/external/deqp/modules/gles31/functional/ |
D | es31fIndexedStateQueryTests.cpp | 122 for (int ndx = 0; ndx < m_maxSampleMaskWords; ++ndx) in iterate() local 130 for (int ndx = 0; ndx < m_maxSampleMaskWords; ++ndx) in iterate() local 189 for (int ndx = 0; ndx < 3; ++ndx) in iterate() local 237 for (int ndx = 0; ndx < maxBindings; ++ndx) in iterate() local 321 for (int ndx = 0; ndx < maxBindings; ++ndx) in iterate() local 422 for (int ndx = 0; ndx < maxBindings; ++ndx) in iterate() local 503 for (int ndx = 0; ndx < maxImages; ++ndx) in iterate() local 567 for (int ndx = 0; ndx < maxImages; ++ndx) in iterate() local 631 for (int ndx = 0; ndx < maxImages; ++ndx) in iterate() local 695 for (int ndx = 0; ndx < maxImages; ++ndx) in iterate() local [all …]
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D | es31fProgramInterfaceDefinitionUtil.cpp | 141 for (int ndx = 0; ndx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++ndx) in shaderContainsIOBlocks() local 182 for (int ndx = 0; ndx < structType->getNumMembers(); ++ndx) in generateVariableTypeResourceNames() local 203 for (int ndx = 0; ndx < type.getArraySize(); ++ndx) in generateVariableTypeResourceNames() local 237 for (int ndx = 0; ndx < (int)extensions.size(); ++ndx) in getShaderExtensionDeclarations() local 310 for (int ndx = 0; ndx < type.getStructPtr()->getNumMembers(); ++ndx) in collectNamedStructureDefinitions() local 325 for (int ndx = 0; ndx < (int)defaultBlock.variables.size(); ++ndx) in writeStructureDefinitions() local 329 for (int ndx = 0; ndx < (int)defaultBlock.interfaceBlocks[blockNdx].variables.size(); ++ndx) in writeStructureDefinitions() local 359 for (int ndx = 0; ndx < (int)interfaceBlock.variables.size(); ++ndx) in writeInterfaceBlock() local 422 for (int ndx = 0; ndx < varType.getStructPtr()->getNumMembers(); ++ndx) in writeVariableReadAccumulateExpression() local 435 for (int ndx = 0; ndx < varType.getArraySize(); ++ndx) in writeVariableReadAccumulateExpression() local [all …]
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D | es31fNegativeShaderDirectiveTests.cpp | 162 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_qualifiers); ++ndx) in blend_equation_advanced() local 189 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_tests); ++ndx) in sample_variables() local 218 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_tests); ++ndx) in shader_image_atomic() local 250 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_sampleTests); ++ndx) in shader_multisample_interpolation() local 264 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_sampleTests); ++ndx) in shader_multisample_interpolation() local 290 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_samplerTypeTests); ++ndx) in texture_storage_multisample_2d_array() local 429 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_samplerBufferTypes); ++ndx) in texture_buffer() local 457 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_samplerCubeArrayTypes); ++ndx) in texture_cube_map_array() local
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D | es31fShaderSharedVarTests.cpp | 66 for (int ndx = 1; ndx < Size; ndx++) in product() local 199 for (int ndx = 0; ndx < (int)values.size(); ndx++) in iterate() local 218 for (int ndx = 0; ndx < (int)values.size(); ndx++) in iterate() local 236 for (int ndx = 0; ndx < (int)values.size(); ndx++) in iterate() local 254 for (int ndx = 0; ndx < (int)values.size(); ndx++) in iterate() local 273 for (int ndx = 0; ndx < (int)values.size(); ndx++) in iterate() local 325 for (deUint32 ndx = 0; ndx < numValues; ndx++) in iterate() local
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D | es31fTextureSpecificationTests.cpp | 81 for (int ndx = 0; ndx < Size; ndx++) variable 86 static tcu::CubeFace getCubeFaceFromNdx (int ndx) in getCubeFaceFromNdx() 159 for (int ndx = 0; ndx < 2; ndx++) in iterate() local 167 for (int ndx = 0; ndx < 2; ndx++) in iterate() local 251 for (int ndx = 0; ndx < 2; ndx++) in verifyTexture() local 283 for (int ndx = 0; ndx < 2; ndx++) in verifyTexture() local 337 for (int ndx = 0; ndx < m_numLevels; ndx++) in createTexture() local 377 for (int ndx = 0; ndx < m_numLevels; ndx++) in createTexture() local 615 for (int ndx = 0; ndx < m_numLevels; ndx++) in createTexture() local 662 for (int ndx = 0; ndx < m_numLevels; ndx++) in createTexture() local [all …]
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D | es31fShaderStateQueryTests.cpp | 191 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(samplerTypes); ++ndx) in getInfos() local 221 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(samplerTypes); ++ndx) in getInfos() local 251 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(samplerTypes); ++ndx) in getInfos() local 282 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(samplerTypes); ++ndx) in getInfos() local 319 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(samplerTypes); ++ndx) in getInfos() local 350 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(samplerTypes); ++ndx) in getInfos() local 481 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ++ndx) in init() local
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 84 for (int ndx = 0; ndx < numVertexAttribArrays; ndx++) in resetStateES() local 137 for (int ndx = 0; ndx < numSampleMaskWords; ndx++) in resetStateES() local 151 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateES() local 322 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateES() local 444 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateES() local 457 for (int ndx = 0; ndx < maxAtomicCounterBufferBindings; ndx++) in resetStateES() local 466 for (int ndx = 0; ndx < maxShaderStorageBufferBindings; ndx++) in resetStateES() local 479 for (int ndx = 0; ndx < numVertexAttribArrays; ndx++) in resetStateES() local 498 for (int ndx = 0; ndx < numTransformFeedbackSeparateAttribs; ndx++) in resetStateES() local 553 for (int ndx = 0; ndx < numImageUnits; ndx++) in resetStateES() local [all …]
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D | gluRenderConfig.cpp | 58 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(colorCfgs); ndx++) in parseConfigBitsFromName() local 83 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthCfgs); ndx++) in parseConfigBitsFromName() local 104 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilCfgs); ndx++) in parseConfigBitsFromName() local 128 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(multiSampleCfgs); ndx++) in parseConfigBitsFromName() local
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D | gluStrUtil.cpp | 38 for (deUint32 ndx = 0; ndx < fmt.size; ndx++) in operator <<() local 57 for (deUint32 ndx = 0; ndx < fmt.size; ndx++) in operator <<() local 165 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_descs) && flags != 0; ndx++) in operator <<() local
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/external/deqp/framework/randomshaders/ |
D | rsgUtils.cpp | 64 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValue() local 74 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValue() local 85 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValue() local 96 for (int ndx = 0; ndx < numElements; ndx++) in computeRandomValue() local 104 for (int ndx = 0; ndx < numMembers; ndx++) in computeRandomValue() local 136 for (int ndx = 0; ndx < valueRange.getType().getNumElements(); ndx++) in isUndefinedValueRange() local 193 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValueRange() local 203 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValueRange() local 219 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValueRange() local 302 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRangeLengthSum() local [all …]
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D | rsgVariableValue.cpp | 40 for (int ndx = 0; ndx < numMembers; ndx++) in compareValueRangesAllTrue() local 49 for (int ndx = 0; ndx < numElements; ndx++) in compareValueRangesAllTrue() local 61 for (int ndx = 0; ndx < numElements; ndx++) in compareValueRangesAllTrue() local 76 for (int ndx = 0; ndx < numElements; ndx++) in compareValueRangesAllTrue() local 89 for (int ndx = 0; ndx < numElements; ndx++) in compareValueRangesAllTrue() local 208 for (int ndx = 0; ndx < numMembers; ndx++) in computeIntersection() local 214 for (int ndx = 0; ndx < numElements; ndx++) in computeIntersection() local 223 for (int ndx = 0; ndx < numElements; ndx++) in computeIntersection() local 238 for (int ndx = 0; ndx < numElements; ndx++) in computeIntersection() local 251 for (int ndx = 0; ndx < numElements; ndx++) in computeIntersection() local
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.cpp | 153 for (size_t ndx = 0; ndx < decl.m_vertexAttributes.size(); ++ndx) in ShaderProgram() local 161 for (size_t ndx = 0; ndx < decl.m_vertexToGeometryVaryings.size(); ++ndx) in ShaderProgram() local 168 for (size_t ndx = 0; ndx < decl.m_geometryToFragmentVaryings.size(); ++ndx) in ShaderProgram() local 178 for (size_t ndx = 0; ndx < decl.m_vertexToFragmentVaryings.size(); ++ndx) in ShaderProgram() local 187 for (size_t ndx = 0; ndx < decl.m_fragmentOutputs.size(); ++ndx) in ShaderProgram() local 192 for (size_t ndx = 0; ndx < decl.m_uniforms.size(); ++ndx) in ShaderProgram() local 207 for (size_t ndx = 0; ndx < m_uniforms.size(); ++ndx) in getUniformByName() local
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/external/deqp/modules/glshared/ |
D | glsRandomUniformBlockCase.cpp | 72 for (int ndx = 0; ndx < numShared; ndx++) in init() local 75 for (int ndx = 0; ndx < numVtxBlocks; ndx++) in init() local 78 for (int ndx = 0; ndx < numFragBlocks; ndx++) in init() local 117 for (int ndx = 0; ndx < numUniforms; ndx++) in generateBlock() local 123 static std::string genName (char first, char last, int ndx) in genName() 170 for (int ndx = 0; ndx < numMembers; ndx++) in generateType() local 177 for (int ndx = 0; ndx < numMembers; ndx++) in generateType() local
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D | glsTextureStateQueryTests.cpp | 199 for (int ndx = 0; ndx < (int)m_extensions.size(); ++ndx) in add() local 207 for (int ndx = 0; ndx < (int)other.m_extensions.size(); ++ndx) in add() local 215 for (int ndx = 0; ndx < (int)m_extensions.size(); ++ndx) in check() local 224 for (int ndx = 0; ndx < (int)failedExtensions.size(); ++ndx) in check() local 998 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(swizzleValues); ++ndx) in test() local 1020 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(swizzleValues); ++ndx) in test() local 1030 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(swizzleValues); ++ndx) in test() local 1069 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) in test() local 1091 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) in test() local 1101 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) in test() local [all …]
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D | glsShaderLibraryCase.cpp | 100 for (size_t ndx = 0; ndx < extension.alternatives.size(); ++ndx) in checkAndSpecializeExtensions() local 151 for (size_t ndx = 0; ndx < spec.values.inputs.size(); ndx++) in genVertexShader() local 173 for (size_t ndx = 0; ndx < spec.values.inputs.size(); ndx++) in genVertexShader() local 192 for (size_t ndx = 0; ndx < valueBlock.outputs.size(); ndx++) in genCompareOp() local 251 for (size_t ndx = 0; ndx < spec.values.outputs.size(); ndx++) in genFragmentShader() local 297 for (size_t ndx = 0; ndx < spec.values.inputs.size(); ndx++) in specializeVertexShader() local 318 for (size_t ndx = 0; ndx < spec.values.outputs.size(); ndx++) in specializeVertexShader() local 372 for (size_t ndx = 0; ndx < spec.values.inputs.size(); ndx++) in specializeFragmentShader() local 392 for (size_t ndx = 0; ndx < spec.values.outputs.size(); ndx++) in specializeFragmentShader() local 420 for (size_t ndx = 0; ndx < valueBlock.uniforms.size(); ndx++) in generateUniformDeclarations() local [all …]
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktRandomUniformBlockCase.cpp | 37 static std::string genName (char first, char last, int ndx) in genName() 82 for (int ndx = 0; ndx < numShared; ndx++) in RandomUniformBlockCase() local 85 for (int ndx = 0; ndx < numVtxBlocks; ndx++) in RandomUniformBlockCase() local 88 for (int ndx = 0; ndx < numFragBlocks; ndx++) in RandomUniformBlockCase() local 126 for (int ndx = 0; ndx < numUniforms; ndx++) in generateBlock() local 163 for (int ndx = 0; ndx < numMembers; ndx++) in generateType() local 170 for (int ndx = 0; ndx < numMembers; ndx++) in generateType() local
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/external/deqp/executor/ |
D | xeTestLogWriter.cpp | 117 for (int ndx = 0; ndx < result.getNumTestCaseResults(); ndx++) in writeTestLog() local 285 for (int ndx = 0; ndx < imageSet.images.getNumItems(); ndx++) in writeResultItem() local 327 for (int ndx = 0; ndx < program.shaders.getNumItems(); ndx++) in writeResultItem() local 353 for (int ndx = 0; ndx < section.items.getNumItems(); ndx++) in writeResultItem() local 423 for (int ndx = 0; ndx < configSet.configs.getNumItems(); ndx++) in writeResultItem() local 439 for (int ndx = 0; ndx < list.samples.getNumItems(); ndx++) in writeResultItem() local 450 for (int ndx = 0; ndx < info.valueInfos.getNumItems(); ndx++) in writeResultItem() local 473 for (int ndx = 0; ndx < sample.values.getNumItems(); ndx++) in writeResultItem() local 502 for (int ndx = 0; ndx < result.resultItems.getNumItems(); ndx++) in writeTestResult() local
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/external/deqp/framework/delibs/decpp/ |
D | dePoolArray.cpp | 275 for (int ndx = 0; ndx < 128; ndx++) in iteratorTest() local 281 int ndx = 0; in iteratorTest() local 315 for (int ndx = 0; ndx < (int)vecCopy.size(); ndx++) in iteratorTest() local 319 for (int ndx = 0; ndx < (int)arr.size(); ndx++) in iteratorTest() local 323 for (int ndx = 0; ndx < (int)arr.size(); ndx++) in iteratorTest() local 328 int ndx = 0; in iteratorTest() local
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 237 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(compressedFormats); ++ndx) in Context() local 520 for (int ndx = 0; ndx < n; ndx++) in glGenTextures() local 531 for (int ndx = 0; ndx < n; ndx++) in glGenQueries() local 542 for (int ndx = 0; ndx < n; ndx++) in glGenBuffers() local 553 for (int ndx = 0; ndx < n; ndx++) in glGenRenderbuffers() local 564 for (int ndx = 0; ndx < n; ndx++) in glGenFramebuffers() local 575 for (int ndx = 0; ndx < n; ndx++) in glGenVertexArrays() local 586 for (int ndx = 0; ndx < count; ndx++) in glGenSamplers() local 597 for (int ndx = 0; ndx < n; ndx++) in glGenTransformFeedbacks() local 608 for (int ndx = 0; ndx < n; ndx++) in glGenProgramPipelines() local [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureStateQueryTests.cpp | 244 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) in testTexture() local 255 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) in testTexture() local 284 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx) in testTexture() local 295 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx) in testTexture() local 321 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(minValues); ++ndx) in testTexture() local 332 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(minValues); ++ndx) in testTexture() local 386 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(textureTargets); ++ndx) in init() local
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D | es2fDepthStencilTests.cpp | 238 for (int ndx = 0; ndx < numLowest; ndx++) in getStencilTestValues() local 241 for (int ndx = 0; ndx < numHighest; ndx++) in getStencilTestValues() local 276 for (int ndx = 0; ndx < numValues; ndx++) in generateBaseClearAndDepthCommands() local 319 for (int ndx = 0; ndx < numSteps; ndx++) in generateDepthVisualizeCommands() local 344 for (int ndx = 0; ndx < numValues; ndx++) in generateStencilVisualizeCommands() local 418 for (int ndx = 0; ndx < (int)clears.size(); ndx++) in render() local 483 for (int ndx = 0; ndx < (int)clears.size(); ndx++) in renderReference() local 574 for (int ndx = 0; ndx < (int)m_baseDepthRenders.size(); ndx++) in init() local 578 for (int ndx = 0; ndx < (int)m_visualizeCommands.size(); ndx++) in init() local 761 for (int ndx = 0; ndx < 2; ndx++) in randomDepthStencilState() local [all …]
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/external/deqp/framework/referencerenderer/ |
D | rrPrimitiveAssembler.hpp | 84 for (size_t ndx = 0; ndx + 2 < numVertices; ndx += 3) in exec() local 106 size_t ndx = 2; in exec() local 152 for (size_t ndx = 1; ndx + 1 < numVertices; ++ndx) in exec() local 209 for (size_t ndx = 0; ndx + 1 < numVertices; ndx += 2) in exec() local 231 for (size_t ndx = 1; ndx < numVertices; ++ndx) in exec() local 257 for (size_t ndx = 1; ndx < numVertices; ++ndx) in exec() local 300 for (size_t ndx = 0; ndx < numVertices; ++ndx) in exec() local 362 for (size_t ndx = 0; ndx + 3 < numVertices; ndx += 4) in exec() local 379 for (size_t ndx = 0; ndx + 3 < numVertices; ++ndx) in exec() local 448 for (size_t ndx = 0; ndx + 5 < numVertices; ndx += 6) in exec() local
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/external/deqp/modules/egl/ |
D | teglChooseConfigReference.cpp | 208 for (int ndx = 0; ndx < (int)DE_LENGTH_OF_ARRAY(compareFuncs); ndx++) in compareTo() local 312 for (size_t ndx = 0; ndx < values.size(); ndx++) in setValues() local 381 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(bitAttribs); ndx++) in getSpecifiedRGBColors() local 405 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(bitAttribs); ndx++) in getSpecifiedLuminanceColors() local 440 for (size_t ndx = 0; ndx < eglConfigs.size(); ndx++) in chooseConfigReference() local 445 for (size_t ndx = 0; ndx < eglConfigs.size(); ndx++) in chooseConfigReference() local 459 for (size_t ndx = 0; ndx < filteredConfigs.size(); ndx++) in chooseConfigReference() local
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/external/deqp/external/vulkancts/modules/vulkan/memory/ |
D | vktMemoryMappingTests.cpp | 100 void set (size_t ndx, bool value) in set() 159 for (size_t ndx = 0; ndx < size / m_atomSize; ndx++) in flush() local 168 for (size_t ndx = 0; ndx < size / m_atomSize; ndx++) in invalidate() local 273 for (size_t ndx = 0; ndx < size; ndx++) in compareAndLogBuffer() local 291 for (size_t ndx = firstFailed; ndx < firstFailed + 10 && ndx < size; ndx++) in compareAndLogBuffer() local 343 for (size_t ndx = 0; ndx < config.flushMappings.size(); ndx++) in testMemoryMapping() local 354 for (size_t ndx = 0; ndx < config.invalidateMappings.size(); ndx++) in testMemoryMapping() local 380 for (size_t ndx = 0; ndx < config.flushMappings.size(); ndx++) in testMemoryMapping() local 388 for (size_t ndx = 0; ndx < config.invalidateMappings.size(); ndx++) in testMemoryMapping() local 415 for (VkDeviceSize ndx = 0; ndx < config.mapping.size * atomSize; ndx++) in testMemoryMapping() local [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilTests.cpp | 238 for (int ndx = 0; ndx < numLowest; ndx++) in getStencilTestValues() local 241 for (int ndx = 0; ndx < numHighest; ndx++) in getStencilTestValues() local 276 for (int ndx = 0; ndx < numValues; ndx++) in generateBaseClearAndDepthCommands() local 319 for (int ndx = 0; ndx < numSteps; ndx++) in generateDepthVisualizeCommands() local 344 for (int ndx = 0; ndx < numValues; ndx++) in generateStencilVisualizeCommands() local 418 for (int ndx = 0; ndx < (int)clears.size(); ndx++) in render() local 483 for (int ndx = 0; ndx < (int)clears.size(); ndx++) in renderReference() local 574 for (int ndx = 0; ndx < (int)m_baseDepthRenders.size(); ndx++) in init() local 578 for (int ndx = 0; ndx < (int)m_visualizeCommands.size(); ndx++) in init() local 761 for (int ndx = 0; ndx < 2; ndx++) in randomDepthStencilState() local [all …]
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