1 // PropIDUtils.h 2 3 #ifndef __PROPID_UTILS_H 4 #define __PROPID_UTILS_H 5 6 #include "../../../Common/MyString.h" 7 8 // provide at least 64 bytes for buffer including zero-end 9 void ConvertPropertyToShortString(char *dest, const PROPVARIANT &propVariant, PROPID propID, bool full = true) throw(); 10 void ConvertPropertyToString(UString &dest, const PROPVARIANT &propVariant, PROPID propID, bool full = true); 11 12 bool ConvertNtReparseToString(const Byte *data, UInt32 size, UString &s); 13 void ConvertNtSecureToString(const Byte *data, UInt32 size, AString &s); 14 bool CheckNtSecure(const Byte *data, UInt32 size); 15 void ConvertWinAttribToString(char *s, UInt32 wa); 16 17 #endif 18