1 #ifndef _MSC_VER 2 #warning deprecated 3 #endif 4 /* 5 Matrix3d m = Matrix3d::Zero(); 6 m.part<Eigen::UpperTriangular>().setOnes(); 7 cout << "Here is the matrix m:" << endl << m << endl; 8 Matrix3d n = Matrix3d::Ones(); 9 n.part<Eigen::LowerTriangular>() *= 2; 10 cout << "Here is the matrix n:" << endl << n << endl; 11 cout << "And now here is m.inverse()*n, taking advantage of the fact that" 12 " m is upper-triangular:" << endl 13 << m.marked<Eigen::UpperTriangular>().solveTriangular(n); 14 */