1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_HARDWARE_INTERFACE_H 18 #define ANDROID_AUDIO_HARDWARE_INTERFACE_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <utils/Errors.h> 24 #include <utils/Vector.h> 25 #include <utils/String16.h> 26 #include <utils/String8.h> 27 28 #include <media/IAudioFlinger.h> 29 #include <hardware_legacy/AudioSystemLegacy.h> 30 31 #include <system/audio.h> 32 #include <hardware/audio.h> 33 34 #include <cutils/bitops.h> 35 36 namespace android_audio_legacy { 37 using android::Vector; 38 using android::String16; 39 using android::String8; 40 41 // ---------------------------------------------------------------------------- 42 43 /** 44 * AudioStreamOut is the abstraction interface for the audio output hardware. 45 * 46 * It provides information about various properties of the audio output hardware driver. 47 */ 48 class AudioStreamOut { 49 public: 50 virtual ~AudioStreamOut() = 0; 51 52 /** return audio sampling rate in hz - eg. 44100 */ 53 virtual uint32_t sampleRate() const = 0; 54 55 /** returns size of output buffer - eg. 4800 */ 56 virtual size_t bufferSize() const = 0; 57 58 /** 59 * returns the output channel mask 60 */ 61 virtual uint32_t channels() const = 0; 62 63 /** 64 * return audio format in 8bit or 16bit PCM format - 65 * eg. AudioSystem:PCM_16_BIT 66 */ 67 virtual int format() const = 0; 68 69 /** 70 * return the frame size (number of bytes per sample). 71 */ frameSize()72 uint32_t frameSize() const { return audio_channel_count_from_out_mask(channels())* 73 ((format()==AUDIO_FORMAT_PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } 74 75 /** 76 * return the audio hardware driver latency in milli seconds. 77 */ 78 virtual uint32_t latency() const = 0; 79 80 /** 81 * Use this method in situations where audio mixing is done in the 82 * hardware. This method serves as a direct interface with hardware, 83 * allowing you to directly set the volume as apposed to via the framework. 84 * This method might produce multiple PCM outputs or hardware accelerated 85 * codecs, such as MP3 or AAC. 86 */ 87 virtual status_t setVolume(float left, float right) = 0; 88 89 /** write audio buffer to driver. Returns number of bytes written */ 90 virtual ssize_t write(const void* buffer, size_t bytes) = 0; 91 92 /** 93 * Put the audio hardware output into standby mode. Returns 94 * status based on include/utils/Errors.h 95 */ 96 virtual status_t standby() = 0; 97 98 /** dump the state of the audio output device */ 99 virtual status_t dump(int fd, const Vector<String16>& args) = 0; 100 101 // set/get audio output parameters. The function accepts a list of parameters 102 // key value pairs in the form: key1=value1;key2=value2;... 103 // Some keys are reserved for standard parameters (See AudioParameter class). 104 // If the implementation does not accept a parameter change while the output is 105 // active but the parameter is acceptable otherwise, it must return INVALID_OPERATION. 106 // The audio flinger will put the output in standby and then change the parameter value. 107 virtual status_t setParameters(const String8& keyValuePairs) = 0; 108 virtual String8 getParameters(const String8& keys) = 0; 109 110 // return the number of audio frames written by the audio dsp to DAC since 111 // the output has exited standby 112 virtual status_t getRenderPosition(uint32_t *dspFrames) = 0; 113 114 /** 115 * get the local time at which the next write to the audio driver will be 116 * presented 117 */ 118 virtual status_t getNextWriteTimestamp(int64_t *timestamp); 119 120 /** 121 * Return a recent count of the number of audio frames presented to an external observer. 122 */ 123 virtual status_t getPresentationPosition(uint64_t *frames, struct timespec *timestamp); 124 125 }; 126 127 /** 128 * AudioStreamIn is the abstraction interface for the audio input hardware. 129 * 130 * It defines the various properties of the audio hardware input driver. 131 */ 132 class AudioStreamIn { 133 public: 134 virtual ~AudioStreamIn() = 0; 135 136 /** return audio sampling rate in hz - eg. 44100 */ 137 virtual uint32_t sampleRate() const = 0; 138 139 /** return the input buffer size allowed by audio driver */ 140 virtual size_t bufferSize() const = 0; 141 142 /** return input channel mask */ 143 virtual uint32_t channels() const = 0; 144 145 /** 146 * return audio format in 8bit or 16bit PCM format - 147 * eg. AudioSystem:PCM_16_BIT 148 */ 149 virtual int format() const = 0; 150 151 /** 152 * return the frame size (number of bytes per sample). 153 */ frameSize()154 uint32_t frameSize() const { return audio_channel_count_from_in_mask(channels())* 155 ((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } 156 157 /** set the input gain for the audio driver. This method is for 158 * for future use */ 159 virtual status_t setGain(float gain) = 0; 160 161 /** read audio buffer in from audio driver */ 162 virtual ssize_t read(void* buffer, ssize_t bytes) = 0; 163 164 /** dump the state of the audio input device */ 165 virtual status_t dump(int fd, const Vector<String16>& args) = 0; 166 167 /** 168 * Put the audio hardware input into standby mode. Returns 169 * status based on include/utils/Errors.h 170 */ 171 virtual status_t standby() = 0; 172 173 // set/get audio input parameters. The function accepts a list of parameters 174 // key value pairs in the form: key1=value1;key2=value2;... 175 // Some keys are reserved for standard parameters (See AudioParameter class). 176 // If the implementation does not accept a parameter change while the output is 177 // active but the parameter is acceptable otherwise, it must return INVALID_OPERATION. 178 // The audio flinger will put the input in standby and then change the parameter value. 179 virtual status_t setParameters(const String8& keyValuePairs) = 0; 180 virtual String8 getParameters(const String8& keys) = 0; 181 182 183 // Return the number of input frames lost in the audio driver since the last call of this function. 184 // Audio driver is expected to reset the value to 0 and restart counting upon returning the current value by this function call. 185 // Such loss typically occurs when the user space process is blocked longer than the capacity of audio driver buffers. 186 // Unit: the number of input audio frames 187 virtual unsigned int getInputFramesLost() const = 0; 188 189 virtual status_t addAudioEffect(effect_handle_t effect) = 0; 190 virtual status_t removeAudioEffect(effect_handle_t effect) = 0; 191 }; 192 193 /** 194 * AudioHardwareInterface.h defines the interface to the audio hardware abstraction layer. 195 * 196 * The interface supports setting and getting parameters, selecting audio routing 197 * paths, and defining input and output streams. 198 * 199 * AudioFlinger initializes the audio hardware and immediately opens an output stream. 200 * You can set Audio routing to output to handset, speaker, Bluetooth, or a headset. 201 * 202 * The audio input stream is initialized when AudioFlinger is called to carry out 203 * a record operation. 204 */ 205 class AudioHardwareInterface 206 { 207 public: ~AudioHardwareInterface()208 virtual ~AudioHardwareInterface() {} 209 210 /** 211 * check to see if the audio hardware interface has been initialized. 212 * return status based on values defined in include/utils/Errors.h 213 */ 214 virtual status_t initCheck() = 0; 215 216 /** set the audio volume of a voice call. Range is between 0.0 and 1.0 */ 217 virtual status_t setVoiceVolume(float volume) = 0; 218 219 /** 220 * set the audio volume for all audio activities other than voice call. 221 * Range between 0.0 and 1.0. If any value other than NO_ERROR is returned, 222 * the software mixer will emulate this capability. 223 */ 224 virtual status_t setMasterVolume(float volume) = 0; 225 226 /** 227 * Get the current master volume value for the HAL, if the HAL supports 228 * master volume control. AudioFlinger will query this value from the 229 * primary audio HAL when the service starts and use the value for setting 230 * the initial master volume across all HALs. 231 */ 232 virtual status_t getMasterVolume(float *volume) = 0; 233 234 /** 235 * setMode is called when the audio mode changes. NORMAL mode is for 236 * standard audio playback, RINGTONE when a ringtone is playing, and IN_CALL 237 * when a call is in progress. 238 */ 239 virtual status_t setMode(int mode) = 0; 240 241 // mic mute 242 virtual status_t setMicMute(bool state) = 0; 243 virtual status_t getMicMute(bool* state) = 0; 244 245 // set/get global audio parameters 246 virtual status_t setParameters(const String8& keyValuePairs) = 0; 247 virtual String8 getParameters(const String8& keys) = 0; 248 249 // Returns audio input buffer size according to parameters passed or 0 if one of the 250 // parameters is not supported 251 virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0; 252 253 /** This method creates and opens the audio hardware output stream */ 254 virtual AudioStreamOut* openOutputStream( 255 uint32_t devices, 256 int *format=0, 257 uint32_t *channels=0, 258 uint32_t *sampleRate=0, 259 status_t *status=0) = 0; 260 virtual AudioStreamOut* openOutputStreamWithFlags( 261 uint32_t devices, 262 audio_output_flags_t flags=(audio_output_flags_t)0, 263 int *format=0, 264 uint32_t *channels=0, 265 uint32_t *sampleRate=0, 266 status_t *status=0) = 0; 267 virtual void closeOutputStream(AudioStreamOut* out) = 0; 268 269 /** This method creates and opens the audio hardware input stream */ 270 virtual AudioStreamIn* openInputStream( 271 uint32_t devices, 272 int *format, 273 uint32_t *channels, 274 uint32_t *sampleRate, 275 status_t *status, 276 AudioSystem::audio_in_acoustics acoustics) = 0; 277 virtual void closeInputStream(AudioStreamIn* in) = 0; 278 279 /**This method dumps the state of the audio hardware */ 280 virtual status_t dumpState(int fd, const Vector<String16>& args) = 0; 281 282 virtual status_t setMasterMute(bool muted) = 0; 283 284 static AudioHardwareInterface* create(); 285 286 virtual int createAudioPatch(unsigned int num_sources, 287 const struct audio_port_config *sources, 288 unsigned int num_sinks, 289 const struct audio_port_config *sinks, 290 audio_patch_handle_t *handle) = 0; 291 292 virtual int releaseAudioPatch(audio_patch_handle_t handle) = 0; 293 294 virtual int getAudioPort(struct audio_port *port) = 0; 295 296 virtual int setAudioPortConfig(const struct audio_port_config *config) = 0; 297 298 protected: 299 300 virtual status_t dump(int fd, const Vector<String16>& args) = 0; 301 }; 302 303 // ---------------------------------------------------------------------------- 304 305 extern "C" AudioHardwareInterface* createAudioHardware(void); 306 307 }; // namespace android 308 309 #endif // ANDROID_AUDIO_HARDWARE_INTERFACE_H 310