1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program EGL Module
3  * ---------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Test for mapping client color values to native surface colors
22  *//*--------------------------------------------------------------------*/
23 
24 #include "teglNativeColorMappingTests.hpp"
25 
26 #include "teglSimpleConfigCase.hpp"
27 
28 #include "tcuTexture.hpp"
29 
30 #include "egluNativeDisplay.hpp"
31 #include "egluNativeWindow.hpp"
32 #include "egluNativePixmap.hpp"
33 #include "egluUnique.hpp"
34 #include "egluUtil.hpp"
35 
36 #include "eglwLibrary.hpp"
37 #include "eglwEnums.hpp"
38 
39 #include "gluDefs.hpp"
40 #include "glwFunctions.hpp"
41 #include "glwEnums.hpp"
42 
43 #include "tcuImageCompare.hpp"
44 #include "tcuTestLog.hpp"
45 #include "tcuTexture.hpp"
46 #include "tcuTextureUtil.hpp"
47 
48 #include "deUniquePtr.hpp"
49 #include "deStringUtil.hpp"
50 
51 #include "deThread.hpp"
52 
53 #include <vector>
54 #include <string>
55 #include <limits>
56 
57 using tcu::TestLog;
58 using std::vector;
59 using std::string;
60 
61 using namespace eglw;
62 
63 namespace deqp
64 {
65 namespace egl
66 {
67 namespace
68 {
69 
createGLES2Context(const Library & egl,EGLDisplay display,EGLConfig config)70 EGLContext createGLES2Context (const Library& egl, EGLDisplay display, EGLConfig config)
71 {
72 	EGLContext		context			= EGL_NO_CONTEXT;
73 	const EGLint	attribList[]	=
74 	{
75 		EGL_CONTEXT_CLIENT_VERSION, 2,
76 		EGL_NONE
77 	};
78 
79 	EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API));
80 
81 	context = egl.createContext(display, config, EGL_NO_CONTEXT, attribList);
82 	EGLU_CHECK_MSG(egl, "eglCreateContext() failed");
83 	TCU_CHECK(context);
84 
85 	return context;
86 }
87 
createGLES2Program(const glw::Functions & gl,TestLog & log)88 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
89 {
90 	const char* const vertexShaderSource =
91 	"attribute highp vec2 a_pos;\n"
92 	"void main (void)\n"
93 	"{\n"
94 	"\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
95 	"}";
96 
97 	const char* const fragmentShaderSource =
98 	"uniform mediump vec4 u_color;\n"
99 	"void main (void)\n"
100 	"{\n"
101 	"\tgl_FragColor = u_color;\n"
102 	"}";
103 
104 	deUint32	program			= 0;
105 	deUint32	vertexShader	= 0;
106 	deUint32	fragmentShader	= 0;
107 
108 	deInt32		vertexCompileStatus;
109 	string		vertexInfoLog;
110 	deInt32		fragmentCompileStatus;
111 	string		fragmentInfoLog;
112 	deInt32		linkStatus;
113 	string		programInfoLog;
114 
115 	try
116 	{
117 		program			= gl.createProgram();
118 		vertexShader	= gl.createShader(GL_VERTEX_SHADER);
119 		fragmentShader	= gl.createShader(GL_FRAGMENT_SHADER);
120 
121 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
122 
123 		gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
124 		gl.compileShader(vertexShader);
125 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
126 
127 		gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
128 		gl.compileShader(fragmentShader);
129 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader");
130 
131 		{
132 			deInt32		infoLogLength = 0;
133 
134 			gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
135 			gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
136 
137 			vertexInfoLog.resize(infoLogLength, '\0');
138 
139 			gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0]));
140 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info");
141 
142 			vertexInfoLog.resize(infoLogLength);
143 		}
144 
145 		{
146 			deInt32		infoLogLength = 0;
147 
148 			gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
149 			gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
150 
151 			fragmentInfoLog.resize(infoLogLength, '\0');
152 
153 			gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
154 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info");
155 
156 			fragmentInfoLog.resize(infoLogLength);
157 		}
158 
159 		gl.attachShader(program, vertexShader);
160 		gl.attachShader(program, fragmentShader);
161 		gl.linkProgram(program);
162 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
163 
164 		{
165 			deInt32		infoLogLength = 0;
166 
167 			gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
168 			gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
169 
170 			programInfoLog.resize(infoLogLength, '\0');
171 
172 			gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0]));
173 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info");
174 
175 			programInfoLog.resize(infoLogLength);
176 		}
177 
178 		if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
179 		{
180 
181 			log.startShaderProgram(linkStatus != 0, programInfoLog.c_str());
182 
183 			log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
184 			log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
185 
186 			log.endShaderProgram();
187 		}
188 
189 		gl.deleteShader(vertexShader);
190 		gl.deleteShader(fragmentShader);
191 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders");
192 
193 		TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
194 	}
195 	catch (...)
196 	{
197 		if (program)
198 			gl.deleteProgram(program);
199 
200 		if (vertexShader)
201 			gl.deleteShader(vertexShader);
202 
203 		if (fragmentShader)
204 			gl.deleteShader(fragmentShader);
205 
206 		throw;
207 	}
208 
209 	return program;
210 }
211 
clear(const glw::Functions & gl,const tcu::Vec4 & color)212 void clear (const glw::Functions& gl, const tcu::Vec4& color)
213 {
214 	gl.clearColor(color.x(), color.y(), color.z(), color.w());
215 	gl.clear(GL_COLOR_BUFFER_BIT);
216 	GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed");
217 }
218 
render(const glw::Functions & gl,deUint32 program,const tcu::Vec4 & color)219 void render (const glw::Functions& gl, deUint32 program, const tcu::Vec4& color)
220 {
221 	const float positions[] =
222 	{
223 		-1.0f, -1.0f,
224 		 1.0f, -1.0f,
225 		 1.0f,  1.0f,
226 
227 		 1.0f,  1.0f,
228 		-1.0f,  1.0f,
229 		-1.0f, -1.0f
230 	};
231 
232 	deUint32 posLocation;
233 	deUint32 colorLocation;
234 
235 	gl.useProgram(program);
236 	posLocation	= gl.getAttribLocation(program, "a_pos");
237 	gl.enableVertexAttribArray(posLocation);
238 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering");
239 
240 	colorLocation = gl.getUniformLocation(program, "u_color");
241 	gl.uniform4fv(colorLocation, 1, color.getPtr());
242 
243 	gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
244 	gl.drawArrays(GL_TRIANGLES, 0, 6);
245 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render");
246 }
247 
validate(TestLog & log,const Library & egl,EGLDisplay display,EGLConfig config,const tcu::TextureLevel & result,const tcu::Vec4 & color)248 bool validate (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, const tcu::TextureLevel& result, const tcu::Vec4& color)
249 {
250 	const tcu::UVec4 eglBitDepth((deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE),
251 								 (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE),
252 								 (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE),
253 								 (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE));
254 
255 	const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint());
256 	const tcu::UVec4 bitDepth(deMinu32(nativeBitDepth.x(), eglBitDepth.x()),
257 							  deMinu32(nativeBitDepth.y(), eglBitDepth.y()),
258 							  deMinu32(nativeBitDepth.z(), eglBitDepth.z()),
259 							  deMinu32(nativeBitDepth.w(), eglBitDepth.w()));
260 
261 	const tcu::UVec4 uColor = tcu::UVec4((deUint32)((float)((1u << bitDepth.x()) - 1u) * color.x()),
262 										 (deUint32)((float)((1u << bitDepth.y()) - 1u) * color.y()),
263 										 (deUint32)((float)((1u << bitDepth.z()) - 1u) * color.z()),
264 										 (deUint32)((float)((1u << bitDepth.w()) - 1u) * color.w()));
265 
266 	tcu::TextureLevel reference(result.getFormat(), result.getWidth(), result.getHeight());
267 
268 	for (int y = 0; y < result.getHeight(); y++)
269 	{
270 		for (int x = 0; x < result.getWidth(); x++)
271 			reference.getAccess().setPixel(uColor, x, y);
272 	}
273 
274 	return tcu::intThresholdCompare(log, "Result compare", "Compare results", reference.getAccess(), result.getAccess(), tcu::UVec4(1u, 1u, 1u, (bitDepth.w() > 0 ? 1u : std::numeric_limits<deUint32>::max())), tcu::COMPARE_LOG_RESULT);
275 }
276 
277 class NativeColorMappingCase : public SimpleConfigCase
278 {
279 public:
280 	enum NativeType
281 	{
282 		NATIVETYPE_WINDOW = 0,
283 		NATIVETYPE_PIXMAP,
284 		NATIVETYPE_PBUFFER_COPY_TO_PIXMAP
285 	};
286 
287 				NativeColorMappingCase	(EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters);
288 				~NativeColorMappingCase	(void);
289 
290 private:
291 	void		executeForConfig		(EGLDisplay display, EGLConfig config);
292 
293 	NativeType	m_nativeType;
294 	bool		m_render;
295 };
296 
NativeColorMappingCase(EglTestContext & eglTestCtx,const char * name,const char * description,bool render,NativeType nativeType,const eglu::FilterList & filters)297 NativeColorMappingCase::NativeColorMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters)
298 	: SimpleConfigCase	(eglTestCtx, name, description, filters)
299 	, m_nativeType		(nativeType)
300 	, m_render			(render)
301 {
302 }
303 
~NativeColorMappingCase(void)304 NativeColorMappingCase::~NativeColorMappingCase	(void)
305 {
306 	deinit();
307 }
308 
logConfigInfo(TestLog & log,const Library & egl,EGLDisplay display,EGLConfig config,NativeColorMappingCase::NativeType nativeType,int waitFrames)309 void logConfigInfo (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, NativeColorMappingCase::NativeType nativeType, int waitFrames)
310 {
311 	log << TestLog::Message << "EGL_RED_SIZE: "		<< eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE)		<< TestLog::EndMessage;
312 	log << TestLog::Message << "EGL_GREEN_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE)	<< TestLog::EndMessage;
313 	log << TestLog::Message << "EGL_BLUE_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE)	<< TestLog::EndMessage;
314 	log << TestLog::Message << "EGL_ALPHA_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE)	<< TestLog::EndMessage;
315 	log << TestLog::Message << "EGL_DEPTH_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_DEPTH_SIZE)	<< TestLog::EndMessage;
316 	log << TestLog::Message << "EGL_STENCIL_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_STENCIL_SIZE)	<< TestLog::EndMessage;
317 	log << TestLog::Message << "EGL_SAMPLES: "		<< eglu::getConfigAttribInt(egl, display, config, EGL_SAMPLES)		<< TestLog::EndMessage;
318 
319 	if (nativeType == NativeColorMappingCase::NATIVETYPE_WINDOW)
320 		log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage;
321 }
322 
testNativeWindow(TestLog & log,eglu::NativeDisplay & nativeDisplay,eglu::NativeWindow & nativeWindow,EGLDisplay display,EGLContext context,EGLConfig config,const glw::Functions & gl,bool renderColor,int waitFrames,size_t colorCount,const tcu::Vec4 * colors)323 bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames, size_t colorCount, const tcu::Vec4* colors)
324 {
325 	const Library&		egl			= nativeDisplay.getLibrary();
326 	eglu::UniqueSurface	surface		(egl, display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL));
327 	tcu::TextureLevel	result;
328 	deUint32			program		= 0;
329 	bool				isOk		= true;
330 
331 	try
332 	{
333 		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
334 
335 		if (renderColor)
336 			program = createGLES2Program(gl, log);
337 
338 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
339 		{
340 			if (renderColor)
341 				render(gl, program, colors[colorNdx]);
342 			else
343 				clear(gl, colors[colorNdx]);
344 
345 			EGLU_CHECK_CALL(egl, swapBuffers(display, *surface));
346 			EGLU_CHECK_CALL(egl, waitClient());
347 			deSleep(waitFrames*16);
348 			nativeWindow.readScreenPixels(&result);
349 
350 			if (!validate(log, egl, display, config, result, colors[colorNdx]))
351 				isOk = false;
352 		}
353 
354 		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
355 	}
356 	catch (...)
357 	{
358 		if (program)
359 			gl.deleteProgram(program);
360 		throw;
361 	}
362 
363 	return isOk;
364 }
365 
testNativePixmap(TestLog & log,eglu::NativeDisplay & nativeDisplay,eglu::NativePixmap & nativePixmap,EGLDisplay display,EGLContext context,EGLConfig config,const glw::Functions & gl,bool renderColor,size_t colorCount,const tcu::Vec4 * colors)366 bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
367 {
368 	const Library&		egl			= nativeDisplay.getLibrary();
369 	eglu::UniqueSurface	surface		(egl, display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL));
370 	tcu::TextureLevel	result;
371 	deUint32			program		= 0;
372 	bool				isOk		= true;
373 
374 	try
375 	{
376 		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
377 
378 		if (renderColor)
379 			program = createGLES2Program(gl, log);
380 
381 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
382 		{
383 			if (renderColor)
384 				render(gl, program, colors[colorNdx]);
385 			else
386 				clear(gl, colors[colorNdx]);
387 
388 			EGLU_CHECK_CALL(egl, waitClient());
389 			nativePixmap.readPixels(&result);
390 
391 			if (!validate(log, egl, display, config, result, colors[colorNdx]))
392 				isOk = false;
393 		}
394 
395 		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
396 	}
397 	catch (...)
398 	{
399 		if (program)
400 			gl.deleteProgram(program);
401 		throw;
402 	}
403 
404 	return isOk;
405 }
406 
testNativePixmapCopy(TestLog & log,const Library & egl,eglu::NativePixmap & nativePixmap,EGLDisplay display,EGLContext context,EGLConfig config,const glw::Functions & gl,bool renderColor,size_t colorCount,const tcu::Vec4 * colors)407 bool testNativePixmapCopy (TestLog& log, const Library& egl, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
408 {
409 	eglu::UniqueSurface	surface		(egl, display, egl.createPbufferSurface(display, config, DE_NULL));
410 	tcu::TextureLevel	result;
411 	deUint32			program		= 0;
412 	bool				isOk		= true;
413 
414 	try
415 	{
416 		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
417 
418 		if (renderColor)
419 			program = createGLES2Program(gl, log);
420 
421 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
422 		{
423 			if (renderColor)
424 				render(gl, program, colors[colorNdx]);
425 			else
426 				clear(gl, colors[colorNdx]);
427 
428 			EGLU_CHECK_CALL(egl, copyBuffers(display, *surface, nativePixmap.getLegacyNative()));
429 			EGLU_CHECK_CALL(egl, waitClient());
430 			nativePixmap.readPixels(&result);
431 
432 			if (!validate(log, egl, display, config, result, colors[colorNdx]))
433 				isOk = false;
434 		}
435 
436 		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
437 	}
438 	catch (...)
439 	{
440 		if (program)
441 			gl.deleteProgram(program);
442 		throw;
443 	}
444 
445 	return isOk;
446 }
447 
executeForConfig(EGLDisplay display,EGLConfig config)448 void NativeColorMappingCase::executeForConfig (EGLDisplay display, EGLConfig config)
449 {
450 	const int width		= 128;
451 	const int height	= 128;
452 
453 	const tcu::Vec4 colors[] =
454 	{
455 		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
456 		tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f),
457 		tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f),
458 		tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f),
459 		tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
460 		tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f),
461 		tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f),
462 		tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f),
463 
464 		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
465 		tcu::Vec4(0.0f, 0.0f, 0.5f, 1.0f),
466 		tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f),
467 		tcu::Vec4(0.0f, 0.5f, 0.5f, 1.0f),
468 		tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f),
469 		tcu::Vec4(0.5f, 0.0f, 0.5f, 1.0f),
470 		tcu::Vec4(0.5f, 0.5f, 0.0f, 1.0f),
471 		tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f)
472 	};
473 
474 	const Library&						egl				= m_eglTestCtx.getLibrary();
475 	const string						configIdStr		(de::toString(eglu::getConfigAttribInt(egl, display, config, EGL_CONFIG_ID)));
476 	tcu::ScopedLogSection				logSection		(m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str());
477 	const int							waitFrames		= 5;
478 	const eglu::NativeWindowFactory*	windowFactory;
479 	const eglu::NativePixmapFactory*	pixmapFactory;
480 
481 	logConfigInfo(m_testCtx.getLog(), egl, display, config, m_nativeType, waitFrames);
482 
483 	try
484 	{
485 		windowFactory = &eglu::selectNativeWindowFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
486 
487 		if ((windowFactory->getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0)
488 			TCU_THROW(NotSupportedError, "Native window doesn't support readPixels()");
489 	}
490 	catch (const tcu::NotSupportedError&)
491 	{
492 		if (m_nativeType == NATIVETYPE_WINDOW)
493 			throw;
494 		else
495 			windowFactory = DE_NULL;
496 	}
497 
498 	try
499 	{
500 		pixmapFactory = &eglu::selectNativePixmapFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
501 
502 		if (m_nativeType == NATIVETYPE_PIXMAP)
503 		{
504 			if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0)
505 				TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels()");
506 		}
507 		else if (m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
508 		{
509 			if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 ||
510 				(pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0)
511 				TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels() or legacy create surface");
512 		}
513 	}
514 	catch (const tcu::NotSupportedError&)
515 	{
516 		if (m_nativeType == NATIVETYPE_PIXMAP || m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
517 			throw;
518 		else
519 			pixmapFactory = DE_NULL;
520 	}
521 
522 	DE_ASSERT(m_nativeType != NATIVETYPE_WINDOW || windowFactory);
523 	DE_ASSERT((m_nativeType != NATIVETYPE_PIXMAP && m_nativeType != NATIVETYPE_PBUFFER_COPY_TO_PIXMAP) || pixmapFactory);
524 
525 	eglu::UniqueContext 	context		(egl, display, createGLES2Context(egl, display, config));
526 	glw::Functions			gl;
527 
528 	m_eglTestCtx.initGLFunctions(&gl, glu::ApiType::es(2,0));
529 
530 	switch (m_nativeType)
531 	{
532 		case NATIVETYPE_WINDOW:
533 		{
534 			de::UniquePtr<eglu::NativeWindow>	nativeWindow	(windowFactory->createWindow(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, eglu::WindowParams(width, height, eglu::WindowParams::VISIBILITY_VISIBLE)));
535 
536 			if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display, *context, config, gl, m_render, waitFrames, DE_LENGTH_OF_ARRAY(colors), colors))
537 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
538 			break;
539 		}
540 
541 		case NATIVETYPE_PIXMAP:
542 		{
543 			de::UniquePtr<eglu::NativePixmap> nativePixmap		(pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
544 
545 			if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, display, *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
546 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
547 			break;
548 		}
549 
550 		case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
551 		{
552 			de::UniquePtr<eglu::NativePixmap> nativePixmap		(pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
553 
554 			if (!testNativePixmapCopy(m_testCtx.getLog(), egl, *nativePixmap, display, *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
555 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
556 			break;
557 		}
558 
559 		default:
560 			DE_ASSERT(DE_FALSE);
561 	}
562 }
563 
564 template<deUint32 Type>
surfaceType(const eglu::CandidateConfig & c)565 static bool surfaceType (const eglu::CandidateConfig& c)
566 {
567 	return (c.surfaceType() & Type) == Type;
568 }
569 
addTestGroups(EglTestContext & eglTestCtx,TestCaseGroup * group,NativeColorMappingCase::NativeType type)570 void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeColorMappingCase::NativeType type)
571 {
572 	eglu::FilterList baseFilters;
573 
574 	switch (type)
575 	{
576 		case NativeColorMappingCase::NATIVETYPE_WINDOW:
577 			baseFilters << surfaceType<EGL_WINDOW_BIT>;
578 			break;
579 
580 		case NativeColorMappingCase::NATIVETYPE_PIXMAP:
581 			baseFilters << surfaceType<EGL_PIXMAP_BIT>;
582 			break;
583 
584 		case NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
585 			baseFilters << surfaceType<EGL_PBUFFER_BIT>;
586 			break;
587 
588 		default:
589 			DE_ASSERT(DE_FALSE);
590 	}
591 
592 	vector<NamedFilterList> filterLists;
593 	getDefaultFilterLists(filterLists, baseFilters);
594 
595 	for (vector<NamedFilterList>::iterator i = filterLists.begin(); i != filterLists.end(); i++)
596 	{
597 		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, *i));
598 		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, *i));
599 	}
600 }
601 
602 } // anonymous
603 
NativeColorMappingTests(EglTestContext & eglTestCtx)604 NativeColorMappingTests::NativeColorMappingTests (EglTestContext& eglTestCtx)
605 	: TestCaseGroup(eglTestCtx, "native_color_mapping", "Tests for mapping client colors to native surface")
606 {
607 }
608 
init(void)609 void NativeColorMappingTests::init (void)
610 {
611 	{
612 		TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
613 		addTestGroups(m_eglTestCtx, windowGroup, NativeColorMappingCase::NATIVETYPE_WINDOW);
614 		addChild(windowGroup);
615 	}
616 
617 	{
618 		TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap");
619 		addTestGroups(m_eglTestCtx, pixmapGroup, NativeColorMappingCase::NATIVETYPE_PIXMAP);
620 		addChild(pixmapGroup);
621 	}
622 
623 	{
624 		TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()");
625 		addTestGroups(m_eglTestCtx, pbufferGroup, NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP);
626 		addChild(pbufferGroup);
627 	}
628 }
629 
630 } // egl
631 } // deqp
632