Searched defs:tri0 (Results 1 – 1 of 1) sorted by relevance
2049 const bool tri0 = (wx-posEps)/dstW + (wy-posEps)/dstH <= 1.0f; in computeTextureLookupDiff() local2223 const bool tri0 = (wx-posEps)/dstW + (wy-posEps)/dstH <= 1.0f; in computeTextureLookupDiff() local2696 const bool tri0 = nx + ny - posEps <= 1.0f; in computeTextureLookupDiff() local