D | glsTextureTestUtil.cpp | 515 tcu::Vec3 triW[2] = { params.w.swizzle(0, 1, 2), params.w.swizzle(3, 2, 1) }; in sampleTextureProjected() local 558 tcu::Vec3 triW[2] = { params.w.swizzle(0, 1, 2), params.w.swizzle(3, 2, 1) }; in sampleTextureProjected() local 662 const tcu::Vec3 triW[2] = { params.w.swizzle(0, 1, 2), params.w.swizzle(3, 2, 1) }; in sampleTextureCube() local 859 tcu::Vec3 triW[2] = { wq.swizzle(0, 1, 2), wq.swizzle(3, 2, 1) }; in sampleTextureProjected() local 915 const tcu::Vec3 triW[2] = { params.w.swizzle(0, 1, 2), params.w.swizzle(3, 2, 1) }; in sampleTextureCubeArray() local 1716 …const tcu::Vec3 triW[2] = { sampleParams.w.swizzle(0, 1, 2), sampleParams.w.swizzle(3, 2… in computeTextureLookupDiff() local 1821 …const tcu::Vec3 triW[2] = { sampleParams.w.swizzle(0, 1, 2), sampleParams.w.swizzle(3, 2… in computeTextureLookupDiff() local 2006 …const tcu::Vec3 triW[2] = { sampleParams.w.swizzle(0, 1, 2), sampleParams.w.swizzle(3, 2… in computeTextureLookupDiff() local 2186 …const tcu::Vec3 triW[2] = { sampleParams.w.swizzle(0, 1, 2), sampleParams.w.swizzle(3, 2… in computeTextureLookupDiff() local 2355 …const tcu::Vec3 triW[2] = { sampleParams.w.swizzle(0, 1, 2), sampleParams.w.swizzle(3, 2… in computeTextureLookupDiff() local [all …]
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