1page.title=Android 2.2 APIs 2excludeFromSuggestions=true 3sdk.platform.version=2.2 4sdk.platform.apiLevel=8 5sdk.platform.majorMinor=minor 6 7@jd:body 8 9<div id="qv-wrapper"> 10<div id="qv"> 11 12<h2>In this document</h2> 13<ol> 14 <li><a href="#features">Platform Highlights</a></li> 15 <li><a href="#api-level">API Level</a></li> 16 <li><a href="#api">Framework API Changes</a> 17 18 </ol> 19 </li> 20</ol> 21 22<h2>Reference</h2> 23<ol> 24<li><a 25href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API 26Differences Report »</a> </li> 27</ol> 28 29</div> 30</div> 31 32<p> 33<em>API Level:</em> <strong>{@sdkPlatformApiLevel}</strong></p> 34 35<p>Android {@sdkPlatformVersion} is a {@sdkPlatformMajorMinor} platform release including user 36features, developer features, API changes, and bug 37fixes. For information on developer features and API changes, see the 38<a href="#api">Framework API</a> section.</p> 39 40<p>For developers, the Android {@sdkPlatformVersion} platform is available as a 41downloadable component for the Android SDK. The downloadable platform includes 42an Android library and system image, as well as a set of emulator skins and 43more. To get started developing or testing against Android {@sdkPlatformVersion}, 44use the Android SDK Manager to download the platform into your SDK.</p> 45 46 47<h2 id="features">Platform Highlights</h2> 48 49<p>For a list of new user features and platform highlights, see the <a 50href="http://developer.android.com/about/versions/android-2.2-highlights.html">Android 512.2 Platform Highlights</a> document.</p> 52 53 54<h2 id="api-level">API Level</h2> 55 56<p>The Android {@sdkPlatformVersion} platform delivers an updated version of 57the framework API. The Android {@sdkPlatformVersion} API 58is assigned an integer identifier — 59<strong>{@sdkPlatformApiLevel}</strong> — that is 60stored in the system itself. This identifier, called the "API Level", allows the 61system to correctly determine whether an application is compatible with 62the system, prior to installing the application. </p> 63 64<p>To use APIs introduced in Android {@sdkPlatformVersion} in your 65application, you need to set the proper value, "{@sdkPlatformApiLevel}", in the 66<code>android:minSdkVersion</code> attributes of the <code><uses-sdk></code> 67element in your application's manifest. </p> 68 69<p>For more information about how to use API Level, see the <a 70href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">API Levels</a> document. </p> 71 72 73<h2 id="api">Framework API Changes</h2> 74 75<p>The sections below provide information about changes made to the application 76framework API provided by the Android {@sdkPlatformVersion} platform.</p> 77 78<h3 id="install-loc">App installation on external storage media</h3> 79 80<p>The Android platform now allows applications to request installation onto the 81device's external storage media (such as the SD card), as an alternative to 82installation onto the device's internal memory. </p> 83 84<p>Application developers can express the preferred installation location for 85their applications by means of a new attribute of <code><manifest></code> 86in the manifest file, <a 87href="{@docRoot}guide/topics/manifest/manifest-element.html#install"><code> 88android:installLocation</code></a>. The attribute supports three values: 89<code>"internalOnly"</code>, <code>"preferExternal"</code>, and 90<code>"auto"</code>. At install time, the system checks the value of 91<code>android:installLocation</code> and installs the application 92<code>.apk</code> according to the preferred location, if possible. If the 93application has requested external installation, the system installs it into a 94private, encrypted partition in the external media. Once an application .apk is 95installed externally, the system lets the user change the storage location of 96the .apk and move it onto the device's internal memory if needed (and vice 97versa), through Manage Applications in the user settings.</p> 98 99<p>By default, the system installs all applications onto the device's internal 100memory, except for those that explicitly request external installation. This 101means that the system will always install legacy applications onto internal 102memory, since they do not have access to the 103<code>android:installLocation</code> attribute. However, it is possible to 104configure and compile a legacy application such that it is installed internally 105on older versions of the platform and externally on Android 2.2 and later 106platforms, if necessary. </p> 107 108<p>Note that requesting installation onto the device's external media is not 109suitable for all applications, particularly because the external media may be 110removable and unmounting/remounting may disrupt the user experience and system 111settings.</p> 112 113<p>For more information about setting a preferred install location for your 114application, including a discussion of what types of applications should and 115should not request external installation, please read the <a 116href="{@docRoot}guide/topics/data/install-location.html">App Install Location</a> 117document. </p> 118 119<h3 id="backup-manager">Data backup</h3> 120 121<p>The platform now provides a generalized backup service that 122applications can use to backup and restore user data, to ensure that users can 123maintain their data when switching devices or reinstalling the application. The 124Backup Manager handles the work of transporting the application data to and from 125the backup storage area in the cloud. The Backup Manager can store any type of 126data, from arbitrary data to files, and manages backup and restore operations 127in an atomic manner. For more information, see <a 128href="{@docRoot}guide/topics/data/backup.html">Data Backup</a>.</p> 129 130<h3>Graphics</h3> 131 132<ul> 133<li>New OpenGL ES 2.0 APIs in {@link android.opengl.GLES20 android.opengl.GLES20}.</li> 134<li>New {@link android.opengl.ETC1}, {@link android.opengl.ETC1Util}, and {@link android.opengl.ETC1Util.ETC1Texture} classes and utility methods for using ETC1 for texture compression.</li> 135<li>New {@link android.graphics.ImageFormat} class.</li> 136<li>New {@link android.graphics.YuvImage YUV image format API} to enable compression from YUV to JPEG and manipulation of YUV data.</li> 137</ul> 138 139<h3>Media</h3> 140 141<ul> 142<li>New APIs in {@link android.media.AudioManager android.media.AudioManager} for managing audio focus, transport control, transient loss of audio focus, ducking.</li> 143<li>New broadcast intent for routing audio to SCO — {@link android.media.AudioManager#ACTION_SCO_AUDIO_STATE_CHANGED} with extras indicating new state.</li> 144<li>New APIs in {@link android.media.SoundPool} to detect completion of sound-loading.</li> 145<li>New APIs in {@link android.media.SoundPool} for auto pause and resume.</li> 146<li>New APIs in {@link android.media.MediaRecorder} for specifying audio settings for number of channels, encoding and sampling rates, sampling rate.</li> 147<li>New APIs for adding files to the media database, so that they are automatically scanned. See {@link android.media.MediaScannerConnection#scanFile(Context, String[], String[], OnScanCompletedListener) MediaScannerConnection.scanFile} and {@link android.media.MediaScannerConnection.OnScanCompletedListener MediaScannerConnection.OnScanCompletedListener}.</li> 148</ul> 149 150<h3>Speech recognition and third-party recognition engines</h3> 151 152<ul> 153<li>The platform provides new speech-recognition APIs that allow applications to have a richer interaction with the available voice recognizer. For example, the APIs are sufficient to integrate voice recognition deeply into an IME.</li> 154<li>The platform also provides a {@link android.speech.RecognitionService} base class that lets third-party developers create plug-in recognition engines. </li> 155<li>New {@link android.speech.RecognitionListener} interface to receive callbacks.</li> 156<li>New {@link android.speech.RecognizerIntent} extras that let a requester app specify details as preferred language, minimum length in milliseconds, and so on.</li> 157</ul> 158 159<h3>Camera and camcorder</h3> 160 161<ul> 162<li>Changes to camera preview API to improve efficieny of preview pipeline. </li> 163<li>New display orientation for camera (it can now work in portrait orientation).</li> 164<li>New APIs in {@link android.hardware.Camera android.hardware.Camera} for managing zoom level.</li> 165<li>New APIs {@link android.hardware.Camera.Parameters android.hardware.Camera.Parameters} for querying and setting device camera settings such as focal length, exposure, zoom level, view angle, and others.</li> 166<li>New {@link android.media.ThumbnailUtils thumbnail} utility for video and image thumbnails.</li> 167<li>New {@link android.media.CamcorderProfile} and {@link android.media.CamcorderProfile} classes enable apps to determine device hardware camera capablities.</li> 168<li>New support in {@link android.media.ExifInterface android.media.ExifInterface} for retrieving GPS and focal length.</li> 169</ul> 170 171<h3>Device policy manager</h3> 172 173<p>New device policy management APIs allow developers to write "device 174administrator" applications that can control security features of the device, 175such as the minimum password strength, data wipe, and so on. Users can select 176the administrators that are enabled on their devices. For more information, see 177the {@link android.app.admin android.app.admin} classees or the example 178application code in <a 179href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/DeviceAdminSample.html">DeviceAdminSample.java</a>.</p> 180 181<h3>UI Framework</h3> 182 183<ul> 184<li>New UI modes "car mode" and "night mode" and {@link android.app.UiModeManager} let applications adjust their application UI for specific user modes. </li> 185<li>New {@link android.view.ScaleGestureDetector} that lets Views detect and handle transformation gestures that involve more than one pointer (multitouch) using the supplied MotionEvents. </li> 186<li>Improvements in the way that multitouch events are reported in {@link android.view.MotionEvent} objects.</li> 187<li>The layout attribute <code>fill_parent</code> is renamed to <code>match_parent</code>. This affects both XML and Java code (see {@link android.view.ViewGroup.LayoutParams}). Note that the platform will continue to honor uses of <code>fill_parent</code> in legacy applications. </li> 188<li>New layout attributes {@link android.R.attr#tabStripEnabled}, {@link android.R.attr#tabStripRight}, and {@link android.R.attr#tabStripLeft} let developers customize the bottom strip of TabWidgets.</li> 189<li>Better support for managed dialogs in Activity.</li> 190</ul> 191 192<h3>Accounts and sync</h3> 193 194<ul> 195<li>New method {@link android.content.ContentResolver#addPeriodicSync(Account, String, Bundle, long) AddPeriodicSync()} lets you schedule a periodic sync with a specific account, authority, and extras at the given frequency.</li> 196</ul> 197 198<h3>New manifest elements and attributes</h3> 199 200<ul> 201<li>For specifying the application's preferred install location (see <a href="#install-loc">App Installation on External Storage Media</a>, above): 202 203<ul> 204 <li>New <code>android:installLocation</code> attribute of the <code><manifest></code> element. Specifies the default install location defined by an application.</li> 205</ul> 206</li> 207 208<li>For managing user data backup (see <a href="#backup-manager">Backup manager</a>, above, for more information): 209 210<ul> 211 <li> New <code>android:backupAgent</code> attribute of the 212<code><application></code> element. Specifies the component name of the 213BackupAgent subclass provided by the application to handle backup/restore 214operations, if any.</li> 215 <li> New <code>android:restoreAnyVersion</code> attribute of the 216<code><application></code> element. Boolean value that indicates whether 217the application is prepared to attempt a restore of any backed-up dataset, even 218if the backup is apparently from a newer version of the application than is 219currently installed on the device.</li> 220</ul> 221</li> 222 223<li>For managing the platform's JIT compiler: 224 225<ul> 226<li>New <code>android:vmSafeMode</code> attribute of the <code><application></code> element. Boolean value that specifies whether to disable JIT compiler optimizations when running the application.</li> 227</ul> 228</li> 229</ul> 230 231<h3>Permissions</h3> 232 233<ul> 234<li><code>android.permission.BIND_DEVICE_ADMIN</code> — Any device administration broadcast receiver must require this permission, to ensure that only the system can interact with it.</li> 235<li><code>android.permission.KILL_BACKGROUND_PROCESSES</code> — Allows an application to call {@link android.app.ActivityManager#killBackgroundProcesses(String)}. 236<li><code>android.permission.BIND_WALLPAPER</code> — Any {@link android.service.wallpaper.WallpaperService} must require this permission, to ensure that only the system can interact with it.</li> 237<li><code>android.permission.SET_TIME</code> — Allows an application to set the system time.</li> 238</ul> 239 240<h3 id="api-diff">API differences report</h3> 241 242<p>For a detailed view of all API changes in Android {@sdkPlatformVersion} (API 243Level {@sdkPlatformApiLevel}), see the <a 244href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API 245Differences Report</a>.</p> 246 247 248 249