Searched defs:w3 (Results 1 – 3 of 3) sorted by relevance
/frameworks/rs/driver/runtime/ |
D | rs_sample.c | 190 float w0, float w1, float w2, float w3) { in getSample_A() 203 float w0, float w1, float w2, float w3) { in getSample_L() 216 float w0, float w1, float w2, float w3) { in getSample_LA() 229 float w0, float w1, float w2, float w3) { in getSample_RGB() 242 float w0, float w1, float w2, float w3) { in getSample_RGBA() 254 float w0, float w1, float w2, float w3) { in getSample_565() 318 getBilinearSample2D(const Allocation_t *alloc, float w0, float w1, float w2, float w3, in getBilinearSample2D() 502 float w3 = fracU * fracV; in sample_LOD_LinearPixel() local
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/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
D | chvr_filter.cpp | 40 int w1, w2, w3, w4; in CombinedHorzVertRingFilter() local
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 49 const float w3 = x * y; in GetTileCoords() local
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