1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7 
8 #include "gm.h"
9 #include "SkBlurMask.h"
10 #include "SkBlurMaskFilter.h"
11 #include "SkCanvas.h"
12 #include "SkColorFilter.h"
13 #include "SkLayerDrawLooper.h"
14 #include "SkPaint.h"
15 #include "SkPath.h"
16 #include "SkPoint.h"
17 #include "SkRect.h"
18 #include "SkRRect.h"
19 #include "SkString.h"
20 #include "SkXfermode.h"
21 
22 // This GM mimics a blurred RR seen in the wild.
23 class BlurRoundRectGM : public skiagm::GM {
24 public:
BlurRoundRectGM(int width,int height)25     BlurRoundRectGM(int width, int height)
26         : fName("blurroundrect"), fWidth(width), fHeight(height) {
27         fName.appendf("-WH-%ix%i-unevenCorners", width,  height);
28     }
29 
onShortName()30     SkString onShortName() override {
31         return fName;
32     }
33 
onISize()34     SkISize onISize() override {
35         return SkISize::Make(fWidth, fHeight);
36     }
37 
onOnceBeforeDraw()38     void onOnceBeforeDraw() override {
39         SkVector radii[4];
40         radii[0].set(SkIntToScalar(30), SkIntToScalar(30));
41         radii[1].set(SkIntToScalar(10), SkIntToScalar(10));
42         radii[2].set(SkIntToScalar(30), SkIntToScalar(30));
43         radii[3].set(SkIntToScalar(10), SkIntToScalar(10));
44         SkRect r = SkRect::MakeWH(SkIntToScalar(fWidth), SkIntToScalar(fHeight));
45         fRRect.setRectRadii(r, radii);
46     }
47 
onDraw(SkCanvas * canvas)48     void onDraw(SkCanvas* canvas) override {
49         SkLayerDrawLooper::Builder looperBuilder;
50         {
51             SkLayerDrawLooper::LayerInfo info;
52             info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit
53                               | SkLayerDrawLooper::kColorFilter_Bit;
54             info.fColorMode = SkXfermode::kSrc_Mode;
55             info.fOffset = SkPoint::Make(SkIntToScalar(-1), SkIntToScalar(0));
56             info.fPostTranslate = false;
57             SkPaint* paint = looperBuilder.addLayerOnTop(info);
58             SkMaskFilter* maskFilter = SkBlurMaskFilter::Create(
59                     kNormal_SkBlurStyle,
60                     SkBlurMask::ConvertRadiusToSigma(SK_ScalarHalf),
61                     SkBlurMaskFilter::kHighQuality_BlurFlag);
62             paint->setMaskFilter(maskFilter)->unref();
63             SkColorFilter* colorFilter = SkColorFilter::CreateModeFilter(
64                     sk_tool_utils::color_to_565(SK_ColorLTGRAY),
65                     SkXfermode::kSrcIn_Mode);
66             paint->setColorFilter(colorFilter)->unref();
67             paint->setColor(sk_tool_utils::color_to_565(SK_ColorGRAY));
68         }
69         {
70             SkLayerDrawLooper::LayerInfo info;
71             looperBuilder.addLayerOnTop(info);
72         }
73         SkPaint paint;
74         canvas->drawRect(fRRect.rect(), paint);
75 
76         paint.setLooper(looperBuilder.detachLooper())->unref();
77         paint.setColor(SK_ColorCYAN);
78         paint.setAntiAlias(true);
79 
80         canvas->drawRRect(fRRect, paint);
81     }
82 
83 private:
84     SkString        fName;
85     SkRRect         fRRect;
86     int             fWidth, fHeight;
87 
88     typedef skiagm::GM INHERITED;
89 };
90 
91 #include "SkGradientShader.h"
92 /*
93  * Spits out a dummy gradient to test blur with shader on paint
94  */
MakeRadial()95 static SkShader* MakeRadial() {
96     SkPoint pts[2] = {
97         { 0, 0 },
98         { SkIntToScalar(100), SkIntToScalar(100) }
99     };
100     SkShader::TileMode tm = SkShader::kClamp_TileMode;
101     const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, };
102     const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
103     SkMatrix scale;
104     scale.setScale(0.5f, 0.5f);
105     scale.postTranslate(5.f, 5.f);
106     SkPoint center0, center1;
107     center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
108                 SkScalarAve(pts[0].fY, pts[1].fY));
109     center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
110                 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
111     return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
112                                                    center0, (pts[1].fX - pts[0].fX) / 2,
113                                                    colors, pos, SK_ARRAY_COUNT(colors), tm,
114                                                    0, &scale);
115 }
116 
117 // Simpler blurred RR test cases where all the radii are the same.
118 class SimpleBlurRoundRectGM : public skiagm::GM {
119 public:
SimpleBlurRoundRectGM()120     SimpleBlurRoundRectGM()
121         : fName("simpleblurroundrect") {
122     }
123 
124 protected:
125 
onShortName()126     SkString onShortName() override {
127         return fName;
128     }
129 
onISize()130     SkISize onISize() override {
131         return SkISize::Make(1000, 500);
132     }
133 
onDraw(SkCanvas * canvas)134     void onDraw(SkCanvas* canvas) override {
135         canvas->scale(1.5f, 1.5f);
136         canvas->translate(50,50);
137 
138         const float blurRadii[] = { 1,5,10,20 };
139         const int cornerRadii[] = { 1,5,10,20 };
140         const SkRect r = SkRect::MakeWH(SkIntToScalar(25), SkIntToScalar(25));
141         for (size_t i = 0; i < SK_ARRAY_COUNT(blurRadii); ++i) {
142             SkAutoCanvasRestore autoRestore(canvas, true);
143             canvas->translate(0, (r.height() + SkIntToScalar(50)) * i);
144             for (size_t j = 0; j < SK_ARRAY_COUNT(cornerRadii); ++j) {
145                 for (int k = 0; k <= 1; k++) {
146                     SkMaskFilter* filter = SkBlurMaskFilter::Create(
147                         kNormal_SkBlurStyle,
148                         SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])),
149                         SkBlurMaskFilter::kHighQuality_BlurFlag);
150                     SkPaint paint;
151                     paint.setColor(SK_ColorBLACK);
152                     paint.setMaskFilter(filter)->unref();
153 
154                     bool useRadial = SkToBool(k);
155                     if (useRadial) {
156                         paint.setShader(MakeRadial())->unref();
157                     }
158 
159                     SkRRect rrect;
160                     rrect.setRectXY(r, SkIntToScalar(cornerRadii[j]),
161                                     SkIntToScalar(cornerRadii[j]));
162                     canvas->drawRRect(rrect, paint);
163                     canvas->translate(r.width() + SkIntToScalar(50), 0);
164                 }
165             }
166         }
167     }
168 private:
169     const SkString  fName;
170 
171     typedef         skiagm::GM INHERITED;
172 };
173 
174 // Create one with dimensions/rounded corners based on the skp
175 //
176 // TODO(scroggo): Disabled in an attempt to rememdy
177 // https://code.google.com/p/skia/issues/detail?id=1801 ('Win7 Test bots all failing GenerateGMs:
178 // ran wrong number of tests')
179 //DEF_GM(return new BlurRoundRectGM(600, 5514, 6);)
180 
181 // Rounded rect with two opposite corners with large radii, the other two
182 // small.
183 DEF_GM(return new BlurRoundRectGM(100, 100);)
184 
185 DEF_GM(return new SimpleBlurRoundRectGM();)
186