1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 
11 #ifndef GrGLConfig_DEFINED
12 #define GrGLConfig_DEFINED
13 
14 #include "GrTypes.h"
15 
16 /**
17  * Optional GL config file.
18  */
19 #ifdef GR_GL_CUSTOM_SETUP_HEADER
20     #include GR_GL_CUSTOM_SETUP_HEADER
21 #endif
22 
23 #if !defined(GR_GL_FUNCTION_TYPE)
24     #define GR_GL_FUNCTION_TYPE
25 #endif
26 
27 /**
28  * The following are optional defines that can be enabled at the compiler
29  * command line, in a IDE project, in a GrUserConfig.h file, or in a GL custom
30  * file (if one is in use). If a GR_GL_CUSTOM_SETUP_HEADER is used they can
31  * also be placed there.
32  *
33  * GR_GL_LOG_CALLS: if 1 Gr can print every GL call using SkDebugf. Defaults to
34  * 0. Logging can be enabled and disabled at runtime using a debugger via to
35  * global gLogCallsGL. The initial value of gLogCallsGL is controlled by
36  * GR_GL_LOG_CALLS_START.
37  *
38  * GR_GL_LOG_CALLS_START: controls the initial value of gLogCallsGL when
39  * GR_GL_LOG_CALLS is 1. Defaults to 0.
40  *
41  * GR_GL_CHECK_ERROR: if enabled Gr can do a glGetError() after every GL call.
42  * Defaults to 1 if SK_DEBUG is set, otherwise 0. When GR_GL_CHECK_ERROR is 1
43  * this can be toggled in a debugger using the gCheckErrorGL global. The initial
44  * value of gCheckErrorGL is controlled by by GR_GL_CHECK_ERROR_START.
45  *
46  * GR_GL_CHECK_ERROR_START: controls the initial value of gCheckErrorGL
47  * when GR_GL_CHECK_ERROR is 1.  Defaults to 1.
48  *
49  * GR_GL_USE_BUFFER_DATA_NULL_HINT: When specifing new data for a vertex/index
50  * buffer that replaces old data Ganesh can give a hint to the driver that the
51  * previous data will not be used in future draws like this:
52  *  glBufferData(GL_..._BUFFER, size, NULL, usage);       //<--hint, NULL means
53  *  glBufferSubData(GL_..._BUFFER, 0, lessThanSize, data) //   old data can't be
54  *                                                        //   used again.
55  * However, this can be an unoptimization on some platforms, esp. Chrome.
56  * Chrome's cmd buffer will create a new allocation and memset the whole thing
57  * to zero (for security reasons). Defaults to 1 (enabled).
58  *
59  * GR_GL_PER_GL_FUNC_CALLBACK: When set to 1 the GrGLInterface object provides
60  * a function pointer that is called just before every gl function. The ptr must
61  * be valid (i.e. there is no NULL check). However, by default the callback will
62  * be set to a function that does nothing. The signature of the function is:
63  *    void function(const GrGLInterface*)
64  * It is not extern "C".
65  * The GrGLInterface field fCallback specifies the function ptr and there is an
66  * additional field fCallbackData of type intptr_t for client data.
67  *
68  * GR_GL_CHECK_ALLOC_WITH_GET_ERROR: If set to 1 this will then glTexImage,
69  * glBufferData, glRenderbufferStorage, etc will be checked for errors. This
70  * amounts to ensuring the error is GL_NO_ERROR, calling the allocating
71  * function, and then checking that the error is still GL_NO_ERROR. When the
72  * value is 0 we will assume no error was generated without checking.
73  *
74  * GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT: We will normally check the FBO status
75  * every time we bind a texture or renderbuffer to an FBO. However, in some
76  * environments CheckFrameBufferStatus is very expensive. If this is set we will
77  * check the first time we use a color format or a combination of color /
78  * stencil formats as attachments. If the FBO is complete we will assume
79  * subsequent attachments with the same formats are complete as well.
80  *
81  * GR_GL_MUST_USE_VBO: Indicates that all vertices and indices must be rendered
82  * from VBOs. Chromium's command buffer doesn't allow glVertexAttribArray with
83  * ARARY_BUFFER 0 bound or glDrawElements with ELEMENT_ARRAY_BUFFER 0 bound.
84  *
85  * GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE is for compatibility with the new version
86  * of the OpenGLES2.0 headers from Khronos.  glShaderSource now takes a const char * const *,
87  * instead of a const char
88  */
89 
90 #if !defined(GR_GL_LOG_CALLS)
91     #ifdef SK_DEBUG
92         #define GR_GL_LOG_CALLS 1
93     #else
94         #define GR_GL_LOG_CALLS 0
95     #endif
96 #endif
97 
98 #if !defined(GR_GL_LOG_CALLS_START)
99     #define GR_GL_LOG_CALLS_START                       0
100 #endif
101 
102 #if !defined(GR_GL_CHECK_ERROR)
103     #ifdef SK_DEBUG
104         #define GR_GL_CHECK_ERROR 1
105     #else
106         #define GR_GL_CHECK_ERROR 0
107     #endif
108 #endif
109 
110 #if !defined(GR_GL_CHECK_ERROR_START)
111     #define GR_GL_CHECK_ERROR_START                     1
112 #endif
113 
114 #if !defined(GR_GL_USE_BUFFER_DATA_NULL_HINT)
115     #define GR_GL_USE_BUFFER_DATA_NULL_HINT             1
116 #endif
117 
118 #if !defined(GR_GL_PER_GL_FUNC_CALLBACK)
119     #define GR_GL_PER_GL_FUNC_CALLBACK                  0
120 #endif
121 
122 #if !defined(GR_GL_CHECK_ALLOC_WITH_GET_ERROR)
123     #define GR_GL_CHECK_ALLOC_WITH_GET_ERROR            1
124 #endif
125 
126 #if !defined(GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT)
127     #define GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT      0
128 #endif
129 
130 #if !defined(GR_GL_MUST_USE_VBO)
131     #define GR_GL_MUST_USE_VBO                          0
132 #endif
133 
134 #if !defined(GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE)
135     #define GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE       0
136 #endif
137 
138 #endif
139