1 ///////////////////////////////////////////////////////////////////////////////////
2 /// OpenGL Mathematics (glm.g-truc.net)
3 ///
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22 ///
23 /// @ref core
24 /// @file glm/core/func_matrix.hpp
25 /// @date 2008-08-03 / 2011-06-15
26 /// @author Christophe Riccio
27 ///
28 /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
29 ///
30 /// @defgroup core_func_matrix Matrix functions
31 /// @ingroup core
32 ///
33 /// For each of the following built-in matrix functions, there is both a
34 /// single-precision floating point version, where all arguments and return values
35 /// are single precision, and a double-precision floating version, where all
36 /// arguments and return values are double precision. Only the single-precision
37 /// floating point version is shown.
38 ///////////////////////////////////////////////////////////////////////////////////
39 
40 #ifndef GLM_CORE_func_matrix
41 #define GLM_CORE_func_matrix
42 
43 // Dependencies
44 #include "../detail/precision.hpp"
45 #include "../detail/setup.hpp"
46 #include "../detail/type_mat.hpp"
47 #include "../vec2.hpp"
48 #include "../vec3.hpp"
49 #include "../vec4.hpp"
50 #include "../mat2x2.hpp"
51 #include "../mat2x3.hpp"
52 #include "../mat2x4.hpp"
53 #include "../mat3x2.hpp"
54 #include "../mat3x3.hpp"
55 #include "../mat3x4.hpp"
56 #include "../mat4x2.hpp"
57 #include "../mat4x3.hpp"
58 #include "../mat4x4.hpp"
59 
60 namespace glm{
61 namespace detail
62 {
63 	template <typename T, precision P>
64 	struct outerProduct_trait<T, P, tvec2, tvec2>
65 	{
66 		typedef tmat2x2<T, P> type;
67 	};
68 
69 	template <typename T, precision P>
70 	struct outerProduct_trait<T, P, tvec2, tvec3>
71 	{
72 		typedef tmat2x3<T, P> type;
73 	};
74 
75 	template <typename T, precision P>
76 	struct outerProduct_trait<T, P, tvec2, tvec4>
77 	{
78 		typedef tmat2x4<T, P> type;
79 	};
80 
81 	template <typename T, precision P>
82 	struct outerProduct_trait<T, P, tvec3, tvec2>
83 	{
84 		typedef tmat3x2<T, P> type;
85 	};
86 
87 	template <typename T, precision P>
88 	struct outerProduct_trait<T, P, tvec3, tvec3>
89 	{
90 		typedef tmat3x3<T, P> type;
91 	};
92 
93 	template <typename T, precision P>
94 	struct outerProduct_trait<T, P, tvec3, tvec4>
95 	{
96 		typedef tmat3x4<T, P> type;
97 	};
98 
99 	template <typename T, precision P>
100 	struct outerProduct_trait<T, P, tvec4, tvec2>
101 	{
102 		typedef tmat4x2<T, P> type;
103 	};
104 
105 	template <typename T, precision P>
106 	struct outerProduct_trait<T, P, tvec4, tvec3>
107 	{
108 		typedef tmat4x3<T, P> type;
109 	};
110 
111 	template <typename T, precision P>
112 	struct outerProduct_trait<T, P, tvec4, tvec4>
113 	{
114 		typedef tmat4x4<T, P> type;
115 	};
116 
117 }//namespace detail
118 
119 	/// @addtogroup core_func_matrix
120 	/// @{
121 
122 	/// Multiply matrix x by matrix y component-wise, i.e.,
123 	/// result[i][j] is the scalar product of x[i][j] and y[i][j].
124 	///
125 	/// @tparam matType Floating-point matrix types.
126 	///
127 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a>
128 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
129 	template <typename T, precision P, template <typename, precision> class matType>
130 	GLM_FUNC_DECL matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y);
131 
132 	/// Treats the first parameter c as a column vector
133 	/// and the second parameter r as a row vector
134 	/// and does a linear algebraic matrix multiply c * r.
135 	///
136 	/// @tparam matType Floating-point matrix types.
137 	///
138 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a>
139 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
140 	///
141 	/// @todo Clarify the declaration to specify that matType doesn't have to be provided when used.
142 	template <typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB>
143 	GLM_FUNC_DECL typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r);
144 
145 	/// Returns the transposed matrix of x
146 	///
147 	/// @tparam matType Floating-point matrix types.
148 	///
149 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a>
150 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
151 #	if((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11))
152 		template <typename T, precision P, template <typename, precision> class matType>
153 		GLM_FUNC_DECL typename matType<T, P>::transpose_type transpose(matType<T, P> const & x);
154 #	endif
155 
156 	/// Return the determinant of a squared matrix.
157 	///
158 	/// @tparam valType Floating-point scalar types.
159 	///
160 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a>
161 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
162 	template <typename T, precision P, template <typename, precision> class matType>
163 	GLM_FUNC_DECL T determinant(matType<T, P> const & m);
164 
165 	/// Return the inverse of a squared matrix.
166 	///
167 	/// @tparam valType Floating-point scalar types.
168 	///
169 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a>
170 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
171 	template <typename T, precision P, template <typename, precision> class matType>
172 	GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m);
173 
174 	/// @}
175 }//namespace glm
176 
177 #include "func_matrix.inl"
178 
179 #endif//GLM_CORE_func_matrix
180