1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #define NVC0_PUSH_EXPLICIT_SPACE_CHECKING
24
25 #include "pipe/p_context.h"
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
28 #include "util/u_format.h"
29 #include "translate/translate.h"
30
31 #include "nvc0_context.h"
32 #include "nvc0_resource.h"
33
34 #include "nvc0_3d.xml.h"
35
36 void
nvc0_vertex_state_delete(struct pipe_context * pipe,void * hwcso)37 nvc0_vertex_state_delete(struct pipe_context *pipe,
38 void *hwcso)
39 {
40 struct nvc0_vertex_stateobj *so = hwcso;
41
42 if (so->translate)
43 so->translate->release(so->translate);
44 FREE(hwcso);
45 }
46
47 void *
nvc0_vertex_state_create(struct pipe_context * pipe,unsigned num_elements,const struct pipe_vertex_element * elements)48 nvc0_vertex_state_create(struct pipe_context *pipe,
49 unsigned num_elements,
50 const struct pipe_vertex_element *elements)
51 {
52 struct nvc0_vertex_stateobj *so;
53 struct translate_key transkey;
54 unsigned i;
55 unsigned src_offset_max = 0;
56
57 so = MALLOC(sizeof(*so) +
58 num_elements * sizeof(struct nvc0_vertex_element));
59 if (!so)
60 return NULL;
61 so->num_elements = num_elements;
62 so->instance_elts = 0;
63 so->instance_bufs = 0;
64 so->shared_slots = FALSE;
65 so->need_conversion = FALSE;
66
67 memset(so->vb_access_size, 0, sizeof(so->vb_access_size));
68
69 for (i = 0; i < PIPE_MAX_ATTRIBS; ++i)
70 so->min_instance_div[i] = 0xffffffff;
71
72 transkey.nr_elements = 0;
73 transkey.output_stride = 0;
74
75 for (i = 0; i < num_elements; ++i) {
76 const struct pipe_vertex_element *ve = &elements[i];
77 const unsigned vbi = ve->vertex_buffer_index;
78 unsigned size;
79 enum pipe_format fmt = ve->src_format;
80
81 so->element[i].pipe = elements[i];
82 so->element[i].state = nvc0_format_table[fmt].vtx;
83
84 if (!so->element[i].state) {
85 switch (util_format_get_nr_components(fmt)) {
86 case 1: fmt = PIPE_FORMAT_R32_FLOAT; break;
87 case 2: fmt = PIPE_FORMAT_R32G32_FLOAT; break;
88 case 3: fmt = PIPE_FORMAT_R32G32B32_FLOAT; break;
89 case 4: fmt = PIPE_FORMAT_R32G32B32A32_FLOAT; break;
90 default:
91 assert(0);
92 return NULL;
93 }
94 so->element[i].state = nvc0_format_table[fmt].vtx;
95 so->need_conversion = TRUE;
96 }
97 size = util_format_get_blocksize(fmt);
98
99 src_offset_max = MAX2(src_offset_max, ve->src_offset);
100
101 if (so->vb_access_size[vbi] < (ve->src_offset + size))
102 so->vb_access_size[vbi] = ve->src_offset + size;
103
104 if (unlikely(ve->instance_divisor)) {
105 so->instance_elts |= 1 << i;
106 so->instance_bufs |= 1 << vbi;
107 if (ve->instance_divisor < so->min_instance_div[vbi])
108 so->min_instance_div[vbi] = ve->instance_divisor;
109 }
110
111 if (1) {
112 unsigned ca;
113 unsigned j = transkey.nr_elements++;
114
115 ca = util_format_description(fmt)->channel[0].size / 8;
116 if (ca != 1 && ca != 2)
117 ca = 4;
118
119 transkey.element[j].type = TRANSLATE_ELEMENT_NORMAL;
120 transkey.element[j].input_format = ve->src_format;
121 transkey.element[j].input_buffer = vbi;
122 transkey.element[j].input_offset = ve->src_offset;
123 transkey.element[j].instance_divisor = ve->instance_divisor;
124
125 transkey.output_stride = align(transkey.output_stride, ca);
126 transkey.element[j].output_format = fmt;
127 transkey.element[j].output_offset = transkey.output_stride;
128 transkey.output_stride += size;
129
130 so->element[i].state_alt = so->element[i].state;
131 so->element[i].state_alt |= transkey.element[j].output_offset << 7;
132 }
133
134 so->element[i].state |= i << NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT;
135 }
136 transkey.output_stride = align(transkey.output_stride, 4);
137
138 so->size = transkey.output_stride;
139 so->translate = translate_create(&transkey);
140
141 if (so->instance_elts || src_offset_max >= (1 << 14))
142 return so;
143 so->shared_slots = TRUE;
144
145 for (i = 0; i < num_elements; ++i) {
146 const unsigned b = elements[i].vertex_buffer_index;
147 const unsigned s = elements[i].src_offset;
148 so->element[i].state &= ~NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK;
149 so->element[i].state |= b << NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT;
150 so->element[i].state |= s << NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT;
151 }
152 return so;
153 }
154
155 #define NVC0_3D_VERTEX_ATTRIB_INACTIVE \
156 NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT | \
157 NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST
158
159 #define VTX_ATTR(a, c, t, s) \
160 ((NVC0_3D_VTX_ATTR_DEFINE_TYPE_##t) | \
161 (NVC0_3D_VTX_ATTR_DEFINE_SIZE_##s) | \
162 ((a) << NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT) | \
163 ((c) << NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT))
164
165 static void
nvc0_set_constant_vertex_attrib(struct nvc0_context * nvc0,const unsigned a)166 nvc0_set_constant_vertex_attrib(struct nvc0_context *nvc0, const unsigned a)
167 {
168 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
169 struct pipe_vertex_element *ve = &nvc0->vertex->element[a].pipe;
170 struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
171 uint32_t mode;
172 const struct util_format_description *desc;
173 void *dst;
174 const void *src = (const uint8_t *)vb->user_buffer + ve->src_offset;
175 assert(!vb->buffer);
176
177 desc = util_format_description(ve->src_format);
178
179 PUSH_SPACE(push, 6);
180 BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5);
181 dst = &push->cur[1];
182 if (desc->channel[0].pure_integer) {
183 if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
184 mode = VTX_ATTR(a, 4, SINT, 32);
185 desc->unpack_rgba_sint(dst, 0, src, 0, 1, 1);
186 } else {
187 mode = VTX_ATTR(a, 4, UINT, 32);
188 desc->unpack_rgba_uint(dst, 0, src, 0, 1, 1);
189 }
190 } else {
191 mode = VTX_ATTR(a, 4, FLOAT, 32);
192 desc->unpack_rgba_float(dst, 0, src, 0, 1, 1);
193 }
194 push->cur[0] = mode;
195 push->cur += 5;
196 }
197
198 static INLINE void
nvc0_user_vbuf_range(struct nvc0_context * nvc0,int vbi,uint32_t * base,uint32_t * size)199 nvc0_user_vbuf_range(struct nvc0_context *nvc0, int vbi,
200 uint32_t *base, uint32_t *size)
201 {
202 if (unlikely(nvc0->vertex->instance_bufs & (1 << vbi))) {
203 const uint32_t div = nvc0->vertex->min_instance_div[vbi];
204 *base = nvc0->instance_off * nvc0->vtxbuf[vbi].stride;
205 *size = (nvc0->instance_max / div) * nvc0->vtxbuf[vbi].stride +
206 nvc0->vertex->vb_access_size[vbi];
207 } else {
208 /* NOTE: if there are user buffers, we *must* have index bounds */
209 assert(nvc0->vb_elt_limit != ~0);
210 *base = nvc0->vb_elt_first * nvc0->vtxbuf[vbi].stride;
211 *size = nvc0->vb_elt_limit * nvc0->vtxbuf[vbi].stride +
212 nvc0->vertex->vb_access_size[vbi];
213 }
214 }
215
216 static INLINE void
nvc0_release_user_vbufs(struct nvc0_context * nvc0)217 nvc0_release_user_vbufs(struct nvc0_context *nvc0)
218 {
219 if (nvc0->vbo_user) {
220 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX_TMP);
221 nouveau_scratch_done(&nvc0->base);
222 }
223 }
224
225 static void
nvc0_update_user_vbufs(struct nvc0_context * nvc0)226 nvc0_update_user_vbufs(struct nvc0_context *nvc0)
227 {
228 uint64_t address[PIPE_MAX_ATTRIBS];
229 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
230 int i;
231 uint32_t written = 0;
232
233 PUSH_SPACE(push, nvc0->vertex->num_elements * 8);
234 for (i = 0; i < nvc0->vertex->num_elements; ++i) {
235 struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
236 const unsigned b = ve->vertex_buffer_index;
237 struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
238 uint32_t base, size;
239
240 if (!(nvc0->vbo_user & (1 << b)))
241 continue;
242 if (!vb->stride) {
243 nvc0_set_constant_vertex_attrib(nvc0, i);
244 continue;
245 }
246 nvc0_user_vbuf_range(nvc0, b, &base, &size);
247
248 if (!(written & (1 << b))) {
249 struct nouveau_bo *bo;
250 const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
251 written |= 1 << b;
252 address[b] = nouveau_scratch_data(&nvc0->base, vb->user_buffer,
253 base, size, &bo);
254 if (bo)
255 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
256 }
257
258 BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
259 PUSH_DATA (push, i);
260 PUSH_DATAh(push, address[b] + base + size - 1);
261 PUSH_DATA (push, address[b] + base + size - 1);
262 PUSH_DATAh(push, address[b] + ve->src_offset);
263 PUSH_DATA (push, address[b] + ve->src_offset);
264 }
265 nvc0->base.vbo_dirty = TRUE;
266 }
267
268 static void
nvc0_update_user_vbufs_shared(struct nvc0_context * nvc0)269 nvc0_update_user_vbufs_shared(struct nvc0_context *nvc0)
270 {
271 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
272 uint32_t mask = nvc0->vbo_user & ~nvc0->constant_vbos;
273
274 PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
275 while (mask) {
276 struct nouveau_bo *bo;
277 const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
278 uint64_t address;
279 uint32_t base, size;
280 const int b = ffs(mask) - 1;
281 mask &= ~(1 << b);
282
283 nvc0_user_vbuf_range(nvc0, b, &base, &size);
284
285 address = nouveau_scratch_data(&nvc0->base, nvc0->vtxbuf[b].user_buffer,
286 base, size, &bo);
287 if (bo)
288 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
289
290 BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
291 PUSH_DATA (push, b);
292 PUSH_DATAh(push, address + base + size - 1);
293 PUSH_DATA (push, address + base + size - 1);
294 PUSH_DATAh(push, address);
295 PUSH_DATA (push, address);
296 }
297
298 mask = nvc0->state.constant_elts;
299 while (mask) {
300 int i = ffs(mask) - 1;
301 mask &= ~(1 << i);
302 nvc0_set_constant_vertex_attrib(nvc0, i);
303 }
304 }
305
306 static void
nvc0_validate_vertex_buffers(struct nvc0_context * nvc0)307 nvc0_validate_vertex_buffers(struct nvc0_context *nvc0)
308 {
309 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
310 const struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
311 uint32_t refd = 0;
312 unsigned i;
313
314 PUSH_SPACE(push, vertex->num_elements * 8);
315 for (i = 0; i < vertex->num_elements; ++i) {
316 const struct nvc0_vertex_element *ve;
317 const struct pipe_vertex_buffer *vb;
318 struct nv04_resource *res;
319 unsigned b;
320 unsigned limit, offset;
321
322 if (nvc0->state.constant_elts & (1 << i))
323 continue;
324 ve = &vertex->element[i];
325 b = ve->pipe.vertex_buffer_index;
326 vb = &nvc0->vtxbuf[b];
327
328 if (!vb->buffer) {
329 if (vb->stride) {
330 if (ve->pipe.instance_divisor) {
331 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
332 PUSH_DATA (push, ve->pipe.instance_divisor);
333 }
334 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1);
335 PUSH_DATA (push, (1 << 12) | vb->stride);
336 }
337 /* address/value set in nvc0_update_user_vbufs */
338 continue;
339 }
340 res = nv04_resource(vb->buffer);
341 offset = ve->pipe.src_offset + vb->buffer_offset;
342 limit = vb->buffer->width0 - 1;
343
344 if (unlikely(ve->pipe.instance_divisor)) {
345 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4);
346 PUSH_DATA (push, (1 << 12) | vb->stride);
347 PUSH_DATAh(push, res->address + offset);
348 PUSH_DATA (push, res->address + offset);
349 PUSH_DATA (push, ve->pipe.instance_divisor);
350 } else {
351 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3);
352 PUSH_DATA (push, (1 << 12) | vb->stride);
353 PUSH_DATAh(push, res->address + offset);
354 PUSH_DATA (push, res->address + offset);
355 }
356 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
357 PUSH_DATAh(push, res->address + limit);
358 PUSH_DATA (push, res->address + limit);
359
360 if (!(refd & (1 << b))) {
361 refd |= 1 << b;
362 BCTX_REFN(nvc0->bufctx_3d, VTX, res, RD);
363 }
364 }
365 if (nvc0->vbo_user)
366 nvc0_update_user_vbufs(nvc0);
367 }
368
369 static void
nvc0_validate_vertex_buffers_shared(struct nvc0_context * nvc0)370 nvc0_validate_vertex_buffers_shared(struct nvc0_context *nvc0)
371 {
372 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
373 unsigned b;
374 const uint32_t mask = nvc0->vbo_user;
375
376 PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
377 for (b = 0; b < nvc0->num_vtxbufs; ++b) {
378 struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
379 struct nv04_resource *buf;
380 uint32_t offset, limit;
381
382 if (mask & (1 << b)) {
383 if (vb->stride) {
384 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 1);
385 PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
386 }
387 /* address/value set in nvc0_update_user_vbufs_shared */
388 continue;
389 }
390 buf = nv04_resource(vb->buffer);
391 offset = vb->buffer_offset;
392 limit = buf->base.width0 - 1;
393
394 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 3);
395 PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
396 PUSH_DATAh(push, buf->address + offset);
397 PUSH_DATA (push, buf->address + offset);
398 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(b)), 2);
399 PUSH_DATAh(push, buf->address + limit);
400 PUSH_DATA (push, buf->address + limit);
401
402 BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
403 }
404 if (nvc0->vbo_user)
405 nvc0_update_user_vbufs_shared(nvc0);
406 }
407
408 void
nvc0_vertex_arrays_validate(struct nvc0_context * nvc0)409 nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
410 {
411 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
412 struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
413 struct nvc0_vertex_element *ve;
414 uint32_t const_vbos;
415 unsigned i;
416 uint8_t vbo_mode;
417 boolean update_vertex;
418
419 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
420
421 if (unlikely(vertex->need_conversion) ||
422 unlikely(nvc0->vertprog->vp.edgeflag < PIPE_MAX_ATTRIBS)) {
423 vbo_mode = 3;
424 } else {
425 vbo_mode = (nvc0->vbo_user && nvc0->vbo_push_hint) ? 1 : 0;
426 }
427 const_vbos = vbo_mode ? 0 : nvc0->constant_vbos;
428
429 update_vertex = (nvc0->dirty & NVC0_NEW_VERTEX) ||
430 (const_vbos != nvc0->state.constant_vbos) ||
431 (vbo_mode != nvc0->state.vbo_mode);
432
433 if (update_vertex) {
434 const unsigned n = MAX2(vertex->num_elements, nvc0->state.num_vtxelts);
435
436 nvc0->state.constant_vbos = const_vbos;
437 nvc0->state.constant_elts = 0;
438 nvc0->state.num_vtxelts = vertex->num_elements;
439 nvc0->state.vbo_mode = vbo_mode;
440
441 if (unlikely(vbo_mode)) {
442 if (unlikely(nvc0->state.instance_elts & 3)) {
443 /* translate mode uses only 2 vertex buffers */
444 nvc0->state.instance_elts &= ~3;
445 PUSH_SPACE(push, 3);
446 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_PER_INSTANCE(0)), 2);
447 PUSH_DATA (push, 0);
448 PUSH_DATA (push, 0);
449 }
450
451 PUSH_SPACE(push, n * 2 + 4);
452
453 BEGIN_NVC0(push, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), n);
454 for (i = 0; i < vertex->num_elements; ++i)
455 PUSH_DATA(push, vertex->element[i].state_alt);
456 for (; i < n; ++i)
457 PUSH_DATA(push, NVC0_3D_VERTEX_ATTRIB_INACTIVE);
458
459 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(0)), 1);
460 PUSH_DATA (push, (1 << 12) | vertex->size);
461 for (i = 1; i < n; ++i)
462 IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0);
463 } else {
464 uint32_t *restrict data;
465
466 if (unlikely(vertex->instance_elts != nvc0->state.instance_elts)) {
467 nvc0->state.instance_elts = vertex->instance_elts;
468 assert(n); /* if (n == 0), both masks should be 0 */
469 PUSH_SPACE(push, 3);
470 BEGIN_NVC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_PER_INSTANCE), 2);
471 PUSH_DATA (push, n);
472 PUSH_DATA (push, vertex->instance_elts);
473 }
474
475 PUSH_SPACE(push, n * 2 + 1);
476 BEGIN_NVC0(push, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), n);
477 data = push->cur;
478 push->cur += n;
479 for (i = 0; i < vertex->num_elements; ++i) {
480 ve = &vertex->element[i];
481 data[i] = ve->state;
482 if (unlikely(const_vbos & (1 << ve->pipe.vertex_buffer_index))) {
483 nvc0->state.constant_elts |= 1 << i;
484 data[i] |= NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST;
485 IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0);
486 }
487 }
488 for (; i < n; ++i) {
489 data[i] = NVC0_3D_VERTEX_ATTRIB_INACTIVE;
490 IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0);
491 }
492 }
493 }
494 if (nvc0->state.vbo_mode) /* using translate, don't set up arrays here */
495 return;
496
497 if (vertex->shared_slots)
498 nvc0_validate_vertex_buffers_shared(nvc0);
499 else
500 nvc0_validate_vertex_buffers(nvc0);
501 }
502
503 void
nvc0_idxbuf_validate(struct nvc0_context * nvc0)504 nvc0_idxbuf_validate(struct nvc0_context *nvc0)
505 {
506 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
507 struct nv04_resource *buf = nv04_resource(nvc0->idxbuf.buffer);
508
509 assert(buf);
510 assert(nouveau_resource_mapped_by_gpu(&buf->base));
511
512 PUSH_SPACE(push, 6);
513 BEGIN_NVC0(push, NVC0_3D(INDEX_ARRAY_START_HIGH), 5);
514 PUSH_DATAh(push, buf->address + nvc0->idxbuf.offset);
515 PUSH_DATA (push, buf->address + nvc0->idxbuf.offset);
516 PUSH_DATAh(push, buf->address + buf->base.width0 - 1);
517 PUSH_DATA (push, buf->address + buf->base.width0 - 1);
518 PUSH_DATA (push, nvc0->idxbuf.index_size >> 1);
519
520 BCTX_REFN(nvc0->bufctx_3d, IDX, buf, RD);
521 }
522
523 #define NVC0_PRIM_GL_CASE(n) \
524 case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
525
526 static INLINE unsigned
nvc0_prim_gl(unsigned prim)527 nvc0_prim_gl(unsigned prim)
528 {
529 switch (prim) {
530 NVC0_PRIM_GL_CASE(POINTS);
531 NVC0_PRIM_GL_CASE(LINES);
532 NVC0_PRIM_GL_CASE(LINE_LOOP);
533 NVC0_PRIM_GL_CASE(LINE_STRIP);
534 NVC0_PRIM_GL_CASE(TRIANGLES);
535 NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
536 NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
537 NVC0_PRIM_GL_CASE(QUADS);
538 NVC0_PRIM_GL_CASE(QUAD_STRIP);
539 NVC0_PRIM_GL_CASE(POLYGON);
540 NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
541 NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
542 NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
543 NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
544 /*
545 NVC0_PRIM_GL_CASE(PATCHES); */
546 default:
547 return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
548 }
549 }
550
551 static void
nvc0_draw_vbo_kick_notify(struct nouveau_pushbuf * push)552 nvc0_draw_vbo_kick_notify(struct nouveau_pushbuf *push)
553 {
554 struct nvc0_screen *screen = push->user_priv;
555
556 nouveau_fence_update(&screen->base, TRUE);
557 }
558
559 static void
nvc0_draw_arrays(struct nvc0_context * nvc0,unsigned mode,unsigned start,unsigned count,unsigned instance_count)560 nvc0_draw_arrays(struct nvc0_context *nvc0,
561 unsigned mode, unsigned start, unsigned count,
562 unsigned instance_count)
563 {
564 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
565 unsigned prim;
566
567 if (nvc0->state.index_bias) {
568 PUSH_SPACE(push, 1);
569 IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 0);
570 nvc0->state.index_bias = 0;
571 }
572
573 prim = nvc0_prim_gl(mode);
574
575 while (instance_count--) {
576 PUSH_SPACE(push, 6);
577 BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
578 PUSH_DATA (push, prim);
579 BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
580 PUSH_DATA (push, start);
581 PUSH_DATA (push, count);
582 IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
583
584 prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
585 }
586 }
587
588 static void
nvc0_draw_elements_inline_u08(struct nouveau_pushbuf * push,const uint8_t * map,unsigned start,unsigned count)589 nvc0_draw_elements_inline_u08(struct nouveau_pushbuf *push, const uint8_t *map,
590 unsigned start, unsigned count)
591 {
592 map += start;
593
594 if (count & 3) {
595 unsigned i;
596 PUSH_SPACE(push, 4);
597 BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U32), count & 3);
598 for (i = 0; i < (count & 3); ++i)
599 PUSH_DATA(push, *map++);
600 count &= ~3;
601 }
602 while (count) {
603 unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 4) / 4;
604
605 PUSH_SPACE(push, nr + 1);
606 BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U8), nr);
607 for (i = 0; i < nr; ++i) {
608 PUSH_DATA(push,
609 (map[3] << 24) | (map[2] << 16) | (map[1] << 8) | map[0]);
610 map += 4;
611 }
612 count -= nr * 4;
613 }
614 }
615
616 static void
nvc0_draw_elements_inline_u16(struct nouveau_pushbuf * push,const uint16_t * map,unsigned start,unsigned count)617 nvc0_draw_elements_inline_u16(struct nouveau_pushbuf *push, const uint16_t *map,
618 unsigned start, unsigned count)
619 {
620 map += start;
621
622 if (count & 1) {
623 count &= ~1;
624 PUSH_SPACE(push, 2);
625 BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
626 PUSH_DATA (push, *map++);
627 }
628 while (count) {
629 unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;
630
631 PUSH_SPACE(push, nr + 1);
632 BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U16), nr);
633 for (i = 0; i < nr; ++i) {
634 PUSH_DATA(push, (map[1] << 16) | map[0]);
635 map += 2;
636 }
637 count -= nr * 2;
638 }
639 }
640
641 static void
nvc0_draw_elements_inline_u32(struct nouveau_pushbuf * push,const uint32_t * map,unsigned start,unsigned count)642 nvc0_draw_elements_inline_u32(struct nouveau_pushbuf *push, const uint32_t *map,
643 unsigned start, unsigned count)
644 {
645 map += start;
646
647 while (count) {
648 const unsigned nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);
649
650 PUSH_SPACE(push, nr + 1);
651 BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U32), nr);
652 PUSH_DATAp(push, map, nr);
653
654 map += nr;
655 count -= nr;
656 }
657 }
658
659 static void
nvc0_draw_elements_inline_u32_short(struct nouveau_pushbuf * push,const uint32_t * map,unsigned start,unsigned count)660 nvc0_draw_elements_inline_u32_short(struct nouveau_pushbuf *push,
661 const uint32_t *map,
662 unsigned start, unsigned count)
663 {
664 map += start;
665
666 if (count & 1) {
667 count--;
668 PUSH_SPACE(push, 1);
669 BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
670 PUSH_DATA (push, *map++);
671 }
672 while (count) {
673 unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;
674
675 PUSH_SPACE(push, nr + 1);
676 BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U16), nr);
677 for (i = 0; i < nr; ++i) {
678 PUSH_DATA(push, (map[1] << 16) | map[0]);
679 map += 2;
680 }
681 count -= nr * 2;
682 }
683 }
684
685 static void
nvc0_draw_elements(struct nvc0_context * nvc0,boolean shorten,unsigned mode,unsigned start,unsigned count,unsigned instance_count,int32_t index_bias)686 nvc0_draw_elements(struct nvc0_context *nvc0, boolean shorten,
687 unsigned mode, unsigned start, unsigned count,
688 unsigned instance_count, int32_t index_bias)
689 {
690 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
691 unsigned prim;
692 const unsigned index_size = nvc0->idxbuf.index_size;
693
694 prim = nvc0_prim_gl(mode);
695
696 if (index_bias != nvc0->state.index_bias) {
697 PUSH_SPACE(push, 2);
698 BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 1);
699 PUSH_DATA (push, index_bias);
700 nvc0->state.index_bias = index_bias;
701 }
702
703 if (nvc0->idxbuf.buffer) {
704 PUSH_SPACE(push, 1);
705 IMMED_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), prim);
706 do {
707 PUSH_SPACE(push, 7);
708 BEGIN_NVC0(push, NVC0_3D(INDEX_BATCH_FIRST), 2);
709 PUSH_DATA (push, start);
710 PUSH_DATA (push, count);
711 if (--instance_count) {
712 BEGIN_NVC0(push, NVC0_3D(VERTEX_END_GL), 2);
713 PUSH_DATA (push, 0);
714 PUSH_DATA (push, prim | NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT);
715 }
716 } while (instance_count);
717 IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
718 } else {
719 const void *data = nvc0->idxbuf.user_buffer;
720
721 while (instance_count--) {
722 PUSH_SPACE(push, 2);
723 BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
724 PUSH_DATA (push, prim);
725 switch (index_size) {
726 case 1:
727 nvc0_draw_elements_inline_u08(push, data, start, count);
728 break;
729 case 2:
730 nvc0_draw_elements_inline_u16(push, data, start, count);
731 break;
732 case 4:
733 if (shorten)
734 nvc0_draw_elements_inline_u32_short(push, data, start, count);
735 else
736 nvc0_draw_elements_inline_u32(push, data, start, count);
737 break;
738 default:
739 assert(0);
740 return;
741 }
742 PUSH_SPACE(push, 1);
743 IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
744
745 prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
746 }
747 }
748 }
749
750 static void
nvc0_draw_stream_output(struct nvc0_context * nvc0,const struct pipe_draw_info * info)751 nvc0_draw_stream_output(struct nvc0_context *nvc0,
752 const struct pipe_draw_info *info)
753 {
754 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
755 struct nvc0_so_target *so = nvc0_so_target(info->count_from_stream_output);
756 struct nv04_resource *res = nv04_resource(so->pipe.buffer);
757 unsigned mode = nvc0_prim_gl(info->mode);
758 unsigned num_instances = info->instance_count;
759
760 if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
761 res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
762 PUSH_SPACE(push, 2);
763 IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0);
764 nvc0_query_fifo_wait(push, so->pq);
765 IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FLUSH), 0);
766 }
767
768 while (num_instances--) {
769 PUSH_SPACE(push, 8);
770 BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
771 PUSH_DATA (push, mode);
772 BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_BASE), 1);
773 PUSH_DATA (push, 0);
774 BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_STRIDE), 1);
775 PUSH_DATA (push, so->stride);
776 BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_BYTES), 1);
777 nvc0_query_pushbuf_submit(push, so->pq, 0x4);
778 IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
779
780 mode |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
781 }
782 }
783
784 void
nvc0_draw_vbo(struct pipe_context * pipe,const struct pipe_draw_info * info)785 nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
786 {
787 struct nvc0_context *nvc0 = nvc0_context(pipe);
788 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
789
790 /* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */
791 nvc0->vb_elt_first = info->min_index + info->index_bias;
792 nvc0->vb_elt_limit = info->max_index - info->min_index;
793 nvc0->instance_off = info->start_instance;
794 nvc0->instance_max = info->instance_count - 1;
795
796 /* For picking only a few vertices from a large user buffer, push is better,
797 * if index count is larger and we expect repeated vertices, suggest upload.
798 */
799 nvc0->vbo_push_hint =
800 info->indexed && (nvc0->vb_elt_limit >= (info->count * 2));
801
802 /* Check whether we want to switch vertex-submission mode. */
803 if (nvc0->vbo_user && !(nvc0->dirty & (NVC0_NEW_ARRAYS | NVC0_NEW_VERTEX))) {
804 if (nvc0->vbo_push_hint != !!nvc0->state.vbo_mode)
805 if (nvc0->state.vbo_mode != 3)
806 nvc0->dirty |= NVC0_NEW_ARRAYS;
807
808 if (!(nvc0->dirty & NVC0_NEW_ARRAYS) && nvc0->state.vbo_mode == 0) {
809 if (nvc0->vertex->shared_slots)
810 nvc0_update_user_vbufs_shared(nvc0);
811 else
812 nvc0_update_user_vbufs(nvc0);
813 }
814 }
815
816 /* 8 as minimum to avoid immediate double validation of new buffers */
817 nvc0_state_validate(nvc0, ~0, 8);
818
819 push->kick_notify = nvc0_draw_vbo_kick_notify;
820
821 if (nvc0->state.vbo_mode) {
822 nvc0_push_vbo(nvc0, info);
823 push->kick_notify = nvc0_default_kick_notify;
824 return;
825 }
826
827 /* space for base instance, flush, and prim restart */
828 PUSH_SPACE(push, 8);
829
830 if (nvc0->state.instance_base != info->start_instance) {
831 nvc0->state.instance_base = info->start_instance;
832 /* NOTE: this does not affect the shader input, should it ? */
833 BEGIN_NVC0(push, NVC0_3D(VB_INSTANCE_BASE), 1);
834 PUSH_DATA (push, info->start_instance);
835 }
836
837 if (nvc0->base.vbo_dirty) {
838 IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FLUSH), 0);
839 nvc0->base.vbo_dirty = FALSE;
840 }
841
842 if (info->indexed) {
843 boolean shorten = info->max_index <= 65535;
844
845 if (info->primitive_restart != nvc0->state.prim_restart) {
846 if (info->primitive_restart) {
847 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_ENABLE), 2);
848 PUSH_DATA (push, 1);
849 PUSH_DATA (push, info->restart_index);
850
851 if (info->restart_index > 65535)
852 shorten = FALSE;
853 } else {
854 IMMED_NVC0(push, NVC0_3D(PRIM_RESTART_ENABLE), 0);
855 }
856 nvc0->state.prim_restart = info->primitive_restart;
857 } else
858 if (info->primitive_restart) {
859 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_INDEX), 1);
860 PUSH_DATA (push, info->restart_index);
861
862 if (info->restart_index > 65535)
863 shorten = FALSE;
864 }
865
866 nvc0_draw_elements(nvc0, shorten,
867 info->mode, info->start, info->count,
868 info->instance_count, info->index_bias);
869 } else
870 if (unlikely(info->count_from_stream_output)) {
871 nvc0_draw_stream_output(nvc0, info);
872 } else {
873 nvc0_draw_arrays(nvc0,
874 info->mode, info->start, info->count,
875 info->instance_count);
876 }
877 push->kick_notify = nvc0_default_kick_notify;
878
879 nvc0_release_user_vbufs(nvc0);
880 }
881