1 /* 2 * Copyright 2014 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef GrGLSLVertexShader_DEFINED 9 #define GrGLSLVertexShader_DEFINED 10 11 #include "GrGLSLShaderBuilder.h" 12 #include "GrGeometryProcessor.h" 13 14 class GrGLSLVarying; 15 16 // Enough precision to represent 1 / 2048 accurately in printf 17 #define GR_SIGNIFICANT_POW2_DECIMAL_DIG 11 18 19 class GrGLSLVertexBuilder : public GrGLSLShaderBuilder { 20 public: 21 GrGLSLVertexBuilder(GrGLSLProgramBuilder* program); 22 23 void transformToNormalizedDeviceSpace(const GrShaderVar& posVar); 24 private: 25 void onFinalize() override; 26 27 const char* fRtAdjustName; 28 29 friend class GrGLProgramBuilder; 30 31 typedef GrGLSLShaderBuilder INHERITED; 32 }; 33 34 #endif 35