1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #include "svga_cmd.h"
27 
28 #include "util/u_inlines.h"
29 
30 #include "svga_context.h"
31 #include "svga_surface.h"
32 
33 
svga_set_scissor_state(struct pipe_context * pipe,const struct pipe_scissor_state * scissor)34 static void svga_set_scissor_state( struct pipe_context *pipe,
35                                  const struct pipe_scissor_state *scissor )
36 {
37    struct svga_context *svga = svga_context(pipe);
38 
39    memcpy( &svga->curr.scissor, scissor, sizeof(*scissor) );
40    svga->dirty |= SVGA_NEW_SCISSOR;
41 }
42 
43 
svga_set_polygon_stipple(struct pipe_context * pipe,const struct pipe_poly_stipple * stipple)44 static void svga_set_polygon_stipple( struct pipe_context *pipe,
45                                       const struct pipe_poly_stipple *stipple )
46 {
47    /* overridden by the draw module */
48 }
49 
50 
svga_cleanup_framebuffer(struct svga_context * svga)51 void svga_cleanup_framebuffer(struct svga_context *svga)
52 {
53    struct pipe_framebuffer_state *curr = &svga->curr.framebuffer;
54    struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer;
55    int i;
56 
57    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
58       pipe_surface_reference(&curr->cbufs[i], NULL);
59       pipe_surface_reference(&hw->cbufs[i], NULL);
60    }
61 
62    pipe_surface_reference(&curr->zsbuf, NULL);
63    pipe_surface_reference(&hw->zsbuf, NULL);
64 }
65 
66 
67 #define DEPTH_BIAS_SCALE_FACTOR_D16    ((float)(1<<15))
68 #define DEPTH_BIAS_SCALE_FACTOR_D24S8  ((float)(1<<23))
69 #define DEPTH_BIAS_SCALE_FACTOR_D32    ((float)(1<<31))
70 
71 
svga_set_framebuffer_state(struct pipe_context * pipe,const struct pipe_framebuffer_state * fb)72 static void svga_set_framebuffer_state(struct pipe_context *pipe,
73 				       const struct pipe_framebuffer_state *fb)
74 {
75    struct svga_context *svga = svga_context(pipe);
76    struct pipe_framebuffer_state *dst = &svga->curr.framebuffer;
77    boolean propagate = FALSE;
78    int i;
79 
80    dst->width = fb->width;
81    dst->height = fb->height;
82    dst->nr_cbufs = fb->nr_cbufs;
83 
84    /* check if we need to propagate any of the target surfaces */
85    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
86       if (dst->cbufs[i] && dst->cbufs[i] != fb->cbufs[i])
87          if (svga_surface_needs_propagation(dst->cbufs[i]))
88             propagate = TRUE;
89    }
90 
91    if (propagate) {
92       /* make sure that drawing calls comes before propagation calls */
93       svga_hwtnl_flush_retry( svga );
94 
95       for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
96          if (dst->cbufs[i] && dst->cbufs[i] != fb->cbufs[i])
97             svga_propagate_surface(svga, dst->cbufs[i]);
98    }
99 
100    /* XXX: Actually the virtual hardware may support rendertargets with
101     * different size, depending on the host API and driver, but since we cannot
102     * know that make no such assumption here. */
103    for(i = 0; i < fb->nr_cbufs; ++i) {
104       if (fb->zsbuf && fb->cbufs[i]) {
105          assert(fb->zsbuf->width == fb->cbufs[i]->width);
106          assert(fb->zsbuf->height == fb->cbufs[i]->height);
107       }
108    }
109 
110    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
111       pipe_surface_reference(&dst->cbufs[i],
112                              (i < fb->nr_cbufs) ? fb->cbufs[i] : NULL);
113    }
114    pipe_surface_reference(&dst->zsbuf, fb->zsbuf);
115 
116 
117    if (svga->curr.framebuffer.zsbuf)
118    {
119       switch (svga->curr.framebuffer.zsbuf->format) {
120       case PIPE_FORMAT_Z16_UNORM:
121          svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D16;
122          break;
123       case PIPE_FORMAT_Z24_UNORM_S8_UINT:
124       case PIPE_FORMAT_Z24X8_UNORM:
125       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
126       case PIPE_FORMAT_X8Z24_UNORM:
127          svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D24S8;
128          break;
129       case PIPE_FORMAT_Z32_UNORM:
130          svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D32;
131          break;
132       case PIPE_FORMAT_Z32_FLOAT:
133          svga->curr.depthscale = 1.0f / ((float)(1<<23));
134          break;
135       default:
136          svga->curr.depthscale = 0.0f;
137          break;
138       }
139    }
140    else {
141       svga->curr.depthscale = 0.0f;
142    }
143 
144    svga->dirty |= SVGA_NEW_FRAME_BUFFER;
145 }
146 
147 
148 
svga_set_clip_state(struct pipe_context * pipe,const struct pipe_clip_state * clip)149 static void svga_set_clip_state( struct pipe_context *pipe,
150                                  const struct pipe_clip_state *clip )
151 {
152    struct svga_context *svga = svga_context(pipe);
153 
154    svga->curr.clip = *clip; /* struct copy */
155 
156    svga->dirty |= SVGA_NEW_CLIP;
157 }
158 
159 
160 
161 /* Called when driver state tracker notices changes to the viewport
162  * matrix:
163  */
svga_set_viewport_state(struct pipe_context * pipe,const struct pipe_viewport_state * viewport)164 static void svga_set_viewport_state( struct pipe_context *pipe,
165 				     const struct pipe_viewport_state *viewport )
166 {
167    struct svga_context *svga = svga_context(pipe);
168 
169    svga->curr.viewport = *viewport; /* struct copy */
170 
171    svga->dirty |= SVGA_NEW_VIEWPORT;
172 }
173 
174 
175 
svga_init_misc_functions(struct svga_context * svga)176 void svga_init_misc_functions( struct svga_context *svga )
177 {
178    svga->pipe.set_scissor_state = svga_set_scissor_state;
179    svga->pipe.set_polygon_stipple = svga_set_polygon_stipple;
180    svga->pipe.set_framebuffer_state = svga_set_framebuffer_state;
181    svga->pipe.set_clip_state = svga_set_clip_state;
182    svga->pipe.set_viewport_state = svga_set_viewport_state;
183 }
184 
185 
186