1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef BASE_WIN_SCOPED_COM_INITIALIZER_H_ 6 #define BASE_WIN_SCOPED_COM_INITIALIZER_H_ 7 8 #include <objbase.h> 9 10 #include "base/logging.h" 11 #include "base/macros.h" 12 #include "build/build_config.h" 13 14 namespace base { 15 namespace win { 16 17 // Initializes COM in the constructor (STA or MTA), and uninitializes COM in the 18 // destructor. 19 // 20 // WARNING: This should only be used once per thread, ideally scoped to a 21 // similar lifetime as the thread itself. You should not be using this in 22 // random utility functions that make COM calls -- instead ensure these 23 // functions are running on a COM-supporting thread! 24 class ScopedCOMInitializer { 25 public: 26 // Enum value provided to initialize the thread as an MTA instead of STA. 27 enum SelectMTA { kMTA }; 28 29 // Constructor for STA initialization. ScopedCOMInitializer()30 ScopedCOMInitializer() { 31 Initialize(COINIT_APARTMENTTHREADED); 32 } 33 34 // Constructor for MTA initialization. ScopedCOMInitializer(SelectMTA mta)35 explicit ScopedCOMInitializer(SelectMTA mta) { 36 Initialize(COINIT_MULTITHREADED); 37 } 38 ~ScopedCOMInitializer()39 ~ScopedCOMInitializer() { 40 #ifndef NDEBUG 41 // Using the windows API directly to avoid dependency on platform_thread. 42 DCHECK_EQ(GetCurrentThreadId(), thread_id_); 43 #endif 44 if (succeeded()) 45 CoUninitialize(); 46 } 47 succeeded()48 bool succeeded() const { return SUCCEEDED(hr_); } 49 50 private: Initialize(COINIT init)51 void Initialize(COINIT init) { 52 #ifndef NDEBUG 53 thread_id_ = GetCurrentThreadId(); 54 #endif 55 hr_ = CoInitializeEx(NULL, init); 56 #ifndef NDEBUG 57 if (hr_ == S_FALSE) 58 LOG(ERROR) << "Multiple CoInitialize() calls for thread " << thread_id_; 59 else 60 DCHECK_NE(RPC_E_CHANGED_MODE, hr_) << "Invalid COM thread model change"; 61 #endif 62 } 63 64 HRESULT hr_; 65 #ifndef NDEBUG 66 // In debug builds we use this variable to catch a potential bug where a 67 // ScopedCOMInitializer instance is deleted on a different thread than it 68 // was initially created on. If that ever happens it can have bad 69 // consequences and the cause can be tricky to track down. 70 DWORD thread_id_; 71 #endif 72 73 DISALLOW_COPY_AND_ASSIGN(ScopedCOMInitializer); 74 }; 75 76 } // namespace win 77 } // namespace base 78 79 #endif // BASE_WIN_SCOPED_COM_INITIALIZER_H_ 80