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Searched defs:uniformHandler (Results 1 – 25 of 40) sorted by relevance

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/external/skia/src/gpu/vk/
DGrVkProgramBuilder.h61 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function
62 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.h59 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function
60 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp29 GrGLSLUniformHandler* uniformHandler, in emitTransforms()
135 GrGLSLUniformHandler* uniformHandler, in setupPosition()
DGrGLSLPrimitiveProcessor.cpp38 GrGLSLUniformHandler* uniformHandler, in setupUniformColor()
DGrGLSLXferProcessor.cpp22 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
DGrGLSLGeometryProcessor.h47 GrGLSLUniformHandler* uniformHandler, in emitTransforms()
DGrGLSLShaderBuilder.cpp64 GrGLSLUniformHandler* uniformHandler = fProgramBuilder->uniformHandler(); in appendTextureLookup() local
DGrGLSLProgramBuilder.cpp276 GrGLSLUniformHandler* uniformHandler = this->uniformHandler(); in addRTHeightUniform() local
/external/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp43 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
285 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
491 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
DGrBezierEffect.cpp81 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
355 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
558 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
DGrRRectEffect.cpp152 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
508 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
DGrBitmapTextGeoProc.cpp27 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
DGrBicubicEffect.cpp50 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
DGrConvolutionEffect.cpp37 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
DGrTextureDomain.cpp47 GrGLSLUniformHandler* uniformHandler, in sampleTexture()
DGrCustomXfermode.cpp165 GrGLSLUniformHandler* uniformHandler, in emitBlendCodeForDstRead()
DGrMatrixConvolutionEffect.cpp42 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
DGrCoverageSetOpXP.cpp204 GrGLSLUniformHandler* uniformHandler, in emitBlendCodeForDstRead()
/external/skia/src/effects/
DSkLightingImageFilter.cpp1732 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
1856 void GrGLDiffuseLightingEffect::emitLightFunc(GrGLSLUniformHandler* uniformHandler, in emitLightFunc()
1945 void GrGLSpecularLightingEffect::emitLightFunc(GrGLSLUniformHandler* uniformHandler, in emitLightFunc()
1986 void GrGLLight::emitLightColorUniform(GrGLSLUniformHandler* uniformHandler) { in emitLightColorUniform()
1992 void GrGLLight::emitLightColor(GrGLSLUniformHandler* uniformHandler, in emitLightColor()
2014 void GrGLDistantLight::emitSurfaceToLight(GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight()
2034 void GrGLPointLight::emitSurfaceToLight(GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight()
2060 void GrGLSpotLight::emitSurfaceToLight(GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight()
2072 void GrGLSpotLight::emitLightColor(GrGLSLUniformHandler* uniformHandler, in emitLightColor()
DSkColorCubeFilter.cpp240 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
/external/skia/src/effects/gradients/
DSkTwoPointConicalGradient_gpu.cpp228 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
511 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
721 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
973 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
1210 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
DSkGradientShader.cpp917 void GrGLGradientEffect::emitUniforms(GrGLSLUniformHandler* uniformHandler, in emitUniforms()
1025 GrGLSLUniformHandler* uniformHandler, in emitColor()
/external/skia/src/gpu/batches/
DGrPLSPathRenderer.cpp287 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
489 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
672 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
/external/skia/src/gpu/
DGrDefaultGeoProcFactory.cpp70 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
/external/skia/tools/debugger/
DSkOverdrawMode.cpp182 GrGLSLUniformHandler* uniformHandler, in emitBlendCodeForDstRead()

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