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34 
35 
36 
37 #ifndef INCLUDED_IMATHSHEAR_H
38 #define INCLUDED_IMATHSHEAR_H
39 
40 //----------------------------------------------------
41 //
42 //	Shear6 class template.
43 //
44 //----------------------------------------------------
45 
46 #include "ImathExc.h"
47 #include "ImathLimits.h"
48 #include "ImathMath.h"
49 #include "ImathVec.h"
50 
51 #include <iostream>
52 
53 
54 namespace Imath {
55 
56 
57 
58 
59 template <class T> class Shear6
60 {
61   public:
62 
63     //-------------------
64     // Access to elements
65     //-------------------
66 
67     T			xy, xz, yz, yx, zx, zy;
68 
69     T &			operator [] (int i);
70     const T &		operator [] (int i) const;
71 
72 
73     //-------------
74     // Constructors
75     //-------------
76 
77     Shear6 ();			   // (0 0 0 0 0 0)
78     Shear6 (T XY, T XZ, T YZ);	   // (XY XZ YZ 0 0 0)
79     Shear6 (const Vec3<T> &v);     // (v.x v.y v.z 0 0 0)
80     template <class S>             // (v.x v.y v.z 0 0 0)
81     Shear6 (const Vec3<S> &v);
82     Shear6 (T XY, T XZ, T YZ,      // (XY XZ YZ YX ZX ZY)
83         T YX, T ZX, T ZY);
84 
85 
86     //---------------------------------
87     // Copy constructors and assignment
88     //---------------------------------
89 
90     Shear6 (const Shear6 &h);
91     template <class S> Shear6 (const Shear6<S> &h);
92 
93     const Shear6 &	operator = (const Shear6 &h);
94     template <class S>
95     const Shear6 &	operator = (const Vec3<S> &v);
96 
97 
98     //----------------------
99     // Compatibility with Sb
100     //----------------------
101 
102     template <class S>
103     void		setValue (S XY, S XZ, S YZ, S YX, S ZX, S ZY);
104 
105     template <class S>
106     void		setValue (const Shear6<S> &h);
107 
108     template <class S>
109     void		getValue (S &XY, S &XZ, S &YZ,
110                   S &YX, S &ZX, S &ZY) const;
111 
112     template <class S>
113     void		getValue (Shear6<S> &h) const;
114 
115     T *			getValue();
116     const T *		getValue() const;
117 
118 
119     //---------
120     // Equality
121     //---------
122 
123     template <class S>
124     bool		operator == (const Shear6<S> &h) const;
125 
126     template <class S>
127     bool		operator != (const Shear6<S> &h) const;
128 
129     //-----------------------------------------------------------------------
130     // Compare two shears and test if they are "approximately equal":
131     //
132     // equalWithAbsError (h, e)
133     //
134     //	    Returns true if the coefficients of this and h are the same with
135     //	    an absolute error of no more than e, i.e., for all i
136     //
137     //      abs (this[i] - h[i]) <= e
138     //
139     // equalWithRelError (h, e)
140     //
141     //	    Returns true if the coefficients of this and h are the same with
142     //	    a relative error of no more than e, i.e., for all i
143     //
144     //      abs (this[i] - h[i]) <= e * abs (this[i])
145     //-----------------------------------------------------------------------
146 
147     bool		equalWithAbsError (const Shear6<T> &h, T e) const;
148     bool		equalWithRelError (const Shear6<T> &h, T e) const;
149 
150 
151     //------------------------
152     // Component-wise addition
153     //------------------------
154 
155     const Shear6 &	operator += (const Shear6 &h);
156     Shear6		operator + (const Shear6 &h) const;
157 
158 
159     //---------------------------
160     // Component-wise subtraction
161     //---------------------------
162 
163     const Shear6 &	operator -= (const Shear6 &h);
164     Shear6		operator - (const Shear6 &h) const;
165 
166 
167     //------------------------------------
168     // Component-wise multiplication by -1
169     //------------------------------------
170 
171     Shear6		operator - () const;
172     const Shear6 &	negate ();
173 
174 
175     //------------------------------
176     // Component-wise multiplication
177     //------------------------------
178 
179     const Shear6 &	operator *= (const Shear6 &h);
180     const Shear6 &	operator *= (T a);
181     Shear6		operator * (const Shear6 &h) const;
182     Shear6		operator * (T a) const;
183 
184 
185     //------------------------
186     // Component-wise division
187     //------------------------
188 
189     const Shear6 &	operator /= (const Shear6 &h);
190     const Shear6 &	operator /= (T a);
191     Shear6		operator / (const Shear6 &h) const;
192     Shear6		operator / (T a) const;
193 
194 
195     //----------------------------------------------------------
196     // Number of dimensions, i.e. number of elements in a Shear6
197     //----------------------------------------------------------
198 
dimensions()199     static unsigned int	dimensions() {return 6;}
200 
201 
202     //-------------------------------------------------
203     // Limitations of type T (see also class limits<T>)
204     //-------------------------------------------------
205 
baseTypeMin()206     static T		baseTypeMin()		{return limits<T>::min();}
baseTypeMax()207     static T		baseTypeMax()		{return limits<T>::max();}
baseTypeSmallest()208     static T		baseTypeSmallest()	{return limits<T>::smallest();}
baseTypeEpsilon()209     static T		baseTypeEpsilon()	{return limits<T>::epsilon();}
210 
211 
212     //--------------------------------------------------------------
213     // Base type -- in templates, which accept a parameter, V, which
214     // could be either a Vec2<T> or a Shear6<T>, you can refer to T as
215     // V::BaseType
216     //--------------------------------------------------------------
217 
218     typedef T		BaseType;
219 };
220 
221 
222 //--------------
223 // Stream output
224 //--------------
225 
226 template <class T>
227 std::ostream &	operator << (std::ostream &s, const Shear6<T> &h);
228 
229 
230 //----------------------------------------------------
231 // Reverse multiplication: scalar * Shear6<T>
232 //----------------------------------------------------
233 
234 template <class S, class T> Shear6<T>	operator * (S a, const Shear6<T> &h);
235 
236 
237 //-------------------------
238 // Typedefs for convenience
239 //-------------------------
240 
241 typedef Vec3   <float>  Shear3f;
242 typedef Vec3   <double> Shear3d;
243 typedef Shear6 <float>  Shear6f;
244 typedef Shear6 <double> Shear6d;
245 
246 
247 
248 
249 //-----------------------
250 // Implementation of Shear6
251 //-----------------------
252 
253 template <class T>
254 inline T &
255 Shear6<T>::operator [] (int i)
256 {
257     return (&xy)[i];
258 }
259 
260 template <class T>
261 inline const T &
262 Shear6<T>::operator [] (int i) const
263 {
264     return (&xy)[i];
265 }
266 
267 template <class T>
268 inline
Shear6()269 Shear6<T>::Shear6 ()
270 {
271     xy = xz = yz = yx = zx = zy = 0;
272 }
273 
274 template <class T>
275 inline
Shear6(T XY,T XZ,T YZ)276 Shear6<T>::Shear6 (T XY, T XZ, T YZ)
277 {
278     xy = XY;
279     xz = XZ;
280     yz = YZ;
281     yx = 0;
282     zx = 0;
283     zy = 0;
284 }
285 
286 template <class T>
287 inline
Shear6(const Vec3<T> & v)288 Shear6<T>::Shear6 (const Vec3<T> &v)
289 {
290     xy = v.x;
291     xz = v.y;
292     yz = v.z;
293     yx = 0;
294     zx = 0;
295     zy = 0;
296 }
297 
298 template <class T>
299 template <class S>
300 inline
Shear6(const Vec3<S> & v)301 Shear6<T>::Shear6 (const Vec3<S> &v)
302 {
303     xy = T (v.x);
304     xz = T (v.y);
305     yz = T (v.z);
306     yx = 0;
307     zx = 0;
308     zy = 0;
309 }
310 
311 template <class T>
312 inline
Shear6(T XY,T XZ,T YZ,T YX,T ZX,T ZY)313 Shear6<T>::Shear6 (T XY, T XZ, T YZ, T YX, T ZX, T ZY)
314 {
315     xy = XY;
316     xz = XZ;
317     yz = YZ;
318     yx = YX;
319     zx = ZX;
320     zy = ZY;
321 }
322 
323 template <class T>
324 inline
Shear6(const Shear6 & h)325 Shear6<T>::Shear6 (const Shear6 &h)
326 {
327     xy = h.xy;
328     xz = h.xz;
329     yz = h.yz;
330     yx = h.yx;
331     zx = h.zx;
332     zy = h.zy;
333 }
334 
335 template <class T>
336 template <class S>
337 inline
Shear6(const Shear6<S> & h)338 Shear6<T>::Shear6 (const Shear6<S> &h)
339 {
340     xy = T (h.xy);
341     xz = T (h.xz);
342     yz = T (h.yz);
343     yx = T (h.yx);
344     zx = T (h.zx);
345     zy = T (h.zy);
346 }
347 
348 template <class T>
349 inline const Shear6<T> &
350 Shear6<T>::operator = (const Shear6 &h)
351 {
352     xy = h.xy;
353     xz = h.xz;
354     yz = h.yz;
355     yx = h.yx;
356     zx = h.zx;
357     zy = h.zy;
358     return *this;
359 }
360 
361 template <class T>
362 template <class S>
363 inline const Shear6<T> &
364 Shear6<T>::operator = (const Vec3<S> &v)
365 {
366     xy = T (v.x);
367     xz = T (v.y);
368     yz = T (v.z);
369     yx = 0;
370     zx = 0;
371     zy = 0;
372     return *this;
373 }
374 
375 template <class T>
376 template <class S>
377 inline void
setValue(S XY,S XZ,S YZ,S YX,S ZX,S ZY)378 Shear6<T>::setValue (S XY, S XZ, S YZ, S YX, S ZX, S ZY)
379 {
380     xy = T (XY);
381     xz = T (XZ);
382     yz = T (YZ);
383     yx = T (YX);
384     zx = T (ZX);
385     zy = T (ZY);
386 }
387 
388 template <class T>
389 template <class S>
390 inline void
setValue(const Shear6<S> & h)391 Shear6<T>::setValue (const Shear6<S> &h)
392 {
393     xy = T (h.xy);
394     xz = T (h.xz);
395     yz = T (h.yz);
396     yx = T (h.yx);
397     zx = T (h.zx);
398     zy = T (h.zy);
399 }
400 
401 template <class T>
402 template <class S>
403 inline void
getValue(S & XY,S & XZ,S & YZ,S & YX,S & ZX,S & ZY)404 Shear6<T>::getValue (S &XY, S &XZ, S &YZ, S &YX, S &ZX, S &ZY) const
405 {
406     XY = S (xy);
407     XZ = S (xz);
408     YZ = S (yz);
409     YX = S (yx);
410     ZX = S (zx);
411     ZY = S (zy);
412 }
413 
414 template <class T>
415 template <class S>
416 inline void
getValue(Shear6<S> & h)417 Shear6<T>::getValue (Shear6<S> &h) const
418 {
419     h.xy = S (xy);
420     h.xz = S (xz);
421     h.yz = S (yz);
422     h.yx = S (yx);
423     h.zx = S (zx);
424     h.zy = S (zy);
425 }
426 
427 template <class T>
428 inline T *
getValue()429 Shear6<T>::getValue()
430 {
431     return (T *) &xy;
432 }
433 
434 template <class T>
435 inline const T *
getValue()436 Shear6<T>::getValue() const
437 {
438     return (const T *) &xy;
439 }
440 
441 template <class T>
442 template <class S>
443 inline bool
444 Shear6<T>::operator == (const Shear6<S> &h) const
445 {
446     return xy == h.xy  &&  xz == h.xz  &&  yz == h.yz  &&
447        yx == h.yx  &&  zx == h.zx  &&  zy == h.zy;
448 }
449 
450 template <class T>
451 template <class S>
452 inline bool
453 Shear6<T>::operator != (const Shear6<S> &h) const
454 {
455     return xy != h.xy  ||  xz != h.xz  ||  yz != h.yz  ||
456        yx != h.yx  ||  zx != h.zx  ||  zy != h.zy;
457 }
458 
459 template <class T>
460 bool
equalWithAbsError(const Shear6<T> & h,T e)461 Shear6<T>::equalWithAbsError (const Shear6<T> &h, T e) const
462 {
463     for (int i = 0; i < 6; i++)
464     if (!Imath::equalWithAbsError ((*this)[i], h[i], e))
465         return false;
466 
467     return true;
468 }
469 
470 template <class T>
471 bool
equalWithRelError(const Shear6<T> & h,T e)472 Shear6<T>::equalWithRelError (const Shear6<T> &h, T e) const
473 {
474     for (int i = 0; i < 6; i++)
475     if (!Imath::equalWithRelError ((*this)[i], h[i], e))
476         return false;
477 
478     return true;
479 }
480 
481 
482 template <class T>
483 inline const Shear6<T> &
484 Shear6<T>::operator += (const Shear6 &h)
485 {
486     xy += h.xy;
487     xz += h.xz;
488     yz += h.yz;
489     yx += h.yx;
490     zx += h.zx;
491     zy += h.zy;
492     return *this;
493 }
494 
495 template <class T>
496 inline Shear6<T>
497 Shear6<T>::operator + (const Shear6 &h) const
498 {
499     return Shear6 (xy + h.xy, xz + h.xz, yz + h.yz,
500            yx + h.yx, zx + h.zx, zy + h.zy);
501 }
502 
503 template <class T>
504 inline const Shear6<T> &
505 Shear6<T>::operator -= (const Shear6 &h)
506 {
507     xy -= h.xy;
508     xz -= h.xz;
509     yz -= h.yz;
510     yx -= h.yx;
511     zx -= h.zx;
512     zy -= h.zy;
513     return *this;
514 }
515 
516 template <class T>
517 inline Shear6<T>
518 Shear6<T>::operator - (const Shear6 &h) const
519 {
520     return Shear6 (xy - h.xy, xz - h.xz, yz - h.yz,
521            yx - h.yx, zx - h.zx, zy - h.zy);
522 }
523 
524 template <class T>
525 inline Shear6<T>
526 Shear6<T>::operator - () const
527 {
528     return Shear6 (-xy, -xz, -yz, -yx, -zx, -zy);
529 }
530 
531 template <class T>
532 inline const Shear6<T> &
negate()533 Shear6<T>::negate ()
534 {
535     xy = -xy;
536     xz = -xz;
537     yz = -yz;
538     yx = -yx;
539     zx = -zx;
540     zy = -zy;
541     return *this;
542 }
543 
544 template <class T>
545 inline const Shear6<T> &
546 Shear6<T>::operator *= (const Shear6 &h)
547 {
548     xy *= h.xy;
549     xz *= h.xz;
550     yz *= h.yz;
551     yx *= h.yx;
552     zx *= h.zx;
553     zy *= h.zy;
554     return *this;
555 }
556 
557 template <class T>
558 inline const Shear6<T> &
559 Shear6<T>::operator *= (T a)
560 {
561     xy *= a;
562     xz *= a;
563     yz *= a;
564     yx *= a;
565     zx *= a;
566     zy *= a;
567     return *this;
568 }
569 
570 template <class T>
571 inline Shear6<T>
572 Shear6<T>::operator * (const Shear6 &h) const
573 {
574     return Shear6 (xy * h.xy, xz * h.xz, yz * h.yz,
575            yx * h.yx, zx * h.zx, zy * h.zy);
576 }
577 
578 template <class T>
579 inline Shear6<T>
580 Shear6<T>::operator * (T a) const
581 {
582     return Shear6 (xy * a, xz * a, yz * a,
583            yx * a, zx * a, zy * a);
584 }
585 
586 template <class T>
587 inline const Shear6<T> &
588 Shear6<T>::operator /= (const Shear6 &h)
589 {
590     xy /= h.xy;
591     xz /= h.xz;
592     yz /= h.yz;
593     yx /= h.yx;
594     zx /= h.zx;
595     zy /= h.zy;
596     return *this;
597 }
598 
599 template <class T>
600 inline const Shear6<T> &
601 Shear6<T>::operator /= (T a)
602 {
603     xy /= a;
604     xz /= a;
605     yz /= a;
606     yx /= a;
607     zx /= a;
608     zy /= a;
609     return *this;
610 }
611 
612 template <class T>
613 inline Shear6<T>
614 Shear6<T>::operator / (const Shear6 &h) const
615 {
616     return Shear6 (xy / h.xy, xz / h.xz, yz / h.yz,
617            yx / h.yx, zx / h.zx, zy / h.zy);
618 }
619 
620 template <class T>
621 inline Shear6<T>
622 Shear6<T>::operator / (T a) const
623 {
624     return Shear6 (xy / a, xz / a, yz / a,
625            yx / a, zx / a, zy / a);
626 }
627 
628 
629 //-----------------------------
630 // Stream output implementation
631 //-----------------------------
632 
633 template <class T>
634 std::ostream &
635 operator << (std::ostream &s, const Shear6<T> &h)
636 {
637     return s << '('
638          << h.xy << ' ' << h.xz << ' ' << h.yz
639          << h.yx << ' ' << h.zx << ' ' << h.zy
640          << ')';
641 }
642 
643 
644 //-----------------------------------------
645 // Implementation of reverse multiplication
646 //-----------------------------------------
647 
648 template <class S, class T>
649 inline Shear6<T>
650 operator * (S a, const Shear6<T> &h)
651 {
652     return Shear6<T> (a * h.xy, a * h.xz, a * h.yz,
653               a * h.yx, a * h.zx, a * h.zy);
654 }
655 
656 
657 } // namespace Imath
658 
659 #endif
660