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/external/deqp/modules/gles31/functional/
Des31fIndexedStateQueryTests.cpp122 for (int ndx = 0; ndx < m_maxSampleMaskWords; ++ndx) in iterate() local
130 for (int ndx = 0; ndx < m_maxSampleMaskWords; ++ndx) in iterate() local
189 for (int ndx = 0; ndx < 3; ++ndx) in iterate() local
237 for (int ndx = 0; ndx < maxBindings; ++ndx) in iterate() local
321 for (int ndx = 0; ndx < maxBindings; ++ndx) in iterate() local
422 for (int ndx = 0; ndx < maxBindings; ++ndx) in iterate() local
503 for (int ndx = 0; ndx < maxImages; ++ndx) in iterate() local
567 for (int ndx = 0; ndx < maxImages; ++ndx) in iterate() local
631 for (int ndx = 0; ndx < maxImages; ++ndx) in iterate() local
695 for (int ndx = 0; ndx < maxImages; ++ndx) in iterate() local
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Des31fProgramInterfaceDefinitionUtil.cpp141 for (int ndx = 0; ndx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++ndx) in shaderContainsIOBlocks() local
182 for (int ndx = 0; ndx < structType->getNumMembers(); ++ndx) in generateVariableTypeResourceNames() local
203 for (int ndx = 0; ndx < type.getArraySize(); ++ndx) in generateVariableTypeResourceNames() local
237 for (int ndx = 0; ndx < (int)extensions.size(); ++ndx) in getShaderExtensionDeclarations() local
310 for (int ndx = 0; ndx < type.getStructPtr()->getNumMembers(); ++ndx) in collectNamedStructureDefinitions() local
325 for (int ndx = 0; ndx < (int)defaultBlock.variables.size(); ++ndx) in writeStructureDefinitions() local
329 for (int ndx = 0; ndx < (int)defaultBlock.interfaceBlocks[blockNdx].variables.size(); ++ndx) in writeStructureDefinitions() local
359 for (int ndx = 0; ndx < (int)interfaceBlock.variables.size(); ++ndx) in writeInterfaceBlock() local
422 for (int ndx = 0; ndx < varType.getStructPtr()->getNumMembers(); ++ndx) in writeVariableReadAccumulateExpression() local
435 for (int ndx = 0; ndx < varType.getArraySize(); ++ndx) in writeVariableReadAccumulateExpression() local
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Des31fNegativeShaderDirectiveTests.cpp162 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_qualifiers); ++ndx) in blend_equation_advanced() local
189 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_tests); ++ndx) in sample_variables() local
218 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_tests); ++ndx) in shader_image_atomic() local
250 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_sampleTests); ++ndx) in shader_multisample_interpolation() local
264 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_sampleTests); ++ndx) in shader_multisample_interpolation() local
290 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_samplerTypeTests); ++ndx) in texture_storage_multisample_2d_array() local
429 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_samplerBufferTypes); ++ndx) in texture_buffer() local
457 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_samplerCubeArrayTypes); ++ndx) in texture_cube_map_array() local
Des31fShaderSharedVarTests.cpp66 for (int ndx = 1; ndx < Size; ndx++) in product() local
199 for (int ndx = 0; ndx < (int)values.size(); ndx++) in iterate() local
218 for (int ndx = 0; ndx < (int)values.size(); ndx++) in iterate() local
236 for (int ndx = 0; ndx < (int)values.size(); ndx++) in iterate() local
254 for (int ndx = 0; ndx < (int)values.size(); ndx++) in iterate() local
273 for (int ndx = 0; ndx < (int)values.size(); ndx++) in iterate() local
325 for (deUint32 ndx = 0; ndx < numValues; ndx++) in iterate() local
Des31fTextureSpecificationTests.cpp81 for (int ndx = 0; ndx < Size; ndx++) variable
86 static tcu::CubeFace getCubeFaceFromNdx (int ndx) in getCubeFaceFromNdx()
159 for (int ndx = 0; ndx < 2; ndx++) in iterate() local
167 for (int ndx = 0; ndx < 2; ndx++) in iterate() local
251 for (int ndx = 0; ndx < 2; ndx++) in verifyTexture() local
283 for (int ndx = 0; ndx < 2; ndx++) in verifyTexture() local
337 for (int ndx = 0; ndx < m_numLevels; ndx++) in createTexture() local
377 for (int ndx = 0; ndx < m_numLevels; ndx++) in createTexture() local
615 for (int ndx = 0; ndx < m_numLevels; ndx++) in createTexture() local
662 for (int ndx = 0; ndx < m_numLevels; ndx++) in createTexture() local
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Des31fShaderStateQueryTests.cpp191 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(samplerTypes); ++ndx) in getInfos() local
221 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(samplerTypes); ++ndx) in getInfos() local
251 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(samplerTypes); ++ndx) in getInfos() local
282 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(samplerTypes); ++ndx) in getInfos() local
319 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(samplerTypes); ++ndx) in getInfos() local
350 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(samplerTypes); ++ndx) in getInfos() local
481 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ++ndx) in init() local
/external/deqp/framework/opengl/
DgluStateReset.cpp84 for (int ndx = 0; ndx < numVertexAttribArrays; ndx++) in resetStateES() local
137 for (int ndx = 0; ndx < numSampleMaskWords; ndx++) in resetStateES() local
151 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateES() local
322 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateES() local
444 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateES() local
457 for (int ndx = 0; ndx < maxAtomicCounterBufferBindings; ndx++) in resetStateES() local
466 for (int ndx = 0; ndx < maxShaderStorageBufferBindings; ndx++) in resetStateES() local
479 for (int ndx = 0; ndx < numVertexAttribArrays; ndx++) in resetStateES() local
498 for (int ndx = 0; ndx < numTransformFeedbackSeparateAttribs; ndx++) in resetStateES() local
553 for (int ndx = 0; ndx < numImageUnits; ndx++) in resetStateES() local
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DgluRenderConfig.cpp58 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(colorCfgs); ndx++) in parseConfigBitsFromName() local
83 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthCfgs); ndx++) in parseConfigBitsFromName() local
104 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilCfgs); ndx++) in parseConfigBitsFromName() local
128 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(multiSampleCfgs); ndx++) in parseConfigBitsFromName() local
DgluStrUtil.cpp38 for (deUint32 ndx = 0; ndx < fmt.size; ndx++) in operator <<() local
57 for (deUint32 ndx = 0; ndx < fmt.size; ndx++) in operator <<() local
165 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_descs) && flags != 0; ndx++) in operator <<() local
/external/deqp/framework/randomshaders/
DrsgUtils.cpp64 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValue() local
74 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValue() local
85 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValue() local
96 for (int ndx = 0; ndx < numElements; ndx++) in computeRandomValue() local
104 for (int ndx = 0; ndx < numMembers; ndx++) in computeRandomValue() local
136 for (int ndx = 0; ndx < valueRange.getType().getNumElements(); ndx++) in isUndefinedValueRange() local
193 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValueRange() local
203 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValueRange() local
219 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValueRange() local
302 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRangeLengthSum() local
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DrsgVariableValue.cpp40 for (int ndx = 0; ndx < numMembers; ndx++) in compareValueRangesAllTrue() local
49 for (int ndx = 0; ndx < numElements; ndx++) in compareValueRangesAllTrue() local
61 for (int ndx = 0; ndx < numElements; ndx++) in compareValueRangesAllTrue() local
76 for (int ndx = 0; ndx < numElements; ndx++) in compareValueRangesAllTrue() local
89 for (int ndx = 0; ndx < numElements; ndx++) in compareValueRangesAllTrue() local
208 for (int ndx = 0; ndx < numMembers; ndx++) in computeIntersection() local
214 for (int ndx = 0; ndx < numElements; ndx++) in computeIntersection() local
223 for (int ndx = 0; ndx < numElements; ndx++) in computeIntersection() local
238 for (int ndx = 0; ndx < numElements; ndx++) in computeIntersection() local
251 for (int ndx = 0; ndx < numElements; ndx++) in computeIntersection() local
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.cpp153 for (size_t ndx = 0; ndx < decl.m_vertexAttributes.size(); ++ndx) in ShaderProgram() local
161 for (size_t ndx = 0; ndx < decl.m_vertexToGeometryVaryings.size(); ++ndx) in ShaderProgram() local
168 for (size_t ndx = 0; ndx < decl.m_geometryToFragmentVaryings.size(); ++ndx) in ShaderProgram() local
178 for (size_t ndx = 0; ndx < decl.m_vertexToFragmentVaryings.size(); ++ndx) in ShaderProgram() local
187 for (size_t ndx = 0; ndx < decl.m_fragmentOutputs.size(); ++ndx) in ShaderProgram() local
192 for (size_t ndx = 0; ndx < decl.m_uniforms.size(); ++ndx) in ShaderProgram() local
207 for (size_t ndx = 0; ndx < m_uniforms.size(); ++ndx) in getUniformByName() local
/external/deqp/modules/glshared/
DglsRandomUniformBlockCase.cpp72 for (int ndx = 0; ndx < numShared; ndx++) in init() local
75 for (int ndx = 0; ndx < numVtxBlocks; ndx++) in init() local
78 for (int ndx = 0; ndx < numFragBlocks; ndx++) in init() local
117 for (int ndx = 0; ndx < numUniforms; ndx++) in generateBlock() local
123 static std::string genName (char first, char last, int ndx) in genName()
170 for (int ndx = 0; ndx < numMembers; ndx++) in generateType() local
177 for (int ndx = 0; ndx < numMembers; ndx++) in generateType() local
DglsTextureStateQueryTests.cpp199 for (int ndx = 0; ndx < (int)m_extensions.size(); ++ndx) in add() local
207 for (int ndx = 0; ndx < (int)other.m_extensions.size(); ++ndx) in add() local
215 for (int ndx = 0; ndx < (int)m_extensions.size(); ++ndx) in check() local
224 for (int ndx = 0; ndx < (int)failedExtensions.size(); ++ndx) in check() local
998 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(swizzleValues); ++ndx) in test() local
1020 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(swizzleValues); ++ndx) in test() local
1030 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(swizzleValues); ++ndx) in test() local
1069 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) in test() local
1091 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) in test() local
1101 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) in test() local
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DglsShaderLibraryCase.cpp100 for (size_t ndx = 0; ndx < extension.alternatives.size(); ++ndx) in checkAndSpecializeExtensions() local
151 for (size_t ndx = 0; ndx < spec.values.inputs.size(); ndx++) in genVertexShader() local
173 for (size_t ndx = 0; ndx < spec.values.inputs.size(); ndx++) in genVertexShader() local
192 for (size_t ndx = 0; ndx < valueBlock.outputs.size(); ndx++) in genCompareOp() local
251 for (size_t ndx = 0; ndx < spec.values.outputs.size(); ndx++) in genFragmentShader() local
297 for (size_t ndx = 0; ndx < spec.values.inputs.size(); ndx++) in specializeVertexShader() local
318 for (size_t ndx = 0; ndx < spec.values.outputs.size(); ndx++) in specializeVertexShader() local
372 for (size_t ndx = 0; ndx < spec.values.inputs.size(); ndx++) in specializeFragmentShader() local
392 for (size_t ndx = 0; ndx < spec.values.outputs.size(); ndx++) in specializeFragmentShader() local
420 for (size_t ndx = 0; ndx < valueBlock.uniforms.size(); ndx++) in generateUniformDeclarations() local
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/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktRandomUniformBlockCase.cpp37 static std::string genName (char first, char last, int ndx) in genName()
82 for (int ndx = 0; ndx < numShared; ndx++) in RandomUniformBlockCase() local
85 for (int ndx = 0; ndx < numVtxBlocks; ndx++) in RandomUniformBlockCase() local
88 for (int ndx = 0; ndx < numFragBlocks; ndx++) in RandomUniformBlockCase() local
126 for (int ndx = 0; ndx < numUniforms; ndx++) in generateBlock() local
163 for (int ndx = 0; ndx < numMembers; ndx++) in generateType() local
170 for (int ndx = 0; ndx < numMembers; ndx++) in generateType() local
/external/deqp/executor/
DxeTestLogWriter.cpp117 for (int ndx = 0; ndx < result.getNumTestCaseResults(); ndx++) in writeTestLog() local
285 for (int ndx = 0; ndx < imageSet.images.getNumItems(); ndx++) in writeResultItem() local
327 for (int ndx = 0; ndx < program.shaders.getNumItems(); ndx++) in writeResultItem() local
353 for (int ndx = 0; ndx < section.items.getNumItems(); ndx++) in writeResultItem() local
423 for (int ndx = 0; ndx < configSet.configs.getNumItems(); ndx++) in writeResultItem() local
439 for (int ndx = 0; ndx < list.samples.getNumItems(); ndx++) in writeResultItem() local
450 for (int ndx = 0; ndx < info.valueInfos.getNumItems(); ndx++) in writeResultItem() local
473 for (int ndx = 0; ndx < sample.values.getNumItems(); ndx++) in writeResultItem() local
502 for (int ndx = 0; ndx < result.resultItems.getNumItems(); ndx++) in writeTestResult() local
/external/deqp/framework/delibs/decpp/
DdePoolArray.cpp275 for (int ndx = 0; ndx < 128; ndx++) in iteratorTest() local
281 int ndx = 0; in iteratorTest() local
315 for (int ndx = 0; ndx < (int)vecCopy.size(); ndx++) in iteratorTest() local
319 for (int ndx = 0; ndx < (int)arr.size(); ndx++) in iteratorTest() local
323 for (int ndx = 0; ndx < (int)arr.size(); ndx++) in iteratorTest() local
328 int ndx = 0; in iteratorTest() local
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp237 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(compressedFormats); ++ndx) in Context() local
520 for (int ndx = 0; ndx < n; ndx++) in glGenTextures() local
531 for (int ndx = 0; ndx < n; ndx++) in glGenQueries() local
542 for (int ndx = 0; ndx < n; ndx++) in glGenBuffers() local
553 for (int ndx = 0; ndx < n; ndx++) in glGenRenderbuffers() local
564 for (int ndx = 0; ndx < n; ndx++) in glGenFramebuffers() local
575 for (int ndx = 0; ndx < n; ndx++) in glGenVertexArrays() local
586 for (int ndx = 0; ndx < count; ndx++) in glGenSamplers() local
597 for (int ndx = 0; ndx < n; ndx++) in glGenTransformFeedbacks() local
608 for (int ndx = 0; ndx < n; ndx++) in glGenProgramPipelines() local
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/external/deqp/modules/gles2/functional/
Des2fTextureStateQueryTests.cpp244 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) in testTexture() local
255 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) in testTexture() local
284 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx) in testTexture() local
295 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx) in testTexture() local
321 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(minValues); ++ndx) in testTexture() local
332 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(minValues); ++ndx) in testTexture() local
386 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(textureTargets); ++ndx) in init() local
Des2fDepthStencilTests.cpp238 for (int ndx = 0; ndx < numLowest; ndx++) in getStencilTestValues() local
241 for (int ndx = 0; ndx < numHighest; ndx++) in getStencilTestValues() local
276 for (int ndx = 0; ndx < numValues; ndx++) in generateBaseClearAndDepthCommands() local
319 for (int ndx = 0; ndx < numSteps; ndx++) in generateDepthVisualizeCommands() local
344 for (int ndx = 0; ndx < numValues; ndx++) in generateStencilVisualizeCommands() local
418 for (int ndx = 0; ndx < (int)clears.size(); ndx++) in render() local
483 for (int ndx = 0; ndx < (int)clears.size(); ndx++) in renderReference() local
574 for (int ndx = 0; ndx < (int)m_baseDepthRenders.size(); ndx++) in init() local
578 for (int ndx = 0; ndx < (int)m_visualizeCommands.size(); ndx++) in init() local
761 for (int ndx = 0; ndx < 2; ndx++) in randomDepthStencilState() local
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/external/deqp/framework/referencerenderer/
DrrPrimitiveAssembler.hpp84 for (size_t ndx = 0; ndx + 2 < numVertices; ndx += 3) in exec() local
106 size_t ndx = 2; in exec() local
152 for (size_t ndx = 1; ndx + 1 < numVertices; ++ndx) in exec() local
209 for (size_t ndx = 0; ndx + 1 < numVertices; ndx += 2) in exec() local
231 for (size_t ndx = 1; ndx < numVertices; ++ndx) in exec() local
257 for (size_t ndx = 1; ndx < numVertices; ++ndx) in exec() local
300 for (size_t ndx = 0; ndx < numVertices; ++ndx) in exec() local
362 for (size_t ndx = 0; ndx + 3 < numVertices; ndx += 4) in exec() local
379 for (size_t ndx = 0; ndx + 3 < numVertices; ++ndx) in exec() local
448 for (size_t ndx = 0; ndx + 5 < numVertices; ndx += 6) in exec() local
/external/deqp/modules/egl/
DteglChooseConfigReference.cpp208 for (int ndx = 0; ndx < (int)DE_LENGTH_OF_ARRAY(compareFuncs); ndx++) in compareTo() local
312 for (size_t ndx = 0; ndx < values.size(); ndx++) in setValues() local
381 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(bitAttribs); ndx++) in getSpecifiedRGBColors() local
405 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(bitAttribs); ndx++) in getSpecifiedLuminanceColors() local
440 for (size_t ndx = 0; ndx < eglConfigs.size(); ndx++) in chooseConfigReference() local
445 for (size_t ndx = 0; ndx < eglConfigs.size(); ndx++) in chooseConfigReference() local
459 for (size_t ndx = 0; ndx < filteredConfigs.size(); ndx++) in chooseConfigReference() local
/external/deqp/external/vulkancts/modules/vulkan/memory/
DvktMemoryMappingTests.cpp100 void set (size_t ndx, bool value) in set()
159 for (size_t ndx = 0; ndx < size / m_atomSize; ndx++) in flush() local
168 for (size_t ndx = 0; ndx < size / m_atomSize; ndx++) in invalidate() local
273 for (size_t ndx = 0; ndx < size; ndx++) in compareAndLogBuffer() local
291 for (size_t ndx = firstFailed; ndx < firstFailed + 10 && ndx < size; ndx++) in compareAndLogBuffer() local
343 for (size_t ndx = 0; ndx < config.flushMappings.size(); ndx++) in testMemoryMapping() local
354 for (size_t ndx = 0; ndx < config.invalidateMappings.size(); ndx++) in testMemoryMapping() local
380 for (size_t ndx = 0; ndx < config.flushMappings.size(); ndx++) in testMemoryMapping() local
388 for (size_t ndx = 0; ndx < config.invalidateMappings.size(); ndx++) in testMemoryMapping() local
415 for (VkDeviceSize ndx = 0; ndx < config.mapping.size * atomSize; ndx++) in testMemoryMapping() local
[all …]
/external/deqp/modules/gles3/functional/
Des3fDepthStencilTests.cpp238 for (int ndx = 0; ndx < numLowest; ndx++) in getStencilTestValues() local
241 for (int ndx = 0; ndx < numHighest; ndx++) in getStencilTestValues() local
276 for (int ndx = 0; ndx < numValues; ndx++) in generateBaseClearAndDepthCommands() local
319 for (int ndx = 0; ndx < numSteps; ndx++) in generateDepthVisualizeCommands() local
344 for (int ndx = 0; ndx < numValues; ndx++) in generateStencilVisualizeCommands() local
418 for (int ndx = 0; ndx < (int)clears.size(); ndx++) in render() local
483 for (int ndx = 0; ndx < (int)clears.size(); ndx++) in renderReference() local
574 for (int ndx = 0; ndx < (int)m_baseDepthRenders.size(); ndx++) in init() local
578 for (int ndx = 0; ndx < (int)m_visualizeCommands.size(); ndx++) in init() local
761 for (int ndx = 0; ndx < 2; ndx++) in randomDepthStencilState() local
[all …]

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