1 #ifndef _MSC_VER
2   #warning deprecated
3 #endif
4 /*
5 Matrix3d m = Matrix3d::Zero();
6 m.part<Eigen::UpperTriangular>().setOnes();
7 cout << "Here is the matrix m:" << endl << m << endl;
8 Matrix3d n = Matrix3d::Ones();
9 n.part<Eigen::LowerTriangular>() *= 2;
10 cout << "Here is the matrix n:" << endl << n << endl;
11 cout << "And now here is m.inverse()*n, taking advantage of the fact that"
12         " m is upper-triangular:" << endl
13      << m.marked<Eigen::UpperTriangular>().solveTriangular(n);
14 */