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43 
44 #pragma once
45 
46 #ifndef __OPENCV_CUDEV_PTR2D_WARPING_HPP__
47 #define __OPENCV_CUDEV_PTR2D_WARPING_HPP__
48 
49 #include "../common.hpp"
50 #include "traits.hpp"
51 #include "remap.hpp"
52 #include "gpumat.hpp"
53 
54 namespace cv { namespace cudev {
55 
56 //! @addtogroup cudev
57 //! @{
58 
59 // affine
60 
61 struct AffineMapPtr
62 {
63     typedef float2 value_type;
64     typedef float  index_type;
65 
66     const float* warpMat;
67 
operator ()cv::cudev::AffineMapPtr68     __device__ __forceinline__ float2 operator ()(float y, float x) const
69     {
70         const float xcoo = warpMat[0] * x + warpMat[1] * y + warpMat[2];
71         const float ycoo = warpMat[3] * x + warpMat[4] * y + warpMat[5];
72 
73         return make_float2(xcoo, ycoo);
74     }
75 };
76 
77 struct AffineMapPtrSz : AffineMapPtr
78 {
79     int rows, cols;
80 };
81 
82 template <> struct PtrTraits<AffineMapPtrSz> : PtrTraitsBase<AffineMapPtrSz, AffineMapPtr>
83 {
84 };
85 
affineMap(Size dstSize,const GpuMat_<float> & warpMat)86 __host__ static AffineMapPtrSz affineMap(Size dstSize, const GpuMat_<float>& warpMat)
87 {
88     CV_Assert( warpMat.rows == 2 && warpMat.cols == 3 );
89     CV_Assert( warpMat.isContinuous() );
90 
91     AffineMapPtrSz map;
92     map.warpMat = warpMat[0];
93     map.rows = dstSize.height;
94     map.cols = dstSize.width;
95     return map;
96 }
97 
98 template <class SrcPtr>
99 __host__ RemapPtr1Sz<typename PtrTraits<SrcPtr>::ptr_type, AffineMapPtr>
warpAffinePtr(const SrcPtr & src,Size dstSize,const GpuMat_<float> & warpMat)100 warpAffinePtr(const SrcPtr& src, Size dstSize, const GpuMat_<float>& warpMat)
101 {
102     return remapPtr(src, affineMap(dstSize, warpMat));
103 }
104 
105 // perspective
106 
107 struct PerspectiveMapPtr
108 {
109     typedef float2 value_type;
110     typedef float  index_type;
111 
112     const float* warpMat;
113 
operator ()cv::cudev::PerspectiveMapPtr114     __device__ __forceinline__ float2 operator ()(float y, float x) const
115     {
116         const float coeff = 1.0f / (warpMat[6] * x + warpMat[7] * y + warpMat[8]);
117 
118         const float xcoo = coeff * (warpMat[0] * x + warpMat[1] * y + warpMat[2]);
119         const float ycoo = coeff * (warpMat[3] * x + warpMat[4] * y + warpMat[5]);
120 
121         return make_float2(xcoo, ycoo);
122     }
123 };
124 
125 struct PerspectiveMapPtrSz : PerspectiveMapPtr
126 {
127     int rows, cols;
128 };
129 
130 template <> struct PtrTraits<PerspectiveMapPtrSz> : PtrTraitsBase<PerspectiveMapPtrSz, PerspectiveMapPtr>
131 {
132 };
133 
perspectiveMap(Size dstSize,const GpuMat_<float> & warpMat)134 __host__ static PerspectiveMapPtrSz perspectiveMap(Size dstSize, const GpuMat_<float>& warpMat)
135 {
136     CV_Assert( warpMat.rows == 3 && warpMat.cols == 3 );
137     CV_Assert( warpMat.isContinuous() );
138 
139     PerspectiveMapPtrSz map;
140     map.warpMat = warpMat[0];
141     map.rows = dstSize.height;
142     map.cols = dstSize.width;
143     return map;
144 }
145 
146 template <class SrcPtr>
147 __host__ RemapPtr1Sz<typename PtrTraits<SrcPtr>::ptr_type, PerspectiveMapPtr>
warpPerspectivePtr(const SrcPtr & src,Size dstSize,const GpuMat_<float> & warpMat)148 warpPerspectivePtr(const SrcPtr& src, Size dstSize, const GpuMat_<float>& warpMat)
149 {
150     return remapPtr(src, perspectiveMap(dstSize, warpMat));
151 }
152 
153 //! @}
154 
155 }}
156 
157 #endif
158