint32_t                        mActiveSleepTimeUs;
783     uint32_t                        mIdleSleepTimeUs;
784 
785     uint32_t                        mSleepTimeUs;
786 
787     // mixer status returned by prepareTracks_l()
788     mixer_state                     mMixerStatus; // current cycle
789                                                   // previous cycle when in prepareTracks_l()
790     mixer_state                     mMixerStatusIgnoringFastTracks;
791                                                   // FIXME or a separate ready state per track
792 
793     // FIXME move these declarations into the specific sub-class that needs them
794     // MIXER only
795     uint32_t                        sleepTimeShift;
796 
797     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
798     nsecs_t                         mStandbyDelayNs;
799 
800     // MIXER only
801     nsecs_t                         maxPeriod;
802 
803     // DUPLICATING only
804     uint32_t                        writeFrames;
805 
806     size_t                          mBytesRemaining;
807     size_t                          mCurrentWriteLength;
808     bool                            mUseAsyncWrite;
809     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
810     // incremented each time a write(), a flush() or a standby() occurs.
811     // Bit 0 is set when a write blocks and indicates a callback is expected.
812     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
813     // callbacks are ignored.
814     uint32_t                        mWriteAckSequence;
815     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
816     // incremented each time a drain is requested or a flush() or standby() occurs.
817     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
818     // expected.
819     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
820     // callbacks are ignored.
821     uint32_t                        mDrainSequence;
822     // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
823     // for async write callback in the thread loop before evaluating it
824     bool                            mSignalPending;
825     sp<AsyncCallbackThread>         mCallbackThread;
826 
827 private:
828     // The HAL output sink is treated as non-blocking, but current implementation is blocking
829     sp<NBAIO_Sink>          mOutputSink;
830     // If a fast mixer is present, the blocking pipe sink, otherwise clear
831     sp<NBAIO_Sink>          mPipeSink;
832     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
833     sp<NBAIO_Sink>          mNormalSink;
834 #ifdef TEE_SINK
835     // For dumpsys
836     sp<NBAIO_Sink>          mTeeSink;
837     sp<NBAIO_Source>        mTeeSource;
838 #endif
839     uint32_t                mScreenState;   // cached copy of gScreenState
840     static const size_t     kFastMixerLogSize = 4 * 1024;
841     sp<NBLog::Writer>       mFastMixerNBLogWriter;
842 public:
843     virtual     bool        hasFastMixer() const = 0;
getFastTrackUnderruns(size_t fastIndex __unused)844     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
845                                 { FastTrackUnderruns dummy; return dummy; }
846 
847 protected:
848                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
849                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
850                 bool        mHwSupportsPause;
851                 bool        mHwPaused;
852                 bool        mFlushPending;
853 };
854 
855 class MixerThread : public PlaybackThread {
856 public:
857     MixerThread(const sp<AudioFlinger>& audioFlinger,
858                 AudioStreamOut* output,
859                 audio_io_handle_t id,
860                 audio_devices_t device,
861                 bool systemReady,
862                 type_t type = MIXER);
863     virtual             ~MixerThread();
864 
865     // Thread virtuals
866 
867     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
868                                                    status_t& status);
869     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
870 
871 protected:
872     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
873     virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
874                                            audio_format_t format, audio_session_t sessionId);
875     virtual     void        deleteTrackName_l(int name);
876     virtual     uint32_t    idleSleepTimeUs() const;
877     virtual     uint32_t    suspendSleepTimeUs() const;
878     virtual     void        cacheParameters_l();
879 
880     virtual void acquireWakeLock_l(int uid = -1) {
881         PlaybackThread::acquireWakeLock_l(uid);
882         if (hasFastMixer()) {
883             mFastMixer->setBoottimeOffset(
884                     mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
885         }
886     }
887 
888     // threadLoop snippets
889     virtual     ssize_t     threadLoop_write();
890     virtual     void        threadLoop_standby();
891     virtual     void        threadLoop_mix();
892     virtual     void        threadLoop_sleepTime();
893     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
894     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
895 
896     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
897                                    audio_patch_handle_t *handle);
898     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
899 
900                 AudioMixer* mAudioMixer;    // normal mixer
901 private:
902                 // one-time initialization, no locks required
903                 sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
904                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
905 
906                 // contents are not guaranteed to be consistent, no locks required
907                 FastMixerDumpState mFastMixerDumpState;
908 #ifdef STATE_QUEUE_DUMP
909                 StateQueueObserverDump mStateQueueObserverDump;
910                 StateQueueMutatorDump  mStateQueueMutatorDump;
911 #endif
912                 AudioWatchdogDump mAudioWatchdogDump;
913 
914                 // accessible only within the threadLoop(), no locks required
915                 //          mFastMixer->sq()    // for mutating and pushing state
916                 int32_t     mFastMixerFutex;    // for cold idle
917 
918                 std::atomic_bool mMasterMono;
919 public:
hasFastMixer()920     virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
getFastTrackUnderruns(size_t fastIndex)921     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
922                               ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
923                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
924                             }
925 
926 protected:
setMasterMono_l(bool mono)927     virtual     void       setMasterMono_l(bool mono) {
928                                mMasterMono.store(mono);
929                                if (mFastMixer != nullptr) { /* hasFastMixer() */
930                                    mFastMixer->setMasterMono(mMasterMono);
931                                }
932                            }
933                 // the FastMixer performs mono blend if it exists.
934                 // Blending with limiter is not idempotent,
935                 // and blending without limiter is idempotent but inefficient to do twice.
requireMonoBlend()936     virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
937 };
938 
939 class DirectOutputThread : public PlaybackThread {
940 public:
941 
942     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
943                        audio_io_handle_t id, audio_devices_t device, bool systemReady);
944     virtual                 ~DirectOutputThread();
945 
946     // Thread virtuals
947 
948     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
949                                                    status_t& status);
950     virtual     void        flushHw_l();
951 
952 protected:
953     virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
954                                            audio_format_t format, audio_session_t sessionId);
955     virtual     void        deleteTrackName_l(int name);
956     virtual     uint32_t    activeSleepTimeUs() const;
957     virtual     uint32_t    idleSleepTimeUs() const;
958     virtual     uint32_t    suspendSleepTimeUs() const;
959     virtual     void        cacheParameters_l();
960 
961     // threadLoop snippets
962     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
963     virtual     void        threadLoop_mix();
964     virtual     void        threadLoop_sleepTime();
965     virtual     void        threadLoop_exit();
966     virtual     bool        shouldStandby_l();
967 
968     virtual     void        onAddNewTrack_l();
969 
970     // volumes last sent to audio HAL with stream->set_volume()
971     float mLeftVolFloat;
972     float mRightVolFloat;
973 
974     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
975                         audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
976                         bool systemReady);
977     void processVolume_l(Track *track, bool lastTrack);
978 
979     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
980     sp<Track>               mActiveTrack;
981 
982     wp<Track>               mPreviousTrack;         // used to detect track switch
983 
984 public:
hasFastMixer()985     virtual     bool        hasFastMixer() const { return false; }
986 };
987 
988 class OffloadThread : public DirectOutputThread {
989 public:
990 
991     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
992                         audio_io_handle_t id, uint32_t device, bool systemReady);
~OffloadThread()993     virtual                 ~OffloadThread() {};
994     virtual     void        flushHw_l();
995 
996 protected:
997     // threadLoop snippets
998     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
999     virtual     void        threadLoop_exit();
1000 
1001     virtual     bool        waitingAsyncCallback();
1002     virtual     bool        waitingAsyncCallback_l();
1003     virtual     void        invalidateTracks(audio_stream_type_t streamType);
1004 
keepWakeLock()1005     virtual     bool        keepWakeLock() const { return mKeepWakeLock; }
1006 
1007 private:
1008     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1009     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1010     bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1011 };
1012 
1013 class AsyncCallbackThread : public Thread {
1014 public:
1015 
1016     AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1017 
1018     virtual             ~AsyncCallbackThread();
1019 
1020     // Thread virtuals
1021     virtual bool        threadLoop();
1022 
1023     // RefBase
1024     virtual void        onFirstRef();
1025 
1026             void        exit();
1027             void        setWriteBlocked(uint32_t sequence);
1028             void        resetWriteBlocked();
1029             void        setDraining(uint32_t sequence);
1030             void        resetDraining();
1031 
1032 private:
1033     const wp<PlaybackThread>   mPlaybackThread;
1034     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1035     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1036     // to indicate that the callback has been received via resetWriteBlocked()
1037     uint32_t                   mWriteAckSequence;
1038     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1039     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1040     // to indicate that the callback has been received via resetDraining()
1041     uint32_t                   mDrainSequence;
1042     Condition                  mWaitWorkCV;
1043     Mutex                      mLock;
1044 };
1045 
1046 class DuplicatingThread : public MixerThread {
1047 public:
1048     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1049                       audio_io_handle_t id, bool systemReady);
1050     virtual                 ~DuplicatingThread();
1051 
1052     // Thread virtuals
1053                 void        addOutputTrack(MixerThread* thread);
1054                 void        removeOutputTrack(MixerThread* thread);
waitTimeMs()1055                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1056 protected:
1057     virtual     uint32_t    activeSleepTimeUs() const;
1058 
1059 private:
1060                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1061 protected:
1062     // threadLoop snippets
1063     virtual     void        threadLoop_mix();
1064     virtual     void        threadLoop_sleepTime();
1065     virtual     ssize_t     threadLoop_write();
1066     virtual     void        threadLoop_standby();
1067     virtual     void        cacheParameters_l();
1068 
1069 private:
1070     // called from threadLoop, addOutputTrack, removeOutputTrack
1071     virtual     void        updateWaitTime_l();
1072 protected:
1073     virtual     void        saveOutputTracks();
1074     virtual     void        clearOutputTracks();
1075 private:
1076 
1077                 uint32_t    mWaitTimeMs;
1078     SortedVector < sp<OutputTrack> >  outputTracks;
1079     SortedVector < sp<OutputTrack> >  mOutputTracks;
1080 public:
hasFastMixer()1081     virtual     bool        hasFastMixer() const { return false; }
1082 };
1083 
1084 
1085 // record thread
1086 class RecordThread : public ThreadBase
1087 {
1088 public:
1089 
1090     class RecordTrack;
1091 
1092     /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1093      * RecordThread.  It maintains local state on the relative position of the read
1094      * position of the RecordTrack compared with the RecordThread.
1095      */
1096     class ResamplerBufferProvider : public AudioBufferProvider
1097     {
1098     public:
ResamplerBufferProvider(RecordTrack * recordTrack)1099         ResamplerBufferProvider(RecordTrack* recordTrack) :
1100             mRecordTrack(recordTrack),
1101             mRsmpInUnrel(0), mRsmpInFront(0) { }
~ResamplerBufferProvider()1102         virtual ~ResamplerBufferProvider() { }
1103 
1104         // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1105         // skipping any previous data read from the hal.
1106         virtual void reset();
1107 
1108         /* Synchronizes RecordTrack position with the RecordThread.
1109          * Calculates available frames and handle overruns if the RecordThread
1110          * has advanced faster than the ResamplerBufferProvider has retrieved data.
1111          * TODO: why not do this for every getNextBuffer?
1112          *
1113          * Parameters
1114          * framesAvailable:  pointer to optional output size_t to store record track
1115          *                   frames available.
1116          *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1117          */
1118 
1119         virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1120 
1121         // AudioBufferProvider interface
1122         virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1123         virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1124     private:
1125         RecordTrack * const mRecordTrack;
1126         size_t              mRsmpInUnrel;   // unreleased frames remaining from
1127                                             // most recent getNextBuffer
1128                                             // for debug only
1129         int32_t             mRsmpInFront;   // next available frame
1130                                             // rolling counter that is never cleared
1131     };
1132 
1133     /* The RecordBufferConverter is used for format, channel, and sample rate
1134      * conversion for a RecordTrack.
1135      *
1136      * TODO: Self contained, so move to a separate file later.
1137      *
1138      * RecordBufferConverter uses the convert() method rather than exposing a
1139      * buffer provider interface; this is to save a memory copy.
1140      */
1141     class RecordBufferConverter
1142     {
1143     public:
1144         RecordBufferConverter(
1145                 audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1146                 uint32_t srcSampleRate,
1147                 audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1148                 uint32_t dstSampleRate);
1149 
1150         ~RecordBufferConverter();
1151 
1152         /* Converts input data from an AudioBufferProvider by format, channelMask,
1153          * and sampleRate to a destination buffer.
1154          *
1155          * Parameters
1156          *      dst:  buffer to place the converted data.
1157          * provider:  buffer provider to obtain source data.
1158          *   frames:  number of frames to convert
1159          *
1160          * Returns the number of frames converted.
1161          */
1162         size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1163 
1164         // returns NO_ERROR if constructor was successful
initCheck()1165         status_t initCheck() const {
1166             // mSrcChannelMask set on successful updateParameters
1167             return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1168         }
1169 
1170         // allows dynamic reconfigure of all parameters
1171         status_t updateParameters(
1172                 audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1173                 uint32_t srcSampleRate,
1174                 audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1175                 uint32_t dstSampleRate);
1176 
1177         // called to reset resampler buffers on record track discontinuity
reset()1178         void reset() {
1179             if (mResampler != NULL) {
1180                 mResampler->reset();
1181             }
1182         }
1183 
1184     private:
1185         // format conversion when not using resampler
1186         void convertNoResampler(void *dst, const void *src, size_t frames);
1187 
1188         // format conversion when using resampler; modifies src in-place
1189         void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1190 
1191         // user provided information
1192         audio_channel_mask_t mSrcChannelMask;
1193         audio_format_t       mSrcFormat;
1194         uint32_t             mSrcSampleRate;
1195         audio_channel_mask_t mDstChannelMask;
1196         audio_format_t       mDstFormat;
1197         uint32_t             mDstSampleRate;
1198 
1199         // derived information
1200         uint32_t             mSrcChannelCount;
1201         uint32_t             mDstChannelCount;
1202         size_t               mDstFrameSize;
1203 
1204         // format conversion buffer
1205         void                *mBuf;
1206         size_t               mBufFrames;
1207         size_t               mBufFrameSize;
1208 
1209         // resampler info
1210         AudioResampler      *mResampler;
1211 
1212         bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1213         bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1214         bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1215         PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1216         int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1217     };
1218 
1219 #include "RecordTracks.h"
1220 
1221             RecordThread(const sp<AudioFlinger>& audioFlinger,
1222                     AudioStreamIn *input,
1223                     audio_io_handle_t id,
1224                     audio_devices_t outDevice,
1225                     audio_devices_t inDevice,
1226                     bool systemReady
1227 #ifdef TEE_SINK
1228                     , const sp<NBAIO_Sink>& teeSink
1229 #endif
1230                     );
1231             virtual     ~RecordThread();
1232 
1233     // no addTrack_l ?
1234     void        destroyTrack_l(const sp<RecordTrack>& track);
1235     void        removeTrack_l(const sp<RecordTrack>& track);
1236 
1237     void        dumpInternals(int fd, const Vector<String16>& args);
1238     void        dumpTracks(int fd, const Vector<String16>& args);
1239 
1240     // Thread virtuals
1241     virtual bool        threadLoop();
1242 
1243     // RefBase
1244     virtual void        onFirstRef();
1245 
initCheck()1246     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1247 
readOnlyHeap()1248     virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1249 
pipeMemory()1250     virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1251 
1252             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1253                     const sp<AudioFlinger::Client>& client,
1254                     uint32_t sampleRate,
1255                     audio_format_t format,
1256                     audio_channel_mask_t channelMask,
1257                     size_t *pFrameCount,
1258                     audio_session_t sessionId,
1259                     size_t *notificationFrames,
1260                     int uid,
1261                     IAudioFlinger::track_flags_t *flags,
1262                     pid_t tid,
1263                     status_t *status /*non-NULL*/);
1264 
1265             status_t    start(RecordTrack* recordTrack,
1266                               AudioSystem::sync_event_t event,
1267                               audio_session_t triggerSession);
1268 
1269             // ask the thread to stop the specified track, and
1270             // return true if the caller should then do it's part of the stopping process
1271             bool        stop(RecordTrack* recordTrack);
1272 
1273             void        dump(int fd, const Vector<String16>& args);
1274             AudioStreamIn* clearInput();
1275             virtual audio_stream_t* stream() const;
1276 
1277 
1278     virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1279                                                status_t& status);
cacheParameters_l()1280     virtual void        cacheParameters_l() {}
1281     virtual String8     getParameters(const String8& keys);
1282     virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1283     virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1284                                            audio_patch_handle_t *handle);
1285     virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1286 
1287             void        addPatchRecord(const sp<PatchRecord>& record);
1288             void        deletePatchRecord(const sp<PatchRecord>& record);
1289 
1290             void        readInputParameters_l();
1291     virtual uint32_t    getInputFramesLost();
1292 
1293     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1294     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1295     virtual uint32_t hasAudioSession(audio_session_t sessionId) const;
1296 
1297             // Return the set of unique session IDs across all tracks.
1298             // The keys are the session IDs, and the associated values are meaningless.
1299             // FIXME replace by Set [and implement Bag/Multiset for other uses].
1300             KeyedVector<audio_session_t, bool> sessionIds() const;
1301 
1302     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1303     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1304 
1305     static void syncStartEventCallback(const wp<SyncEvent>& event);
1306 
frameCount()1307     virtual size_t      frameCount() const { return mFrameCount; }
hasFastCapture()1308             bool        hasFastCapture() const { return mFastCapture != 0; }
1309     virtual void        getAudioPortConfig(struct audio_port_config *config);
1310 
1311 private:
1312             // Enter standby if not already in standby, and set mStandby flag
1313             void    standbyIfNotAlreadyInStandby();
1314 
1315             // Call the HAL standby method unconditionally, and don't change mStandby flag
1316             void    inputStandBy();
1317 
1318             AudioStreamIn                       *mInput;
1319             SortedVector < sp<RecordTrack> >    mTracks;
1320             // mActiveTracks has dual roles:  it indicates the current active track(s), and
1321             // is used together with mStartStopCond to indicate start()/stop() progress
1322             SortedVector< sp<RecordTrack> >     mActiveTracks;
1323             // generation counter for mActiveTracks
1324             int                                 mActiveTracksGen;
1325             Condition                           mStartStopCond;
1326 
1327             // resampler converts input at HAL Hz to output at AudioRecord client Hz
1328             void                               *mRsmpInBuffer; //
1329             size_t                              mRsmpInFrames;  // size of resampler input in frames
1330             size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1331 
1332             // rolling index that is never cleared
1333             int32_t                             mRsmpInRear;    // last filled frame + 1
1334 
1335             // For dumpsys
1336             const sp<NBAIO_Sink>                mTeeSink;
1337 
1338             const sp<MemoryDealer>              mReadOnlyHeap;
1339 
1340             // one-time initialization, no locks required
1341             sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1342                                                                 // a fast capture
1343 
1344             // FIXME audio watchdog thread
1345 
1346             // contents are not guaranteed to be consistent, no locks required
1347             FastCaptureDumpState                mFastCaptureDumpState;
1348 #ifdef STATE_QUEUE_DUMP
1349             // FIXME StateQueue observer and mutator dump fields
1350 #endif
1351             // FIXME audio watchdog dump
1352 
1353             // accessible only within the threadLoop(), no locks required
1354             //          mFastCapture->sq()      // for mutating and pushing state
1355             int32_t     mFastCaptureFutex;      // for cold idle
1356 
1357             // The HAL input source is treated as non-blocking,
1358             // but current implementation is blocking
1359             sp<NBAIO_Source>                    mInputSource;
1360             // The source for the normal capture thread to read from: mInputSource or mPipeSource
1361             sp<NBAIO_Source>                    mNormalSource;
1362             // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1363             // otherwise clear
1364             sp<NBAIO_Sink>                      mPipeSink;
1365             // If a fast capture is present, the non-blocking pipe source read by normal thread,
1366             // otherwise clear
1367             sp<NBAIO_Source>                    mPipeSource;
1368             // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1369             size_t                              mPipeFramesP2;
1370             // If a fast capture is present, the Pipe as IMemory, otherwise clear
1371             sp<IMemory>                         mPipeMemory;
1372 
1373             static const size_t                 kFastCaptureLogSize = 4 * 1024;
1374             sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1375 
1376             bool                                mFastTrackAvail;    // true if fast track available
1377 };
1378