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/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp1369 const int valueLocation = gl.getUniformLocation(m_drawShader->getProgram(), "u_writeValue"); in renderToTexture() local
1453 const int valueLocation = gl.getUniformLocation(m_samplerShader->getProgram(), "u_cmpValue"); in sampleTexture() local