1 //===-- SSAUpdaterImpl.h - SSA Updater Implementation -----------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file provides a template that implements the core algorithm for the
11 // SSAUpdater and MachineSSAUpdater.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #ifndef LLVM_TRANSFORMS_UTILS_SSAUPDATERIMPL_H
16 #define LLVM_TRANSFORMS_UTILS_SSAUPDATERIMPL_H
17 
18 #include "llvm/ADT/DenseMap.h"
19 #include "llvm/ADT/SmallVector.h"
20 #include "llvm/IR/ValueHandle.h"
21 #include "llvm/Support/Allocator.h"
22 #include "llvm/Support/Debug.h"
23 
24 namespace llvm {
25 
26 #define DEBUG_TYPE "ssaupdater"
27 
28 class CastInst;
29 class PHINode;
30 template<typename T> class SSAUpdaterTraits;
31 
32 template<typename UpdaterT>
33 class SSAUpdaterImpl {
34 private:
35   UpdaterT *Updater;
36 
37   typedef SSAUpdaterTraits<UpdaterT> Traits;
38   typedef typename Traits::BlkT BlkT;
39   typedef typename Traits::ValT ValT;
40   typedef typename Traits::PhiT PhiT;
41 
42   /// BBInfo - Per-basic block information used internally by SSAUpdaterImpl.
43   /// The predecessors of each block are cached here since pred_iterator is
44   /// slow and we need to iterate over the blocks at least a few times.
45   class BBInfo {
46   public:
47     BlkT *BB;          // Back-pointer to the corresponding block.
48     ValT AvailableVal; // Value to use in this block.
49     BBInfo *DefBB;     // Block that defines the available value.
50     int BlkNum;        // Postorder number.
51     BBInfo *IDom;      // Immediate dominator.
52     unsigned NumPreds; // Number of predecessor blocks.
53     BBInfo **Preds;    // Array[NumPreds] of predecessor blocks.
54     PhiT *PHITag;      // Marker for existing PHIs that match.
55 
BBInfo(BlkT * ThisBB,ValT V)56     BBInfo(BlkT *ThisBB, ValT V)
57       : BB(ThisBB), AvailableVal(V), DefBB(V ? this : nullptr), BlkNum(0),
58         IDom(nullptr), NumPreds(0), Preds(nullptr), PHITag(nullptr) {}
59   };
60 
61   typedef DenseMap<BlkT*, ValT> AvailableValsTy;
62   AvailableValsTy *AvailableVals;
63 
64   SmallVectorImpl<PhiT*> *InsertedPHIs;
65 
66   typedef SmallVectorImpl<BBInfo*> BlockListTy;
67   typedef DenseMap<BlkT*, BBInfo*> BBMapTy;
68   BBMapTy BBMap;
69   BumpPtrAllocator Allocator;
70 
71 public:
SSAUpdaterImpl(UpdaterT * U,AvailableValsTy * A,SmallVectorImpl<PhiT * > * Ins)72   explicit SSAUpdaterImpl(UpdaterT *U, AvailableValsTy *A,
73                           SmallVectorImpl<PhiT*> *Ins) :
74     Updater(U), AvailableVals(A), InsertedPHIs(Ins) { }
75 
76   /// GetValue - Check to see if AvailableVals has an entry for the specified
77   /// BB and if so, return it.  If not, construct SSA form by first
78   /// calculating the required placement of PHIs and then inserting new PHIs
79   /// where needed.
GetValue(BlkT * BB)80   ValT GetValue(BlkT *BB) {
81     SmallVector<BBInfo*, 100> BlockList;
82     BBInfo *PseudoEntry = BuildBlockList(BB, &BlockList);
83 
84     // Special case: bail out if BB is unreachable.
85     if (BlockList.size() == 0) {
86       ValT V = Traits::GetUndefVal(BB, Updater);
87       (*AvailableVals)[BB] = V;
88       return V;
89     }
90 
91     FindDominators(&BlockList, PseudoEntry);
92     FindPHIPlacement(&BlockList);
93     FindAvailableVals(&BlockList);
94 
95     return BBMap[BB]->DefBB->AvailableVal;
96   }
97 
98   /// BuildBlockList - Starting from the specified basic block, traverse back
99   /// through its predecessors until reaching blocks with known values.
100   /// Create BBInfo structures for the blocks and append them to the block
101   /// list.
BuildBlockList(BlkT * BB,BlockListTy * BlockList)102   BBInfo *BuildBlockList(BlkT *BB, BlockListTy *BlockList) {
103     SmallVector<BBInfo*, 10> RootList;
104     SmallVector<BBInfo*, 64> WorkList;
105 
106     BBInfo *Info = new (Allocator) BBInfo(BB, 0);
107     BBMap[BB] = Info;
108     WorkList.push_back(Info);
109 
110     // Search backward from BB, creating BBInfos along the way and stopping
111     // when reaching blocks that define the value.  Record those defining
112     // blocks on the RootList.
113     SmallVector<BlkT*, 10> Preds;
114     while (!WorkList.empty()) {
115       Info = WorkList.pop_back_val();
116       Preds.clear();
117       Traits::FindPredecessorBlocks(Info->BB, &Preds);
118       Info->NumPreds = Preds.size();
119       if (Info->NumPreds == 0)
120         Info->Preds = nullptr;
121       else
122         Info->Preds = static_cast<BBInfo**>
123           (Allocator.Allocate(Info->NumPreds * sizeof(BBInfo*),
124                               AlignOf<BBInfo*>::Alignment));
125 
126       for (unsigned p = 0; p != Info->NumPreds; ++p) {
127         BlkT *Pred = Preds[p];
128         // Check if BBMap already has a BBInfo for the predecessor block.
129         typename BBMapTy::value_type &BBMapBucket =
130           BBMap.FindAndConstruct(Pred);
131         if (BBMapBucket.second) {
132           Info->Preds[p] = BBMapBucket.second;
133           continue;
134         }
135 
136         // Create a new BBInfo for the predecessor.
137         ValT PredVal = AvailableVals->lookup(Pred);
138         BBInfo *PredInfo = new (Allocator) BBInfo(Pred, PredVal);
139         BBMapBucket.second = PredInfo;
140         Info->Preds[p] = PredInfo;
141 
142         if (PredInfo->AvailableVal) {
143           RootList.push_back(PredInfo);
144           continue;
145         }
146         WorkList.push_back(PredInfo);
147       }
148     }
149 
150     // Now that we know what blocks are backwards-reachable from the starting
151     // block, do a forward depth-first traversal to assign postorder numbers
152     // to those blocks.
153     BBInfo *PseudoEntry = new (Allocator) BBInfo(nullptr, 0);
154     unsigned BlkNum = 1;
155 
156     // Initialize the worklist with the roots from the backward traversal.
157     while (!RootList.empty()) {
158       Info = RootList.pop_back_val();
159       Info->IDom = PseudoEntry;
160       Info->BlkNum = -1;
161       WorkList.push_back(Info);
162     }
163 
164     while (!WorkList.empty()) {
165       Info = WorkList.back();
166 
167       if (Info->BlkNum == -2) {
168         // All the successors have been handled; assign the postorder number.
169         Info->BlkNum = BlkNum++;
170         // If not a root, put it on the BlockList.
171         if (!Info->AvailableVal)
172           BlockList->push_back(Info);
173         WorkList.pop_back();
174         continue;
175       }
176 
177       // Leave this entry on the worklist, but set its BlkNum to mark that its
178       // successors have been put on the worklist.  When it returns to the top
179       // the list, after handling its successors, it will be assigned a
180       // number.
181       Info->BlkNum = -2;
182 
183       // Add unvisited successors to the work list.
184       for (typename Traits::BlkSucc_iterator SI =
185              Traits::BlkSucc_begin(Info->BB),
186              E = Traits::BlkSucc_end(Info->BB); SI != E; ++SI) {
187         BBInfo *SuccInfo = BBMap[*SI];
188         if (!SuccInfo || SuccInfo->BlkNum)
189           continue;
190         SuccInfo->BlkNum = -1;
191         WorkList.push_back(SuccInfo);
192       }
193     }
194     PseudoEntry->BlkNum = BlkNum;
195     return PseudoEntry;
196   }
197 
198   /// IntersectDominators - This is the dataflow lattice "meet" operation for
199   /// finding dominators.  Given two basic blocks, it walks up the dominator
200   /// tree until it finds a common dominator of both.  It uses the postorder
201   /// number of the blocks to determine how to do that.
IntersectDominators(BBInfo * Blk1,BBInfo * Blk2)202   BBInfo *IntersectDominators(BBInfo *Blk1, BBInfo *Blk2) {
203     while (Blk1 != Blk2) {
204       while (Blk1->BlkNum < Blk2->BlkNum) {
205         Blk1 = Blk1->IDom;
206         if (!Blk1)
207           return Blk2;
208       }
209       while (Blk2->BlkNum < Blk1->BlkNum) {
210         Blk2 = Blk2->IDom;
211         if (!Blk2)
212           return Blk1;
213       }
214     }
215     return Blk1;
216   }
217 
218   /// FindDominators - Calculate the dominator tree for the subset of the CFG
219   /// corresponding to the basic blocks on the BlockList.  This uses the
220   /// algorithm from: "A Simple, Fast Dominance Algorithm" by Cooper, Harvey
221   /// and Kennedy, published in Software--Practice and Experience, 2001,
222   /// 4:1-10.  Because the CFG subset does not include any edges leading into
223   /// blocks that define the value, the results are not the usual dominator
224   /// tree.  The CFG subset has a single pseudo-entry node with edges to a set
225   /// of root nodes for blocks that define the value.  The dominators for this
226   /// subset CFG are not the standard dominators but they are adequate for
227   /// placing PHIs within the subset CFG.
FindDominators(BlockListTy * BlockList,BBInfo * PseudoEntry)228   void FindDominators(BlockListTy *BlockList, BBInfo *PseudoEntry) {
229     bool Changed;
230     do {
231       Changed = false;
232       // Iterate over the list in reverse order, i.e., forward on CFG edges.
233       for (typename BlockListTy::reverse_iterator I = BlockList->rbegin(),
234              E = BlockList->rend(); I != E; ++I) {
235         BBInfo *Info = *I;
236         BBInfo *NewIDom = nullptr;
237 
238         // Iterate through the block's predecessors.
239         for (unsigned p = 0; p != Info->NumPreds; ++p) {
240           BBInfo *Pred = Info->Preds[p];
241 
242           // Treat an unreachable predecessor as a definition with 'undef'.
243           if (Pred->BlkNum == 0) {
244             Pred->AvailableVal = Traits::GetUndefVal(Pred->BB, Updater);
245             (*AvailableVals)[Pred->BB] = Pred->AvailableVal;
246             Pred->DefBB = Pred;
247             Pred->BlkNum = PseudoEntry->BlkNum;
248             PseudoEntry->BlkNum++;
249           }
250 
251           if (!NewIDom)
252             NewIDom = Pred;
253           else
254             NewIDom = IntersectDominators(NewIDom, Pred);
255         }
256 
257         // Check if the IDom value has changed.
258         if (NewIDom && NewIDom != Info->IDom) {
259           Info->IDom = NewIDom;
260           Changed = true;
261         }
262       }
263     } while (Changed);
264   }
265 
266   /// IsDefInDomFrontier - Search up the dominator tree from Pred to IDom for
267   /// any blocks containing definitions of the value.  If one is found, then
268   /// the successor of Pred is in the dominance frontier for the definition,
269   /// and this function returns true.
IsDefInDomFrontier(const BBInfo * Pred,const BBInfo * IDom)270   bool IsDefInDomFrontier(const BBInfo *Pred, const BBInfo *IDom) {
271     for (; Pred != IDom; Pred = Pred->IDom) {
272       if (Pred->DefBB == Pred)
273         return true;
274     }
275     return false;
276   }
277 
278   /// FindPHIPlacement - PHIs are needed in the iterated dominance frontiers
279   /// of the known definitions.  Iteratively add PHIs in the dom frontiers
280   /// until nothing changes.  Along the way, keep track of the nearest
281   /// dominating definitions for non-PHI blocks.
FindPHIPlacement(BlockListTy * BlockList)282   void FindPHIPlacement(BlockListTy *BlockList) {
283     bool Changed;
284     do {
285       Changed = false;
286       // Iterate over the list in reverse order, i.e., forward on CFG edges.
287       for (typename BlockListTy::reverse_iterator I = BlockList->rbegin(),
288              E = BlockList->rend(); I != E; ++I) {
289         BBInfo *Info = *I;
290 
291         // If this block already needs a PHI, there is nothing to do here.
292         if (Info->DefBB == Info)
293           continue;
294 
295         // Default to use the same def as the immediate dominator.
296         BBInfo *NewDefBB = Info->IDom->DefBB;
297         for (unsigned p = 0; p != Info->NumPreds; ++p) {
298           if (IsDefInDomFrontier(Info->Preds[p], Info->IDom)) {
299             // Need a PHI here.
300             NewDefBB = Info;
301             break;
302           }
303         }
304 
305         // Check if anything changed.
306         if (NewDefBB != Info->DefBB) {
307           Info->DefBB = NewDefBB;
308           Changed = true;
309         }
310       }
311     } while (Changed);
312   }
313 
314   /// FindAvailableVal - If this block requires a PHI, first check if an
315   /// existing PHI matches the PHI placement and reaching definitions computed
316   /// earlier, and if not, create a new PHI.  Visit all the block's
317   /// predecessors to calculate the available value for each one and fill in
318   /// the incoming values for a new PHI.
FindAvailableVals(BlockListTy * BlockList)319   void FindAvailableVals(BlockListTy *BlockList) {
320     // Go through the worklist in forward order (i.e., backward through the CFG)
321     // and check if existing PHIs can be used.  If not, create empty PHIs where
322     // they are needed.
323     for (typename BlockListTy::iterator I = BlockList->begin(),
324            E = BlockList->end(); I != E; ++I) {
325       BBInfo *Info = *I;
326       // Check if there needs to be a PHI in BB.
327       if (Info->DefBB != Info)
328         continue;
329 
330       // Look for an existing PHI.
331       FindExistingPHI(Info->BB, BlockList);
332       if (Info->AvailableVal)
333         continue;
334 
335       ValT PHI = Traits::CreateEmptyPHI(Info->BB, Info->NumPreds, Updater);
336       Info->AvailableVal = PHI;
337       (*AvailableVals)[Info->BB] = PHI;
338     }
339 
340     // Now go back through the worklist in reverse order to fill in the
341     // arguments for any new PHIs added in the forward traversal.
342     for (typename BlockListTy::reverse_iterator I = BlockList->rbegin(),
343            E = BlockList->rend(); I != E; ++I) {
344       BBInfo *Info = *I;
345 
346       if (Info->DefBB != Info) {
347         // Record the available value at join nodes to speed up subsequent
348         // uses of this SSAUpdater for the same value.
349         if (Info->NumPreds > 1)
350           (*AvailableVals)[Info->BB] = Info->DefBB->AvailableVal;
351         continue;
352       }
353 
354       // Check if this block contains a newly added PHI.
355       PhiT *PHI = Traits::ValueIsNewPHI(Info->AvailableVal, Updater);
356       if (!PHI)
357         continue;
358 
359       // Iterate through the block's predecessors.
360       for (unsigned p = 0; p != Info->NumPreds; ++p) {
361         BBInfo *PredInfo = Info->Preds[p];
362         BlkT *Pred = PredInfo->BB;
363         // Skip to the nearest preceding definition.
364         if (PredInfo->DefBB != PredInfo)
365           PredInfo = PredInfo->DefBB;
366         Traits::AddPHIOperand(PHI, PredInfo->AvailableVal, Pred);
367       }
368 
369       DEBUG(dbgs() << "  Inserted PHI: " << *PHI << "\n");
370 
371       // If the client wants to know about all new instructions, tell it.
372       if (InsertedPHIs) InsertedPHIs->push_back(PHI);
373     }
374   }
375 
376   /// FindExistingPHI - Look through the PHI nodes in a block to see if any of
377   /// them match what is needed.
FindExistingPHI(BlkT * BB,BlockListTy * BlockList)378   void FindExistingPHI(BlkT *BB, BlockListTy *BlockList) {
379     for (typename BlkT::iterator BBI = BB->begin(), BBE = BB->end();
380          BBI != BBE; ++BBI) {
381       PhiT *SomePHI = Traits::InstrIsPHI(&*BBI);
382       if (!SomePHI)
383         break;
384       if (CheckIfPHIMatches(SomePHI)) {
385         RecordMatchingPHIs(BlockList);
386         break;
387       }
388       // Match failed: clear all the PHITag values.
389       for (typename BlockListTy::iterator I = BlockList->begin(),
390              E = BlockList->end(); I != E; ++I)
391         (*I)->PHITag = nullptr;
392     }
393   }
394 
395   /// CheckIfPHIMatches - Check if a PHI node matches the placement and values
396   /// in the BBMap.
CheckIfPHIMatches(PhiT * PHI)397   bool CheckIfPHIMatches(PhiT *PHI) {
398     SmallVector<PhiT*, 20> WorkList;
399     WorkList.push_back(PHI);
400 
401     // Mark that the block containing this PHI has been visited.
402     BBMap[PHI->getParent()]->PHITag = PHI;
403 
404     while (!WorkList.empty()) {
405       PHI = WorkList.pop_back_val();
406 
407       // Iterate through the PHI's incoming values.
408       for (typename Traits::PHI_iterator I = Traits::PHI_begin(PHI),
409              E = Traits::PHI_end(PHI); I != E; ++I) {
410         ValT IncomingVal = I.getIncomingValue();
411         BBInfo *PredInfo = BBMap[I.getIncomingBlock()];
412         // Skip to the nearest preceding definition.
413         if (PredInfo->DefBB != PredInfo)
414           PredInfo = PredInfo->DefBB;
415 
416         // Check if it matches the expected value.
417         if (PredInfo->AvailableVal) {
418           if (IncomingVal == PredInfo->AvailableVal)
419             continue;
420           return false;
421         }
422 
423         // Check if the value is a PHI in the correct block.
424         PhiT *IncomingPHIVal = Traits::ValueIsPHI(IncomingVal, Updater);
425         if (!IncomingPHIVal || IncomingPHIVal->getParent() != PredInfo->BB)
426           return false;
427 
428         // If this block has already been visited, check if this PHI matches.
429         if (PredInfo->PHITag) {
430           if (IncomingPHIVal == PredInfo->PHITag)
431             continue;
432           return false;
433         }
434         PredInfo->PHITag = IncomingPHIVal;
435 
436         WorkList.push_back(IncomingPHIVal);
437       }
438     }
439     return true;
440   }
441 
442   /// RecordMatchingPHIs - For each PHI node that matches, record it in both
443   /// the BBMap and the AvailableVals mapping.
RecordMatchingPHIs(BlockListTy * BlockList)444   void RecordMatchingPHIs(BlockListTy *BlockList) {
445     for (typename BlockListTy::iterator I = BlockList->begin(),
446            E = BlockList->end(); I != E; ++I)
447       if (PhiT *PHI = (*I)->PHITag) {
448         BlkT *BB = PHI->getParent();
449         ValT PHIVal = Traits::GetPHIValue(PHI);
450         (*AvailableVals)[BB] = PHIVal;
451         BBMap[BB]->AvailableVal = PHIVal;
452       }
453   }
454 };
455 
456 #undef DEBUG_TYPE // "ssaupdater"
457 
458 } // End llvm namespace
459 
460 #endif
461