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Searched defs:sound (Results 1 – 20 of 20) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGhostComponent.java131 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem; in update() local
140 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem; in update() local
191 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem; in releaseControl() local
236 public final void setAmbientSound(Sound sound) { in setAmbientSound()
DPlaySingleSoundComponent.java35 public void setSound(SoundSystem.Sound sound) { in setSound()
42 SoundSystem sound = sSystemRegistry.soundSystem; in update() local
DButtonAnimationComponent.java55 SoundSystem sound = sSystemRegistry.soundSystem; in update() local
82 public void setDepressSound(Sound sound) { in setDepressSound()
DHitReactionComponent.java120 SoundSystem sound = sSystemRegistry.soundSystem; in hitVictim() local
231 SoundSystem sound = sSystemRegistry.soundSystem; in receivedHit() local
325 public final void setTakeHitSound(int hitType, SoundSystem.Sound sound) { in setTakeHitSound()
330 public final void setDealHitSound(int hitType, SoundSystem.Sound sound) { in setDealHitSound()
DAnimationComponent.java140 SoundSystem sound = sSystemRegistry.soundSystem; in update() local
369 public void setRocketSound(Sound sound) { in setRocketSound()
383 public void setExplosionSound(Sound sound) { in setExplosionSound()
DLauncherComponent.java114 SoundSystem sound = sSystemRegistry.soundSystem; in fire() local
151 public void setLaunchSound(Sound sound) { in setLaunchSound()
DDoorAnimationComponent.java96 SoundSystem sound = sSystemRegistry.soundSystem; in open() local
126 SoundSystem sound = sSystemRegistry.soundSystem; in close() local
DSoundSystem.java82 synchronized public final int play(Sound sound, boolean loop, int priority) { in play()
94 …synchronized public final int play(Sound sound, boolean loop, int priority, float volume, float ra… in play()
DGameThread.java105 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem; in run() local
DLifetimeComponent.java164 SoundSystem sound = sSystemRegistry.soundSystem; in die() local
DLaunchProjectileComponent.java180 SoundSystem sound = sSystemRegistry.soundSystem; in launch() local
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.apache.ant_1.7.1.v20090120-1145/lib/
Dant-jmf.jar ... LineUnavailableException e java.io.IOException e javax.sound.sampled.AudioFormat format javax.sound.sampled ...
/external/robolectric/v1/lib/main/
Dandroid-support-v4.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/support/ android/ ...
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...
/external/robolectric/v3/runtime/
Dandroid-all-4.1.2_r1-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-4.2.2_r1.2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-4.3_r2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...
Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...