1 #ifndef __gl2ext_h_ 2 #define __gl2ext_h_ 1 3 4 #ifdef __cplusplus 5 extern "C" { 6 #endif 7 8 /* 9 ** Copyright (c) 2013-2015 The Khronos Group Inc. 10 ** 11 ** Permission is hereby granted, free of charge, to any person obtaining a 12 ** copy of this software and/or associated documentation files (the 13 ** "Materials"), to deal in the Materials without restriction, including 14 ** without limitation the rights to use, copy, modify, merge, publish, 15 ** distribute, sublicense, and/or sell copies of the Materials, and to 16 ** permit persons to whom the Materials are furnished to do so, subject to 17 ** the following conditions: 18 ** 19 ** The above copyright notice and this permission notice shall be included 20 ** in all copies or substantial portions of the Materials. 21 ** 22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29 */ 30 /* 31 ** This header is generated from the Khronos OpenGL / OpenGL ES XML 32 ** API Registry. The current version of the Registry, generator scripts 33 ** used to make the header, and the header can be found at 34 ** http://www.opengl.org/registry/ 35 ** 36 ** Khronos $Revision: 32120 $ on $Date: 2015-10-15 04:27:13 -0700 (Thu, 15 Oct 2015) $ 37 */ 38 39 #ifndef GL_APIENTRYP 40 #define GL_APIENTRYP GL_APIENTRY* 41 #endif 42 43 /* Generated on date 20151015 */ 44 45 /* Generated C header for: 46 * API: gles2 47 * Profile: common 48 * Versions considered: 2\.[0-9] 49 * Versions emitted: _nomatch_^ 50 * Default extensions included: gles2 51 * Additional extensions included: _nomatch_^ 52 * Extensions removed: _nomatch_^ 53 */ 54 55 #ifndef GL_KHR_blend_equation_advanced 56 #define GL_KHR_blend_equation_advanced 1 57 #define GL_MULTIPLY_KHR 0x9294 58 #define GL_SCREEN_KHR 0x9295 59 #define GL_OVERLAY_KHR 0x9296 60 #define GL_DARKEN_KHR 0x9297 61 #define GL_LIGHTEN_KHR 0x9298 62 #define GL_COLORDODGE_KHR 0x9299 63 #define GL_COLORBURN_KHR 0x929A 64 #define GL_HARDLIGHT_KHR 0x929B 65 #define GL_SOFTLIGHT_KHR 0x929C 66 #define GL_DIFFERENCE_KHR 0x929E 67 #define GL_EXCLUSION_KHR 0x92A0 68 #define GL_HSL_HUE_KHR 0x92AD 69 #define GL_HSL_SATURATION_KHR 0x92AE 70 #define GL_HSL_COLOR_KHR 0x92AF 71 #define GL_HSL_LUMINOSITY_KHR 0x92B0 72 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); 73 #ifdef GL_GLEXT_PROTOTYPES 74 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 75 #endif 76 #endif /* GL_KHR_blend_equation_advanced */ 77 78 #ifndef GL_KHR_blend_equation_advanced_coherent 79 #define GL_KHR_blend_equation_advanced_coherent 1 80 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 81 #endif /* GL_KHR_blend_equation_advanced_coherent */ 82 83 #ifndef GL_KHR_context_flush_control 84 #define GL_KHR_context_flush_control 1 85 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB 86 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC 87 #endif /* GL_KHR_context_flush_control */ 88 89 #ifndef GL_KHR_debug 90 #define GL_KHR_debug 1 91 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 92 #define GL_SAMPLER 0x82E6 93 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 94 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 95 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 96 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 97 #define GL_DEBUG_SOURCE_API_KHR 0x8246 98 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 99 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 100 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 101 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 102 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 103 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C 104 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 105 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 106 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 107 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 108 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 109 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 110 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 111 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 112 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 113 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 114 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 115 #define GL_BUFFER_KHR 0x82E0 116 #define GL_SHADER_KHR 0x82E1 117 #define GL_PROGRAM_KHR 0x82E2 118 #define GL_VERTEX_ARRAY_KHR 0x8074 119 #define GL_QUERY_KHR 0x82E3 120 #define GL_PROGRAM_PIPELINE_KHR 0x82E4 121 #define GL_SAMPLER_KHR 0x82E6 122 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 123 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 124 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 125 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 126 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 127 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 128 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 129 #define GL_DEBUG_OUTPUT_KHR 0x92E0 130 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 131 #define GL_STACK_OVERFLOW_KHR 0x0503 132 #define GL_STACK_UNDERFLOW_KHR 0x0504 133 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 134 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 135 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); 136 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 137 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 138 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); 139 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 140 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 141 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); 142 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 143 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); 144 #ifdef GL_GLEXT_PROTOTYPES 145 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 146 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 147 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); 148 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 149 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); 150 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 151 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 152 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 153 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); 154 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 155 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); 156 #endif 157 #endif /* GL_KHR_debug */ 158 159 #ifndef GL_KHR_no_error 160 #define GL_KHR_no_error 1 161 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 162 #endif /* GL_KHR_no_error */ 163 164 #ifndef GL_KHR_robust_buffer_access_behavior 165 #define GL_KHR_robust_buffer_access_behavior 1 166 #endif /* GL_KHR_robust_buffer_access_behavior */ 167 168 #ifndef GL_KHR_robustness 169 #define GL_KHR_robustness 1 170 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 171 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 172 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 173 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 174 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 175 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 176 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261 177 #define GL_CONTEXT_LOST_KHR 0x0507 178 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void); 179 typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 180 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 181 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 182 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 183 #ifdef GL_GLEXT_PROTOTYPES 184 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); 185 GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 186 GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 187 GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params); 188 GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 189 #endif 190 #endif /* GL_KHR_robustness */ 191 192 #ifndef GL_KHR_texture_compression_astc_hdr 193 #define GL_KHR_texture_compression_astc_hdr 1 194 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 195 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 196 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 197 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 198 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 199 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 200 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 201 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 202 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 203 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 204 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 205 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 206 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 207 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 208 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 209 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 210 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 211 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 212 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 213 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 214 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 215 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 216 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 217 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 218 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 219 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 220 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 221 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 222 #endif /* GL_KHR_texture_compression_astc_hdr */ 223 224 #ifndef GL_KHR_texture_compression_astc_ldr 225 #define GL_KHR_texture_compression_astc_ldr 1 226 #endif /* GL_KHR_texture_compression_astc_ldr */ 227 228 #ifndef GL_KHR_texture_compression_astc_sliced_3d 229 #define GL_KHR_texture_compression_astc_sliced_3d 1 230 #endif /* GL_KHR_texture_compression_astc_sliced_3d */ 231 232 #ifndef GL_OES_EGL_image 233 #define GL_OES_EGL_image 1 234 typedef void *GLeglImageOES; 235 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 236 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 237 #ifdef GL_GLEXT_PROTOTYPES 238 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 239 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 240 #endif 241 #endif /* GL_OES_EGL_image */ 242 243 #ifndef GL_OES_EGL_image_external 244 #define GL_OES_EGL_image_external 1 245 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 246 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 247 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 248 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 249 #endif /* GL_OES_EGL_image_external */ 250 251 #ifndef GL_OES_EGL_image_external_essl3 252 #define GL_OES_EGL_image_external_essl3 1 253 #endif /* GL_OES_EGL_image_external_essl3 */ 254 255 #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture 256 #define GL_OES_compressed_ETC1_RGB8_sub_texture 1 257 #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */ 258 259 #ifndef GL_OES_compressed_ETC1_RGB8_texture 260 #define GL_OES_compressed_ETC1_RGB8_texture 1 261 #define GL_ETC1_RGB8_OES 0x8D64 262 #endif /* GL_OES_compressed_ETC1_RGB8_texture */ 263 264 #ifndef GL_OES_compressed_paletted_texture 265 #define GL_OES_compressed_paletted_texture 1 266 #define GL_PALETTE4_RGB8_OES 0x8B90 267 #define GL_PALETTE4_RGBA8_OES 0x8B91 268 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 269 #define GL_PALETTE4_RGBA4_OES 0x8B93 270 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 271 #define GL_PALETTE8_RGB8_OES 0x8B95 272 #define GL_PALETTE8_RGBA8_OES 0x8B96 273 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 274 #define GL_PALETTE8_RGBA4_OES 0x8B98 275 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 276 #endif /* GL_OES_compressed_paletted_texture */ 277 278 #ifndef GL_OES_copy_image 279 #define GL_OES_copy_image 1 280 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 281 #ifdef GL_GLEXT_PROTOTYPES 282 GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 283 #endif 284 #endif /* GL_OES_copy_image */ 285 286 #ifndef GL_OES_depth24 287 #define GL_OES_depth24 1 288 #define GL_DEPTH_COMPONENT24_OES 0x81A6 289 #endif /* GL_OES_depth24 */ 290 291 #ifndef GL_OES_depth32 292 #define GL_OES_depth32 1 293 #define GL_DEPTH_COMPONENT32_OES 0x81A7 294 #endif /* GL_OES_depth32 */ 295 296 #ifndef GL_OES_depth_texture 297 #define GL_OES_depth_texture 1 298 #endif /* GL_OES_depth_texture */ 299 300 #ifndef GL_OES_draw_buffers_indexed 301 #define GL_OES_draw_buffers_indexed 1 302 #define GL_MIN 0x8007 303 #define GL_MAX 0x8008 304 typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index); 305 typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index); 306 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode); 307 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 308 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst); 309 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 310 typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 311 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index); 312 #ifdef GL_GLEXT_PROTOTYPES 313 GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index); 314 GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index); 315 GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode); 316 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 317 GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst); 318 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 319 GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 320 GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index); 321 #endif 322 #endif /* GL_OES_draw_buffers_indexed */ 323 324 #ifndef GL_OES_draw_elements_base_vertex 325 #define GL_OES_draw_elements_base_vertex 1 326 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 327 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 328 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 329 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 330 #ifdef GL_GLEXT_PROTOTYPES 331 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 332 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 333 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 334 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexOES (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 335 #endif 336 #endif /* GL_OES_draw_elements_base_vertex */ 337 338 #ifndef GL_OES_element_index_uint 339 #define GL_OES_element_index_uint 1 340 #endif /* GL_OES_element_index_uint */ 341 342 #ifndef GL_OES_fbo_render_mipmap 343 #define GL_OES_fbo_render_mipmap 1 344 #endif /* GL_OES_fbo_render_mipmap */ 345 346 #ifndef GL_OES_fragment_precision_high 347 #define GL_OES_fragment_precision_high 1 348 #endif /* GL_OES_fragment_precision_high */ 349 350 #ifndef GL_OES_geometry_point_size 351 #define GL_OES_geometry_point_size 1 352 #endif /* GL_OES_geometry_point_size */ 353 354 #ifndef GL_OES_geometry_shader 355 #define GL_OES_geometry_shader 1 356 #define GL_GEOMETRY_SHADER_OES 0x8DD9 357 #define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 358 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 359 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 360 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 361 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F 362 #define GL_LAYER_PROVOKING_VERTEX_OES 0x825E 363 #define GL_LINES_ADJACENCY_OES 0x000A 364 #define GL_LINE_STRIP_ADJACENCY_OES 0x000B 365 #define GL_TRIANGLES_ADJACENCY_OES 0x000C 366 #define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D 367 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF 368 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C 369 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 370 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 371 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 372 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 373 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 374 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A 375 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 376 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF 377 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 378 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD 379 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 380 #define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D 381 #define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E 382 #define GL_UNDEFINED_VERTEX_OES 0x8260 383 #define GL_PRIMITIVES_GENERATED_OES 0x8C87 384 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 385 #define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 386 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 387 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 388 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 389 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 390 #ifdef GL_GLEXT_PROTOTYPES 391 GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level); 392 #endif 393 #endif /* GL_OES_geometry_shader */ 394 395 #ifndef GL_OES_get_program_binary 396 #define GL_OES_get_program_binary 1 397 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 398 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 399 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 400 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 401 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 402 #ifdef GL_GLEXT_PROTOTYPES 403 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 404 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 405 #endif 406 #endif /* GL_OES_get_program_binary */ 407 408 #ifndef GL_OES_gpu_shader5 409 #define GL_OES_gpu_shader5 1 410 #endif /* GL_OES_gpu_shader5 */ 411 412 #ifndef GL_OES_mapbuffer 413 #define GL_OES_mapbuffer 1 414 #define GL_WRITE_ONLY_OES 0x88B9 415 #define GL_BUFFER_ACCESS_OES 0x88BB 416 #define GL_BUFFER_MAPPED_OES 0x88BC 417 #define GL_BUFFER_MAP_POINTER_OES 0x88BD 418 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 419 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 420 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); 421 #ifdef GL_GLEXT_PROTOTYPES 422 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 423 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 424 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); 425 #endif 426 #endif /* GL_OES_mapbuffer */ 427 428 #ifndef GL_OES_packed_depth_stencil 429 #define GL_OES_packed_depth_stencil 1 430 #define GL_DEPTH_STENCIL_OES 0x84F9 431 #define GL_UNSIGNED_INT_24_8_OES 0x84FA 432 #define GL_DEPTH24_STENCIL8_OES 0x88F0 433 #endif /* GL_OES_packed_depth_stencil */ 434 435 #ifndef GL_OES_primitive_bounding_box 436 #define GL_OES_primitive_bounding_box 1 437 #define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE 438 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 439 #ifdef GL_GLEXT_PROTOTYPES 440 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 441 #endif 442 #endif /* GL_OES_primitive_bounding_box */ 443 444 #ifndef GL_OES_required_internalformat 445 #define GL_OES_required_internalformat 1 446 #define GL_ALPHA8_OES 0x803C 447 #define GL_DEPTH_COMPONENT16_OES 0x81A5 448 #define GL_LUMINANCE4_ALPHA4_OES 0x8043 449 #define GL_LUMINANCE8_ALPHA8_OES 0x8045 450 #define GL_LUMINANCE8_OES 0x8040 451 #define GL_RGBA4_OES 0x8056 452 #define GL_RGB5_A1_OES 0x8057 453 #define GL_RGB565_OES 0x8D62 454 #define GL_RGB8_OES 0x8051 455 #define GL_RGBA8_OES 0x8058 456 #define GL_RGB10_EXT 0x8052 457 #define GL_RGB10_A2_EXT 0x8059 458 #endif /* GL_OES_required_internalformat */ 459 460 #ifndef GL_OES_rgb8_rgba8 461 #define GL_OES_rgb8_rgba8 1 462 #endif /* GL_OES_rgb8_rgba8 */ 463 464 #ifndef GL_OES_sample_shading 465 #define GL_OES_sample_shading 1 466 #define GL_SAMPLE_SHADING_OES 0x8C36 467 #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 468 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value); 469 #ifdef GL_GLEXT_PROTOTYPES 470 GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value); 471 #endif 472 #endif /* GL_OES_sample_shading */ 473 474 #ifndef GL_OES_sample_variables 475 #define GL_OES_sample_variables 1 476 #endif /* GL_OES_sample_variables */ 477 478 #ifndef GL_OES_shader_image_atomic 479 #define GL_OES_shader_image_atomic 1 480 #endif /* GL_OES_shader_image_atomic */ 481 482 #ifndef GL_OES_shader_io_blocks 483 #define GL_OES_shader_io_blocks 1 484 #endif /* GL_OES_shader_io_blocks */ 485 486 #ifndef GL_OES_shader_multisample_interpolation 487 #define GL_OES_shader_multisample_interpolation 1 488 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B 489 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C 490 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D 491 #endif /* GL_OES_shader_multisample_interpolation */ 492 493 #ifndef GL_OES_standard_derivatives 494 #define GL_OES_standard_derivatives 1 495 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 496 #endif /* GL_OES_standard_derivatives */ 497 498 #ifndef GL_OES_stencil1 499 #define GL_OES_stencil1 1 500 #define GL_STENCIL_INDEX1_OES 0x8D46 501 #endif /* GL_OES_stencil1 */ 502 503 #ifndef GL_OES_stencil4 504 #define GL_OES_stencil4 1 505 #define GL_STENCIL_INDEX4_OES 0x8D47 506 #endif /* GL_OES_stencil4 */ 507 508 #ifndef GL_OES_surfaceless_context 509 #define GL_OES_surfaceless_context 1 510 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 511 #endif /* GL_OES_surfaceless_context */ 512 513 #ifndef GL_OES_tessellation_point_size 514 #define GL_OES_tessellation_point_size 1 515 #endif /* GL_OES_tessellation_point_size */ 516 517 #ifndef GL_OES_tessellation_shader 518 #define GL_OES_tessellation_shader 1 519 #define GL_PATCHES_OES 0x000E 520 #define GL_PATCH_VERTICES_OES 0x8E72 521 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 522 #define GL_TESS_GEN_MODE_OES 0x8E76 523 #define GL_TESS_GEN_SPACING_OES 0x8E77 524 #define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 525 #define GL_TESS_GEN_POINT_MODE_OES 0x8E79 526 #define GL_ISOLINES_OES 0x8E7A 527 #define GL_QUADS_OES 0x0007 528 #define GL_FRACTIONAL_ODD_OES 0x8E7B 529 #define GL_FRACTIONAL_EVEN_OES 0x8E7C 530 #define GL_MAX_PATCH_VERTICES_OES 0x8E7D 531 #define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E 532 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F 533 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 534 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 535 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 536 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 537 #define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 538 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 539 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 540 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 541 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A 542 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C 543 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D 544 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E 545 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F 546 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD 547 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE 548 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 549 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 550 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB 551 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC 552 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 553 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 554 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 555 #define GL_IS_PER_PATCH_OES 0x92E7 556 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 557 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 558 #define GL_TESS_CONTROL_SHADER_OES 0x8E88 559 #define GL_TESS_EVALUATION_SHADER_OES 0x8E87 560 #define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 561 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 562 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value); 563 #ifdef GL_GLEXT_PROTOTYPES 564 GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value); 565 #endif 566 #endif /* GL_OES_tessellation_shader */ 567 568 #ifndef GL_OES_texture_3D 569 #define GL_OES_texture_3D 1 570 #define GL_TEXTURE_WRAP_R_OES 0x8072 571 #define GL_TEXTURE_3D_OES 0x806F 572 #define GL_TEXTURE_BINDING_3D_OES 0x806A 573 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 574 #define GL_SAMPLER_3D_OES 0x8B5F 575 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 576 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 577 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 578 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 579 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 580 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 581 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 582 #ifdef GL_GLEXT_PROTOTYPES 583 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 584 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 585 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 586 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 587 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 588 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 589 #endif 590 #endif /* GL_OES_texture_3D */ 591 592 #ifndef GL_OES_texture_border_clamp 593 #define GL_OES_texture_border_clamp 1 594 #define GL_TEXTURE_BORDER_COLOR_OES 0x1004 595 #define GL_CLAMP_TO_BORDER_OES 0x812D 596 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params); 597 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params); 598 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params); 599 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params); 600 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param); 601 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param); 602 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params); 603 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params); 604 #ifdef GL_GLEXT_PROTOTYPES 605 GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params); 606 GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params); 607 GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params); 608 GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params); 609 GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param); 610 GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param); 611 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params); 612 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params); 613 #endif 614 #endif /* GL_OES_texture_border_clamp */ 615 616 #ifndef GL_OES_texture_buffer 617 #define GL_OES_texture_buffer 1 618 #define GL_TEXTURE_BUFFER_OES 0x8C2A 619 #define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A 620 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B 621 #define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C 622 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D 623 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F 624 #define GL_SAMPLER_BUFFER_OES 0x8DC2 625 #define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 626 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 627 #define GL_IMAGE_BUFFER_OES 0x9051 628 #define GL_INT_IMAGE_BUFFER_OES 0x905C 629 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 630 #define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D 631 #define GL_TEXTURE_BUFFER_SIZE_OES 0x919E 632 typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer); 633 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 634 #ifdef GL_GLEXT_PROTOTYPES 635 GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer); 636 GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 637 #endif 638 #endif /* GL_OES_texture_buffer */ 639 640 #ifndef GL_OES_texture_compression_astc 641 #define GL_OES_texture_compression_astc 1 642 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 643 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 644 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 645 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 646 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 647 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 648 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 649 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 650 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 651 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 652 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 653 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 654 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 655 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 656 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 657 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 658 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 659 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 660 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 661 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 662 #endif /* GL_OES_texture_compression_astc */ 663 664 #ifndef GL_OES_texture_cube_map_array 665 #define GL_OES_texture_cube_map_array 1 666 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 667 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A 668 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C 669 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D 670 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E 671 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F 672 #define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 673 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F 674 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A 675 #endif /* GL_OES_texture_cube_map_array */ 676 677 #ifndef GL_OES_texture_float 678 #define GL_OES_texture_float 1 679 #endif /* GL_OES_texture_float */ 680 681 #ifndef GL_OES_texture_float_linear 682 #define GL_OES_texture_float_linear 1 683 #endif /* GL_OES_texture_float_linear */ 684 685 #ifndef GL_OES_texture_half_float 686 #define GL_OES_texture_half_float 1 687 #define GL_HALF_FLOAT_OES 0x8D61 688 #endif /* GL_OES_texture_half_float */ 689 690 #ifndef GL_OES_texture_half_float_linear 691 #define GL_OES_texture_half_float_linear 1 692 #endif /* GL_OES_texture_half_float_linear */ 693 694 #ifndef GL_OES_texture_npot 695 #define GL_OES_texture_npot 1 696 #endif /* GL_OES_texture_npot */ 697 698 #ifndef GL_OES_texture_stencil8 699 #define GL_OES_texture_stencil8 1 700 #define GL_STENCIL_INDEX_OES 0x1901 701 #define GL_STENCIL_INDEX8_OES 0x8D48 702 #endif /* GL_OES_texture_stencil8 */ 703 704 #ifndef GL_OES_texture_storage_multisample_2d_array 705 #define GL_OES_texture_storage_multisample_2d_array 1 706 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 707 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 708 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B 709 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C 710 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D 711 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 712 #ifdef GL_GLEXT_PROTOTYPES 713 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 714 #endif 715 #endif /* GL_OES_texture_storage_multisample_2d_array */ 716 717 #ifndef GL_OES_texture_view 718 #define GL_OES_texture_view 1 719 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB 720 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC 721 #define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD 722 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE 723 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 724 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 725 #ifdef GL_GLEXT_PROTOTYPES 726 GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 727 #endif 728 #endif /* GL_OES_texture_view */ 729 730 #ifndef GL_OES_vertex_array_object 731 #define GL_OES_vertex_array_object 1 732 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 733 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 734 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 735 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 736 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 737 #ifdef GL_GLEXT_PROTOTYPES 738 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 739 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 740 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 741 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 742 #endif 743 #endif /* GL_OES_vertex_array_object */ 744 745 #ifndef GL_OES_vertex_half_float 746 #define GL_OES_vertex_half_float 1 747 #endif /* GL_OES_vertex_half_float */ 748 749 #ifndef GL_OES_vertex_type_10_10_10_2 750 #define GL_OES_vertex_type_10_10_10_2 1 751 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 752 #define GL_INT_10_10_10_2_OES 0x8DF7 753 #endif /* GL_OES_vertex_type_10_10_10_2 */ 754 755 #ifndef GL_AMD_compressed_3DC_texture 756 #define GL_AMD_compressed_3DC_texture 1 757 #define GL_3DC_X_AMD 0x87F9 758 #define GL_3DC_XY_AMD 0x87FA 759 #endif /* GL_AMD_compressed_3DC_texture */ 760 761 #ifndef GL_AMD_compressed_ATC_texture 762 #define GL_AMD_compressed_ATC_texture 1 763 #define GL_ATC_RGB_AMD 0x8C92 764 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 765 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 766 #endif /* GL_AMD_compressed_ATC_texture */ 767 768 #ifndef GL_AMD_performance_monitor 769 #define GL_AMD_performance_monitor 1 770 #define GL_COUNTER_TYPE_AMD 0x8BC0 771 #define GL_COUNTER_RANGE_AMD 0x8BC1 772 #define GL_UNSIGNED_INT64_AMD 0x8BC2 773 #define GL_PERCENTAGE_AMD 0x8BC3 774 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 775 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 776 #define GL_PERFMON_RESULT_AMD 0x8BC6 777 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 778 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 779 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 780 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 781 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); 782 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 783 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 784 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 785 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 786 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 787 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 788 #ifdef GL_GLEXT_PROTOTYPES 789 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 790 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 791 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 792 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 793 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); 794 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 795 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 796 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 797 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 798 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 799 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 800 #endif 801 #endif /* GL_AMD_performance_monitor */ 802 803 #ifndef GL_AMD_program_binary_Z400 804 #define GL_AMD_program_binary_Z400 1 805 #define GL_Z400_BINARY_AMD 0x8740 806 #endif /* GL_AMD_program_binary_Z400 */ 807 808 #ifndef GL_ANDROID_extension_pack_es31a 809 #define GL_ANDROID_extension_pack_es31a 1 810 #endif /* GL_ANDROID_extension_pack_es31a */ 811 812 #ifndef GL_ANGLE_depth_texture 813 #define GL_ANGLE_depth_texture 1 814 #endif /* GL_ANGLE_depth_texture */ 815 816 #ifndef GL_ANGLE_framebuffer_blit 817 #define GL_ANGLE_framebuffer_blit 1 818 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 819 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 820 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 821 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 822 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 823 #ifdef GL_GLEXT_PROTOTYPES 824 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 825 #endif 826 #endif /* GL_ANGLE_framebuffer_blit */ 827 828 #ifndef GL_ANGLE_framebuffer_multisample 829 #define GL_ANGLE_framebuffer_multisample 1 830 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 831 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 832 #define GL_MAX_SAMPLES_ANGLE 0x8D57 833 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 834 #ifdef GL_GLEXT_PROTOTYPES 835 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 836 #endif 837 #endif /* GL_ANGLE_framebuffer_multisample */ 838 839 #ifndef GL_ANGLE_instanced_arrays 840 #define GL_ANGLE_instanced_arrays 1 841 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 842 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 843 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 844 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 845 #ifdef GL_GLEXT_PROTOTYPES 846 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 847 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 848 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 849 #endif 850 #endif /* GL_ANGLE_instanced_arrays */ 851 852 #ifndef GL_ANGLE_pack_reverse_row_order 853 #define GL_ANGLE_pack_reverse_row_order 1 854 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 855 #endif /* GL_ANGLE_pack_reverse_row_order */ 856 857 #ifndef GL_ANGLE_program_binary 858 #define GL_ANGLE_program_binary 1 859 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 860 #endif /* GL_ANGLE_program_binary */ 861 862 #ifndef GL_ANGLE_texture_compression_dxt3 863 #define GL_ANGLE_texture_compression_dxt3 1 864 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 865 #endif /* GL_ANGLE_texture_compression_dxt3 */ 866 867 #ifndef GL_ANGLE_texture_compression_dxt5 868 #define GL_ANGLE_texture_compression_dxt5 1 869 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 870 #endif /* GL_ANGLE_texture_compression_dxt5 */ 871 872 #ifndef GL_ANGLE_texture_usage 873 #define GL_ANGLE_texture_usage 1 874 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 875 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 876 #endif /* GL_ANGLE_texture_usage */ 877 878 #ifndef GL_ANGLE_translated_shader_source 879 #define GL_ANGLE_translated_shader_source 1 880 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 881 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 882 #ifdef GL_GLEXT_PROTOTYPES 883 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 884 #endif 885 #endif /* GL_ANGLE_translated_shader_source */ 886 887 #ifndef GL_APPLE_clip_distance 888 #define GL_APPLE_clip_distance 1 889 #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 890 #define GL_CLIP_DISTANCE0_APPLE 0x3000 891 #define GL_CLIP_DISTANCE1_APPLE 0x3001 892 #define GL_CLIP_DISTANCE2_APPLE 0x3002 893 #define GL_CLIP_DISTANCE3_APPLE 0x3003 894 #define GL_CLIP_DISTANCE4_APPLE 0x3004 895 #define GL_CLIP_DISTANCE5_APPLE 0x3005 896 #define GL_CLIP_DISTANCE6_APPLE 0x3006 897 #define GL_CLIP_DISTANCE7_APPLE 0x3007 898 #endif /* GL_APPLE_clip_distance */ 899 900 #ifndef GL_APPLE_color_buffer_packed_float 901 #define GL_APPLE_color_buffer_packed_float 1 902 #endif /* GL_APPLE_color_buffer_packed_float */ 903 904 #ifndef GL_APPLE_copy_texture_levels 905 #define GL_APPLE_copy_texture_levels 1 906 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 907 #ifdef GL_GLEXT_PROTOTYPES 908 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 909 #endif 910 #endif /* GL_APPLE_copy_texture_levels */ 911 912 #ifndef GL_APPLE_framebuffer_multisample 913 #define GL_APPLE_framebuffer_multisample 1 914 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 915 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 916 #define GL_MAX_SAMPLES_APPLE 0x8D57 917 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 918 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 919 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 920 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 921 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 922 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 923 #ifdef GL_GLEXT_PROTOTYPES 924 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 925 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 926 #endif 927 #endif /* GL_APPLE_framebuffer_multisample */ 928 929 #ifndef GL_APPLE_rgb_422 930 #define GL_APPLE_rgb_422 1 931 #define GL_RGB_422_APPLE 0x8A1F 932 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 933 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 934 #define GL_RGB_RAW_422_APPLE 0x8A51 935 #endif /* GL_APPLE_rgb_422 */ 936 937 #ifndef GL_APPLE_sync 938 #define GL_APPLE_sync 1 939 #define GL_SYNC_OBJECT_APPLE 0x8A53 940 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 941 #define GL_OBJECT_TYPE_APPLE 0x9112 942 #define GL_SYNC_CONDITION_APPLE 0x9113 943 #define GL_SYNC_STATUS_APPLE 0x9114 944 #define GL_SYNC_FLAGS_APPLE 0x9115 945 #define GL_SYNC_FENCE_APPLE 0x9116 946 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 947 #define GL_UNSIGNALED_APPLE 0x9118 948 #define GL_SIGNALED_APPLE 0x9119 949 #define GL_ALREADY_SIGNALED_APPLE 0x911A 950 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B 951 #define GL_CONDITION_SATISFIED_APPLE 0x911C 952 #define GL_WAIT_FAILED_APPLE 0x911D 953 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 954 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 955 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 956 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 957 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 958 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 959 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 960 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 961 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 962 #ifdef GL_GLEXT_PROTOTYPES 963 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 964 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 965 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 966 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 967 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 968 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 969 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 970 #endif 971 #endif /* GL_APPLE_sync */ 972 973 #ifndef GL_APPLE_texture_format_BGRA8888 974 #define GL_APPLE_texture_format_BGRA8888 1 975 #define GL_BGRA_EXT 0x80E1 976 #define GL_BGRA8_EXT 0x93A1 977 #endif /* GL_APPLE_texture_format_BGRA8888 */ 978 979 #ifndef GL_APPLE_texture_max_level 980 #define GL_APPLE_texture_max_level 1 981 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 982 #endif /* GL_APPLE_texture_max_level */ 983 984 #ifndef GL_APPLE_texture_packed_float 985 #define GL_APPLE_texture_packed_float 1 986 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B 987 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E 988 #define GL_R11F_G11F_B10F_APPLE 0x8C3A 989 #define GL_RGB9_E5_APPLE 0x8C3D 990 #endif /* GL_APPLE_texture_packed_float */ 991 992 #ifndef GL_ARM_mali_program_binary 993 #define GL_ARM_mali_program_binary 1 994 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 995 #endif /* GL_ARM_mali_program_binary */ 996 997 #ifndef GL_ARM_mali_shader_binary 998 #define GL_ARM_mali_shader_binary 1 999 #define GL_MALI_SHADER_BINARY_ARM 0x8F60 1000 #endif /* GL_ARM_mali_shader_binary */ 1001 1002 #ifndef GL_ARM_rgba8 1003 #define GL_ARM_rgba8 1 1004 #endif /* GL_ARM_rgba8 */ 1005 1006 #ifndef GL_ARM_shader_framebuffer_fetch 1007 #define GL_ARM_shader_framebuffer_fetch 1 1008 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65 1009 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 1010 #endif /* GL_ARM_shader_framebuffer_fetch */ 1011 1012 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil 1013 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 1014 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ 1015 1016 #ifndef GL_DMP_program_binary 1017 #define GL_DMP_program_binary 1 1018 #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 1019 #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 1020 #define GL_DMP_PROGRAM_BINARY_DMP 0x9253 1021 #endif /* GL_DMP_program_binary */ 1022 1023 #ifndef GL_DMP_shader_binary 1024 #define GL_DMP_shader_binary 1 1025 #define GL_SHADER_BINARY_DMP 0x9250 1026 #endif /* GL_DMP_shader_binary */ 1027 1028 #ifndef GL_EXT_YUV_target 1029 #define GL_EXT_YUV_target 1 1030 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 1031 #endif /* GL_EXT_YUV_target */ 1032 1033 #ifndef GL_EXT_base_instance 1034 #define GL_EXT_base_instance 1 1035 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1036 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1037 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1038 #ifdef GL_GLEXT_PROTOTYPES 1039 GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1040 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1041 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1042 #endif 1043 #endif /* GL_EXT_base_instance */ 1044 1045 #ifndef GL_EXT_blend_func_extended 1046 #define GL_EXT_blend_func_extended 1 1047 #define GL_SRC1_COLOR_EXT 0x88F9 1048 #define GL_SRC1_ALPHA_EXT 0x8589 1049 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA 1050 #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB 1051 #define GL_SRC_ALPHA_SATURATE_EXT 0x0308 1052 #define GL_LOCATION_INDEX_EXT 0x930F 1053 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC 1054 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1055 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); 1056 typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name); 1057 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name); 1058 #ifdef GL_GLEXT_PROTOTYPES 1059 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1060 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); 1061 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name); 1062 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name); 1063 #endif 1064 #endif /* GL_EXT_blend_func_extended */ 1065 1066 #ifndef GL_EXT_blend_minmax 1067 #define GL_EXT_blend_minmax 1 1068 #define GL_MIN_EXT 0x8007 1069 #define GL_MAX_EXT 0x8008 1070 #endif /* GL_EXT_blend_minmax */ 1071 1072 #ifndef GL_EXT_buffer_storage 1073 #define GL_EXT_buffer_storage 1 1074 #define GL_MAP_READ_BIT 0x0001 1075 #define GL_MAP_WRITE_BIT 0x0002 1076 #define GL_MAP_PERSISTENT_BIT_EXT 0x0040 1077 #define GL_MAP_COHERENT_BIT_EXT 0x0080 1078 #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 1079 #define GL_CLIENT_STORAGE_BIT_EXT 0x0200 1080 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 1081 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F 1082 #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 1083 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1084 #ifdef GL_GLEXT_PROTOTYPES 1085 GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1086 #endif 1087 #endif /* GL_EXT_buffer_storage */ 1088 1089 #ifndef GL_EXT_color_buffer_float 1090 #define GL_EXT_color_buffer_float 1 1091 #endif /* GL_EXT_color_buffer_float */ 1092 1093 #ifndef GL_EXT_color_buffer_half_float 1094 #define GL_EXT_color_buffer_half_float 1 1095 #define GL_RGBA16F_EXT 0x881A 1096 #define GL_RGB16F_EXT 0x881B 1097 #define GL_RG16F_EXT 0x822F 1098 #define GL_R16F_EXT 0x822D 1099 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 1100 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 1101 #endif /* GL_EXT_color_buffer_half_float */ 1102 1103 #ifndef GL_EXT_copy_image 1104 #define GL_EXT_copy_image 1 1105 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1106 #ifdef GL_GLEXT_PROTOTYPES 1107 GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1108 #endif 1109 #endif /* GL_EXT_copy_image */ 1110 1111 #ifndef GL_EXT_debug_label 1112 #define GL_EXT_debug_label 1 1113 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 1114 #define GL_PROGRAM_OBJECT_EXT 0x8B40 1115 #define GL_SHADER_OBJECT_EXT 0x8B48 1116 #define GL_BUFFER_OBJECT_EXT 0x9151 1117 #define GL_QUERY_OBJECT_EXT 0x9153 1118 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 1119 #define GL_TRANSFORM_FEEDBACK 0x8E22 1120 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1121 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1122 #ifdef GL_GLEXT_PROTOTYPES 1123 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1124 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1125 #endif 1126 #endif /* GL_EXT_debug_label */ 1127 1128 #ifndef GL_EXT_debug_marker 1129 #define GL_EXT_debug_marker 1 1130 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1131 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1132 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 1133 #ifdef GL_GLEXT_PROTOTYPES 1134 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 1135 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 1136 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 1137 #endif 1138 #endif /* GL_EXT_debug_marker */ 1139 1140 #ifndef GL_EXT_discard_framebuffer 1141 #define GL_EXT_discard_framebuffer 1 1142 #define GL_COLOR_EXT 0x1800 1143 #define GL_DEPTH_EXT 0x1801 1144 #define GL_STENCIL_EXT 0x1802 1145 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1146 #ifdef GL_GLEXT_PROTOTYPES 1147 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1148 #endif 1149 #endif /* GL_EXT_discard_framebuffer */ 1150 1151 #ifndef GL_EXT_disjoint_timer_query 1152 #define GL_EXT_disjoint_timer_query 1 1153 #define GL_QUERY_COUNTER_BITS_EXT 0x8864 1154 #define GL_CURRENT_QUERY_EXT 0x8865 1155 #define GL_QUERY_RESULT_EXT 0x8866 1156 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 1157 #define GL_TIME_ELAPSED_EXT 0x88BF 1158 #define GL_TIMESTAMP_EXT 0x8E28 1159 #define GL_GPU_DISJOINT_EXT 0x8FBB 1160 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 1161 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 1162 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 1163 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 1164 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 1165 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); 1166 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1167 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); 1168 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 1169 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); 1170 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); 1171 #ifdef GL_GLEXT_PROTOTYPES 1172 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 1173 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 1174 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 1175 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 1176 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 1177 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); 1178 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 1179 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); 1180 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 1181 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); 1182 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); 1183 #endif 1184 #endif /* GL_EXT_disjoint_timer_query */ 1185 1186 #ifndef GL_EXT_draw_buffers 1187 #define GL_EXT_draw_buffers 1 1188 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 1189 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824 1190 #define GL_DRAW_BUFFER0_EXT 0x8825 1191 #define GL_DRAW_BUFFER1_EXT 0x8826 1192 #define GL_DRAW_BUFFER2_EXT 0x8827 1193 #define GL_DRAW_BUFFER3_EXT 0x8828 1194 #define GL_DRAW_BUFFER4_EXT 0x8829 1195 #define GL_DRAW_BUFFER5_EXT 0x882A 1196 #define GL_DRAW_BUFFER6_EXT 0x882B 1197 #define GL_DRAW_BUFFER7_EXT 0x882C 1198 #define GL_DRAW_BUFFER8_EXT 0x882D 1199 #define GL_DRAW_BUFFER9_EXT 0x882E 1200 #define GL_DRAW_BUFFER10_EXT 0x882F 1201 #define GL_DRAW_BUFFER11_EXT 0x8830 1202 #define GL_DRAW_BUFFER12_EXT 0x8831 1203 #define GL_DRAW_BUFFER13_EXT 0x8832 1204 #define GL_DRAW_BUFFER14_EXT 0x8833 1205 #define GL_DRAW_BUFFER15_EXT 0x8834 1206 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 1207 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 1208 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 1209 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 1210 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 1211 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 1212 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 1213 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 1214 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 1215 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 1216 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 1217 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 1218 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 1219 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED 1220 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 1221 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 1222 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); 1223 #ifdef GL_GLEXT_PROTOTYPES 1224 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); 1225 #endif 1226 #endif /* GL_EXT_draw_buffers */ 1227 1228 #ifndef GL_EXT_draw_buffers_indexed 1229 #define GL_EXT_draw_buffers_indexed 1 1230 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index); 1231 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index); 1232 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode); 1233 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1234 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst); 1235 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1236 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1237 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index); 1238 #ifdef GL_GLEXT_PROTOTYPES 1239 GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index); 1240 GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index); 1241 GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode); 1242 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1243 GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst); 1244 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1245 GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1246 GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index); 1247 #endif 1248 #endif /* GL_EXT_draw_buffers_indexed */ 1249 1250 #ifndef GL_EXT_draw_elements_base_vertex 1251 #define GL_EXT_draw_elements_base_vertex 1 1252 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1253 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1254 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1255 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 1256 #ifdef GL_GLEXT_PROTOTYPES 1257 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1258 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1259 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1260 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 1261 #endif 1262 #endif /* GL_EXT_draw_elements_base_vertex */ 1263 1264 #ifndef GL_EXT_draw_instanced 1265 #define GL_EXT_draw_instanced 1 1266 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1267 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1268 #ifdef GL_GLEXT_PROTOTYPES 1269 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1270 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1271 #endif 1272 #endif /* GL_EXT_draw_instanced */ 1273 1274 #ifndef GL_EXT_float_blend 1275 #define GL_EXT_float_blend 1 1276 #endif /* GL_EXT_float_blend */ 1277 1278 #ifndef GL_EXT_geometry_point_size 1279 #define GL_EXT_geometry_point_size 1 1280 #endif /* GL_EXT_geometry_point_size */ 1281 1282 #ifndef GL_EXT_geometry_shader 1283 #define GL_EXT_geometry_shader 1 1284 #define GL_GEOMETRY_SHADER_EXT 0x8DD9 1285 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 1286 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 1287 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 1288 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 1289 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F 1290 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E 1291 #define GL_LINES_ADJACENCY_EXT 0x000A 1292 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B 1293 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C 1294 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D 1295 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF 1296 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C 1297 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 1298 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 1299 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 1300 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 1301 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 1302 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A 1303 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 1304 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF 1305 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 1306 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD 1307 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 1308 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D 1309 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E 1310 #define GL_UNDEFINED_VERTEX_EXT 0x8260 1311 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 1312 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 1313 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 1314 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 1315 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 1316 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 1317 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 1318 #ifdef GL_GLEXT_PROTOTYPES 1319 GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); 1320 #endif 1321 #endif /* GL_EXT_geometry_shader */ 1322 1323 #ifndef GL_EXT_gpu_shader5 1324 #define GL_EXT_gpu_shader5 1 1325 #endif /* GL_EXT_gpu_shader5 */ 1326 1327 #ifndef GL_EXT_instanced_arrays 1328 #define GL_EXT_instanced_arrays 1 1329 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 1330 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); 1331 #ifdef GL_GLEXT_PROTOTYPES 1332 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); 1333 #endif 1334 #endif /* GL_EXT_instanced_arrays */ 1335 1336 #ifndef GL_EXT_map_buffer_range 1337 #define GL_EXT_map_buffer_range 1 1338 #define GL_MAP_READ_BIT_EXT 0x0001 1339 #define GL_MAP_WRITE_BIT_EXT 0x0002 1340 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 1341 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 1342 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 1343 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 1344 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1345 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1346 #ifdef GL_GLEXT_PROTOTYPES 1347 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1348 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 1349 #endif 1350 #endif /* GL_EXT_map_buffer_range */ 1351 1352 #ifndef GL_EXT_multi_draw_arrays 1353 #define GL_EXT_multi_draw_arrays 1 1354 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1355 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1356 #ifdef GL_GLEXT_PROTOTYPES 1357 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1358 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1359 #endif 1360 #endif /* GL_EXT_multi_draw_arrays */ 1361 1362 #ifndef GL_EXT_multi_draw_indirect 1363 #define GL_EXT_multi_draw_indirect 1 1364 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1365 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1366 #ifdef GL_GLEXT_PROTOTYPES 1367 GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1368 GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1369 #endif 1370 #endif /* GL_EXT_multi_draw_indirect */ 1371 1372 #ifndef GL_EXT_multisampled_compatibility 1373 #define GL_EXT_multisampled_compatibility 1 1374 #define GL_MULTISAMPLE_EXT 0x809D 1375 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 1376 #endif /* GL_EXT_multisampled_compatibility */ 1377 1378 #ifndef GL_EXT_multisampled_render_to_texture 1379 #define GL_EXT_multisampled_render_to_texture 1 1380 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 1381 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 1382 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 1383 #define GL_MAX_SAMPLES_EXT 0x8D57 1384 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1385 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1386 #ifdef GL_GLEXT_PROTOTYPES 1387 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1388 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1389 #endif 1390 #endif /* GL_EXT_multisampled_render_to_texture */ 1391 1392 #ifndef GL_EXT_multiview_draw_buffers 1393 #define GL_EXT_multiview_draw_buffers 1 1394 #define GL_COLOR_ATTACHMENT_EXT 0x90F0 1395 #define GL_MULTIVIEW_EXT 0x90F1 1396 #define GL_DRAW_BUFFER_EXT 0x0C01 1397 #define GL_READ_BUFFER_EXT 0x0C02 1398 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 1399 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 1400 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 1401 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 1402 #ifdef GL_GLEXT_PROTOTYPES 1403 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 1404 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 1405 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 1406 #endif 1407 #endif /* GL_EXT_multiview_draw_buffers */ 1408 1409 #ifndef GL_EXT_occlusion_query_boolean 1410 #define GL_EXT_occlusion_query_boolean 1 1411 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 1412 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 1413 #endif /* GL_EXT_occlusion_query_boolean */ 1414 1415 #ifndef GL_EXT_post_depth_coverage 1416 #define GL_EXT_post_depth_coverage 1 1417 #endif /* GL_EXT_post_depth_coverage */ 1418 1419 #ifndef GL_EXT_primitive_bounding_box 1420 #define GL_EXT_primitive_bounding_box 1 1421 #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE 1422 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1423 #ifdef GL_GLEXT_PROTOTYPES 1424 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1425 #endif 1426 #endif /* GL_EXT_primitive_bounding_box */ 1427 1428 #ifndef GL_EXT_pvrtc_sRGB 1429 #define GL_EXT_pvrtc_sRGB 1 1430 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 1431 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 1432 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 1433 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 1434 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 1435 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 1436 #endif /* GL_EXT_pvrtc_sRGB */ 1437 1438 #ifndef GL_EXT_raster_multisample 1439 #define GL_EXT_raster_multisample 1 1440 #define GL_RASTER_MULTISAMPLE_EXT 0x9327 1441 #define GL_RASTER_SAMPLES_EXT 0x9328 1442 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329 1443 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A 1444 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B 1445 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C 1446 typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); 1447 #ifdef GL_GLEXT_PROTOTYPES 1448 GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); 1449 #endif 1450 #endif /* GL_EXT_raster_multisample */ 1451 1452 #ifndef GL_EXT_read_format_bgra 1453 #define GL_EXT_read_format_bgra 1 1454 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 1455 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 1456 #endif /* GL_EXT_read_format_bgra */ 1457 1458 #ifndef GL_EXT_render_snorm 1459 #define GL_EXT_render_snorm 1 1460 #define GL_R8_SNORM 0x8F94 1461 #define GL_RG8_SNORM 0x8F95 1462 #define GL_RGBA8_SNORM 0x8F97 1463 #define GL_R16_SNORM_EXT 0x8F98 1464 #define GL_RG16_SNORM_EXT 0x8F99 1465 #define GL_RGBA16_SNORM_EXT 0x8F9B 1466 #endif /* GL_EXT_render_snorm */ 1467 1468 #ifndef GL_EXT_robustness 1469 #define GL_EXT_robustness 1 1470 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 1471 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 1472 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 1473 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 1474 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 1475 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 1476 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 1477 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 1478 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1479 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1480 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1481 #ifdef GL_GLEXT_PROTOTYPES 1482 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 1483 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1484 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1485 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1486 #endif 1487 #endif /* GL_EXT_robustness */ 1488 1489 #ifndef GL_EXT_sRGB 1490 #define GL_EXT_sRGB 1 1491 #define GL_SRGB_EXT 0x8C40 1492 #define GL_SRGB_ALPHA_EXT 0x8C42 1493 #define GL_SRGB8_ALPHA8_EXT 0x8C43 1494 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 1495 #endif /* GL_EXT_sRGB */ 1496 1497 #ifndef GL_EXT_sRGB_write_control 1498 #define GL_EXT_sRGB_write_control 1 1499 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 1500 #endif /* GL_EXT_sRGB_write_control */ 1501 1502 #ifndef GL_EXT_separate_shader_objects 1503 #define GL_EXT_separate_shader_objects 1 1504 #define GL_ACTIVE_PROGRAM_EXT 0x8259 1505 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 1506 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 1507 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 1508 #define GL_PROGRAM_SEPARABLE_EXT 0x8258 1509 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 1510 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 1511 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1512 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 1513 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 1514 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 1515 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1516 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 1517 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1518 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 1519 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); 1520 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1521 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); 1522 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1523 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1524 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1525 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); 1526 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1527 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1528 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1529 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1530 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1531 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1532 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1533 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1534 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1535 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1536 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1537 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1538 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 1539 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1540 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); 1541 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1542 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1543 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1544 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1545 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1546 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1547 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1548 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1549 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1550 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1551 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1552 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1553 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1554 #ifdef GL_GLEXT_PROTOTYPES 1555 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 1556 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 1557 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 1558 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 1559 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 1560 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1561 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 1562 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 1563 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 1564 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); 1565 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1566 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); 1567 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1568 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1569 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1570 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); 1571 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1572 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1573 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1574 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1575 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1576 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1577 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1578 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1579 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1580 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1581 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1582 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1583 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 1584 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 1585 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); 1586 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); 1587 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1588 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1589 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1590 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1591 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1592 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1593 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1594 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1595 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1596 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1597 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1598 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1599 #endif 1600 #endif /* GL_EXT_separate_shader_objects */ 1601 1602 #ifndef GL_EXT_shader_framebuffer_fetch 1603 #define GL_EXT_shader_framebuffer_fetch 1 1604 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 1605 #endif /* GL_EXT_shader_framebuffer_fetch */ 1606 1607 #ifndef GL_EXT_shader_implicit_conversions 1608 #define GL_EXT_shader_implicit_conversions 1 1609 #endif /* GL_EXT_shader_implicit_conversions */ 1610 1611 #ifndef GL_EXT_shader_integer_mix 1612 #define GL_EXT_shader_integer_mix 1 1613 #endif /* GL_EXT_shader_integer_mix */ 1614 1615 #ifndef GL_EXT_shader_io_blocks 1616 #define GL_EXT_shader_io_blocks 1 1617 #endif /* GL_EXT_shader_io_blocks */ 1618 1619 #ifndef GL_EXT_shader_pixel_local_storage 1620 #define GL_EXT_shader_pixel_local_storage 1 1621 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 1622 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 1623 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 1624 #endif /* GL_EXT_shader_pixel_local_storage */ 1625 1626 #ifndef GL_EXT_shader_texture_lod 1627 #define GL_EXT_shader_texture_lod 1 1628 #endif /* GL_EXT_shader_texture_lod */ 1629 1630 #ifndef GL_EXT_shadow_samplers 1631 #define GL_EXT_shadow_samplers 1 1632 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1633 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1634 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1635 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1636 #endif /* GL_EXT_shadow_samplers */ 1637 1638 #ifndef GL_EXT_sparse_texture 1639 #define GL_EXT_sparse_texture 1 1640 #define GL_TEXTURE_SPARSE_EXT 0x91A6 1641 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 1642 #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA 1643 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 1644 #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 1645 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 1646 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 1647 #define GL_TEXTURE_2D_ARRAY 0x8C1A 1648 #define GL_TEXTURE_3D 0x806F 1649 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 1650 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 1651 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A 1652 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 1653 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1654 #ifdef GL_GLEXT_PROTOTYPES 1655 GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1656 #endif 1657 #endif /* GL_EXT_sparse_texture */ 1658 1659 #ifndef GL_EXT_tessellation_point_size 1660 #define GL_EXT_tessellation_point_size 1 1661 #endif /* GL_EXT_tessellation_point_size */ 1662 1663 #ifndef GL_EXT_tessellation_shader 1664 #define GL_EXT_tessellation_shader 1 1665 #define GL_PATCHES_EXT 0x000E 1666 #define GL_PATCH_VERTICES_EXT 0x8E72 1667 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 1668 #define GL_TESS_GEN_MODE_EXT 0x8E76 1669 #define GL_TESS_GEN_SPACING_EXT 0x8E77 1670 #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 1671 #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 1672 #define GL_ISOLINES_EXT 0x8E7A 1673 #define GL_QUADS_EXT 0x0007 1674 #define GL_FRACTIONAL_ODD_EXT 0x8E7B 1675 #define GL_FRACTIONAL_EVEN_EXT 0x8E7C 1676 #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D 1677 #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E 1678 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F 1679 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 1680 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 1681 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 1682 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 1683 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 1684 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 1685 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 1686 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 1687 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A 1688 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C 1689 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D 1690 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E 1691 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F 1692 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD 1693 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE 1694 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 1695 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 1696 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB 1697 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC 1698 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 1699 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 1700 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 1701 #define GL_IS_PER_PATCH_EXT 0x92E7 1702 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 1703 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 1704 #define GL_TESS_CONTROL_SHADER_EXT 0x8E88 1705 #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 1706 #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 1707 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 1708 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value); 1709 #ifdef GL_GLEXT_PROTOTYPES 1710 GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value); 1711 #endif 1712 #endif /* GL_EXT_tessellation_shader */ 1713 1714 #ifndef GL_EXT_texture_border_clamp 1715 #define GL_EXT_texture_border_clamp 1 1716 #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 1717 #define GL_CLAMP_TO_BORDER_EXT 0x812D 1718 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); 1719 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); 1720 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1721 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); 1722 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param); 1723 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param); 1724 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params); 1725 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params); 1726 #ifdef GL_GLEXT_PROTOTYPES 1727 GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); 1728 GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); 1729 GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); 1730 GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); 1731 GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param); 1732 GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param); 1733 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params); 1734 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params); 1735 #endif 1736 #endif /* GL_EXT_texture_border_clamp */ 1737 1738 #ifndef GL_EXT_texture_buffer 1739 #define GL_EXT_texture_buffer 1 1740 #define GL_TEXTURE_BUFFER_EXT 0x8C2A 1741 #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A 1742 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B 1743 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C 1744 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D 1745 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F 1746 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 1747 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 1748 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 1749 #define GL_IMAGE_BUFFER_EXT 0x9051 1750 #define GL_INT_IMAGE_BUFFER_EXT 0x905C 1751 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 1752 #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D 1753 #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E 1754 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); 1755 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 1756 #ifdef GL_GLEXT_PROTOTYPES 1757 GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); 1758 GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 1759 #endif 1760 #endif /* GL_EXT_texture_buffer */ 1761 1762 #ifndef GL_EXT_texture_compression_dxt1 1763 #define GL_EXT_texture_compression_dxt1 1 1764 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 1765 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 1766 #endif /* GL_EXT_texture_compression_dxt1 */ 1767 1768 #ifndef GL_EXT_texture_compression_s3tc 1769 #define GL_EXT_texture_compression_s3tc 1 1770 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 1771 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 1772 #endif /* GL_EXT_texture_compression_s3tc */ 1773 1774 #ifndef GL_EXT_texture_cube_map_array 1775 #define GL_EXT_texture_cube_map_array 1 1776 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 1777 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A 1778 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C 1779 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D 1780 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E 1781 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F 1782 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 1783 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F 1784 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A 1785 #endif /* GL_EXT_texture_cube_map_array */ 1786 1787 #ifndef GL_EXT_texture_filter_anisotropic 1788 #define GL_EXT_texture_filter_anisotropic 1 1789 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 1790 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 1791 #endif /* GL_EXT_texture_filter_anisotropic */ 1792 1793 #ifndef GL_EXT_texture_filter_minmax 1794 #define GL_EXT_texture_filter_minmax 1 1795 #endif /* GL_EXT_texture_filter_minmax */ 1796 1797 #ifndef GL_EXT_texture_format_BGRA8888 1798 #define GL_EXT_texture_format_BGRA8888 1 1799 #endif /* GL_EXT_texture_format_BGRA8888 */ 1800 1801 #ifndef GL_EXT_texture_norm16 1802 #define GL_EXT_texture_norm16 1 1803 #define GL_R16_EXT 0x822A 1804 #define GL_RG16_EXT 0x822C 1805 #define GL_RGBA16_EXT 0x805B 1806 #define GL_RGB16_EXT 0x8054 1807 #define GL_RGB16_SNORM_EXT 0x8F9A 1808 #endif /* GL_EXT_texture_norm16 */ 1809 1810 #ifndef GL_EXT_texture_rg 1811 #define GL_EXT_texture_rg 1 1812 #define GL_RED_EXT 0x1903 1813 #define GL_RG_EXT 0x8227 1814 #define GL_R8_EXT 0x8229 1815 #define GL_RG8_EXT 0x822B 1816 #endif /* GL_EXT_texture_rg */ 1817 1818 #ifndef GL_EXT_texture_sRGB_R8 1819 #define GL_EXT_texture_sRGB_R8 1 1820 #define GL_SR8_EXT 0x8FBD 1821 #endif /* GL_EXT_texture_sRGB_R8 */ 1822 1823 #ifndef GL_EXT_texture_sRGB_RG8 1824 #define GL_EXT_texture_sRGB_RG8 1 1825 #define GL_SRG8_EXT 0x8FBE 1826 #endif /* GL_EXT_texture_sRGB_RG8 */ 1827 1828 #ifndef GL_EXT_texture_sRGB_decode 1829 #define GL_EXT_texture_sRGB_decode 1 1830 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 1831 #define GL_DECODE_EXT 0x8A49 1832 #define GL_SKIP_DECODE_EXT 0x8A4A 1833 #endif /* GL_EXT_texture_sRGB_decode */ 1834 1835 #ifndef GL_EXT_texture_storage 1836 #define GL_EXT_texture_storage 1 1837 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 1838 #define GL_ALPHA8_EXT 0x803C 1839 #define GL_LUMINANCE8_EXT 0x8040 1840 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 1841 #define GL_RGBA32F_EXT 0x8814 1842 #define GL_RGB32F_EXT 0x8815 1843 #define GL_ALPHA32F_EXT 0x8816 1844 #define GL_LUMINANCE32F_EXT 0x8818 1845 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 1846 #define GL_ALPHA16F_EXT 0x881C 1847 #define GL_LUMINANCE16F_EXT 0x881E 1848 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F 1849 #define GL_R32F_EXT 0x822E 1850 #define GL_RG32F_EXT 0x8230 1851 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1852 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1853 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1854 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1855 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1856 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1857 #ifdef GL_GLEXT_PROTOTYPES 1858 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1859 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1860 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1861 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1862 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1863 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1864 #endif 1865 #endif /* GL_EXT_texture_storage */ 1866 1867 #ifndef GL_EXT_texture_type_2_10_10_10_REV 1868 #define GL_EXT_texture_type_2_10_10_10_REV 1 1869 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 1870 #endif /* GL_EXT_texture_type_2_10_10_10_REV */ 1871 1872 #ifndef GL_EXT_texture_view 1873 #define GL_EXT_texture_view 1 1874 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB 1875 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC 1876 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD 1877 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE 1878 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 1879 #ifdef GL_GLEXT_PROTOTYPES 1880 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 1881 #endif 1882 #endif /* GL_EXT_texture_view */ 1883 1884 #ifndef GL_EXT_unpack_subimage 1885 #define GL_EXT_unpack_subimage 1 1886 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 1887 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 1888 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 1889 #endif /* GL_EXT_unpack_subimage */ 1890 1891 #ifndef GL_FJ_shader_binary_GCCSO 1892 #define GL_FJ_shader_binary_GCCSO 1 1893 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260 1894 #endif /* GL_FJ_shader_binary_GCCSO */ 1895 1896 #ifndef GL_IMG_multisampled_render_to_texture 1897 #define GL_IMG_multisampled_render_to_texture 1 1898 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 1899 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 1900 #define GL_MAX_SAMPLES_IMG 0x9135 1901 #define GL_TEXTURE_SAMPLES_IMG 0x9136 1902 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1903 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1904 #ifdef GL_GLEXT_PROTOTYPES 1905 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1906 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1907 #endif 1908 #endif /* GL_IMG_multisampled_render_to_texture */ 1909 1910 #ifndef GL_IMG_program_binary 1911 #define GL_IMG_program_binary 1 1912 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 1913 #endif /* GL_IMG_program_binary */ 1914 1915 #ifndef GL_IMG_read_format 1916 #define GL_IMG_read_format 1 1917 #define GL_BGRA_IMG 0x80E1 1918 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 1919 #endif /* GL_IMG_read_format */ 1920 1921 #ifndef GL_IMG_shader_binary 1922 #define GL_IMG_shader_binary 1 1923 #define GL_SGX_BINARY_IMG 0x8C0A 1924 #endif /* GL_IMG_shader_binary */ 1925 1926 #ifndef GL_IMG_texture_compression_pvrtc 1927 #define GL_IMG_texture_compression_pvrtc 1 1928 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 1929 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 1930 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 1931 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 1932 #endif /* GL_IMG_texture_compression_pvrtc */ 1933 1934 #ifndef GL_IMG_texture_compression_pvrtc2 1935 #define GL_IMG_texture_compression_pvrtc2 1 1936 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 1937 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 1938 #endif /* GL_IMG_texture_compression_pvrtc2 */ 1939 1940 #ifndef GL_IMG_texture_filter_cubic 1941 #define GL_IMG_texture_filter_cubic 1 1942 #define GL_CUBIC_IMG 0x9139 1943 #define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A 1944 #define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B 1945 #endif /* GL_IMG_texture_filter_cubic */ 1946 1947 #ifndef GL_INTEL_framebuffer_CMAA 1948 #define GL_INTEL_framebuffer_CMAA 1 1949 typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); 1950 #ifdef GL_GLEXT_PROTOTYPES 1951 GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); 1952 #endif 1953 #endif /* GL_INTEL_framebuffer_CMAA */ 1954 1955 #ifndef GL_INTEL_performance_query 1956 #define GL_INTEL_performance_query 1 1957 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 1958 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 1959 #define GL_PERFQUERY_WAIT_INTEL 0x83FB 1960 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA 1961 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 1962 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 1963 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 1964 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 1965 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 1966 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 1967 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 1968 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 1969 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 1970 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA 1971 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB 1972 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC 1973 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD 1974 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE 1975 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF 1976 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 1977 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); 1978 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); 1979 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); 1980 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); 1981 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); 1982 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); 1983 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 1984 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); 1985 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); 1986 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 1987 #ifdef GL_GLEXT_PROTOTYPES 1988 GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); 1989 GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); 1990 GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); 1991 GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); 1992 GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); 1993 GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); 1994 GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 1995 GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); 1996 GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); 1997 GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 1998 #endif 1999 #endif /* GL_INTEL_performance_query */ 2000 2001 #ifndef GL_NV_bindless_texture 2002 #define GL_NV_bindless_texture 1 2003 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); 2004 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); 2005 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2006 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2007 typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2008 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); 2009 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2010 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); 2011 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); 2012 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); 2013 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2014 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2015 typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); 2016 #ifdef GL_GLEXT_PROTOTYPES 2017 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture); 2018 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); 2019 GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); 2020 GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); 2021 GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2022 GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); 2023 GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); 2024 GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); 2025 GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); 2026 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); 2027 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2028 GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); 2029 GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle); 2030 #endif 2031 #endif /* GL_NV_bindless_texture */ 2032 2033 #ifndef GL_NV_blend_equation_advanced 2034 #define GL_NV_blend_equation_advanced 1 2035 #define GL_BLEND_OVERLAP_NV 0x9281 2036 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 2037 #define GL_BLUE_NV 0x1905 2038 #define GL_COLORBURN_NV 0x929A 2039 #define GL_COLORDODGE_NV 0x9299 2040 #define GL_CONJOINT_NV 0x9284 2041 #define GL_CONTRAST_NV 0x92A1 2042 #define GL_DARKEN_NV 0x9297 2043 #define GL_DIFFERENCE_NV 0x929E 2044 #define GL_DISJOINT_NV 0x9283 2045 #define GL_DST_ATOP_NV 0x928F 2046 #define GL_DST_IN_NV 0x928B 2047 #define GL_DST_NV 0x9287 2048 #define GL_DST_OUT_NV 0x928D 2049 #define GL_DST_OVER_NV 0x9289 2050 #define GL_EXCLUSION_NV 0x92A0 2051 #define GL_GREEN_NV 0x1904 2052 #define GL_HARDLIGHT_NV 0x929B 2053 #define GL_HARDMIX_NV 0x92A9 2054 #define GL_HSL_COLOR_NV 0x92AF 2055 #define GL_HSL_HUE_NV 0x92AD 2056 #define GL_HSL_LUMINOSITY_NV 0x92B0 2057 #define GL_HSL_SATURATION_NV 0x92AE 2058 #define GL_INVERT_OVG_NV 0x92B4 2059 #define GL_INVERT_RGB_NV 0x92A3 2060 #define GL_LIGHTEN_NV 0x9298 2061 #define GL_LINEARBURN_NV 0x92A5 2062 #define GL_LINEARDODGE_NV 0x92A4 2063 #define GL_LINEARLIGHT_NV 0x92A7 2064 #define GL_MINUS_CLAMPED_NV 0x92B3 2065 #define GL_MINUS_NV 0x929F 2066 #define GL_MULTIPLY_NV 0x9294 2067 #define GL_OVERLAY_NV 0x9296 2068 #define GL_PINLIGHT_NV 0x92A8 2069 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 2070 #define GL_PLUS_CLAMPED_NV 0x92B1 2071 #define GL_PLUS_DARKER_NV 0x9292 2072 #define GL_PLUS_NV 0x9291 2073 #define GL_RED_NV 0x1903 2074 #define GL_SCREEN_NV 0x9295 2075 #define GL_SOFTLIGHT_NV 0x929C 2076 #define GL_SRC_ATOP_NV 0x928E 2077 #define GL_SRC_IN_NV 0x928A 2078 #define GL_SRC_NV 0x9286 2079 #define GL_SRC_OUT_NV 0x928C 2080 #define GL_SRC_OVER_NV 0x9288 2081 #define GL_UNCORRELATED_NV 0x9282 2082 #define GL_VIVIDLIGHT_NV 0x92A6 2083 #define GL_XOR_NV 0x1506 2084 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); 2085 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); 2086 #ifdef GL_GLEXT_PROTOTYPES 2087 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); 2088 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); 2089 #endif 2090 #endif /* GL_NV_blend_equation_advanced */ 2091 2092 #ifndef GL_NV_blend_equation_advanced_coherent 2093 #define GL_NV_blend_equation_advanced_coherent 1 2094 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 2095 #endif /* GL_NV_blend_equation_advanced_coherent */ 2096 2097 #ifndef GL_NV_conditional_render 2098 #define GL_NV_conditional_render 1 2099 #define GL_QUERY_WAIT_NV 0x8E13 2100 #define GL_QUERY_NO_WAIT_NV 0x8E14 2101 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 2102 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 2103 typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); 2104 typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); 2105 #ifdef GL_GLEXT_PROTOTYPES 2106 GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); 2107 GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void); 2108 #endif 2109 #endif /* GL_NV_conditional_render */ 2110 2111 #ifndef GL_NV_conservative_raster 2112 #define GL_NV_conservative_raster 1 2113 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 2114 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 2115 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 2116 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 2117 typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); 2118 #ifdef GL_GLEXT_PROTOTYPES 2119 GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); 2120 #endif 2121 #endif /* GL_NV_conservative_raster */ 2122 2123 #ifndef GL_NV_copy_buffer 2124 #define GL_NV_copy_buffer 1 2125 #define GL_COPY_READ_BUFFER_NV 0x8F36 2126 #define GL_COPY_WRITE_BUFFER_NV 0x8F37 2127 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2128 #ifdef GL_GLEXT_PROTOTYPES 2129 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2130 #endif 2131 #endif /* GL_NV_copy_buffer */ 2132 2133 #ifndef GL_NV_coverage_sample 2134 #define GL_NV_coverage_sample 1 2135 #define GL_COVERAGE_COMPONENT_NV 0x8ED0 2136 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 2137 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 2138 #define GL_COVERAGE_BUFFERS_NV 0x8ED3 2139 #define GL_COVERAGE_SAMPLES_NV 0x8ED4 2140 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 2141 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 2142 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 2143 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 2144 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 2145 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 2146 #ifdef GL_GLEXT_PROTOTYPES 2147 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 2148 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 2149 #endif 2150 #endif /* GL_NV_coverage_sample */ 2151 2152 #ifndef GL_NV_depth_nonlinear 2153 #define GL_NV_depth_nonlinear 1 2154 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 2155 #endif /* GL_NV_depth_nonlinear */ 2156 2157 #ifndef GL_NV_draw_buffers 2158 #define GL_NV_draw_buffers 1 2159 #define GL_MAX_DRAW_BUFFERS_NV 0x8824 2160 #define GL_DRAW_BUFFER0_NV 0x8825 2161 #define GL_DRAW_BUFFER1_NV 0x8826 2162 #define GL_DRAW_BUFFER2_NV 0x8827 2163 #define GL_DRAW_BUFFER3_NV 0x8828 2164 #define GL_DRAW_BUFFER4_NV 0x8829 2165 #define GL_DRAW_BUFFER5_NV 0x882A 2166 #define GL_DRAW_BUFFER6_NV 0x882B 2167 #define GL_DRAW_BUFFER7_NV 0x882C 2168 #define GL_DRAW_BUFFER8_NV 0x882D 2169 #define GL_DRAW_BUFFER9_NV 0x882E 2170 #define GL_DRAW_BUFFER10_NV 0x882F 2171 #define GL_DRAW_BUFFER11_NV 0x8830 2172 #define GL_DRAW_BUFFER12_NV 0x8831 2173 #define GL_DRAW_BUFFER13_NV 0x8832 2174 #define GL_DRAW_BUFFER14_NV 0x8833 2175 #define GL_DRAW_BUFFER15_NV 0x8834 2176 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 2177 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 2178 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 2179 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 2180 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 2181 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 2182 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 2183 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 2184 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 2185 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 2186 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA 2187 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB 2188 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC 2189 #define GL_COLOR_ATTACHMENT13_NV 0x8CED 2190 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE 2191 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF 2192 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 2193 #ifdef GL_GLEXT_PROTOTYPES 2194 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 2195 #endif 2196 #endif /* GL_NV_draw_buffers */ 2197 2198 #ifndef GL_NV_draw_instanced 2199 #define GL_NV_draw_instanced 1 2200 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2201 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2202 #ifdef GL_GLEXT_PROTOTYPES 2203 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2204 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2205 #endif 2206 #endif /* GL_NV_draw_instanced */ 2207 2208 #ifndef GL_NV_explicit_attrib_location 2209 #define GL_NV_explicit_attrib_location 1 2210 #endif /* GL_NV_explicit_attrib_location */ 2211 2212 #ifndef GL_NV_fbo_color_attachments 2213 #define GL_NV_fbo_color_attachments 1 2214 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 2215 #endif /* GL_NV_fbo_color_attachments */ 2216 2217 #ifndef GL_NV_fence 2218 #define GL_NV_fence 1 2219 #define GL_ALL_COMPLETED_NV 0x84F2 2220 #define GL_FENCE_STATUS_NV 0x84F3 2221 #define GL_FENCE_CONDITION_NV 0x84F4 2222 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 2223 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 2224 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 2225 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 2226 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 2227 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 2228 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 2229 #ifdef GL_GLEXT_PROTOTYPES 2230 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 2231 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); 2232 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 2233 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 2234 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); 2235 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); 2236 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 2237 #endif 2238 #endif /* GL_NV_fence */ 2239 2240 #ifndef GL_NV_fill_rectangle 2241 #define GL_NV_fill_rectangle 1 2242 #define GL_FILL_RECTANGLE_NV 0x933C 2243 #endif /* GL_NV_fill_rectangle */ 2244 2245 #ifndef GL_NV_fragment_coverage_to_color 2246 #define GL_NV_fragment_coverage_to_color 1 2247 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD 2248 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE 2249 typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); 2250 #ifdef GL_GLEXT_PROTOTYPES 2251 GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color); 2252 #endif 2253 #endif /* GL_NV_fragment_coverage_to_color */ 2254 2255 #ifndef GL_NV_fragment_shader_interlock 2256 #define GL_NV_fragment_shader_interlock 1 2257 #endif /* GL_NV_fragment_shader_interlock */ 2258 2259 #ifndef GL_NV_framebuffer_blit 2260 #define GL_NV_framebuffer_blit 1 2261 #define GL_READ_FRAMEBUFFER_NV 0x8CA8 2262 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 2263 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 2264 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 2265 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2266 #ifdef GL_GLEXT_PROTOTYPES 2267 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2268 #endif 2269 #endif /* GL_NV_framebuffer_blit */ 2270 2271 #ifndef GL_NV_framebuffer_mixed_samples 2272 #define GL_NV_framebuffer_mixed_samples 1 2273 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 2274 #define GL_COLOR_SAMPLES_NV 0x8E20 2275 #define GL_DEPTH_SAMPLES_NV 0x932D 2276 #define GL_STENCIL_SAMPLES_NV 0x932E 2277 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F 2278 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 2279 #define GL_COVERAGE_MODULATION_NV 0x9332 2280 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 2281 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); 2282 typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); 2283 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); 2284 #ifdef GL_GLEXT_PROTOTYPES 2285 GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); 2286 GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); 2287 GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components); 2288 #endif 2289 #endif /* GL_NV_framebuffer_mixed_samples */ 2290 2291 #ifndef GL_NV_framebuffer_multisample 2292 #define GL_NV_framebuffer_multisample 1 2293 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 2294 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 2295 #define GL_MAX_SAMPLES_NV 0x8D57 2296 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2297 #ifdef GL_GLEXT_PROTOTYPES 2298 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2299 #endif 2300 #endif /* GL_NV_framebuffer_multisample */ 2301 2302 #ifndef GL_NV_generate_mipmap_sRGB 2303 #define GL_NV_generate_mipmap_sRGB 1 2304 #endif /* GL_NV_generate_mipmap_sRGB */ 2305 2306 #ifndef GL_NV_geometry_shader_passthrough 2307 #define GL_NV_geometry_shader_passthrough 1 2308 #endif /* GL_NV_geometry_shader_passthrough */ 2309 2310 #ifndef GL_NV_image_formats 2311 #define GL_NV_image_formats 1 2312 #endif /* GL_NV_image_formats */ 2313 2314 #ifndef GL_NV_instanced_arrays 2315 #define GL_NV_instanced_arrays 1 2316 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 2317 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); 2318 #ifdef GL_GLEXT_PROTOTYPES 2319 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); 2320 #endif 2321 #endif /* GL_NV_instanced_arrays */ 2322 2323 #ifndef GL_NV_internalformat_sample_query 2324 #define GL_NV_internalformat_sample_query 1 2325 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 2326 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 2327 #define GL_MULTISAMPLES_NV 0x9371 2328 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 2329 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 2330 #define GL_CONFORMANT_NV 0x9374 2331 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2332 #ifdef GL_GLEXT_PROTOTYPES 2333 GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2334 #endif 2335 #endif /* GL_NV_internalformat_sample_query */ 2336 2337 #ifndef GL_NV_non_square_matrices 2338 #define GL_NV_non_square_matrices 1 2339 #define GL_FLOAT_MAT2x3_NV 0x8B65 2340 #define GL_FLOAT_MAT2x4_NV 0x8B66 2341 #define GL_FLOAT_MAT3x2_NV 0x8B67 2342 #define GL_FLOAT_MAT3x4_NV 0x8B68 2343 #define GL_FLOAT_MAT4x2_NV 0x8B69 2344 #define GL_FLOAT_MAT4x3_NV 0x8B6A 2345 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2346 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2347 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2348 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2349 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2350 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2351 #ifdef GL_GLEXT_PROTOTYPES 2352 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2353 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2354 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2355 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2356 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2357 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2358 #endif 2359 #endif /* GL_NV_non_square_matrices */ 2360 2361 #ifndef GL_NV_path_rendering 2362 #define GL_NV_path_rendering 1 2363 #define GL_PATH_FORMAT_SVG_NV 0x9070 2364 #define GL_PATH_FORMAT_PS_NV 0x9071 2365 #define GL_STANDARD_FONT_NAME_NV 0x9072 2366 #define GL_SYSTEM_FONT_NAME_NV 0x9073 2367 #define GL_FILE_NAME_NV 0x9074 2368 #define GL_PATH_STROKE_WIDTH_NV 0x9075 2369 #define GL_PATH_END_CAPS_NV 0x9076 2370 #define GL_PATH_INITIAL_END_CAP_NV 0x9077 2371 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 2372 #define GL_PATH_JOIN_STYLE_NV 0x9079 2373 #define GL_PATH_MITER_LIMIT_NV 0x907A 2374 #define GL_PATH_DASH_CAPS_NV 0x907B 2375 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C 2376 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D 2377 #define GL_PATH_DASH_OFFSET_NV 0x907E 2378 #define GL_PATH_CLIENT_LENGTH_NV 0x907F 2379 #define GL_PATH_FILL_MODE_NV 0x9080 2380 #define GL_PATH_FILL_MASK_NV 0x9081 2381 #define GL_PATH_FILL_COVER_MODE_NV 0x9082 2382 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083 2383 #define GL_PATH_STROKE_MASK_NV 0x9084 2384 #define GL_COUNT_UP_NV 0x9088 2385 #define GL_COUNT_DOWN_NV 0x9089 2386 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A 2387 #define GL_CONVEX_HULL_NV 0x908B 2388 #define GL_BOUNDING_BOX_NV 0x908D 2389 #define GL_TRANSLATE_X_NV 0x908E 2390 #define GL_TRANSLATE_Y_NV 0x908F 2391 #define GL_TRANSLATE_2D_NV 0x9090 2392 #define GL_TRANSLATE_3D_NV 0x9091 2393 #define GL_AFFINE_2D_NV 0x9092 2394 #define GL_AFFINE_3D_NV 0x9094 2395 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 2396 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 2397 #define GL_UTF8_NV 0x909A 2398 #define GL_UTF16_NV 0x909B 2399 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C 2400 #define GL_PATH_COMMAND_COUNT_NV 0x909D 2401 #define GL_PATH_COORD_COUNT_NV 0x909E 2402 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F 2403 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 2404 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 2405 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 2406 #define GL_SQUARE_NV 0x90A3 2407 #define GL_ROUND_NV 0x90A4 2408 #define GL_TRIANGULAR_NV 0x90A5 2409 #define GL_BEVEL_NV 0x90A6 2410 #define GL_MITER_REVERT_NV 0x90A7 2411 #define GL_MITER_TRUNCATE_NV 0x90A8 2412 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9 2413 #define GL_USE_MISSING_GLYPH_NV 0x90AA 2414 #define GL_PATH_ERROR_POSITION_NV 0x90AB 2415 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD 2416 #define GL_ADJACENT_PAIRS_NV 0x90AE 2417 #define GL_FIRST_TO_REST_NV 0x90AF 2418 #define GL_PATH_GEN_MODE_NV 0x90B0 2419 #define GL_PATH_GEN_COEFF_NV 0x90B1 2420 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3 2421 #define GL_PATH_STENCIL_FUNC_NV 0x90B7 2422 #define GL_PATH_STENCIL_REF_NV 0x90B8 2423 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 2424 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD 2425 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE 2426 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF 2427 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 2428 #define GL_MOVE_TO_RESETS_NV 0x90B5 2429 #define GL_MOVE_TO_CONTINUES_NV 0x90B6 2430 #define GL_CLOSE_PATH_NV 0x00 2431 #define GL_MOVE_TO_NV 0x02 2432 #define GL_RELATIVE_MOVE_TO_NV 0x03 2433 #define GL_LINE_TO_NV 0x04 2434 #define GL_RELATIVE_LINE_TO_NV 0x05 2435 #define GL_HORIZONTAL_LINE_TO_NV 0x06 2436 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 2437 #define GL_VERTICAL_LINE_TO_NV 0x08 2438 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 2439 #define GL_QUADRATIC_CURVE_TO_NV 0x0A 2440 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B 2441 #define GL_CUBIC_CURVE_TO_NV 0x0C 2442 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D 2443 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E 2444 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F 2445 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 2446 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 2447 #define GL_SMALL_CCW_ARC_TO_NV 0x12 2448 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 2449 #define GL_SMALL_CW_ARC_TO_NV 0x14 2450 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 2451 #define GL_LARGE_CCW_ARC_TO_NV 0x16 2452 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 2453 #define GL_LARGE_CW_ARC_TO_NV 0x18 2454 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 2455 #define GL_RESTART_PATH_NV 0xF0 2456 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 2457 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 2458 #define GL_RECT_NV 0xF6 2459 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 2460 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA 2461 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC 2462 #define GL_ARC_TO_NV 0xFE 2463 #define GL_RELATIVE_ARC_TO_NV 0xFF 2464 #define GL_BOLD_BIT_NV 0x01 2465 #define GL_ITALIC_BIT_NV 0x02 2466 #define GL_GLYPH_WIDTH_BIT_NV 0x01 2467 #define GL_GLYPH_HEIGHT_BIT_NV 0x02 2468 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 2469 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 2470 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 2471 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 2472 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 2473 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 2474 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 2475 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 2476 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 2477 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 2478 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 2479 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 2480 #define GL_FONT_ASCENDER_BIT_NV 0x00200000 2481 #define GL_FONT_DESCENDER_BIT_NV 0x00400000 2482 #define GL_FONT_HEIGHT_BIT_NV 0x00800000 2483 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 2484 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 2485 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 2486 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 2487 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 2488 #define GL_ROUNDED_RECT_NV 0xE8 2489 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 2490 #define GL_ROUNDED_RECT2_NV 0xEA 2491 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB 2492 #define GL_ROUNDED_RECT4_NV 0xEC 2493 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED 2494 #define GL_ROUNDED_RECT8_NV 0xEE 2495 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF 2496 #define GL_RELATIVE_RECT_NV 0xF7 2497 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 2498 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 2499 #define GL_FONT_UNAVAILABLE_NV 0x936A 2500 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B 2501 #define GL_CONIC_CURVE_TO_NV 0x1A 2502 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B 2503 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 2504 #define GL_STANDARD_FONT_FORMAT_NV 0x936C 2505 #define GL_PATH_PROJECTION_NV 0x1701 2506 #define GL_PATH_MODELVIEW_NV 0x1700 2507 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 2508 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 2509 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 2510 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 2511 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 2512 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 2513 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 2514 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 2515 #define GL_FRAGMENT_INPUT_NV 0x936D 2516 typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); 2517 typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); 2518 typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path); 2519 typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 2520 typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 2521 typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 2522 typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 2523 typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); 2524 typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2525 typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2526 typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 2527 typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); 2528 typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 2529 typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 2530 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); 2531 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); 2532 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); 2533 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); 2534 typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 2535 typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); 2536 typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); 2537 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); 2538 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); 2539 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 2540 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 2541 typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); 2542 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); 2543 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); 2544 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2545 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2546 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); 2547 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); 2548 typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); 2549 typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); 2550 typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); 2551 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 2552 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 2553 typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 2554 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); 2555 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); 2556 typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); 2557 typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 2558 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 2559 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 2560 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 2561 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 2562 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 2563 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 2564 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 2565 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 2566 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2567 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2568 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 2569 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2570 typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2571 typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 2572 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 2573 #ifdef GL_GLEXT_PROTOTYPES 2574 GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range); 2575 GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range); 2576 GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path); 2577 GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 2578 GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 2579 GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 2580 GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 2581 GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); 2582 GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2583 GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2584 GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 2585 GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); 2586 GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 2587 GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 2588 GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); 2589 GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); 2590 GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); 2591 GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); 2592 GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 2593 GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); 2594 GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); 2595 GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); 2596 GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); 2597 GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 2598 GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 2599 GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func); 2600 GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); 2601 GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); 2602 GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2603 GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2604 GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); 2605 GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); 2606 GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); 2607 GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); 2608 GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); 2609 GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 2610 GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 2611 GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 2612 GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); 2613 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); 2614 GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); 2615 GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 2616 GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); 2617 GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); 2618 GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 2619 GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); 2620 GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); 2621 GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 2622 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 2623 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 2624 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2625 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2626 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 2627 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2628 GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2629 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 2630 GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 2631 #endif 2632 #endif /* GL_NV_path_rendering */ 2633 2634 #ifndef GL_NV_path_rendering_shared_edge 2635 #define GL_NV_path_rendering_shared_edge 1 2636 #define GL_SHARED_EDGE_NV 0xC0 2637 #endif /* GL_NV_path_rendering_shared_edge */ 2638 2639 #ifndef GL_NV_polygon_mode 2640 #define GL_NV_polygon_mode 1 2641 #define GL_POLYGON_MODE_NV 0x0B40 2642 #define GL_POLYGON_OFFSET_POINT_NV 0x2A01 2643 #define GL_POLYGON_OFFSET_LINE_NV 0x2A02 2644 #define GL_POINT_NV 0x1B00 2645 #define GL_LINE_NV 0x1B01 2646 #define GL_FILL_NV 0x1B02 2647 typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode); 2648 #ifdef GL_GLEXT_PROTOTYPES 2649 GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode); 2650 #endif 2651 #endif /* GL_NV_polygon_mode */ 2652 2653 #ifndef GL_NV_read_buffer 2654 #define GL_NV_read_buffer 1 2655 #define GL_READ_BUFFER_NV 0x0C02 2656 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 2657 #ifdef GL_GLEXT_PROTOTYPES 2658 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 2659 #endif 2660 #endif /* GL_NV_read_buffer */ 2661 2662 #ifndef GL_NV_read_buffer_front 2663 #define GL_NV_read_buffer_front 1 2664 #endif /* GL_NV_read_buffer_front */ 2665 2666 #ifndef GL_NV_read_depth 2667 #define GL_NV_read_depth 1 2668 #endif /* GL_NV_read_depth */ 2669 2670 #ifndef GL_NV_read_depth_stencil 2671 #define GL_NV_read_depth_stencil 1 2672 #endif /* GL_NV_read_depth_stencil */ 2673 2674 #ifndef GL_NV_read_stencil 2675 #define GL_NV_read_stencil 1 2676 #endif /* GL_NV_read_stencil */ 2677 2678 #ifndef GL_NV_sRGB_formats 2679 #define GL_NV_sRGB_formats 1 2680 #define GL_SLUMINANCE_NV 0x8C46 2681 #define GL_SLUMINANCE_ALPHA_NV 0x8C44 2682 #define GL_SRGB8_NV 0x8C41 2683 #define GL_SLUMINANCE8_NV 0x8C47 2684 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 2685 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 2686 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 2687 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 2688 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 2689 #define GL_ETC1_SRGB8_NV 0x88EE 2690 #endif /* GL_NV_sRGB_formats */ 2691 2692 #ifndef GL_NV_sample_locations 2693 #define GL_NV_sample_locations 1 2694 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D 2695 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E 2696 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F 2697 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 2698 #define GL_SAMPLE_LOCATION_NV 0x8E50 2699 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 2700 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 2701 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 2702 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 2703 typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 2704 typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); 2705 #ifdef GL_GLEXT_PROTOTYPES 2706 GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 2707 GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 2708 GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void); 2709 #endif 2710 #endif /* GL_NV_sample_locations */ 2711 2712 #ifndef GL_NV_sample_mask_override_coverage 2713 #define GL_NV_sample_mask_override_coverage 1 2714 #endif /* GL_NV_sample_mask_override_coverage */ 2715 2716 #ifndef GL_NV_shader_noperspective_interpolation 2717 #define GL_NV_shader_noperspective_interpolation 1 2718 #endif /* GL_NV_shader_noperspective_interpolation */ 2719 2720 #ifndef GL_NV_shadow_samplers_array 2721 #define GL_NV_shadow_samplers_array 1 2722 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 2723 #endif /* GL_NV_shadow_samplers_array */ 2724 2725 #ifndef GL_NV_shadow_samplers_cube 2726 #define GL_NV_shadow_samplers_cube 1 2727 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 2728 #endif /* GL_NV_shadow_samplers_cube */ 2729 2730 #ifndef GL_NV_texture_border_clamp 2731 #define GL_NV_texture_border_clamp 1 2732 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004 2733 #define GL_CLAMP_TO_BORDER_NV 0x812D 2734 #endif /* GL_NV_texture_border_clamp */ 2735 2736 #ifndef GL_NV_texture_compression_s3tc_update 2737 #define GL_NV_texture_compression_s3tc_update 1 2738 #endif /* GL_NV_texture_compression_s3tc_update */ 2739 2740 #ifndef GL_NV_texture_npot_2D_mipmap 2741 #define GL_NV_texture_npot_2D_mipmap 1 2742 #endif /* GL_NV_texture_npot_2D_mipmap */ 2743 2744 #ifndef GL_NV_viewport_array 2745 #define GL_NV_viewport_array 1 2746 #define GL_MAX_VIEWPORTS_NV 0x825B 2747 #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C 2748 #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D 2749 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F 2750 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 2751 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 2752 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v); 2753 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); 2754 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 2755 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v); 2756 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 2757 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f); 2758 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data); 2759 typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index); 2760 typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index); 2761 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index); 2762 #ifdef GL_GLEXT_PROTOTYPES 2763 GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v); 2764 GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 2765 GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v); 2766 GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v); 2767 GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 2768 GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v); 2769 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v); 2770 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f); 2771 GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data); 2772 GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index); 2773 GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index); 2774 GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index); 2775 #endif 2776 #endif /* GL_NV_viewport_array */ 2777 2778 #ifndef GL_NV_viewport_array2 2779 #define GL_NV_viewport_array2 1 2780 #endif /* GL_NV_viewport_array2 */ 2781 2782 #ifndef GL_OVR_multiview 2783 #define GL_OVR_multiview 1 2784 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 2785 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 2786 #define GL_MAX_VIEWS_OVR 0x9631 2787 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 2788 #ifdef GL_GLEXT_PROTOTYPES 2789 GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 2790 #endif 2791 #endif /* GL_OVR_multiview */ 2792 2793 #ifndef GL_OVR_multiview2 2794 #define GL_OVR_multiview2 1 2795 #endif /* GL_OVR_multiview2 */ 2796 2797 #ifndef GL_OVR_multiview_multisampled_render_to_texture 2798 #define GL_OVR_multiview_multisampled_render_to_texture 1 2799 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 2800 #ifdef GL_GLEXT_PROTOTYPES 2801 GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 2802 #endif 2803 #endif /* GL_OVR_multiview_multisampled_render_to_texture */ 2804 2805 #ifndef GL_QCOM_alpha_test 2806 #define GL_QCOM_alpha_test 1 2807 #define GL_ALPHA_TEST_QCOM 0x0BC0 2808 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 2809 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 2810 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 2811 #ifdef GL_GLEXT_PROTOTYPES 2812 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 2813 #endif 2814 #endif /* GL_QCOM_alpha_test */ 2815 2816 #ifndef GL_QCOM_binning_control 2817 #define GL_QCOM_binning_control 1 2818 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 2819 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 2820 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 2821 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 2822 #endif /* GL_QCOM_binning_control */ 2823 2824 #ifndef GL_QCOM_driver_control 2825 #define GL_QCOM_driver_control 1 2826 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 2827 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 2828 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 2829 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 2830 #ifdef GL_GLEXT_PROTOTYPES 2831 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 2832 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 2833 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 2834 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 2835 #endif 2836 #endif /* GL_QCOM_driver_control */ 2837 2838 #ifndef GL_QCOM_extended_get 2839 #define GL_QCOM_extended_get 1 2840 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 2841 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 2842 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 2843 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 2844 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 2845 #define GL_TEXTURE_TYPE_QCOM 0x8BD7 2846 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 2847 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 2848 #define GL_TEXTURE_TARGET_QCOM 0x8BDA 2849 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 2850 #define GL_STATE_RESTORE 0x8BDC 2851 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 2852 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 2853 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 2854 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 2855 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 2856 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 2857 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 2858 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); 2859 #ifdef GL_GLEXT_PROTOTYPES 2860 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 2861 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 2862 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 2863 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 2864 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 2865 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 2866 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 2867 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); 2868 #endif 2869 #endif /* GL_QCOM_extended_get */ 2870 2871 #ifndef GL_QCOM_extended_get2 2872 #define GL_QCOM_extended_get2 1 2873 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 2874 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 2875 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 2876 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 2877 #ifdef GL_GLEXT_PROTOTYPES 2878 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 2879 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 2880 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 2881 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 2882 #endif 2883 #endif /* GL_QCOM_extended_get2 */ 2884 2885 #ifndef GL_QCOM_perfmon_global_mode 2886 #define GL_QCOM_perfmon_global_mode 1 2887 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 2888 #endif /* GL_QCOM_perfmon_global_mode */ 2889 2890 #ifndef GL_QCOM_tiled_rendering 2891 #define GL_QCOM_tiled_rendering 1 2892 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 2893 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 2894 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 2895 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 2896 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 2897 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 2898 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 2899 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 2900 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 2901 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 2902 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 2903 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 2904 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 2905 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 2906 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 2907 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 2908 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 2909 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 2910 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 2911 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 2912 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 2913 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 2914 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 2915 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 2916 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 2917 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 2918 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 2919 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 2920 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 2921 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 2922 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 2923 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 2924 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 2925 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 2926 #ifdef GL_GLEXT_PROTOTYPES 2927 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 2928 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 2929 #endif 2930 #endif /* GL_QCOM_tiled_rendering */ 2931 2932 #ifndef GL_QCOM_writeonly_rendering 2933 #define GL_QCOM_writeonly_rendering 1 2934 #define GL_WRITEONLY_RENDERING_QCOM 0x8823 2935 #endif /* GL_QCOM_writeonly_rendering */ 2936 2937 #ifndef GL_VIV_shader_binary 2938 #define GL_VIV_shader_binary 1 2939 #define GL_SHADER_BINARY_VIV 0x8FC4 2940 #endif /* GL_VIV_shader_binary */ 2941 2942 #ifdef __cplusplus 2943 } 2944 #endif 2945 2946 #endif 2947