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Searched defs:tex_id (Results 1 – 4 of 4) sorted by relevance

/hardware/ti/omap4-aah/test/CameraHal/
Dcamera_test_bufferqueue.h53 BQ_BufferSourceThread(int tex_id, sp<Camera> camera) : BufferSourceThread(camera) { in BQ_BufferSourceThread()
126 BQ_BufferSourceInput(int tex_id, sp<Camera> camera) : in BQ_BufferSourceInput()
Dcamera_test_surfacetexture.h130 ST_BufferSourceThread(int tex_id, sp<Camera> camera) : BufferSourceThread(camera) { in ST_BufferSourceThread()
201 ST_BufferSourceInput(int tex_id, sp<Camera> camera) : in ST_BufferSourceInput()
Dsurfacetexture_test.cpp116 GLint tex_id = 0; in test_format() local
Dcamera_test_surfacetexture.cpp502 void SurfaceTextureBase::initialize(int tex_id, EGLenum tex_target) { in initialize()
531 void SurfaceTextureGL::initialize(int display, int tex_id) { in initialize()