1 // PropIDUtils.h
2 
3 #ifndef __PROPID_UTILS_H
4 #define __PROPID_UTILS_H
5 
6 #include "../../../Common/MyString.h"
7 
8 // provide at least 64 bytes for buffer including zero-end
9 void ConvertPropertyToShortString(char *dest, const PROPVARIANT &propVariant, PROPID propID, bool full = true) throw();
10 void ConvertPropertyToString(UString &dest, const PROPVARIANT &propVariant, PROPID propID, bool full = true);
11 
12 bool ConvertNtReparseToString(const Byte *data, UInt32 size, UString &s);
13 void ConvertNtSecureToString(const Byte *data, UInt32 size, AString &s);
14 bool CheckNtSecure(const Byte *data, UInt32 size);
15 void ConvertWinAttribToString(char *s, UInt32 wa);
16 
17 #endif
18