1 //===-- llvm/CodeGen/MachineFunction.h --------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Collect native machine code for a function.  This class contains a list of
11 // MachineBasicBlock instances that make up the current compiled function.
12 //
13 // This class also contains pointers to various classes which hold
14 // target-specific information about the generated code.
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
19 #define LLVM_CODEGEN_MACHINEFUNCTION_H
20 
21 #include "llvm/ADT/ilist.h"
22 #include "llvm/CodeGen/MachineBasicBlock.h"
23 #include "llvm/IR/DebugLoc.h"
24 #include "llvm/IR/Metadata.h"
25 #include "llvm/Support/Allocator.h"
26 #include "llvm/Support/ArrayRecycler.h"
27 #include "llvm/Support/Recycler.h"
28 
29 namespace llvm {
30 
31 class Value;
32 class Function;
33 class GCModuleInfo;
34 class MachineRegisterInfo;
35 class MachineFrameInfo;
36 class MachineConstantPool;
37 class MachineJumpTableInfo;
38 class MachineModuleInfo;
39 class MCContext;
40 class Pass;
41 class PseudoSourceValueManager;
42 class TargetMachine;
43 class TargetSubtargetInfo;
44 class TargetRegisterClass;
45 struct MachinePointerInfo;
46 struct WinEHFuncInfo;
47 
48 template <>
49 struct ilist_traits<MachineBasicBlock>
50     : public ilist_default_traits<MachineBasicBlock> {
51   mutable ilist_half_node<MachineBasicBlock> Sentinel;
52 public:
53   MachineBasicBlock *createSentinel() const {
54     return static_cast<MachineBasicBlock*>(&Sentinel);
55   }
56   void destroySentinel(MachineBasicBlock *) const {}
57 
58   MachineBasicBlock *provideInitialHead() const { return createSentinel(); }
59   MachineBasicBlock *ensureHead(MachineBasicBlock*) const {
60     return createSentinel();
61   }
62   static void noteHead(MachineBasicBlock*, MachineBasicBlock*) {}
63 
64   void addNodeToList(MachineBasicBlock* MBB);
65   void removeNodeFromList(MachineBasicBlock* MBB);
66   void deleteNode(MachineBasicBlock *MBB);
67 private:
68   void createNode(const MachineBasicBlock &);
69 };
70 
71 /// MachineFunctionInfo - This class can be derived from and used by targets to
72 /// hold private target-specific information for each MachineFunction.  Objects
73 /// of type are accessed/created with MF::getInfo and destroyed when the
74 /// MachineFunction is destroyed.
75 struct MachineFunctionInfo {
76   virtual ~MachineFunctionInfo();
77 
78   /// \brief Factory function: default behavior is to call new using the
79   /// supplied allocator.
80   ///
81   /// This function can be overridden in a derive class.
82   template<typename Ty>
83   static Ty *create(BumpPtrAllocator &Allocator, MachineFunction &MF) {
84     return new (Allocator.Allocate<Ty>()) Ty(MF);
85   }
86 };
87 
88 class MachineFunction {
89   const Function *Fn;
90   const TargetMachine &Target;
91   const TargetSubtargetInfo *STI;
92   MCContext &Ctx;
93   MachineModuleInfo &MMI;
94 
95   // RegInfo - Information about each register in use in the function.
96   MachineRegisterInfo *RegInfo;
97 
98   // Used to keep track of target-specific per-machine function information for
99   // the target implementation.
100   MachineFunctionInfo *MFInfo;
101 
102   // Keep track of objects allocated on the stack.
103   MachineFrameInfo *FrameInfo;
104 
105   // Keep track of constants which are spilled to memory
106   MachineConstantPool *ConstantPool;
107 
108   // Keep track of jump tables for switch instructions
109   MachineJumpTableInfo *JumpTableInfo;
110 
111   // Keeps track of Windows exception handling related data. This will be null
112   // for functions that aren't using a funclet-based EH personality.
113   WinEHFuncInfo *WinEHInfo = nullptr;
114 
115   // Function-level unique numbering for MachineBasicBlocks.  When a
116   // MachineBasicBlock is inserted into a MachineFunction is it automatically
117   // numbered and this vector keeps track of the mapping from ID's to MBB's.
118   std::vector<MachineBasicBlock*> MBBNumbering;
119 
120   // Pool-allocate MachineFunction-lifetime and IR objects.
121   BumpPtrAllocator Allocator;
122 
123   // Allocation management for instructions in function.
124   Recycler<MachineInstr> InstructionRecycler;
125 
126   // Allocation management for operand arrays on instructions.
127   ArrayRecycler<MachineOperand> OperandRecycler;
128 
129   // Allocation management for basic blocks in function.
130   Recycler<MachineBasicBlock> BasicBlockRecycler;
131 
132   // List of machine basic blocks in function
133   typedef ilist<MachineBasicBlock> BasicBlockListType;
134   BasicBlockListType BasicBlocks;
135 
136   /// FunctionNumber - This provides a unique ID for each function emitted in
137   /// this translation unit.
138   ///
139   unsigned FunctionNumber;
140 
141   /// Alignment - The alignment of the function.
142   unsigned Alignment;
143 
144   /// ExposesReturnsTwice - True if the function calls setjmp or related
145   /// functions with attribute "returns twice", but doesn't have
146   /// the attribute itself.
147   /// This is used to limit optimizations which cannot reason
148   /// about the control flow of such functions.
149   bool ExposesReturnsTwice;
150 
151   /// True if the function includes any inline assembly.
152   bool HasInlineAsm;
153 
154   // Allocation management for pseudo source values.
155   std::unique_ptr<PseudoSourceValueManager> PSVManager;
156 
157   MachineFunction(const MachineFunction &) = delete;
158   void operator=(const MachineFunction&) = delete;
159 public:
160   MachineFunction(const Function *Fn, const TargetMachine &TM,
161                   unsigned FunctionNum, MachineModuleInfo &MMI);
162   ~MachineFunction();
163 
164   MachineModuleInfo &getMMI() const { return MMI; }
165   MCContext &getContext() const { return Ctx; }
166 
167   PseudoSourceValueManager &getPSVManager() const { return *PSVManager; }
168 
169   /// Return the DataLayout attached to the Module associated to this MF.
170   const DataLayout &getDataLayout() const;
171 
172   /// getFunction - Return the LLVM function that this machine code represents
173   ///
174   const Function *getFunction() const { return Fn; }
175 
176   /// getName - Return the name of the corresponding LLVM function.
177   ///
178   StringRef getName() const;
179 
180   /// getFunctionNumber - Return a unique ID for the current function.
181   ///
182   unsigned getFunctionNumber() const { return FunctionNumber; }
183 
184   /// getTarget - Return the target machine this machine code is compiled with
185   ///
186   const TargetMachine &getTarget() const { return Target; }
187 
188   /// getSubtarget - Return the subtarget for which this machine code is being
189   /// compiled.
190   const TargetSubtargetInfo &getSubtarget() const { return *STI; }
191   void setSubtarget(const TargetSubtargetInfo *ST) { STI = ST; }
192 
193   /// getSubtarget - This method returns a pointer to the specified type of
194   /// TargetSubtargetInfo.  In debug builds, it verifies that the object being
195   /// returned is of the correct type.
196   template<typename STC> const STC &getSubtarget() const {
197     return *static_cast<const STC *>(STI);
198   }
199 
200   /// getRegInfo - Return information about the registers currently in use.
201   ///
202   MachineRegisterInfo &getRegInfo() { return *RegInfo; }
203   const MachineRegisterInfo &getRegInfo() const { return *RegInfo; }
204 
205   /// getFrameInfo - Return the frame info object for the current function.
206   /// This object contains information about objects allocated on the stack
207   /// frame of the current function in an abstract way.
208   ///
209   MachineFrameInfo *getFrameInfo() { return FrameInfo; }
210   const MachineFrameInfo *getFrameInfo() const { return FrameInfo; }
211 
212   /// getJumpTableInfo - Return the jump table info object for the current
213   /// function.  This object contains information about jump tables in the
214   /// current function.  If the current function has no jump tables, this will
215   /// return null.
216   const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; }
217   MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; }
218 
219   /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
220   /// does already exist, allocate one.
221   MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind);
222 
223   /// getConstantPool - Return the constant pool object for the current
224   /// function.
225   ///
226   MachineConstantPool *getConstantPool() { return ConstantPool; }
227   const MachineConstantPool *getConstantPool() const { return ConstantPool; }
228 
229   /// getWinEHFuncInfo - Return information about how the current function uses
230   /// Windows exception handling. Returns null for functions that don't use
231   /// funclets for exception handling.
232   const WinEHFuncInfo *getWinEHFuncInfo() const { return WinEHInfo; }
233   WinEHFuncInfo *getWinEHFuncInfo() { return WinEHInfo; }
234 
235   /// getAlignment - Return the alignment (log2, not bytes) of the function.
236   ///
237   unsigned getAlignment() const { return Alignment; }
238 
239   /// setAlignment - Set the alignment (log2, not bytes) of the function.
240   ///
241   void setAlignment(unsigned A) { Alignment = A; }
242 
243   /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned.
244   void ensureAlignment(unsigned A) {
245     if (Alignment < A) Alignment = A;
246   }
247 
248   /// exposesReturnsTwice - Returns true if the function calls setjmp or
249   /// any other similar functions with attribute "returns twice" without
250   /// having the attribute itself.
251   bool exposesReturnsTwice() const {
252     return ExposesReturnsTwice;
253   }
254 
255   /// setCallsSetJmp - Set a flag that indicates if there's a call to
256   /// a "returns twice" function.
257   void setExposesReturnsTwice(bool B) {
258     ExposesReturnsTwice = B;
259   }
260 
261   /// Returns true if the function contains any inline assembly.
262   bool hasInlineAsm() const {
263     return HasInlineAsm;
264   }
265 
266   /// Set a flag that indicates that the function contains inline assembly.
267   void setHasInlineAsm(bool B) {
268     HasInlineAsm = B;
269   }
270 
271   /// getInfo - Keep track of various per-function pieces of information for
272   /// backends that would like to do so.
273   ///
274   template<typename Ty>
275   Ty *getInfo() {
276     if (!MFInfo)
277       MFInfo = Ty::template create<Ty>(Allocator, *this);
278     return static_cast<Ty*>(MFInfo);
279   }
280 
281   template<typename Ty>
282   const Ty *getInfo() const {
283      return const_cast<MachineFunction*>(this)->getInfo<Ty>();
284   }
285 
286   /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they
287   /// are inserted into the machine function.  The block number for a machine
288   /// basic block can be found by using the MBB::getBlockNumber method, this
289   /// method provides the inverse mapping.
290   ///
291   MachineBasicBlock *getBlockNumbered(unsigned N) const {
292     assert(N < MBBNumbering.size() && "Illegal block number");
293     assert(MBBNumbering[N] && "Block was removed from the machine function!");
294     return MBBNumbering[N];
295   }
296 
297   /// Should we be emitting segmented stack stuff for the function
298   bool shouldSplitStack();
299 
300   /// getNumBlockIDs - Return the number of MBB ID's allocated.
301   ///
302   unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); }
303 
304   /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
305   /// recomputes them.  This guarantees that the MBB numbers are sequential,
306   /// dense, and match the ordering of the blocks within the function.  If a
307   /// specific MachineBasicBlock is specified, only that block and those after
308   /// it are renumbered.
309   void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr);
310 
311   /// print - Print out the MachineFunction in a format suitable for debugging
312   /// to the specified stream.
313   ///
314   void print(raw_ostream &OS, SlotIndexes* = nullptr) const;
315 
316   /// viewCFG - This function is meant for use from the debugger.  You can just
317   /// say 'call F->viewCFG()' and a ghostview window should pop up from the
318   /// program, displaying the CFG of the current function with the code for each
319   /// basic block inside.  This depends on there being a 'dot' and 'gv' program
320   /// in your path.
321   ///
322   void viewCFG() const;
323 
324   /// viewCFGOnly - This function is meant for use from the debugger.  It works
325   /// just like viewCFG, but it does not include the contents of basic blocks
326   /// into the nodes, just the label.  If you are only interested in the CFG
327   /// this can make the graph smaller.
328   ///
329   void viewCFGOnly() const;
330 
331   /// dump - Print the current MachineFunction to cerr, useful for debugger use.
332   ///
333   void dump() const;
334 
335   /// verify - Run the current MachineFunction through the machine code
336   /// verifier, useful for debugger use.
337   void verify(Pass *p = nullptr, const char *Banner = nullptr) const;
338 
339   // Provide accessors for the MachineBasicBlock list...
340   typedef BasicBlockListType::iterator iterator;
341   typedef BasicBlockListType::const_iterator const_iterator;
342   typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
343   typedef std::reverse_iterator<iterator>             reverse_iterator;
344 
345   /// Support for MachineBasicBlock::getNextNode().
346   static BasicBlockListType MachineFunction::*
347   getSublistAccess(MachineBasicBlock *) {
348     return &MachineFunction::BasicBlocks;
349   }
350 
351   /// addLiveIn - Add the specified physical register as a live-in value and
352   /// create a corresponding virtual register for it.
353   unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC);
354 
355   //===--------------------------------------------------------------------===//
356   // BasicBlock accessor functions.
357   //
358   iterator                 begin()       { return BasicBlocks.begin(); }
359   const_iterator           begin() const { return BasicBlocks.begin(); }
360   iterator                 end  ()       { return BasicBlocks.end();   }
361   const_iterator           end  () const { return BasicBlocks.end();   }
362 
363   reverse_iterator        rbegin()       { return BasicBlocks.rbegin(); }
364   const_reverse_iterator  rbegin() const { return BasicBlocks.rbegin(); }
365   reverse_iterator        rend  ()       { return BasicBlocks.rend();   }
366   const_reverse_iterator  rend  () const { return BasicBlocks.rend();   }
367 
368   unsigned                  size() const { return (unsigned)BasicBlocks.size();}
369   bool                     empty() const { return BasicBlocks.empty(); }
370   const MachineBasicBlock &front() const { return BasicBlocks.front(); }
371         MachineBasicBlock &front()       { return BasicBlocks.front(); }
372   const MachineBasicBlock & back() const { return BasicBlocks.back(); }
373         MachineBasicBlock & back()       { return BasicBlocks.back(); }
374 
375   void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); }
376   void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); }
377   void insert(iterator MBBI, MachineBasicBlock *MBB) {
378     BasicBlocks.insert(MBBI, MBB);
379   }
380   void splice(iterator InsertPt, iterator MBBI) {
381     BasicBlocks.splice(InsertPt, BasicBlocks, MBBI);
382   }
383   void splice(iterator InsertPt, MachineBasicBlock *MBB) {
384     BasicBlocks.splice(InsertPt, BasicBlocks, MBB);
385   }
386   void splice(iterator InsertPt, iterator MBBI, iterator MBBE) {
387     BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE);
388   }
389 
390   void remove(iterator MBBI) { BasicBlocks.remove(MBBI); }
391   void remove(MachineBasicBlock *MBBI) { BasicBlocks.remove(MBBI); }
392   void erase(iterator MBBI) { BasicBlocks.erase(MBBI); }
393   void erase(MachineBasicBlock *MBBI) { BasicBlocks.erase(MBBI); }
394 
395   template <typename Comp>
396   void sort(Comp comp) {
397     BasicBlocks.sort(comp);
398   }
399 
400   //===--------------------------------------------------------------------===//
401   // Internal functions used to automatically number MachineBasicBlocks
402   //
403 
404   /// \brief Adds the MBB to the internal numbering. Returns the unique number
405   /// assigned to the MBB.
406   ///
407   unsigned addToMBBNumbering(MachineBasicBlock *MBB) {
408     MBBNumbering.push_back(MBB);
409     return (unsigned)MBBNumbering.size()-1;
410   }
411 
412   /// removeFromMBBNumbering - Remove the specific machine basic block from our
413   /// tracker, this is only really to be used by the MachineBasicBlock
414   /// implementation.
415   void removeFromMBBNumbering(unsigned N) {
416     assert(N < MBBNumbering.size() && "Illegal basic block #");
417     MBBNumbering[N] = nullptr;
418   }
419 
420   /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
421   /// of `new MachineInstr'.
422   ///
423   MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID,
424                                    DebugLoc DL,
425                                    bool NoImp = false);
426 
427   /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
428   /// 'Orig' instruction, identical in all ways except the instruction
429   /// has no parent, prev, or next.
430   ///
431   /// See also TargetInstrInfo::duplicate() for target-specific fixes to cloned
432   /// instructions.
433   MachineInstr *CloneMachineInstr(const MachineInstr *Orig);
434 
435   /// DeleteMachineInstr - Delete the given MachineInstr.
436   ///
437   void DeleteMachineInstr(MachineInstr *MI);
438 
439   /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
440   /// instead of `new MachineBasicBlock'.
441   ///
442   MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr);
443 
444   /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
445   ///
446   void DeleteMachineBasicBlock(MachineBasicBlock *MBB);
447 
448   /// getMachineMemOperand - Allocate a new MachineMemOperand.
449   /// MachineMemOperands are owned by the MachineFunction and need not be
450   /// explicitly deallocated.
451   MachineMemOperand *getMachineMemOperand(MachinePointerInfo PtrInfo,
452                                           unsigned f, uint64_t s,
453                                           unsigned base_alignment,
454                                           const AAMDNodes &AAInfo = AAMDNodes(),
455                                           const MDNode *Ranges = nullptr);
456 
457   /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
458   /// an existing one, adjusting by an offset and using the given size.
459   /// MachineMemOperands are owned by the MachineFunction and need not be
460   /// explicitly deallocated.
461   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
462                                           int64_t Offset, uint64_t Size);
463 
464   typedef ArrayRecycler<MachineOperand>::Capacity OperandCapacity;
465 
466   /// Allocate an array of MachineOperands. This is only intended for use by
467   /// internal MachineInstr functions.
468   MachineOperand *allocateOperandArray(OperandCapacity Cap) {
469     return OperandRecycler.allocate(Cap, Allocator);
470   }
471 
472   /// Dellocate an array of MachineOperands and recycle the memory. This is
473   /// only intended for use by internal MachineInstr functions.
474   /// Cap must be the same capacity that was used to allocate the array.
475   void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) {
476     OperandRecycler.deallocate(Cap, Array);
477   }
478 
479   /// \brief Allocate and initialize a register mask with @p NumRegister bits.
480   uint32_t *allocateRegisterMask(unsigned NumRegister) {
481     unsigned Size = (NumRegister + 31) / 32;
482     uint32_t *Mask = Allocator.Allocate<uint32_t>(Size);
483     for (unsigned i = 0; i != Size; ++i)
484       Mask[i] = 0;
485     return Mask;
486   }
487 
488   /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand
489   /// pointers.  This array is owned by the MachineFunction.
490   MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num);
491 
492   /// extractLoadMemRefs - Allocate an array and populate it with just the
493   /// load information from the given MachineMemOperand sequence.
494   std::pair<MachineInstr::mmo_iterator,
495             MachineInstr::mmo_iterator>
496     extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
497                        MachineInstr::mmo_iterator End);
498 
499   /// extractStoreMemRefs - Allocate an array and populate it with just the
500   /// store information from the given MachineMemOperand sequence.
501   std::pair<MachineInstr::mmo_iterator,
502             MachineInstr::mmo_iterator>
503     extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
504                         MachineInstr::mmo_iterator End);
505 
506   /// Allocate a string and populate it with the given external symbol name.
507   const char *createExternalSymbolName(StringRef Name);
508 
509   //===--------------------------------------------------------------------===//
510   // Label Manipulation.
511   //
512 
513   /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
514   /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
515   /// normal 'L' label is returned.
516   MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx,
517                          bool isLinkerPrivate = false) const;
518 
519   /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
520   /// base.
521   MCSymbol *getPICBaseSymbol() const;
522 };
523 
524 //===--------------------------------------------------------------------===//
525 // GraphTraits specializations for function basic block graphs (CFGs)
526 //===--------------------------------------------------------------------===//
527 
528 // Provide specializations of GraphTraits to be able to treat a
529 // machine function as a graph of machine basic blocks... these are
530 // the same as the machine basic block iterators, except that the root
531 // node is implicitly the first node of the function.
532 //
533 template <> struct GraphTraits<MachineFunction*> :
534   public GraphTraits<MachineBasicBlock*> {
535   static NodeType *getEntryNode(MachineFunction *F) {
536     return &F->front();
537   }
538 
539   // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
540   typedef MachineFunction::iterator nodes_iterator;
541   static nodes_iterator nodes_begin(MachineFunction *F) { return F->begin(); }
542   static nodes_iterator nodes_end  (MachineFunction *F) { return F->end(); }
543   static unsigned       size       (MachineFunction *F) { return F->size(); }
544 };
545 template <> struct GraphTraits<const MachineFunction*> :
546   public GraphTraits<const MachineBasicBlock*> {
547   static NodeType *getEntryNode(const MachineFunction *F) {
548     return &F->front();
549   }
550 
551   // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
552   typedef MachineFunction::const_iterator nodes_iterator;
553   static nodes_iterator nodes_begin(const MachineFunction *F) {
554     return F->begin();
555   }
556   static nodes_iterator nodes_end  (const MachineFunction *F) {
557     return F->end();
558   }
559   static unsigned       size       (const MachineFunction *F)  {
560     return F->size();
561   }
562 };
563 
564 
565 // Provide specializations of GraphTraits to be able to treat a function as a
566 // graph of basic blocks... and to walk it in inverse order.  Inverse order for
567 // a function is considered to be when traversing the predecessor edges of a BB
568 // instead of the successor edges.
569 //
570 template <> struct GraphTraits<Inverse<MachineFunction*> > :
571   public GraphTraits<Inverse<MachineBasicBlock*> > {
572   static NodeType *getEntryNode(Inverse<MachineFunction*> G) {
573     return &G.Graph->front();
574   }
575 };
576 template <> struct GraphTraits<Inverse<const MachineFunction*> > :
577   public GraphTraits<Inverse<const MachineBasicBlock*> > {
578   static NodeType *getEntryNode(Inverse<const MachineFunction *> G) {
579     return &G.Graph->front();
580   }
581 };
582 
583 } // End llvm namespace
584 
585 #endif
586