Home
last modified time | relevance | path

Searched defs:textures (Results 1 – 9 of 9) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp393 void GLClientState::deleteTextures(GLsizei n, const GLuint* textures) in deleteTextures()
DGLClientState.h217 TextureRec* textures; member
/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_entry.cpp427 void glDeleteTextures(GLsizei n, const GLuint* textures) in glDeleteTextures()
551 void glGenTextures(GLsizei n, GLuint* textures) in glGenTextures()
1358 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures) in glExtGetTexturesQCOM()
DGL2Encoder.cpp1298 void GL2Encoder::s_glDeleteTextures(void* self, GLsizei n, const GLuint* textures) in s_glDeleteTextures()
Dgl2_enc.cpp987 void glDeleteTextures_enc(void *self , GLsizei n, const GLuint* textures) in glDeleteTextures_enc()
1510 void glGenTextures_enc(void *self , GLsizei n, GLuint* textures) in glGenTextures_enc()
/device/generic/goldfish/opengl/tests/gles_android_wrapper/
Dgles.cpp361 void glDeleteTextures(GLsizei n, const GLuint *textures) in glDeleteTextures()
461 void glGenTextures(GLsizei n, GLuint *textures) in glGenTextures()
1341 void glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures) in glExtGetTexturesQCOM()
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.cpp690 void GLEncoder::s_glDeleteTextures(void* self, GLsizei n, const GLuint* textures) in s_glDeleteTextures()
Dgl_entry.cpp670 void glDeleteTextures(GLsizei n, const GLuint* textures) in glDeleteTextures()
792 void glGenTextures(GLsizei n, GLuint* textures) in glGenTextures()
1983 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures) in glExtGetTexturesQCOM()
Dgl_enc.cpp1709 void glDeleteTextures_enc(void *self , GLsizei n, const GLuint* textures) in glDeleteTextures_enc()
2237 void glGenTextures_enc(void *self , GLsizei n, GLuint* textures) in glGenTextures_enc()
7713 void glExtGetTexturesQCOM_enc(void *self , GLuint* textures, GLint maxTextures, GLint* numTextures) in glExtGetTexturesQCOM_enc()