1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm.h"
9 #include "SkBlurMaskFilter.h"
10 #include "SkColorFilter.h"
11 #include "SkPath.h"
12 
13 /**
14  * This test exercises bug 1719. An anti-aliased blurred path is rendered through a soft clip. On
15  * the GPU a scratch texture was used to hold the original path mask as well as the blurred path
16  * result. The same texture is then incorrectly used to generate the soft clip mask for the draw.
17  * Thus the same texture is used for both the blur mask and soft mask in a single draw.
18  *
19  * The correct image should look like a thin stroked round rect.
20  */
21 DEF_SIMPLE_GM_BG(skbug1719, canvas, 300, 100,
22                  sk_tool_utils::color_to_565(0xFF303030)) {
23         canvas->translate(SkIntToScalar(-800), SkIntToScalar(-650));
24 
25         // The data is lifted from an SKP that exhibited the bug.
26 
27         // This is a round rect.
28         SkPath clipPath;
29         clipPath.moveTo(832.f, 654.f);
30         clipPath.lineTo(1034.f, 654.f);
31         clipPath.cubicTo(1038.4183f, 654.f, 1042.f, 657.58173f, 1042.f, 662.f);
32         clipPath.lineTo(1042.f, 724.f);
33         clipPath.cubicTo(1042.f, 728.41827f, 1038.4183f, 732.f, 1034.f, 732.f);
34         clipPath.lineTo(832.f, 732.f);
35         clipPath.cubicTo(827.58173f, 732.f, 824.f, 728.41827f, 824.f, 724.f);
36         clipPath.lineTo(824.f, 662.f);
37         clipPath.cubicTo(824.f, 657.58173f, 827.58173f, 654.f, 832.f, 654.f);
38         clipPath.close();
39 
40         // This is a round rect nested inside a rect.
41         SkPath drawPath;
42         drawPath.moveTo(823.f, 653.f);
43         drawPath.lineTo(1043.f, 653.f);
44         drawPath.lineTo(1043.f, 733.f);
45         drawPath.lineTo(823.f, 733.f);
46         drawPath.lineTo(823.f, 653.f);
47         drawPath.close();
48         drawPath.moveTo(832.f, 654.f);
49         drawPath.lineTo(1034.f, 654.f);
50         drawPath.cubicTo(1038.4183f, 654.f, 1042.f, 657.58173f, 1042.f, 662.f);
51         drawPath.lineTo(1042.f, 724.f);
52         drawPath.cubicTo(1042.f, 728.41827f, 1038.4183f, 732.f, 1034.f, 732.f);
53         drawPath.lineTo(832.f, 732.f);
54         drawPath.cubicTo(827.58173f, 732.f, 824.f, 728.41827f, 824.f, 724.f);
55         drawPath.lineTo(824.f, 662.f);
56         drawPath.cubicTo(824.f, 657.58173f, 827.58173f, 654.f, 832.f, 654.f);
57         drawPath.close();
58         drawPath.setFillType(SkPath::kEvenOdd_FillType);
59 
60         SkPaint paint;
61         paint.setAntiAlias(true);
62         paint.setColor(0xFF000000);
63         paint.setMaskFilter(
64             SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
65                                      0.78867501f,
66                                      SkBlurMaskFilter::kHighQuality_BlurFlag))->unref();
67         paint.setColorFilter(
68             SkColorFilter::CreateModeFilter(0xBFFFFFFF, SkXfermode::kSrcIn_Mode))->unref();
69 
70         canvas->clipPath(clipPath, SkRegion::kIntersect_Op, true);
71         canvas->drawPath(drawPath, paint);
72 }
73