1 #source: start.s 2 #source: sec-8a.s 3 #source: sec-8b.s 4 #source: sec-8m.s 5 #source: sec-8d.s 6 #ld: -m mmo 7 #objdump: -s 8 9 # Distantly related to sec-7m.s in that section lengths mattered for the 10 # bug. When one input-section (seen in mmo.c as a chunk of data to 11 # output) had a length not a multiple of four, the last bytes were saved 12 # to be concatenated with the next chunk. If it was followed by a chunk 13 # with a leading multiple-of-four number of zero bytes, those zero bytes 14 # would be omitted, and the "saved" bytes would be concatenated with the 15 # following (not-all-zeros) bytes. Hence a shift of the last bytes of the 16 # first chunk. 17 18 .*: file format mmo 19 20 Contents of section \.text: 21 00000 e3fd0001 2a000000 00000000 00000000 .* 22 #... 23 07ff0 00000000 00000000 00000000 2b2c0000 .* 24 #... 25 0fff0 00000000 00000000 00002d00 00000000 .* 26 10000 00000000 00000000 0000002e 2f303132 .* 27 10010 33000000 00000000 00000000 00000000 .* 28 10020 00300000 00000000 00000000 00000000 .* 29 #... 30 18020 31 .* 31