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Searched defs:ownerToken (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DTextureCache.cpp91 void TextureCache::resetMarkInUse(void* ownerToken) { in resetMarkInUse()
162 bool TextureCache::prefetchAndMarkInUse(void* ownerToken, const SkBitmap* bitmap) { in prefetchAndMarkInUse()
DRenderNode.cpp517 void* ownerToken = &info.canvasContext; in pushLayerUpdate() local