1 /*M/////////////////////////////////////////////////////////////////////////////////////// 2 // 3 // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. 4 // 5 // By downloading, copying, installing or using the software you agree to this license. 6 // If you do not agree to this license, do not download, install, 7 // copy or use the software. 8 // 9 // 10 // License Agreement 11 // For Open Source Computer Vision Library 12 // 13 // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. 14 // Copyright (C) 2009, Willow Garage Inc., all rights reserved. 15 // Copyright (C) 2013, OpenCV Foundation, all rights reserved. 16 // Third party copyrights are property of their respective owners. 17 // 18 // Redistribution and use in source and binary forms, with or without modification, 19 // are permitted provided that the following conditions are met: 20 // 21 // * Redistribution's of source code must retain the above copyright notice, 22 // this list of conditions and the following disclaimer. 23 // 24 // * Redistribution's in binary form must reproduce the above copyright notice, 25 // this list of conditions and the following disclaimer in the documentation 26 // and/or other materials provided with the distribution. 27 // 28 // * The name of the copyright holders may not be used to endorse or promote products 29 // derived from this software without specific prior written permission. 30 // 31 // This software is provided by the copyright holders and contributors "as is" and 32 // any express or implied warranties, including, but not limited to, the implied 33 // warranties of merchantability and fitness for a particular purpose are disclaimed. 34 // In no event shall the Intel Corporation or contributors be liable for any direct, 35 // indirect, incidental, special, exemplary, or consequential damages 36 // (including, but not limited to, procurement of substitute goods or services; 37 // loss of use, data, or profits; or business interruption) however caused 38 // and on any theory of liability, whether in contract, strict liability, 39 // or tort (including negligence or otherwise) arising in any way out of 40 // the use of this software, even if advised of the possibility of such damage. 41 // 42 //M*/ 43 44 #pragma once 45 46 #ifndef __OPENCV_CUDEV_PTR2D_TEXTURE_HPP__ 47 #define __OPENCV_CUDEV_PTR2D_TEXTURE_HPP__ 48 49 #include <cstring> 50 #include "../common.hpp" 51 #include "glob.hpp" 52 #include "gpumat.hpp" 53 #include "traits.hpp" 54 55 #if CUDART_VERSION >= 5050 56 57 namespace 58 { 59 template <typename T> struct CvCudevTextureRef 60 { 61 typedef texture<T, cudaTextureType2D, cudaReadModeElementType> TexRef; 62 63 static TexRef ref; 64 bind__anon57003a530111::CvCudevTextureRef65 __host__ static void bind(const cv::cudev::GlobPtrSz<T>& mat, 66 bool normalizedCoords = false, 67 cudaTextureFilterMode filterMode = cudaFilterModePoint, 68 cudaTextureAddressMode addressMode = cudaAddressModeClamp) 69 { 70 ref.normalized = normalizedCoords; 71 ref.filterMode = filterMode; 72 ref.addressMode[0] = addressMode; 73 ref.addressMode[1] = addressMode; 74 ref.addressMode[2] = addressMode; 75 76 cudaChannelFormatDesc desc = cudaCreateChannelDesc<T>(); 77 78 CV_CUDEV_SAFE_CALL( cudaBindTexture2D(0, &ref, mat.data, &desc, mat.cols, mat.rows, mat.step) ); 79 } 80 unbind__anon57003a530111::CvCudevTextureRef81 __host__ static void unbind() 82 { 83 cudaUnbindTexture(ref); 84 } 85 }; 86 87 template <typename T> 88 typename CvCudevTextureRef<T>::TexRef CvCudevTextureRef<T>::ref; 89 } 90 91 #endif 92 93 namespace cv { namespace cudev { 94 95 //! @addtogroup cudev 96 //! @{ 97 98 #if CUDART_VERSION >= 5050 99 100 template <typename T> struct TexturePtr 101 { 102 typedef T value_type; 103 typedef float index_type; 104 105 cudaTextureObject_t texObj; 106 operator ()cv::cudev::TexturePtr107 __device__ __forceinline__ T operator ()(float y, float x) const 108 { 109 #if CV_CUDEV_ARCH < 300 110 // Use the texture reference 111 return tex2D(CvCudevTextureRef<T>::ref, x, y); 112 #else 113 // Use the texture object 114 return tex2D<T>(texObj, x, y); 115 #endif 116 } 117 }; 118 119 template <typename T> struct Texture : TexturePtr<T> 120 { 121 int rows, cols; 122 bool cc30; 123 Texturecv::cudev::Texture124 __host__ explicit Texture(const GlobPtrSz<T>& mat, 125 bool normalizedCoords = false, 126 cudaTextureFilterMode filterMode = cudaFilterModePoint, 127 cudaTextureAddressMode addressMode = cudaAddressModeClamp) 128 { 129 cc30 = deviceSupports(FEATURE_SET_COMPUTE_30); 130 131 rows = mat.rows; 132 cols = mat.cols; 133 134 if (cc30) 135 { 136 // Use the texture object 137 cudaResourceDesc texRes; 138 std::memset(&texRes, 0, sizeof(texRes)); 139 texRes.resType = cudaResourceTypePitch2D; 140 texRes.res.pitch2D.devPtr = mat.data; 141 texRes.res.pitch2D.height = mat.rows; 142 texRes.res.pitch2D.width = mat.cols; 143 texRes.res.pitch2D.pitchInBytes = mat.step; 144 texRes.res.pitch2D.desc = cudaCreateChannelDesc<T>(); 145 146 cudaTextureDesc texDescr; 147 std::memset(&texDescr, 0, sizeof(texDescr)); 148 texDescr.normalizedCoords = normalizedCoords; 149 texDescr.filterMode = filterMode; 150 texDescr.addressMode[0] = addressMode; 151 texDescr.addressMode[1] = addressMode; 152 texDescr.addressMode[2] = addressMode; 153 texDescr.readMode = cudaReadModeElementType; 154 155 CV_CUDEV_SAFE_CALL( cudaCreateTextureObject(&this->texObj, &texRes, &texDescr, 0) ); 156 } 157 else 158 { 159 // Use the texture reference 160 CvCudevTextureRef<T>::bind(mat, normalizedCoords, filterMode, addressMode); 161 } 162 } 163 ~Texturecv::cudev::Texture164 __host__ ~Texture() 165 { 166 if (cc30) 167 { 168 // Use the texture object 169 cudaDestroyTextureObject(this->texObj); 170 } 171 else 172 { 173 // Use the texture reference 174 CvCudevTextureRef<T>::unbind(); 175 } 176 } 177 }; 178 179 template <typename T> struct PtrTraits< Texture<T> > : PtrTraitsBase<Texture<T>, TexturePtr<T> > 180 { 181 }; 182 183 #else 184 185 template <typename T> struct TexturePtr 186 { 187 typedef T value_type; 188 typedef float index_type; 189 190 cudaTextureObject_t texObj; 191 192 __device__ __forceinline__ T operator ()(float y, float x) const 193 { 194 #if CV_CUDEV_ARCH >= 300 195 // Use the texture object 196 return tex2D<T>(texObj, x, y); 197 #else 198 (void) y; 199 (void) x; 200 return T(); 201 #endif 202 } 203 }; 204 205 template <typename T> struct Texture : TexturePtr<T> 206 { 207 int rows, cols; 208 209 __host__ explicit Texture(const GlobPtrSz<T>& mat, 210 bool normalizedCoords = false, 211 cudaTextureFilterMode filterMode = cudaFilterModePoint, 212 cudaTextureAddressMode addressMode = cudaAddressModeClamp) 213 { 214 CV_Assert( deviceSupports(FEATURE_SET_COMPUTE_30) ); 215 216 rows = mat.rows; 217 cols = mat.cols; 218 219 // Use the texture object 220 cudaResourceDesc texRes; 221 std::memset(&texRes, 0, sizeof(texRes)); 222 texRes.resType = cudaResourceTypePitch2D; 223 texRes.res.pitch2D.devPtr = mat.data; 224 texRes.res.pitch2D.height = mat.rows; 225 texRes.res.pitch2D.width = mat.cols; 226 texRes.res.pitch2D.pitchInBytes = mat.step; 227 texRes.res.pitch2D.desc = cudaCreateChannelDesc<T>(); 228 229 cudaTextureDesc texDescr; 230 std::memset(&texDescr, 0, sizeof(texDescr)); 231 texDescr.normalizedCoords = normalizedCoords; 232 texDescr.filterMode = filterMode; 233 texDescr.addressMode[0] = addressMode; 234 texDescr.addressMode[1] = addressMode; 235 texDescr.addressMode[2] = addressMode; 236 texDescr.readMode = cudaReadModeElementType; 237 238 CV_CUDEV_SAFE_CALL( cudaCreateTextureObject(&this->texObj, &texRes, &texDescr, 0) ); 239 } 240 241 __host__ ~Texture() 242 { 243 // Use the texture object 244 cudaDestroyTextureObject(this->texObj); 245 } 246 }; 247 248 template <typename T> struct PtrTraits< Texture<T> > : PtrTraitsBase<Texture<T>, TexturePtr<T> > 249 { 250 }; 251 252 #endif 253 254 //! @} 255 256 }} 257 258 #endif 259