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34 
35 
36 #ifndef INCLUDED_IMF_TILED_INPUT_FILE_H
37 #define INCLUDED_IMF_TILED_INPUT_FILE_H
38 
39 //-----------------------------------------------------------------------------
40 //
41 //	class TiledInputFile
42 //
43 //-----------------------------------------------------------------------------
44 
45 #include <ImfHeader.h>
46 #include <ImfFrameBuffer.h>
47 #include "ImathBox.h"
48 #include <ImfTileDescription.h>
49 #include <ImfThreading.h>
50 
51 namespace Imf {
52 
53 
54 class TiledInputFile
55 {
56   public:
57 
58     //--------------------------------------------------------------------
59     // A constructor that opens the file with the specified name, and
60     // reads the file header.  The constructor throws an Iex::ArgExc
61     // exception if the file is not tiled.
62     // The numThreads parameter specifies how many worker threads this
63     // file will try to keep busy when decompressing individual tiles.
64     // Destroying TiledInputFile objects constructed with this constructor
65     // automatically closes the corresponding files.
66     //--------------------------------------------------------------------
67 
68     TiledInputFile (const char fileName[],
69                     int numThreads = globalThreadCount ());
70 
71 
72     // ----------------------------------------------------------
73     // A constructor that attaches the new TiledInputFile object
74     // to a file that has already been opened.
75     // Destroying TiledInputFile objects constructed with this
76     // constructor does not automatically close the corresponding
77     // files.
78     // ----------------------------------------------------------
79 
80     TiledInputFile (IStream &is, int numThreads = globalThreadCount ());
81 
82 
83     //-----------
84     // Destructor
85     //-----------
86 
87     virtual ~TiledInputFile ();
88 
89 
90     //------------------------
91     // Access to the file name
92     //------------------------
93 
94     const char *	fileName () const;
95 
96 
97     //--------------------------
98     // Access to the file header
99     //--------------------------
100 
101     const Header &	header () const;
102 
103 
104     //----------------------------------
105     // Access to the file format version
106     //----------------------------------
107 
108     int			version () const;
109 
110 
111     //-----------------------------------------------------------
112     // Set the current frame buffer -- copies the FrameBuffer
113     // object into the TiledInputFile object.
114     //
115     // The current frame buffer is the destination for the pixel
116     // data read from the file.  The current frame buffer must be
117     // set at least once before readTile() is called.
118     // The current frame buffer can be changed after each call
119     // to readTile().
120     //-----------------------------------------------------------
121 
122     void		setFrameBuffer (const FrameBuffer &frameBuffer);
123 
124 
125     //-----------------------------------
126     // Access to the current frame buffer
127     //-----------------------------------
128 
129     const FrameBuffer &	frameBuffer () const;
130 
131 
132     //------------------------------------------------------------
133     // Check if the file is complete:
134     //
135     // isComplete() returns true if all pixels in the data window
136     // (in all levels) are present in the input file, or false if
137     // any pixels are missing.  (Another program may still be busy
138     // writing the file, or file writing may have been aborted
139     // prematurely.)
140     //------------------------------------------------------------
141 
142     bool		isComplete () const;
143 
144 
145     //--------------------------------------------------
146     // Utility functions:
147     //--------------------------------------------------
148 
149     //---------------------------------------------------------
150     // Multiresolution mode and tile size:
151     // The following functions return the xSize, ySize and mode
152     // fields of the file header's TileDescriptionAttribute.
153     //---------------------------------------------------------
154 
155     unsigned int	tileXSize () const;
156     unsigned int	tileYSize () const;
157     LevelMode		levelMode () const;
158     LevelRoundingMode	levelRoundingMode () const;
159 
160 
161     //--------------------------------------------------------------------
162     // Number of levels:
163     //
164     // numXLevels() returns the file's number of levels in x direction.
165     //
166     //	if levelMode() == ONE_LEVEL:
167     //      return value is: 1
168     //
169     //	if levelMode() == MIPMAP_LEVELS:
170     //      return value is: rfunc (log (max (w, h)) / log (2)) + 1
171     //
172     //	if levelMode() == RIPMAP_LEVELS:
173     //      return value is: rfunc (log (w) / log (2)) + 1
174     //
175     //	where
176     //	    w is the width of the image's data window,  max.x - min.x + 1,
177     //	    y is the height of the image's data window, max.y - min.y + 1,
178     //	    and rfunc(x) is either floor(x), or ceil(x), depending on
179     //	    whether levelRoundingMode() returns ROUND_DOWN or ROUND_UP.
180     //
181     // numYLevels() returns the file's number of levels in y direction.
182     //
183     //	if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
184     //      return value is the same as for numXLevels()
185     //
186     //	if levelMode() == RIPMAP_LEVELS:
187     //      return value is: rfunc (log (h) / log (2)) + 1
188     //
189     //
190     // numLevels() is a convenience function for use with
191     // MIPMAP_LEVELS files.
192     //
193     //	if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
194     //      return value is the same as for numXLevels()
195     //
196     //	if levelMode() == RIPMAP_LEVELS:
197     //      an Iex::LogicExc exception is thrown
198     //
199     // isValidLevel(lx, ly) returns true if the file contains
200     // a level with level number (lx, ly), false if not.
201     //
202     //--------------------------------------------------------------------
203 
204     int			numLevels () const;
205     int			numXLevels () const;
206     int			numYLevels () const;
207     bool		isValidLevel (int lx, int ly) const;
208 
209 
210     //----------------------------------------------------------
211     // Dimensions of a level:
212     //
213     // levelWidth(lx) returns the width of a level with level
214     // number (lx, *), where * is any number.
215     //
216     //	return value is:
217     //      max (1, rfunc (w / pow (2, lx)))
218     //
219     //
220     // levelHeight(ly) returns the height of a level with level
221     // number (*, ly), where * is any number.
222     //
223     //	return value is:
224     //      max (1, rfunc (h / pow (2, ly)))
225     //
226     //----------------------------------------------------------
227 
228     int			levelWidth  (int lx) const;
229     int			levelHeight (int ly) const;
230 
231 
232     //--------------------------------------------------------------
233     // Number of tiles:
234     //
235     // numXTiles(lx) returns the number of tiles in x direction
236     // that cover a level with level number (lx, *), where * is
237     // any number.
238     //
239     //	return value is:
240     //      (levelWidth(lx) + tileXSize() - 1) / tileXSize()
241     //
242     //
243     // numYTiles(ly) returns the number of tiles in y direction
244     // that cover a level with level number (*, ly), where * is
245     // any number.
246     //
247     //	return value is:
248     //      (levelHeight(ly) + tileXSize() - 1) / tileXSize()
249     //
250     //--------------------------------------------------------------
251 
252     int			numXTiles (int lx = 0) const;
253     int			numYTiles (int ly = 0) const;
254 
255 
256     //---------------------------------------------------------------
257     // Level pixel ranges:
258     //
259     // dataWindowForLevel(lx, ly) returns a 2-dimensional region of
260     // valid pixel coordinates for a level with level number (lx, ly)
261     //
262     //	return value is a Box2i with min value:
263     //      (dataWindow.min.x, dataWindow.min.y)
264     //
265     //	and max value:
266     //      (dataWindow.min.x + levelWidth(lx) - 1,
267     //       dataWindow.min.y + levelHeight(ly) - 1)
268     //
269     // dataWindowForLevel(level) is a convenience function used
270     // for ONE_LEVEL and MIPMAP_LEVELS files.  It returns
271     // dataWindowForLevel(level, level).
272     //
273     //---------------------------------------------------------------
274 
275     Imath::Box2i	dataWindowForLevel (int l = 0) const;
276     Imath::Box2i	dataWindowForLevel (int lx, int ly) const;
277 
278 
279     //-------------------------------------------------------------------
280     // Tile pixel ranges:
281     //
282     // dataWindowForTile(dx, dy, lx, ly) returns a 2-dimensional
283     // region of valid pixel coordinates for a tile with tile coordinates
284     // (dx,dy) and level number (lx, ly).
285     //
286     //	return value is a Box2i with min value:
287     //      (dataWindow.min.x + dx * tileXSize(),
288     //       dataWindow.min.y + dy * tileYSize())
289     //
290     //	and max value:
291     //      (dataWindow.min.x + (dx + 1) * tileXSize() - 1,
292     //       dataWindow.min.y + (dy + 1) * tileYSize() - 1)
293     //
294     // dataWindowForTile(dx, dy, level) is a convenience function
295     // used for ONE_LEVEL and MIPMAP_LEVELS files.  It returns
296     // dataWindowForTile(dx, dy, level, level).
297     //
298     //-------------------------------------------------------------------
299 
300     Imath::Box2i	dataWindowForTile (int dx, int dy, int l = 0) const;
301 
302     Imath::Box2i	dataWindowForTile (int dx, int dy,
303                                            int lx, int ly) const;
304 
305     //------------------------------------------------------------
306     // Read pixel data:
307     //
308     // readTile(dx, dy, lx, ly) reads the tile with tile
309     // coordinates (dx, dy), and level number (lx, ly),
310     // and stores it in the current frame buffer.
311     //
312     //   dx must lie in the interval [0, numXTiles(lx)-1]
313     //   dy must lie in the interval [0, numYTiles(ly)-1]
314     //
315     //   lx must lie in the interval [0, numXLevels()-1]
316     //   ly must lie in the inverval [0, numYLevels()-1]
317     //
318     // readTile(dx, dy, level) is a convenience function used
319     // for ONE_LEVEL and MIPMAP_LEVELS files.  It calls
320     // readTile(dx, dy, level, level).
321     //
322     // The two readTiles(dx1, dx2, dy1, dy2, ...) functions allow
323     // reading multiple tiles at once.  If multi-threading is used
324     // the multiple tiles are read concurrently.
325     //
326     // Pixels that are outside the pixel coordinate range for the
327     // tile's level, are never accessed by readTile().
328     //
329     // Attempting to access a tile that is not present in the file
330     // throws an InputExc exception.
331     //
332     //------------------------------------------------------------
333 
334     void		readTile  (int dx, int dy, int l = 0);
335     void		readTile  (int dx, int dy, int lx, int ly);
336 
337     void		readTiles (int dx1, int dx2, int dy1, int dy2,
338                                    int lx, int ly);
339 
340     void		readTiles (int dx1, int dx2, int dy1, int dy2,
341                                    int l = 0);
342 
343 
344     //--------------------------------------------------
345     // Read a tile of raw pixel data from the file,
346     // without uncompressing it (this function is
347     // used to implement TiledOutputFile::copyPixels()).
348     //--------------------------------------------------
349 
350     void		rawTileData (int &dx, int &dy,
351                      int &lx, int &ly,
352                      const char *&pixelData,
353                      int &pixelDataSize);
354 
355     struct Data;
356 
357   private:
358 
359     friend class InputFile;
360 
361     TiledInputFile (const TiledInputFile &);		  // not implemented
362     TiledInputFile & operator = (const TiledInputFile &); // not implemented
363 
364     TiledInputFile (const Header &header, IStream *is, int version,
365                     int numThreads);
366 
367     void		initialize ();
368 
369     bool		isValidTile (int dx, int dy,
370                      int lx, int ly) const;
371 
372     size_t		bytesPerLineForTile (int dx, int dy,
373                          int lx, int ly) const;
374 
375     Data *		_data;
376 };
377 
378 
379 } // namespace Imf
380 
381 #endif
382