1# Microsoft Developer Studio Project File - Name="LzmaUtil" - Package Owner=<4> 2# Microsoft Developer Studio Generated Build File, Format Version 6.00 3# ** DO NOT EDIT ** 4 5# TARGTYPE "Win32 (x86) Console Application" 0x0103 6 7CFG=LzmaUtil - Win32 Debug 8!MESSAGE This is not a valid makefile. To build this project using NMAKE, 9!MESSAGE use the Export Makefile command and run 10!MESSAGE 11!MESSAGE NMAKE /f "LzmaUtil.mak". 12!MESSAGE 13!MESSAGE You can specify a configuration when running NMAKE 14!MESSAGE by defining the macro CFG on the command line. For example: 15!MESSAGE 16!MESSAGE NMAKE /f "LzmaUtil.mak" CFG="LzmaUtil - Win32 Debug" 17!MESSAGE 18!MESSAGE Possible choices for configuration are: 19!MESSAGE 20!MESSAGE "LzmaUtil - Win32 Release" (based on "Win32 (x86) Console Application") 21!MESSAGE "LzmaUtil - Win32 Debug" (based on "Win32 (x86) Console Application") 22!MESSAGE 23 24# Begin Project 25# PROP AllowPerConfigDependencies 0 26# PROP Scc_ProjName "" 27# PROP Scc_LocalPath "" 28CPP=cl.exe 29RSC=rc.exe 30 31!IF "$(CFG)" == "LzmaUtil - Win32 Release" 32 33# PROP BASE Use_MFC 0 34# PROP BASE Use_Debug_Libraries 0 35# PROP BASE Output_Dir "Release" 36# PROP BASE Intermediate_Dir "Release" 37# PROP BASE Target_Dir "" 38# PROP Use_MFC 0 39# PROP Use_Debug_Libraries 0 40# PROP Output_Dir "Release" 41# PROP Intermediate_Dir "Release" 42# PROP Ignore_Export_Lib 0 43# PROP Target_Dir "" 44# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c 45# ADD CPP /nologo /MT /W4 /WX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c 46# SUBTRACT CPP /YX 47# ADD BASE RSC /l 0x419 /d "NDEBUG" 48# ADD RSC /l 0x419 /d "NDEBUG" 49BSC32=bscmake.exe 50# ADD BASE BSC32 /nologo 51# ADD BSC32 /nologo 52LINK32=link.exe 53# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 54# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"c:\util\7lzma.exe" 55 56!ELSEIF "$(CFG)" == "LzmaUtil - Win32 Debug" 57 58# PROP BASE Use_MFC 0 59# PROP BASE Use_Debug_Libraries 1 60# PROP BASE Output_Dir "Debug" 61# PROP BASE Intermediate_Dir "Debug" 62# PROP BASE Target_Dir "" 63# PROP Use_MFC 0 64# PROP Use_Debug_Libraries 1 65# PROP Output_Dir "Debug" 66# PROP Intermediate_Dir "Debug" 67# PROP Ignore_Export_Lib 0 68# PROP Target_Dir "" 69# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c 70# ADD CPP /nologo /MTd /W4 /WX /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c 71# SUBTRACT CPP /YX 72# ADD BASE RSC /l 0x419 /d "_DEBUG" 73# ADD RSC /l 0x419 /d "_DEBUG" 74BSC32=bscmake.exe 75# ADD BASE BSC32 /nologo 76# ADD BSC32 /nologo 77LINK32=link.exe 78# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept 79# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"c:\util\7lzma.exe" /pdbtype:sept 80 81!ENDIF 82 83# Begin Target 84 85# Name "LzmaUtil - Win32 Release" 86# Name "LzmaUtil - Win32 Debug" 87# Begin Source File 88 89SOURCE=..\..\7zFile.c 90# End Source File 91# Begin Source File 92 93SOURCE=..\..\7zFile.h 94# End Source File 95# Begin Source File 96 97SOURCE=..\..\7zStream.c 98# End Source File 99# Begin Source File 100 101SOURCE=..\..\7zVersion.h 102# End Source File 103# Begin Source File 104 105SOURCE=..\..\Alloc.c 106# End Source File 107# Begin Source File 108 109SOURCE=..\..\Alloc.h 110# End Source File 111# Begin Source File 112 113SOURCE=..\..\CpuArch.h 114# End Source File 115# Begin Source File 116 117SOURCE=..\..\LzFind.c 118# End Source File 119# Begin Source File 120 121SOURCE=..\..\LzFind.h 122# End Source File 123# Begin Source File 124 125SOURCE=..\..\LzFindMt.c 126# End Source File 127# Begin Source File 128 129SOURCE=..\..\LzFindMt.h 130# End Source File 131# Begin Source File 132 133SOURCE=..\..\LzHash.h 134# End Source File 135# Begin Source File 136 137SOURCE=..\..\LzmaDec.c 138# End Source File 139# Begin Source File 140 141SOURCE=..\..\LzmaDec.h 142# End Source File 143# Begin Source File 144 145SOURCE=..\..\LzmaEnc.c 146# End Source File 147# Begin Source File 148 149SOURCE=..\..\LzmaEnc.h 150# End Source File 151# Begin Source File 152 153SOURCE=.\LzmaUtil.c 154# End Source File 155# Begin Source File 156 157SOURCE=..\..\Threads.c 158# End Source File 159# Begin Source File 160 161SOURCE=..\..\Threads.h 162# End Source File 163# Begin Source File 164 165SOURCE=..\..\Types.h 166# End Source File 167# End Target 168# End Project 169