1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.1 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief SSBO layout case.
22 *//*--------------------------------------------------------------------*/
23
24 #include "es31fSSBOLayoutCase.hpp"
25 #include "gluRenderContext.hpp"
26 #include "gluShaderProgram.hpp"
27 #include "gluPixelTransfer.hpp"
28 #include "gluContextInfo.hpp"
29 #include "gluRenderContext.hpp"
30 #include "gluProgramInterfaceQuery.hpp"
31 #include "gluObjectWrapper.hpp"
32 #include "gluVarTypeUtil.hpp"
33 #include "glwFunctions.hpp"
34 #include "glwEnums.hpp"
35 #include "tcuTestLog.hpp"
36 #include "tcuSurface.hpp"
37 #include "tcuRenderTarget.hpp"
38 #include "deRandom.hpp"
39 #include "deStringUtil.hpp"
40 #include "deMemory.h"
41 #include "deString.h"
42 #include "deMath.h"
43
44 #include <algorithm>
45 #include <map>
46
47 using tcu::TestLog;
48 using std::string;
49 using std::vector;
50 using std::map;
51
52 namespace deqp
53 {
54 namespace gles31
55 {
56
57 using glu::VarType;
58 using glu::StructType;
59 using glu::StructMember;
60
61 namespace bb
62 {
63
64 struct LayoutFlagsFmt
65 {
66 deUint32 flags;
LayoutFlagsFmtdeqp::gles31::bb::LayoutFlagsFmt67 LayoutFlagsFmt (deUint32 flags_) : flags(flags_) {}
68 };
69
operator <<(std::ostream & str,const LayoutFlagsFmt & fmt)70 std::ostream& operator<< (std::ostream& str, const LayoutFlagsFmt& fmt)
71 {
72 static const struct
73 {
74 deUint32 bit;
75 const char* token;
76 } bitDesc[] =
77 {
78 { LAYOUT_SHARED, "shared" },
79 { LAYOUT_PACKED, "packed" },
80 { LAYOUT_STD140, "std140" },
81 { LAYOUT_STD430, "std430" },
82 { LAYOUT_ROW_MAJOR, "row_major" },
83 { LAYOUT_COLUMN_MAJOR, "column_major" }
84 };
85
86 deUint32 remBits = fmt.flags;
87 for (int descNdx = 0; descNdx < DE_LENGTH_OF_ARRAY(bitDesc); descNdx++)
88 {
89 if (remBits & bitDesc[descNdx].bit)
90 {
91 if (remBits != fmt.flags)
92 str << ", ";
93 str << bitDesc[descNdx].token;
94 remBits &= ~bitDesc[descNdx].bit;
95 }
96 }
97 DE_ASSERT(remBits == 0);
98 return str;
99 }
100
101 // BufferVar implementation.
102
BufferVar(const char * name,const VarType & type,deUint32 flags)103 BufferVar::BufferVar (const char* name, const VarType& type, deUint32 flags)
104 : m_name (name)
105 , m_type (type)
106 , m_flags (flags)
107 {
108 }
109
110 // BufferBlock implementation.
111
BufferBlock(const char * blockName)112 BufferBlock::BufferBlock (const char* blockName)
113 : m_blockName (blockName)
114 , m_arraySize (-1)
115 , m_flags (0)
116 {
117 setArraySize(0);
118 }
119
setArraySize(int arraySize)120 void BufferBlock::setArraySize (int arraySize)
121 {
122 DE_ASSERT(arraySize >= 0);
123 m_lastUnsizedArraySizes.resize(arraySize == 0 ? 1 : arraySize, 0);
124 m_arraySize = arraySize;
125 }
126
127 struct BlockLayoutEntry
128 {
BlockLayoutEntrydeqp::gles31::bb::BlockLayoutEntry129 BlockLayoutEntry (void)
130 : size(0)
131 {
132 }
133
134 std::string name;
135 int size;
136 std::vector<int> activeVarIndices;
137 };
138
operator <<(std::ostream & stream,const BlockLayoutEntry & entry)139 std::ostream& operator<< (std::ostream& stream, const BlockLayoutEntry& entry)
140 {
141 stream << entry.name << " { name = " << entry.name
142 << ", size = " << entry.size
143 << ", activeVarIndices = [";
144
145 for (vector<int>::const_iterator i = entry.activeVarIndices.begin(); i != entry.activeVarIndices.end(); i++)
146 {
147 if (i != entry.activeVarIndices.begin())
148 stream << ", ";
149 stream << *i;
150 }
151
152 stream << "] }";
153 return stream;
154 }
155
156 struct BufferVarLayoutEntry
157 {
BufferVarLayoutEntrydeqp::gles31::bb::BufferVarLayoutEntry158 BufferVarLayoutEntry (void)
159 : type (glu::TYPE_LAST)
160 , blockNdx (-1)
161 , offset (-1)
162 , arraySize (-1)
163 , arrayStride (-1)
164 , matrixStride (-1)
165 , topLevelArraySize (-1)
166 , topLevelArrayStride (-1)
167 , isRowMajor (false)
168 {
169 }
170
171 std::string name;
172 glu::DataType type;
173 int blockNdx;
174 int offset;
175 int arraySize;
176 int arrayStride;
177 int matrixStride;
178 int topLevelArraySize;
179 int topLevelArrayStride;
180 bool isRowMajor;
181 };
182
isUnsizedArray(const BufferVarLayoutEntry & entry)183 static bool isUnsizedArray (const BufferVarLayoutEntry& entry)
184 {
185 DE_ASSERT(entry.arraySize != 0 || entry.topLevelArraySize != 0);
186 return entry.arraySize == 0 || entry.topLevelArraySize == 0;
187 }
188
operator <<(std::ostream & stream,const BufferVarLayoutEntry & entry)189 std::ostream& operator<< (std::ostream& stream, const BufferVarLayoutEntry& entry)
190 {
191 stream << entry.name << " { type = " << glu::getDataTypeName(entry.type)
192 << ", blockNdx = " << entry.blockNdx
193 << ", offset = " << entry.offset
194 << ", arraySize = " << entry.arraySize
195 << ", arrayStride = " << entry.arrayStride
196 << ", matrixStride = " << entry.matrixStride
197 << ", topLevelArraySize = " << entry.topLevelArraySize
198 << ", topLevelArrayStride = " << entry.topLevelArrayStride
199 << ", isRowMajor = " << (entry.isRowMajor ? "true" : "false")
200 << " }";
201 return stream;
202 }
203
204 class BufferLayout
205 {
206 public:
207 std::vector<BlockLayoutEntry> blocks;
208 std::vector<BufferVarLayoutEntry> bufferVars;
209
210 int getVariableIndex (const string& name) const;
211 int getBlockIndex (const string& name) const;
212 };
213
214 // \todo [2012-01-24 pyry] Speed up lookups using hash.
215
getVariableIndex(const string & name) const216 int BufferLayout::getVariableIndex (const string& name) const
217 {
218 for (int ndx = 0; ndx < (int)bufferVars.size(); ndx++)
219 {
220 if (bufferVars[ndx].name == name)
221 return ndx;
222 }
223 return -1;
224 }
225
getBlockIndex(const string & name) const226 int BufferLayout::getBlockIndex (const string& name) const
227 {
228 for (int ndx = 0; ndx < (int)blocks.size(); ndx++)
229 {
230 if (blocks[ndx].name == name)
231 return ndx;
232 }
233 return -1;
234 }
235
236 // ShaderInterface implementation.
237
ShaderInterface(void)238 ShaderInterface::ShaderInterface (void)
239 {
240 }
241
~ShaderInterface(void)242 ShaderInterface::~ShaderInterface (void)
243 {
244 for (std::vector<StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++)
245 delete *i;
246
247 for (std::vector<BufferBlock*>::iterator i = m_bufferBlocks.begin(); i != m_bufferBlocks.end(); i++)
248 delete *i;
249 }
250
allocStruct(const char * name)251 StructType& ShaderInterface::allocStruct (const char* name)
252 {
253 m_structs.reserve(m_structs.size()+1);
254 m_structs.push_back(new StructType(name));
255 return *m_structs.back();
256 }
257
258 struct StructNameEquals
259 {
260 std::string name;
261
StructNameEqualsdeqp::gles31::bb::StructNameEquals262 StructNameEquals (const char* name_) : name(name_) {}
263
operator ()deqp::gles31::bb::StructNameEquals264 bool operator() (const StructType* type) const
265 {
266 return type->getTypeName() && name == type->getTypeName();
267 }
268 };
269
findStruct(const char * name) const270 const StructType* ShaderInterface::findStruct (const char* name) const
271 {
272 std::vector<StructType*>::const_iterator pos = std::find_if(m_structs.begin(), m_structs.end(), StructNameEquals(name));
273 return pos != m_structs.end() ? *pos : DE_NULL;
274 }
275
getNamedStructs(std::vector<const StructType * > & structs) const276 void ShaderInterface::getNamedStructs (std::vector<const StructType*>& structs) const
277 {
278 for (std::vector<StructType*>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++)
279 {
280 if ((*i)->getTypeName() != DE_NULL)
281 structs.push_back(*i);
282 }
283 }
284
allocBlock(const char * name)285 BufferBlock& ShaderInterface::allocBlock (const char* name)
286 {
287 m_bufferBlocks.reserve(m_bufferBlocks.size()+1);
288 m_bufferBlocks.push_back(new BufferBlock(name));
289 return *m_bufferBlocks.back();
290 }
291
292 // BlockDataPtr
293
294 struct BlockDataPtr
295 {
296 void* ptr;
297 int size; //!< Redundant, for debugging purposes.
298 int lastUnsizedArraySize;
299
BlockDataPtrdeqp::gles31::bb::BlockDataPtr300 BlockDataPtr (void* ptr_, int size_, int lastUnsizedArraySize_)
301 : ptr (ptr_)
302 , size (size_)
303 , lastUnsizedArraySize (lastUnsizedArraySize_)
304 {
305 }
306
BlockDataPtrdeqp::gles31::bb::BlockDataPtr307 BlockDataPtr (void)
308 : ptr (DE_NULL)
309 , size (0)
310 , lastUnsizedArraySize (0)
311 {
312 }
313 };
314
315 namespace // Utilities
316 {
317
findBlockIndex(const BufferLayout & layout,const string & name)318 int findBlockIndex (const BufferLayout& layout, const string& name)
319 {
320 for (int ndx = 0; ndx < (int)layout.blocks.size(); ndx++)
321 {
322 if (layout.blocks[ndx].name == name)
323 return ndx;
324 }
325 return -1;
326 }
327
328 // Layout computation.
329
getDataTypeByteSize(glu::DataType type)330 int getDataTypeByteSize (glu::DataType type)
331 {
332 return glu::getDataTypeScalarSize(type)*(int)sizeof(deUint32);
333 }
334
getDataTypeByteAlignment(glu::DataType type)335 int getDataTypeByteAlignment (glu::DataType type)
336 {
337 switch (type)
338 {
339 case glu::TYPE_FLOAT:
340 case glu::TYPE_INT:
341 case glu::TYPE_UINT:
342 case glu::TYPE_BOOL: return 1*(int)sizeof(deUint32);
343
344 case glu::TYPE_FLOAT_VEC2:
345 case glu::TYPE_INT_VEC2:
346 case glu::TYPE_UINT_VEC2:
347 case glu::TYPE_BOOL_VEC2: return 2*(int)sizeof(deUint32);
348
349 case glu::TYPE_FLOAT_VEC3:
350 case glu::TYPE_INT_VEC3:
351 case glu::TYPE_UINT_VEC3:
352 case glu::TYPE_BOOL_VEC3: // Fall-through to vec4
353
354 case glu::TYPE_FLOAT_VEC4:
355 case glu::TYPE_INT_VEC4:
356 case glu::TYPE_UINT_VEC4:
357 case glu::TYPE_BOOL_VEC4: return 4*(int)sizeof(deUint32);
358
359 default:
360 DE_ASSERT(false);
361 return 0;
362 }
363 }
364
deRoundUp32(int a,int b)365 static inline int deRoundUp32 (int a, int b)
366 {
367 int d = a/b;
368 return d*b == a ? a : (d+1)*b;
369 }
370
computeStd140BaseAlignment(const VarType & type,deUint32 layoutFlags)371 int computeStd140BaseAlignment (const VarType& type, deUint32 layoutFlags)
372 {
373 const int vec4Alignment = (int)sizeof(deUint32)*4;
374
375 if (type.isBasicType())
376 {
377 glu::DataType basicType = type.getBasicType();
378
379 if (glu::isDataTypeMatrix(basicType))
380 {
381 const bool isRowMajor = !!(layoutFlags & LAYOUT_ROW_MAJOR);
382 const int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(basicType)
383 : glu::getDataTypeMatrixNumRows(basicType);
384 const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Alignment);
385
386 return vecAlign;
387 }
388 else
389 return getDataTypeByteAlignment(basicType);
390 }
391 else if (type.isArrayType())
392 {
393 int elemAlignment = computeStd140BaseAlignment(type.getElementType(), layoutFlags);
394
395 // Round up to alignment of vec4
396 return deAlign32(elemAlignment, vec4Alignment);
397 }
398 else
399 {
400 DE_ASSERT(type.isStructType());
401
402 int maxBaseAlignment = 0;
403
404 for (StructType::ConstIterator memberIter = type.getStructPtr()->begin(); memberIter != type.getStructPtr()->end(); memberIter++)
405 maxBaseAlignment = de::max(maxBaseAlignment, computeStd140BaseAlignment(memberIter->getType(), layoutFlags));
406
407 return deAlign32(maxBaseAlignment, vec4Alignment);
408 }
409 }
410
computeStd430BaseAlignment(const VarType & type,deUint32 layoutFlags)411 int computeStd430BaseAlignment (const VarType& type, deUint32 layoutFlags)
412 {
413 // Otherwise identical to std140 except that alignment of structures and arrays
414 // are not rounded up to alignment of vec4.
415
416 if (type.isBasicType())
417 {
418 glu::DataType basicType = type.getBasicType();
419
420 if (glu::isDataTypeMatrix(basicType))
421 {
422 const bool isRowMajor = !!(layoutFlags & LAYOUT_ROW_MAJOR);
423 const int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(basicType)
424 : glu::getDataTypeMatrixNumRows(basicType);
425 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize));
426
427 return vecAlign;
428 }
429 else
430 return getDataTypeByteAlignment(basicType);
431 }
432 else if (type.isArrayType())
433 {
434 return computeStd430BaseAlignment(type.getElementType(), layoutFlags);
435 }
436 else
437 {
438 DE_ASSERT(type.isStructType());
439
440 int maxBaseAlignment = 0;
441
442 for (StructType::ConstIterator memberIter = type.getStructPtr()->begin(); memberIter != type.getStructPtr()->end(); memberIter++)
443 maxBaseAlignment = de::max(maxBaseAlignment, computeStd430BaseAlignment(memberIter->getType(), layoutFlags));
444
445 return maxBaseAlignment;
446 }
447 }
448
mergeLayoutFlags(deUint32 prevFlags,deUint32 newFlags)449 inline deUint32 mergeLayoutFlags (deUint32 prevFlags, deUint32 newFlags)
450 {
451 const deUint32 packingMask = LAYOUT_PACKED|LAYOUT_SHARED|LAYOUT_STD140|LAYOUT_STD430;
452 const deUint32 matrixMask = LAYOUT_ROW_MAJOR|LAYOUT_COLUMN_MAJOR;
453
454 deUint32 mergedFlags = 0;
455
456 mergedFlags |= ((newFlags & packingMask) ? newFlags : prevFlags) & packingMask;
457 mergedFlags |= ((newFlags & matrixMask) ? newFlags : prevFlags) & matrixMask;
458
459 return mergedFlags;
460 }
461
462 //! Appends all child elements to layout, returns value that should be appended to offset.
computeReferenceLayout(BufferLayout & layout,int curBlockNdx,int baseOffset,const std::string & curPrefix,const VarType & type,deUint32 layoutFlags)463 int computeReferenceLayout (
464 BufferLayout& layout,
465 int curBlockNdx,
466 int baseOffset,
467 const std::string& curPrefix,
468 const VarType& type,
469 deUint32 layoutFlags)
470 {
471 // Reference layout uses std430 rules by default. std140 rules are
472 // choosen only for blocks that have std140 layout.
473 const bool isStd140 = (layoutFlags & LAYOUT_STD140) != 0;
474 const int baseAlignment = isStd140 ? computeStd140BaseAlignment(type, layoutFlags)
475 : computeStd430BaseAlignment(type, layoutFlags);
476 int curOffset = deAlign32(baseOffset, baseAlignment);
477 const int topLevelArraySize = 1; // Default values
478 const int topLevelArrayStride = 0;
479
480 if (type.isBasicType())
481 {
482 const glu::DataType basicType = type.getBasicType();
483 BufferVarLayoutEntry entry;
484
485 entry.name = curPrefix;
486 entry.type = basicType;
487 entry.arraySize = 1;
488 entry.arrayStride = 0;
489 entry.matrixStride = 0;
490 entry.topLevelArraySize = topLevelArraySize;
491 entry.topLevelArrayStride = topLevelArrayStride;
492 entry.blockNdx = curBlockNdx;
493
494 if (glu::isDataTypeMatrix(basicType))
495 {
496 // Array of vectors as specified in rules 5 & 7.
497 const bool isRowMajor = !!(layoutFlags & LAYOUT_ROW_MAJOR);
498 const int numVecs = isRowMajor ? glu::getDataTypeMatrixNumRows(basicType)
499 : glu::getDataTypeMatrixNumColumns(basicType);
500
501 entry.offset = curOffset;
502 entry.matrixStride = baseAlignment;
503 entry.isRowMajor = isRowMajor;
504
505 curOffset += numVecs*baseAlignment;
506 }
507 else
508 {
509 // Scalar or vector.
510 entry.offset = curOffset;
511
512 curOffset += getDataTypeByteSize(basicType);
513 }
514
515 layout.bufferVars.push_back(entry);
516 }
517 else if (type.isArrayType())
518 {
519 const VarType& elemType = type.getElementType();
520
521 if (elemType.isBasicType() && !glu::isDataTypeMatrix(elemType.getBasicType()))
522 {
523 // Array of scalars or vectors.
524 const glu::DataType elemBasicType = elemType.getBasicType();
525 const int stride = baseAlignment;
526 BufferVarLayoutEntry entry;
527
528 entry.name = curPrefix + "[0]"; // Array variables are always postfixed with [0]
529 entry.type = elemBasicType;
530 entry.blockNdx = curBlockNdx;
531 entry.offset = curOffset;
532 entry.arraySize = type.getArraySize();
533 entry.arrayStride = stride;
534 entry.matrixStride = 0;
535 entry.topLevelArraySize = topLevelArraySize;
536 entry.topLevelArrayStride = topLevelArrayStride;
537
538 curOffset += stride*type.getArraySize();
539
540 layout.bufferVars.push_back(entry);
541 }
542 else if (elemType.isBasicType() && glu::isDataTypeMatrix(elemType.getBasicType()))
543 {
544 // Array of matrices.
545 const glu::DataType elemBasicType = elemType.getBasicType();
546 const bool isRowMajor = !!(layoutFlags & LAYOUT_ROW_MAJOR);
547 const int numVecs = isRowMajor ? glu::getDataTypeMatrixNumRows(elemBasicType)
548 : glu::getDataTypeMatrixNumColumns(elemBasicType);
549 const int vecStride = baseAlignment;
550 BufferVarLayoutEntry entry;
551
552 entry.name = curPrefix + "[0]"; // Array variables are always postfixed with [0]
553 entry.type = elemBasicType;
554 entry.blockNdx = curBlockNdx;
555 entry.offset = curOffset;
556 entry.arraySize = type.getArraySize();
557 entry.arrayStride = vecStride*numVecs;
558 entry.matrixStride = vecStride;
559 entry.isRowMajor = isRowMajor;
560 entry.topLevelArraySize = topLevelArraySize;
561 entry.topLevelArrayStride = topLevelArrayStride;
562
563 curOffset += numVecs*vecStride*type.getArraySize();
564
565 layout.bufferVars.push_back(entry);
566 }
567 else
568 {
569 DE_ASSERT(elemType.isStructType() || elemType.isArrayType());
570
571 for (int elemNdx = 0; elemNdx < type.getArraySize(); elemNdx++)
572 curOffset += computeReferenceLayout(layout, curBlockNdx, curOffset, curPrefix + "[" + de::toString(elemNdx) + "]", type.getElementType(), layoutFlags);
573 }
574 }
575 else
576 {
577 DE_ASSERT(type.isStructType());
578
579 for (StructType::ConstIterator memberIter = type.getStructPtr()->begin(); memberIter != type.getStructPtr()->end(); memberIter++)
580 curOffset += computeReferenceLayout(layout, curBlockNdx, curOffset, curPrefix + "." + memberIter->getName(), memberIter->getType(), layoutFlags);
581
582 curOffset = deAlign32(curOffset, baseAlignment);
583 }
584
585 return curOffset-baseOffset;
586 }
587
588 //! Appends all child elements to layout, returns offset increment.
computeReferenceLayout(BufferLayout & layout,int curBlockNdx,const std::string & blockPrefix,int baseOffset,const BufferVar & bufVar,deUint32 blockLayoutFlags)589 int computeReferenceLayout (BufferLayout& layout, int curBlockNdx, const std::string& blockPrefix, int baseOffset, const BufferVar& bufVar, deUint32 blockLayoutFlags)
590 {
591 const VarType& varType = bufVar.getType();
592 const deUint32 combinedFlags = mergeLayoutFlags(blockLayoutFlags, bufVar.getFlags());
593
594 if (varType.isArrayType())
595 {
596 // Top-level arrays need special care.
597 const int topLevelArraySize = varType.getArraySize() == VarType::UNSIZED_ARRAY ? 0 : varType.getArraySize();
598 const string prefix = blockPrefix + bufVar.getName() + "[0]";
599 const bool isStd140 = (blockLayoutFlags & LAYOUT_STD140) != 0;
600 const int vec4Align = (int)sizeof(deUint32)*4;
601 const int baseAlignment = isStd140 ? computeStd140BaseAlignment(varType, combinedFlags)
602 : computeStd430BaseAlignment(varType, combinedFlags);
603 int curOffset = deAlign32(baseOffset, baseAlignment);
604 const VarType& elemType = varType.getElementType();
605
606 if (elemType.isBasicType() && !glu::isDataTypeMatrix(elemType.getBasicType()))
607 {
608 // Array of scalars or vectors.
609 const glu::DataType elemBasicType = elemType.getBasicType();
610 const int elemBaseAlign = getDataTypeByteAlignment(elemBasicType);
611 const int stride = isStd140 ? deAlign32(elemBaseAlign, vec4Align) : elemBaseAlign;
612 BufferVarLayoutEntry entry;
613
614 entry.name = prefix;
615 entry.topLevelArraySize = 1;
616 entry.topLevelArrayStride = 0;
617 entry.type = elemBasicType;
618 entry.blockNdx = curBlockNdx;
619 entry.offset = curOffset;
620 entry.arraySize = topLevelArraySize;
621 entry.arrayStride = stride;
622 entry.matrixStride = 0;
623
624 layout.bufferVars.push_back(entry);
625
626 curOffset += stride*topLevelArraySize;
627 }
628 else if (elemType.isBasicType() && glu::isDataTypeMatrix(elemType.getBasicType()))
629 {
630 // Array of matrices.
631 const glu::DataType elemBasicType = elemType.getBasicType();
632 const bool isRowMajor = !!(combinedFlags & LAYOUT_ROW_MAJOR);
633 const int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(elemBasicType)
634 : glu::getDataTypeMatrixNumRows(elemBasicType);
635 const int numVecs = isRowMajor ? glu::getDataTypeMatrixNumRows(elemBasicType)
636 : glu::getDataTypeMatrixNumColumns(elemBasicType);
637 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize);
638 const int vecBaseAlign = getDataTypeByteAlignment(vecType);
639 const int stride = isStd140 ? deAlign32(vecBaseAlign, vec4Align) : vecBaseAlign;
640 BufferVarLayoutEntry entry;
641
642 entry.name = prefix;
643 entry.topLevelArraySize = 1;
644 entry.topLevelArrayStride = 0;
645 entry.type = elemBasicType;
646 entry.blockNdx = curBlockNdx;
647 entry.offset = curOffset;
648 entry.arraySize = topLevelArraySize;
649 entry.arrayStride = stride*numVecs;
650 entry.matrixStride = stride;
651 entry.isRowMajor = isRowMajor;
652
653 layout.bufferVars.push_back(entry);
654
655 curOffset += stride*numVecs*topLevelArraySize;
656 }
657 else
658 {
659 DE_ASSERT(elemType.isStructType() || elemType.isArrayType());
660
661 // Struct base alignment is not added multiple times as curOffset supplied to computeReferenceLayout
662 // was already aligned correctly. Thus computeReferenceLayout should not add any extra padding
663 // before struct. Padding after struct will be added as it should.
664 //
665 // Stride could be computed prior to creating child elements, but it would essentially require running
666 // the layout computation twice. Instead we fix stride to child elements afterwards.
667
668 const int firstChildNdx = (int)layout.bufferVars.size();
669 const int stride = computeReferenceLayout(layout, curBlockNdx, curOffset, prefix, varType.getElementType(), combinedFlags);
670
671 for (int childNdx = firstChildNdx; childNdx < (int)layout.bufferVars.size(); childNdx++)
672 {
673 layout.bufferVars[childNdx].topLevelArraySize = topLevelArraySize;
674 layout.bufferVars[childNdx].topLevelArrayStride = stride;
675 }
676
677 curOffset += stride*topLevelArraySize;
678 }
679
680 return curOffset-baseOffset;
681 }
682 else
683 return computeReferenceLayout(layout, curBlockNdx, baseOffset, blockPrefix + bufVar.getName(), varType, combinedFlags);
684 }
685
computeReferenceLayout(BufferLayout & layout,const ShaderInterface & interface)686 void computeReferenceLayout (BufferLayout& layout, const ShaderInterface& interface)
687 {
688 int numBlocks = interface.getNumBlocks();
689
690 for (int blockNdx = 0; blockNdx < numBlocks; blockNdx++)
691 {
692 const BufferBlock& block = interface.getBlock(blockNdx);
693 bool hasInstanceName = block.getInstanceName() != DE_NULL;
694 std::string blockPrefix = hasInstanceName ? (std::string(block.getBlockName()) + ".") : std::string("");
695 int curOffset = 0;
696 int activeBlockNdx = (int)layout.blocks.size();
697 int firstVarNdx = (int)layout.bufferVars.size();
698
699 for (BufferBlock::const_iterator varIter = block.begin(); varIter != block.end(); varIter++)
700 {
701 const BufferVar& bufVar = *varIter;
702 curOffset += computeReferenceLayout(layout, activeBlockNdx, blockPrefix, curOffset, bufVar, block.getFlags());
703 }
704
705 int varIndicesEnd = (int)layout.bufferVars.size();
706 int blockSize = curOffset;
707 int numInstances = block.isArray() ? block.getArraySize() : 1;
708
709 // Create block layout entries for each instance.
710 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++)
711 {
712 // Allocate entry for instance.
713 layout.blocks.push_back(BlockLayoutEntry());
714 BlockLayoutEntry& blockEntry = layout.blocks.back();
715
716 blockEntry.name = block.getBlockName();
717 blockEntry.size = blockSize;
718
719 // Compute active variable set for block.
720 for (int varNdx = firstVarNdx; varNdx < varIndicesEnd; varNdx++)
721 blockEntry.activeVarIndices.push_back(varNdx);
722
723 if (block.isArray())
724 blockEntry.name += "[" + de::toString(instanceNdx) + "]";
725 }
726 }
727 }
728
729 // Value generator.
730
generateValue(const BufferVarLayoutEntry & entry,int unsizedArraySize,void * basePtr,de::Random & rnd)731 void generateValue (const BufferVarLayoutEntry& entry, int unsizedArraySize, void* basePtr, de::Random& rnd)
732 {
733 const glu::DataType scalarType = glu::getDataTypeScalarType(entry.type);
734 const int scalarSize = glu::getDataTypeScalarSize(entry.type);
735 const int arraySize = entry.arraySize == 0 ? unsizedArraySize : entry.arraySize;
736 const int arrayStride = entry.arrayStride;
737 const int topLevelSize = entry.topLevelArraySize == 0 ? unsizedArraySize : entry.topLevelArraySize;
738 const int topLevelStride = entry.topLevelArrayStride;
739 const bool isMatrix = glu::isDataTypeMatrix(entry.type);
740 const int numVecs = isMatrix ? (entry.isRowMajor ? glu::getDataTypeMatrixNumRows(entry.type) : glu::getDataTypeMatrixNumColumns(entry.type)) : 1;
741 const int vecSize = scalarSize / numVecs;
742 const int compSize = sizeof(deUint32);
743
744 DE_ASSERT(scalarSize%numVecs == 0);
745 DE_ASSERT(topLevelSize >= 0);
746 DE_ASSERT(arraySize >= 0);
747
748 for (int topElemNdx = 0; topElemNdx < topLevelSize; topElemNdx++)
749 {
750 deUint8* const topElemPtr = (deUint8*)basePtr + entry.offset + topElemNdx*topLevelStride;
751
752 for (int elemNdx = 0; elemNdx < arraySize; elemNdx++)
753 {
754 deUint8* const elemPtr = topElemPtr + elemNdx*arrayStride;
755
756 for (int vecNdx = 0; vecNdx < numVecs; vecNdx++)
757 {
758 deUint8* const vecPtr = elemPtr + (isMatrix ? vecNdx*entry.matrixStride : 0);
759
760 for (int compNdx = 0; compNdx < vecSize; compNdx++)
761 {
762 deUint8* const compPtr = vecPtr + compSize*compNdx;
763
764 switch (scalarType)
765 {
766 case glu::TYPE_FLOAT: *((float*)compPtr) = (float)rnd.getInt(-9, 9); break;
767 case glu::TYPE_INT: *((int*)compPtr) = rnd.getInt(-9, 9); break;
768 case glu::TYPE_UINT: *((deUint32*)compPtr) = (deUint32)rnd.getInt(0, 9); break;
769 // \note Random bit pattern is used for true values. Spec states that all non-zero values are
770 // interpreted as true but some implementations fail this.
771 case glu::TYPE_BOOL: *((deUint32*)compPtr) = rnd.getBool() ? rnd.getUint32()|1u : 0u; break;
772 default:
773 DE_ASSERT(false);
774 }
775 }
776 }
777 }
778 }
779 }
780
generateValues(const BufferLayout & layout,const vector<BlockDataPtr> & blockPointers,deUint32 seed)781 void generateValues (const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers, deUint32 seed)
782 {
783 de::Random rnd (seed);
784 const int numBlocks = (int)layout.blocks.size();
785
786 DE_ASSERT(numBlocks == (int)blockPointers.size());
787
788 for (int blockNdx = 0; blockNdx < numBlocks; blockNdx++)
789 {
790 const BlockLayoutEntry& blockLayout = layout.blocks[blockNdx];
791 const BlockDataPtr& blockPtr = blockPointers[blockNdx];
792 const int numEntries = (int)layout.blocks[blockNdx].activeVarIndices.size();
793
794 for (int entryNdx = 0; entryNdx < numEntries; entryNdx++)
795 {
796 const int varNdx = blockLayout.activeVarIndices[entryNdx];
797 const BufferVarLayoutEntry& varEntry = layout.bufferVars[varNdx];
798
799 generateValue(varEntry, blockPtr.lastUnsizedArraySize, blockPtr.ptr, rnd);
800 }
801 }
802 }
803
804 // Shader generator.
805
getCompareFuncForType(glu::DataType type)806 const char* getCompareFuncForType (glu::DataType type)
807 {
808 switch (type)
809 {
810 case glu::TYPE_FLOAT: return "bool compare_float (highp float a, highp float b) { return abs(a - b) < 0.05; }\n";
811 case glu::TYPE_FLOAT_VEC2: return "bool compare_vec2 (highp vec2 a, highp vec2 b) { return compare_float(a.x, b.x)&&compare_float(a.y, b.y); }\n";
812 case glu::TYPE_FLOAT_VEC3: return "bool compare_vec3 (highp vec3 a, highp vec3 b) { return compare_float(a.x, b.x)&&compare_float(a.y, b.y)&&compare_float(a.z, b.z); }\n";
813 case glu::TYPE_FLOAT_VEC4: return "bool compare_vec4 (highp vec4 a, highp vec4 b) { return compare_float(a.x, b.x)&&compare_float(a.y, b.y)&&compare_float(a.z, b.z)&&compare_float(a.w, b.w); }\n";
814 case glu::TYPE_FLOAT_MAT2: return "bool compare_mat2 (highp mat2 a, highp mat2 b) { return compare_vec2(a[0], b[0])&&compare_vec2(a[1], b[1]); }\n";
815 case glu::TYPE_FLOAT_MAT2X3: return "bool compare_mat2x3 (highp mat2x3 a, highp mat2x3 b){ return compare_vec3(a[0], b[0])&&compare_vec3(a[1], b[1]); }\n";
816 case glu::TYPE_FLOAT_MAT2X4: return "bool compare_mat2x4 (highp mat2x4 a, highp mat2x4 b){ return compare_vec4(a[0], b[0])&&compare_vec4(a[1], b[1]); }\n";
817 case glu::TYPE_FLOAT_MAT3X2: return "bool compare_mat3x2 (highp mat3x2 a, highp mat3x2 b){ return compare_vec2(a[0], b[0])&&compare_vec2(a[1], b[1])&&compare_vec2(a[2], b[2]); }\n";
818 case glu::TYPE_FLOAT_MAT3: return "bool compare_mat3 (highp mat3 a, highp mat3 b) { return compare_vec3(a[0], b[0])&&compare_vec3(a[1], b[1])&&compare_vec3(a[2], b[2]); }\n";
819 case glu::TYPE_FLOAT_MAT3X4: return "bool compare_mat3x4 (highp mat3x4 a, highp mat3x4 b){ return compare_vec4(a[0], b[0])&&compare_vec4(a[1], b[1])&&compare_vec4(a[2], b[2]); }\n";
820 case glu::TYPE_FLOAT_MAT4X2: return "bool compare_mat4x2 (highp mat4x2 a, highp mat4x2 b){ return compare_vec2(a[0], b[0])&&compare_vec2(a[1], b[1])&&compare_vec2(a[2], b[2])&&compare_vec2(a[3], b[3]); }\n";
821 case glu::TYPE_FLOAT_MAT4X3: return "bool compare_mat4x3 (highp mat4x3 a, highp mat4x3 b){ return compare_vec3(a[0], b[0])&&compare_vec3(a[1], b[1])&&compare_vec3(a[2], b[2])&&compare_vec3(a[3], b[3]); }\n";
822 case glu::TYPE_FLOAT_MAT4: return "bool compare_mat4 (highp mat4 a, highp mat4 b) { return compare_vec4(a[0], b[0])&&compare_vec4(a[1], b[1])&&compare_vec4(a[2], b[2])&&compare_vec4(a[3], b[3]); }\n";
823 case glu::TYPE_INT: return "bool compare_int (highp int a, highp int b) { return a == b; }\n";
824 case glu::TYPE_INT_VEC2: return "bool compare_ivec2 (highp ivec2 a, highp ivec2 b) { return a == b; }\n";
825 case glu::TYPE_INT_VEC3: return "bool compare_ivec3 (highp ivec3 a, highp ivec3 b) { return a == b; }\n";
826 case glu::TYPE_INT_VEC4: return "bool compare_ivec4 (highp ivec4 a, highp ivec4 b) { return a == b; }\n";
827 case glu::TYPE_UINT: return "bool compare_uint (highp uint a, highp uint b) { return a == b; }\n";
828 case glu::TYPE_UINT_VEC2: return "bool compare_uvec2 (highp uvec2 a, highp uvec2 b) { return a == b; }\n";
829 case glu::TYPE_UINT_VEC3: return "bool compare_uvec3 (highp uvec3 a, highp uvec3 b) { return a == b; }\n";
830 case glu::TYPE_UINT_VEC4: return "bool compare_uvec4 (highp uvec4 a, highp uvec4 b) { return a == b; }\n";
831 case glu::TYPE_BOOL: return "bool compare_bool (bool a, bool b) { return a == b; }\n";
832 case glu::TYPE_BOOL_VEC2: return "bool compare_bvec2 (bvec2 a, bvec2 b) { return a == b; }\n";
833 case glu::TYPE_BOOL_VEC3: return "bool compare_bvec3 (bvec3 a, bvec3 b) { return a == b; }\n";
834 case glu::TYPE_BOOL_VEC4: return "bool compare_bvec4 (bvec4 a, bvec4 b) { return a == b; }\n";
835 default:
836 DE_ASSERT(false);
837 return DE_NULL;
838 }
839 }
840
getCompareDependencies(std::set<glu::DataType> & compareFuncs,glu::DataType basicType)841 void getCompareDependencies (std::set<glu::DataType>& compareFuncs, glu::DataType basicType)
842 {
843 switch (basicType)
844 {
845 case glu::TYPE_FLOAT_VEC2:
846 case glu::TYPE_FLOAT_VEC3:
847 case glu::TYPE_FLOAT_VEC4:
848 compareFuncs.insert(glu::TYPE_FLOAT);
849 compareFuncs.insert(basicType);
850 break;
851
852 case glu::TYPE_FLOAT_MAT2:
853 case glu::TYPE_FLOAT_MAT2X3:
854 case glu::TYPE_FLOAT_MAT2X4:
855 case glu::TYPE_FLOAT_MAT3X2:
856 case glu::TYPE_FLOAT_MAT3:
857 case glu::TYPE_FLOAT_MAT3X4:
858 case glu::TYPE_FLOAT_MAT4X2:
859 case glu::TYPE_FLOAT_MAT4X3:
860 case glu::TYPE_FLOAT_MAT4:
861 compareFuncs.insert(glu::TYPE_FLOAT);
862 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType)));
863 compareFuncs.insert(basicType);
864 break;
865
866 default:
867 compareFuncs.insert(basicType);
868 break;
869 }
870 }
871
collectUniqueBasicTypes(std::set<glu::DataType> & basicTypes,const VarType & type)872 void collectUniqueBasicTypes (std::set<glu::DataType>& basicTypes, const VarType& type)
873 {
874 if (type.isStructType())
875 {
876 for (StructType::ConstIterator iter = type.getStructPtr()->begin(); iter != type.getStructPtr()->end(); ++iter)
877 collectUniqueBasicTypes(basicTypes, iter->getType());
878 }
879 else if (type.isArrayType())
880 collectUniqueBasicTypes(basicTypes, type.getElementType());
881 else
882 {
883 DE_ASSERT(type.isBasicType());
884 basicTypes.insert(type.getBasicType());
885 }
886 }
887
collectUniqueBasicTypes(std::set<glu::DataType> & basicTypes,const BufferBlock & bufferBlock)888 void collectUniqueBasicTypes (std::set<glu::DataType>& basicTypes, const BufferBlock& bufferBlock)
889 {
890 for (BufferBlock::const_iterator iter = bufferBlock.begin(); iter != bufferBlock.end(); ++iter)
891 collectUniqueBasicTypes(basicTypes, iter->getType());
892 }
893
collectUniqueBasicTypes(std::set<glu::DataType> & basicTypes,const ShaderInterface & interface)894 void collectUniqueBasicTypes (std::set<glu::DataType>& basicTypes, const ShaderInterface& interface)
895 {
896 for (int ndx = 0; ndx < interface.getNumBlocks(); ++ndx)
897 collectUniqueBasicTypes(basicTypes, interface.getBlock(ndx));
898 }
899
generateCompareFuncs(std::ostream & str,const ShaderInterface & interface)900 void generateCompareFuncs (std::ostream& str, const ShaderInterface& interface)
901 {
902 std::set<glu::DataType> types;
903 std::set<glu::DataType> compareFuncs;
904
905 // Collect unique basic types
906 collectUniqueBasicTypes(types, interface);
907
908 // Set of compare functions required
909 for (std::set<glu::DataType>::const_iterator iter = types.begin(); iter != types.end(); ++iter)
910 {
911 getCompareDependencies(compareFuncs, *iter);
912 }
913
914 for (int type = 0; type < glu::TYPE_LAST; ++type)
915 {
916 if (compareFuncs.find(glu::DataType(type)) != compareFuncs.end())
917 str << getCompareFuncForType(glu::DataType(type));
918 }
919 }
920
921 struct Indent
922 {
923 int level;
Indentdeqp::gles31::bb::__anon69309db60211::Indent924 Indent (int level_) : level(level_) {}
925 };
926
operator <<(std::ostream & str,const Indent & indent)927 std::ostream& operator<< (std::ostream& str, const Indent& indent)
928 {
929 for (int i = 0; i < indent.level; i++)
930 str << "\t";
931 return str;
932 }
933
generateDeclaration(std::ostream & src,const BufferVar & bufferVar,int indentLevel)934 void generateDeclaration (std::ostream& src, const BufferVar& bufferVar, int indentLevel)
935 {
936 // \todo [pyry] Qualifiers
937
938 if ((bufferVar.getFlags() & LAYOUT_MASK) != 0)
939 src << "layout(" << LayoutFlagsFmt(bufferVar.getFlags() & LAYOUT_MASK) << ") ";
940
941 src << glu::declare(bufferVar.getType(), bufferVar.getName(), indentLevel);
942 }
943
generateDeclaration(std::ostream & src,const BufferBlock & block,int bindingPoint)944 void generateDeclaration (std::ostream& src, const BufferBlock& block, int bindingPoint)
945 {
946 src << "layout(";
947
948 if ((block.getFlags() & LAYOUT_MASK) != 0)
949 src << LayoutFlagsFmt(block.getFlags() & LAYOUT_MASK) << ", ";
950
951 src << "binding = " << bindingPoint;
952
953 src << ") ";
954
955 src << "buffer " << block.getBlockName();
956 src << "\n{\n";
957
958 for (BufferBlock::const_iterator varIter = block.begin(); varIter != block.end(); varIter++)
959 {
960 src << Indent(1);
961 generateDeclaration(src, *varIter, 1 /* indent level */);
962 src << ";\n";
963 }
964
965 src << "}";
966
967 if (block.getInstanceName() != DE_NULL)
968 {
969 src << " " << block.getInstanceName();
970 if (block.isArray())
971 src << "[" << block.getArraySize() << "]";
972 }
973 else
974 DE_ASSERT(!block.isArray());
975
976 src << ";\n";
977 }
978
generateImmMatrixSrc(std::ostream & src,glu::DataType basicType,int matrixStride,bool isRowMajor,const void * valuePtr)979 void generateImmMatrixSrc (std::ostream& src, glu::DataType basicType, int matrixStride, bool isRowMajor, const void* valuePtr)
980 {
981 DE_ASSERT(glu::isDataTypeMatrix(basicType));
982
983 const int compSize = sizeof(deUint32);
984 const int numRows = glu::getDataTypeMatrixNumRows(basicType);
985 const int numCols = glu::getDataTypeMatrixNumColumns(basicType);
986
987 src << glu::getDataTypeName(basicType) << "(";
988
989 // Constructed in column-wise order.
990 for (int colNdx = 0; colNdx < numCols; colNdx++)
991 {
992 for (int rowNdx = 0; rowNdx < numRows; rowNdx++)
993 {
994 const deUint8* compPtr = (const deUint8*)valuePtr + (isRowMajor ? rowNdx*matrixStride + colNdx*compSize
995 : colNdx*matrixStride + rowNdx*compSize);
996
997 if (colNdx > 0 || rowNdx > 0)
998 src << ", ";
999
1000 src << de::floatToString(*((const float*)compPtr), 1);
1001 }
1002 }
1003
1004 src << ")";
1005 }
1006
generateImmScalarVectorSrc(std::ostream & src,glu::DataType basicType,const void * valuePtr)1007 void generateImmScalarVectorSrc (std::ostream& src, glu::DataType basicType, const void* valuePtr)
1008 {
1009 DE_ASSERT(glu::isDataTypeFloatOrVec(basicType) ||
1010 glu::isDataTypeIntOrIVec(basicType) ||
1011 glu::isDataTypeUintOrUVec(basicType) ||
1012 glu::isDataTypeBoolOrBVec(basicType));
1013
1014 const glu::DataType scalarType = glu::getDataTypeScalarType(basicType);
1015 const int scalarSize = glu::getDataTypeScalarSize(basicType);
1016 const int compSize = sizeof(deUint32);
1017
1018 if (scalarSize > 1)
1019 src << glu::getDataTypeName(basicType) << "(";
1020
1021 for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++)
1022 {
1023 const deUint8* compPtr = (const deUint8*)valuePtr + scalarNdx*compSize;
1024
1025 if (scalarNdx > 0)
1026 src << ", ";
1027
1028 switch (scalarType)
1029 {
1030 case glu::TYPE_FLOAT: src << de::floatToString(*((const float*)compPtr), 1); break;
1031 case glu::TYPE_INT: src << *((const int*)compPtr); break;
1032 case glu::TYPE_UINT: src << *((const deUint32*)compPtr) << "u"; break;
1033 case glu::TYPE_BOOL: src << (*((const deUint32*)compPtr) != 0u ? "true" : "false"); break;
1034 default:
1035 DE_ASSERT(false);
1036 }
1037 }
1038
1039 if (scalarSize > 1)
1040 src << ")";
1041 }
1042
getAPIName(const BufferBlock & block,const BufferVar & var,const glu::TypeComponentVector & accessPath)1043 string getAPIName (const BufferBlock& block, const BufferVar& var, const glu::TypeComponentVector& accessPath)
1044 {
1045 std::ostringstream name;
1046
1047 if (block.getInstanceName())
1048 name << block.getBlockName() << ".";
1049
1050 name << var.getName();
1051
1052 for (glu::TypeComponentVector::const_iterator pathComp = accessPath.begin(); pathComp != accessPath.end(); pathComp++)
1053 {
1054 if (pathComp->type == glu::VarTypeComponent::STRUCT_MEMBER)
1055 {
1056 const VarType curType = glu::getVarType(var.getType(), accessPath.begin(), pathComp);
1057 const StructType* structPtr = curType.getStructPtr();
1058
1059 name << "." << structPtr->getMember(pathComp->index).getName();
1060 }
1061 else if (pathComp->type == glu::VarTypeComponent::ARRAY_ELEMENT)
1062 {
1063 if (pathComp == accessPath.begin() || (pathComp+1) == accessPath.end())
1064 name << "[0]"; // Top- / bottom-level array
1065 else
1066 name << "[" << pathComp->index << "]";
1067 }
1068 else
1069 DE_ASSERT(false);
1070 }
1071
1072 return name.str();
1073 }
1074
getShaderName(const BufferBlock & block,int instanceNdx,const BufferVar & var,const glu::TypeComponentVector & accessPath)1075 string getShaderName (const BufferBlock& block, int instanceNdx, const BufferVar& var, const glu::TypeComponentVector& accessPath)
1076 {
1077 std::ostringstream name;
1078
1079 if (block.getInstanceName())
1080 {
1081 name << block.getInstanceName();
1082
1083 if (block.isArray())
1084 name << "[" << instanceNdx << "]";
1085
1086 name << ".";
1087 }
1088 else
1089 DE_ASSERT(instanceNdx == 0);
1090
1091 name << var.getName();
1092
1093 for (glu::TypeComponentVector::const_iterator pathComp = accessPath.begin(); pathComp != accessPath.end(); pathComp++)
1094 {
1095 if (pathComp->type == glu::VarTypeComponent::STRUCT_MEMBER)
1096 {
1097 const VarType curType = glu::getVarType(var.getType(), accessPath.begin(), pathComp);
1098 const StructType* structPtr = curType.getStructPtr();
1099
1100 name << "." << structPtr->getMember(pathComp->index).getName();
1101 }
1102 else if (pathComp->type == glu::VarTypeComponent::ARRAY_ELEMENT)
1103 name << "[" << pathComp->index << "]";
1104 else
1105 DE_ASSERT(false);
1106 }
1107
1108 return name.str();
1109 }
1110
computeOffset(const BufferVarLayoutEntry & varLayout,const glu::TypeComponentVector & accessPath)1111 int computeOffset (const BufferVarLayoutEntry& varLayout, const glu::TypeComponentVector& accessPath)
1112 {
1113 const int topLevelNdx = (accessPath.size() > 1 && accessPath.front().type == glu::VarTypeComponent::ARRAY_ELEMENT) ? accessPath.front().index : 0;
1114 const int bottomLevelNdx = (!accessPath.empty() && accessPath.back().type == glu::VarTypeComponent::ARRAY_ELEMENT) ? accessPath.back().index : 0;
1115
1116 return varLayout.offset + varLayout.topLevelArrayStride*topLevelNdx + varLayout.arrayStride*bottomLevelNdx;
1117 }
1118
generateCompareSrc(std::ostream & src,const char * resultVar,const BufferLayout & bufferLayout,const BufferBlock & block,int instanceNdx,const BlockDataPtr & blockPtr,const BufferVar & bufVar,const glu::SubTypeAccess & accessPath)1119 void generateCompareSrc (
1120 std::ostream& src,
1121 const char* resultVar,
1122 const BufferLayout& bufferLayout,
1123 const BufferBlock& block,
1124 int instanceNdx,
1125 const BlockDataPtr& blockPtr,
1126 const BufferVar& bufVar,
1127 const glu::SubTypeAccess& accessPath)
1128 {
1129 const VarType curType = accessPath.getType();
1130
1131 if (curType.isArrayType())
1132 {
1133 const int arraySize = curType.getArraySize() == VarType::UNSIZED_ARRAY ? block.getLastUnsizedArraySize(instanceNdx) : curType.getArraySize();
1134
1135 for (int elemNdx = 0; elemNdx < arraySize; elemNdx++)
1136 generateCompareSrc(src, resultVar, bufferLayout, block, instanceNdx, blockPtr, bufVar, accessPath.element(elemNdx));
1137 }
1138 else if (curType.isStructType())
1139 {
1140 const int numMembers = curType.getStructPtr()->getNumMembers();
1141
1142 for (int memberNdx = 0; memberNdx < numMembers; memberNdx++)
1143 generateCompareSrc(src, resultVar, bufferLayout, block, instanceNdx, blockPtr, bufVar, accessPath.member(memberNdx));
1144 }
1145 else
1146 {
1147 DE_ASSERT(curType.isBasicType());
1148
1149 const string apiName = getAPIName(block, bufVar, accessPath.getPath());
1150 const int varNdx = bufferLayout.getVariableIndex(apiName);
1151
1152 DE_ASSERT(varNdx >= 0);
1153 {
1154 const BufferVarLayoutEntry& varLayout = bufferLayout.bufferVars[varNdx];
1155 const string shaderName = getShaderName(block, instanceNdx, bufVar, accessPath.getPath());
1156 const glu::DataType basicType = curType.getBasicType();
1157 const bool isMatrix = glu::isDataTypeMatrix(basicType);
1158 const char* typeName = glu::getDataTypeName(basicType);
1159 const void* valuePtr = (const deUint8*)blockPtr.ptr + computeOffset(varLayout, accessPath.getPath());
1160
1161 src << "\t" << resultVar << " = " << resultVar << " && compare_" << typeName << "(" << shaderName << ", ";
1162
1163 if (isMatrix)
1164 generateImmMatrixSrc(src, basicType, varLayout.matrixStride, varLayout.isRowMajor, valuePtr);
1165 else
1166 generateImmScalarVectorSrc(src, basicType, valuePtr);
1167
1168 src << ");\n";
1169 }
1170 }
1171 }
1172
generateCompareSrc(std::ostream & src,const char * resultVar,const ShaderInterface & interface,const BufferLayout & layout,const vector<BlockDataPtr> & blockPointers)1173 void generateCompareSrc (std::ostream& src, const char* resultVar, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers)
1174 {
1175 for (int declNdx = 0; declNdx < interface.getNumBlocks(); declNdx++)
1176 {
1177 const BufferBlock& block = interface.getBlock(declNdx);
1178 const bool isArray = block.isArray();
1179 const int numInstances = isArray ? block.getArraySize() : 1;
1180
1181 DE_ASSERT(!isArray || block.getInstanceName());
1182
1183 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++)
1184 {
1185 const string instanceName = block.getBlockName() + (isArray ? "[" + de::toString(instanceNdx) + "]" : string(""));
1186 const int blockNdx = layout.getBlockIndex(instanceName);
1187 const BlockDataPtr& blockPtr = blockPointers[blockNdx];
1188
1189 for (BufferBlock::const_iterator varIter = block.begin(); varIter != block.end(); varIter++)
1190 {
1191 const BufferVar& bufVar = *varIter;
1192
1193 if ((bufVar.getFlags() & ACCESS_READ) == 0)
1194 continue; // Don't read from that variable.
1195
1196 generateCompareSrc(src, resultVar, layout, block, instanceNdx, blockPtr, bufVar, glu::SubTypeAccess(bufVar.getType()));
1197 }
1198 }
1199 }
1200 }
1201
1202 // \todo [2013-10-14 pyry] Almost identical to generateCompareSrc - unify?
1203
generateWriteSrc(std::ostream & src,const BufferLayout & bufferLayout,const BufferBlock & block,int instanceNdx,const BlockDataPtr & blockPtr,const BufferVar & bufVar,const glu::SubTypeAccess & accessPath)1204 void generateWriteSrc (
1205 std::ostream& src,
1206 const BufferLayout& bufferLayout,
1207 const BufferBlock& block,
1208 int instanceNdx,
1209 const BlockDataPtr& blockPtr,
1210 const BufferVar& bufVar,
1211 const glu::SubTypeAccess& accessPath)
1212 {
1213 const VarType curType = accessPath.getType();
1214
1215 if (curType.isArrayType())
1216 {
1217 const int arraySize = curType.getArraySize() == VarType::UNSIZED_ARRAY ? block.getLastUnsizedArraySize(instanceNdx) : curType.getArraySize();
1218
1219 for (int elemNdx = 0; elemNdx < arraySize; elemNdx++)
1220 generateWriteSrc(src, bufferLayout, block, instanceNdx, blockPtr, bufVar, accessPath.element(elemNdx));
1221 }
1222 else if (curType.isStructType())
1223 {
1224 const int numMembers = curType.getStructPtr()->getNumMembers();
1225
1226 for (int memberNdx = 0; memberNdx < numMembers; memberNdx++)
1227 generateWriteSrc(src, bufferLayout, block, instanceNdx, blockPtr, bufVar, accessPath.member(memberNdx));
1228 }
1229 else
1230 {
1231 DE_ASSERT(curType.isBasicType());
1232
1233 const string apiName = getAPIName(block, bufVar, accessPath.getPath());
1234 const int varNdx = bufferLayout.getVariableIndex(apiName);
1235
1236 DE_ASSERT(varNdx >= 0);
1237 {
1238 const BufferVarLayoutEntry& varLayout = bufferLayout.bufferVars[varNdx];
1239 const string shaderName = getShaderName(block, instanceNdx, bufVar, accessPath.getPath());
1240 const glu::DataType basicType = curType.getBasicType();
1241 const bool isMatrix = glu::isDataTypeMatrix(basicType);
1242 const void* valuePtr = (const deUint8*)blockPtr.ptr + computeOffset(varLayout, accessPath.getPath());
1243
1244 src << "\t" << shaderName << " = ";
1245
1246 if (isMatrix)
1247 generateImmMatrixSrc(src, basicType, varLayout.matrixStride, varLayout.isRowMajor, valuePtr);
1248 else
1249 generateImmScalarVectorSrc(src, basicType, valuePtr);
1250
1251 src << ";\n";
1252 }
1253 }
1254 }
1255
generateWriteSrc(std::ostream & src,const ShaderInterface & interface,const BufferLayout & layout,const vector<BlockDataPtr> & blockPointers)1256 void generateWriteSrc (std::ostream& src, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers)
1257 {
1258 for (int declNdx = 0; declNdx < interface.getNumBlocks(); declNdx++)
1259 {
1260 const BufferBlock& block = interface.getBlock(declNdx);
1261 const bool isArray = block.isArray();
1262 const int numInstances = isArray ? block.getArraySize() : 1;
1263
1264 DE_ASSERT(!isArray || block.getInstanceName());
1265
1266 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++)
1267 {
1268 const string instanceName = block.getBlockName() + (isArray ? "[" + de::toString(instanceNdx) + "]" : string(""));
1269 const int blockNdx = layout.getBlockIndex(instanceName);
1270 const BlockDataPtr& blockPtr = blockPointers[blockNdx];
1271
1272 for (BufferBlock::const_iterator varIter = block.begin(); varIter != block.end(); varIter++)
1273 {
1274 const BufferVar& bufVar = *varIter;
1275
1276 if ((bufVar.getFlags() & ACCESS_WRITE) == 0)
1277 continue; // Don't write to that variable.
1278
1279 generateWriteSrc(src, layout, block, instanceNdx, blockPtr, bufVar, glu::SubTypeAccess(bufVar.getType()));
1280 }
1281 }
1282 }
1283 }
1284
generateComputeShader(glu::GLSLVersion glslVersion,const ShaderInterface & interface,const BufferLayout & layout,const vector<BlockDataPtr> & comparePtrs,const vector<BlockDataPtr> & writePtrs)1285 string generateComputeShader (glu::GLSLVersion glslVersion, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& comparePtrs, const vector<BlockDataPtr>& writePtrs)
1286 {
1287 std::ostringstream src;
1288
1289 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion == glu::GLSL_VERSION_430);
1290
1291 src << glu::getGLSLVersionDeclaration(glslVersion) << "\n";
1292 src << "layout(local_size_x = 1) in;\n";
1293 src << "\n";
1294
1295 std::vector<const StructType*> namedStructs;
1296 interface.getNamedStructs(namedStructs);
1297 for (std::vector<const StructType*>::const_iterator structIter = namedStructs.begin(); structIter != namedStructs.end(); structIter++)
1298 src << glu::declare(*structIter) << ";\n";
1299
1300 {
1301 int bindingPoint = 0;
1302
1303 for (int blockNdx = 0; blockNdx < interface.getNumBlocks(); blockNdx++)
1304 {
1305 const BufferBlock& block = interface.getBlock(blockNdx);
1306 generateDeclaration(src, block, bindingPoint);
1307
1308 bindingPoint += block.isArray() ? block.getArraySize() : 1;
1309 }
1310 }
1311
1312 // Atomic counter for counting passed invocations.
1313 src << "\nlayout(binding = 0) uniform atomic_uint ac_numPassed;\n";
1314
1315 // Comparison utilities.
1316 src << "\n";
1317 generateCompareFuncs(src, interface);
1318
1319 src << "\n"
1320 "void main (void)\n"
1321 "{\n"
1322 " bool allOk = true;\n";
1323
1324 // Value compare.
1325 generateCompareSrc(src, "allOk", interface, layout, comparePtrs);
1326
1327 src << " if (allOk)\n"
1328 << " atomicCounterIncrement(ac_numPassed);\n"
1329 << "\n";
1330
1331 // Value write.
1332 generateWriteSrc(src, interface, layout, writePtrs);
1333
1334 src << "}\n";
1335
1336 return src.str();
1337 }
1338
getGLBufferLayout(const glw::Functions & gl,BufferLayout & layout,deUint32 program)1339 void getGLBufferLayout (const glw::Functions& gl, BufferLayout& layout, deUint32 program)
1340 {
1341 int numActiveBufferVars = 0;
1342 int numActiveBlocks = 0;
1343
1344 gl.getProgramInterfaceiv(program, GL_BUFFER_VARIABLE, GL_ACTIVE_RESOURCES, &numActiveBufferVars);
1345 gl.getProgramInterfaceiv(program, GL_SHADER_STORAGE_BLOCK, GL_ACTIVE_RESOURCES, &numActiveBlocks);
1346
1347 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get number of buffer variables and buffer blocks");
1348
1349 // Block entries.
1350 layout.blocks.resize(numActiveBlocks);
1351 for (int blockNdx = 0; blockNdx < numActiveBlocks; blockNdx++)
1352 {
1353 BlockLayoutEntry& entry = layout.blocks[blockNdx];
1354 const deUint32 queryParams[] = { GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES, GL_NAME_LENGTH };
1355 int returnValues[] = { 0, 0, 0 };
1356
1357 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(queryParams) == DE_LENGTH_OF_ARRAY(returnValues));
1358
1359 {
1360 int returnLength = 0;
1361 gl.getProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, (deUint32)blockNdx, DE_LENGTH_OF_ARRAY(queryParams), &queryParams[0], DE_LENGTH_OF_ARRAY(returnValues), &returnLength, &returnValues[0]);
1362 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramResourceiv(GL_SHADER_STORAGE_BLOCK) failed");
1363
1364 if (returnLength != DE_LENGTH_OF_ARRAY(returnValues))
1365 throw tcu::TestError("glGetProgramResourceiv(GL_SHADER_STORAGE_BLOCK) returned wrong number of values");
1366 }
1367
1368 entry.size = returnValues[0];
1369
1370 // Query active variables
1371 if (returnValues[1] > 0)
1372 {
1373 const int numBlockVars = returnValues[1];
1374 const deUint32 queryArg = GL_ACTIVE_VARIABLES;
1375 int retLength = 0;
1376
1377 entry.activeVarIndices.resize(numBlockVars);
1378 gl.getProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, (deUint32)blockNdx, 1, &queryArg, numBlockVars, &retLength, &entry.activeVarIndices[0]);
1379 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramResourceiv(GL_SHADER_STORAGE_BLOCK, GL_ACTIVE_VARIABLES) failed");
1380
1381 if (retLength != numBlockVars)
1382 throw tcu::TestError("glGetProgramResourceiv(GL_SHADER_STORAGE_BLOCK, GL_ACTIVE_VARIABLES) returned wrong number of values");
1383 }
1384
1385 // Query name
1386 if (returnValues[2] > 0)
1387 {
1388 const int nameLen = returnValues[2];
1389 int retLen = 0;
1390 vector<char> name (nameLen);
1391
1392 gl.getProgramResourceName(program, GL_SHADER_STORAGE_BLOCK, (deUint32)blockNdx, (glw::GLsizei)name.size(), &retLen, &name[0]);
1393 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramResourceName(GL_SHADER_STORAGE_BLOCK) failed");
1394
1395 if (retLen+1 != nameLen)
1396 throw tcu::TestError("glGetProgramResourceName(GL_SHADER_STORAGE_BLOCK) returned invalid name. Number of characters written is inconsistent with NAME_LENGTH property.");
1397 if (name[nameLen-1] != 0)
1398 throw tcu::TestError("glGetProgramResourceName(GL_SHADER_STORAGE_BLOCK) returned invalid name. Expected null terminator at index " + de::toString(nameLen-1));
1399
1400 entry.name = &name[0];
1401 }
1402 else
1403 throw tcu::TestError("glGetProgramResourceiv() returned invalid GL_NAME_LENGTH");
1404 }
1405
1406 layout.bufferVars.resize(numActiveBufferVars);
1407 for (int bufVarNdx = 0; bufVarNdx < numActiveBufferVars; bufVarNdx++)
1408 {
1409 BufferVarLayoutEntry& entry = layout.bufferVars[bufVarNdx];
1410 const deUint32 queryParams[] =
1411 {
1412 GL_BLOCK_INDEX, // 0
1413 GL_TYPE, // 1
1414 GL_OFFSET, // 2
1415 GL_ARRAY_SIZE, // 3
1416 GL_ARRAY_STRIDE, // 4
1417 GL_MATRIX_STRIDE, // 5
1418 GL_TOP_LEVEL_ARRAY_SIZE, // 6
1419 GL_TOP_LEVEL_ARRAY_STRIDE, // 7
1420 GL_IS_ROW_MAJOR, // 8
1421 GL_NAME_LENGTH // 9
1422 };
1423 int returnValues[DE_LENGTH_OF_ARRAY(queryParams)];
1424
1425 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(queryParams) == DE_LENGTH_OF_ARRAY(returnValues));
1426
1427 {
1428 int returnLength = 0;
1429 gl.getProgramResourceiv(program, GL_BUFFER_VARIABLE, (deUint32)bufVarNdx, DE_LENGTH_OF_ARRAY(queryParams), &queryParams[0], DE_LENGTH_OF_ARRAY(returnValues), &returnLength, &returnValues[0]);
1430 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramResourceiv(GL_BUFFER_VARIABLE) failed");
1431
1432 if (returnLength != DE_LENGTH_OF_ARRAY(returnValues))
1433 throw tcu::TestError("glGetProgramResourceiv(GL_BUFFER_VARIABLE) returned wrong number of values");
1434 }
1435
1436 // Map values
1437 entry.blockNdx = returnValues[0];
1438 entry.type = glu::getDataTypeFromGLType(returnValues[1]);
1439 entry.offset = returnValues[2];
1440 entry.arraySize = returnValues[3];
1441 entry.arrayStride = returnValues[4];
1442 entry.matrixStride = returnValues[5];
1443 entry.topLevelArraySize = returnValues[6];
1444 entry.topLevelArrayStride = returnValues[7];
1445 entry.isRowMajor = returnValues[8] != 0;
1446
1447 // Query name
1448 DE_ASSERT(queryParams[9] == GL_NAME_LENGTH);
1449 if (returnValues[9] > 0)
1450 {
1451 const int nameLen = returnValues[9];
1452 int retLen = 0;
1453 vector<char> name (nameLen);
1454
1455 gl.getProgramResourceName(program, GL_BUFFER_VARIABLE, (deUint32)bufVarNdx, (glw::GLsizei)name.size(), &retLen, &name[0]);
1456 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramResourceName(GL_BUFFER_VARIABLE) failed");
1457
1458 if (retLen+1 != nameLen)
1459 throw tcu::TestError("glGetProgramResourceName(GL_BUFFER_VARIABLE) returned invalid name. Number of characters written is inconsistent with NAME_LENGTH property.");
1460 if (name[nameLen-1] != 0)
1461 throw tcu::TestError("glGetProgramResourceName(GL_BUFFER_VARIABLE) returned invalid name. Expected null terminator at index " + de::toString(nameLen-1));
1462
1463 entry.name = &name[0];
1464 }
1465 else
1466 throw tcu::TestError("glGetProgramResourceiv() returned invalid GL_NAME_LENGTH");
1467 }
1468 }
1469
copyBufferVarData(const BufferVarLayoutEntry & dstEntry,const BlockDataPtr & dstBlockPtr,const BufferVarLayoutEntry & srcEntry,const BlockDataPtr & srcBlockPtr)1470 void copyBufferVarData (const BufferVarLayoutEntry& dstEntry, const BlockDataPtr& dstBlockPtr, const BufferVarLayoutEntry& srcEntry, const BlockDataPtr& srcBlockPtr)
1471 {
1472 DE_ASSERT(dstEntry.arraySize <= srcEntry.arraySize);
1473 DE_ASSERT(dstEntry.topLevelArraySize <= srcEntry.topLevelArraySize);
1474 DE_ASSERT(dstBlockPtr.lastUnsizedArraySize <= srcBlockPtr.lastUnsizedArraySize);
1475 DE_ASSERT(dstEntry.type == srcEntry.type);
1476
1477 deUint8* const dstBasePtr = (deUint8*)dstBlockPtr.ptr + dstEntry.offset;
1478 const deUint8* const srcBasePtr = (const deUint8*)srcBlockPtr.ptr + srcEntry.offset;
1479 const int scalarSize = glu::getDataTypeScalarSize(dstEntry.type);
1480 const bool isMatrix = glu::isDataTypeMatrix(dstEntry.type);
1481 const int compSize = sizeof(deUint32);
1482 const int dstArraySize = dstEntry.arraySize == 0 ? dstBlockPtr.lastUnsizedArraySize : dstEntry.arraySize;
1483 const int dstArrayStride = dstEntry.arrayStride;
1484 const int dstTopLevelSize = dstEntry.topLevelArraySize == 0 ? dstBlockPtr.lastUnsizedArraySize : dstEntry.topLevelArraySize;
1485 const int dstTopLevelStride = dstEntry.topLevelArrayStride;
1486 const int srcArraySize = srcEntry.arraySize == 0 ? srcBlockPtr.lastUnsizedArraySize : srcEntry.arraySize;
1487 const int srcArrayStride = srcEntry.arrayStride;
1488 const int srcTopLevelSize = srcEntry.topLevelArraySize == 0 ? srcBlockPtr.lastUnsizedArraySize : srcEntry.topLevelArraySize;
1489 const int srcTopLevelStride = srcEntry.topLevelArrayStride;
1490
1491 DE_ASSERT(dstArraySize <= srcArraySize && dstTopLevelSize <= srcTopLevelSize);
1492 DE_UNREF(srcArraySize && srcTopLevelSize);
1493
1494 for (int topElemNdx = 0; topElemNdx < dstTopLevelSize; topElemNdx++)
1495 {
1496 deUint8* const dstTopPtr = dstBasePtr + topElemNdx*dstTopLevelStride;
1497 const deUint8* const srcTopPtr = srcBasePtr + topElemNdx*srcTopLevelStride;
1498
1499 for (int elementNdx = 0; elementNdx < dstArraySize; elementNdx++)
1500 {
1501 deUint8* const dstElemPtr = dstTopPtr + elementNdx*dstArrayStride;
1502 const deUint8* const srcElemPtr = srcTopPtr + elementNdx*srcArrayStride;
1503
1504 if (isMatrix)
1505 {
1506 const int numRows = glu::getDataTypeMatrixNumRows(dstEntry.type);
1507 const int numCols = glu::getDataTypeMatrixNumColumns(dstEntry.type);
1508
1509 for (int colNdx = 0; colNdx < numCols; colNdx++)
1510 {
1511 for (int rowNdx = 0; rowNdx < numRows; rowNdx++)
1512 {
1513 deUint8* dstCompPtr = dstElemPtr + (dstEntry.isRowMajor ? rowNdx*dstEntry.matrixStride + colNdx*compSize
1514 : colNdx*dstEntry.matrixStride + rowNdx*compSize);
1515 const deUint8* srcCompPtr = srcElemPtr + (srcEntry.isRowMajor ? rowNdx*srcEntry.matrixStride + colNdx*compSize
1516 : colNdx*srcEntry.matrixStride + rowNdx*compSize);
1517
1518 DE_ASSERT((deIntptr)(srcCompPtr + compSize) - (deIntptr)srcBlockPtr.ptr <= (deIntptr)srcBlockPtr.size);
1519 DE_ASSERT((deIntptr)(dstCompPtr + compSize) - (deIntptr)dstBlockPtr.ptr <= (deIntptr)dstBlockPtr.size);
1520 deMemcpy(dstCompPtr, srcCompPtr, compSize);
1521 }
1522 }
1523 }
1524 else
1525 {
1526 DE_ASSERT((deIntptr)(srcElemPtr + scalarSize*compSize) - (deIntptr)srcBlockPtr.ptr <= (deIntptr)srcBlockPtr.size);
1527 DE_ASSERT((deIntptr)(dstElemPtr + scalarSize*compSize) - (deIntptr)dstBlockPtr.ptr <= (deIntptr)dstBlockPtr.size);
1528 deMemcpy(dstElemPtr, srcElemPtr, scalarSize*compSize);
1529 }
1530 }
1531 }
1532 }
1533
copyData(const BufferLayout & dstLayout,const vector<BlockDataPtr> & dstBlockPointers,const BufferLayout & srcLayout,const vector<BlockDataPtr> & srcBlockPointers)1534 void copyData (const BufferLayout& dstLayout, const vector<BlockDataPtr>& dstBlockPointers, const BufferLayout& srcLayout, const vector<BlockDataPtr>& srcBlockPointers)
1535 {
1536 // \note Src layout is used as reference in case of activeVarIndices happens to be incorrect in dstLayout blocks.
1537 int numBlocks = (int)srcLayout.blocks.size();
1538
1539 for (int srcBlockNdx = 0; srcBlockNdx < numBlocks; srcBlockNdx++)
1540 {
1541 const BlockLayoutEntry& srcBlock = srcLayout.blocks[srcBlockNdx];
1542 const BlockDataPtr& srcBlockPtr = srcBlockPointers[srcBlockNdx];
1543 int dstBlockNdx = dstLayout.getBlockIndex(srcBlock.name.c_str());
1544
1545 if (dstBlockNdx >= 0)
1546 {
1547 DE_ASSERT(de::inBounds(dstBlockNdx, 0, (int)dstBlockPointers.size()));
1548
1549 const BlockDataPtr& dstBlockPtr = dstBlockPointers[dstBlockNdx];
1550
1551 for (vector<int>::const_iterator srcVarNdxIter = srcBlock.activeVarIndices.begin(); srcVarNdxIter != srcBlock.activeVarIndices.end(); srcVarNdxIter++)
1552 {
1553 const BufferVarLayoutEntry& srcEntry = srcLayout.bufferVars[*srcVarNdxIter];
1554 int dstVarNdx = dstLayout.getVariableIndex(srcEntry.name.c_str());
1555
1556 if (dstVarNdx >= 0)
1557 copyBufferVarData(dstLayout.bufferVars[dstVarNdx], dstBlockPtr, srcEntry, srcBlockPtr);
1558 }
1559 }
1560 }
1561 }
1562
copyNonWrittenData(const BufferLayout & layout,const BufferBlock & block,int instanceNdx,const BlockDataPtr & srcBlockPtr,const BlockDataPtr & dstBlockPtr,const BufferVar & bufVar,const glu::SubTypeAccess & accessPath)1563 void copyNonWrittenData (
1564 const BufferLayout& layout,
1565 const BufferBlock& block,
1566 int instanceNdx,
1567 const BlockDataPtr& srcBlockPtr,
1568 const BlockDataPtr& dstBlockPtr,
1569 const BufferVar& bufVar,
1570 const glu::SubTypeAccess& accessPath)
1571 {
1572 const VarType curType = accessPath.getType();
1573
1574 if (curType.isArrayType())
1575 {
1576 const int arraySize = curType.getArraySize() == VarType::UNSIZED_ARRAY ? block.getLastUnsizedArraySize(instanceNdx) : curType.getArraySize();
1577
1578 for (int elemNdx = 0; elemNdx < arraySize; elemNdx++)
1579 copyNonWrittenData(layout, block, instanceNdx, srcBlockPtr, dstBlockPtr, bufVar, accessPath.element(elemNdx));
1580 }
1581 else if (curType.isStructType())
1582 {
1583 const int numMembers = curType.getStructPtr()->getNumMembers();
1584
1585 for (int memberNdx = 0; memberNdx < numMembers; memberNdx++)
1586 copyNonWrittenData(layout, block, instanceNdx, srcBlockPtr, dstBlockPtr, bufVar, accessPath.member(memberNdx));
1587 }
1588 else
1589 {
1590 DE_ASSERT(curType.isBasicType());
1591
1592 const string apiName = getAPIName(block, bufVar, accessPath.getPath());
1593 const int varNdx = layout.getVariableIndex(apiName);
1594
1595 DE_ASSERT(varNdx >= 0);
1596 {
1597 const BufferVarLayoutEntry& varLayout = layout.bufferVars[varNdx];
1598 copyBufferVarData(varLayout, dstBlockPtr, varLayout, srcBlockPtr);
1599 }
1600 }
1601 }
1602
copyNonWrittenData(const ShaderInterface & interface,const BufferLayout & layout,const vector<BlockDataPtr> & srcPtrs,const vector<BlockDataPtr> & dstPtrs)1603 void copyNonWrittenData (const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& srcPtrs, const vector<BlockDataPtr>& dstPtrs)
1604 {
1605 for (int declNdx = 0; declNdx < interface.getNumBlocks(); declNdx++)
1606 {
1607 const BufferBlock& block = interface.getBlock(declNdx);
1608 const bool isArray = block.isArray();
1609 const int numInstances = isArray ? block.getArraySize() : 1;
1610
1611 DE_ASSERT(!isArray || block.getInstanceName());
1612
1613 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++)
1614 {
1615 const string instanceName = block.getBlockName() + (isArray ? "[" + de::toString(instanceNdx) + "]" : string(""));
1616 const int blockNdx = layout.getBlockIndex(instanceName);
1617 const BlockDataPtr& srcBlockPtr = srcPtrs[blockNdx];
1618 const BlockDataPtr& dstBlockPtr = dstPtrs[blockNdx];
1619
1620 for (BufferBlock::const_iterator varIter = block.begin(); varIter != block.end(); varIter++)
1621 {
1622 const BufferVar& bufVar = *varIter;
1623
1624 if (bufVar.getFlags() & ACCESS_WRITE)
1625 continue;
1626
1627 copyNonWrittenData(layout, block, instanceNdx, srcBlockPtr, dstBlockPtr, bufVar, glu::SubTypeAccess(bufVar.getType()));
1628 }
1629 }
1630 }
1631 }
1632
compareComponents(glu::DataType scalarType,const void * ref,const void * res,int numComps)1633 bool compareComponents (glu::DataType scalarType, const void* ref, const void* res, int numComps)
1634 {
1635 if (scalarType == glu::TYPE_FLOAT)
1636 {
1637 const float threshold = 0.05f; // Same as used in shaders - should be fine for values being used.
1638
1639 for (int ndx = 0; ndx < numComps; ndx++)
1640 {
1641 const float refVal = *((const float*)ref + ndx);
1642 const float resVal = *((const float*)res + ndx);
1643
1644 if (!(deFloatAbs(resVal - refVal) <= threshold))
1645 return false;
1646 }
1647 }
1648 else if (scalarType == glu::TYPE_BOOL)
1649 {
1650 for (int ndx = 0; ndx < numComps; ndx++)
1651 {
1652 const deUint32 refVal = *((const deUint32*)ref + ndx);
1653 const deUint32 resVal = *((const deUint32*)res + ndx);
1654
1655 if ((refVal != 0) != (resVal != 0))
1656 return false;
1657 }
1658 }
1659 else
1660 {
1661 DE_ASSERT(scalarType == glu::TYPE_INT || scalarType == glu::TYPE_UINT);
1662
1663 for (int ndx = 0; ndx < numComps; ndx++)
1664 {
1665 const deUint32 refVal = *((const deUint32*)ref + ndx);
1666 const deUint32 resVal = *((const deUint32*)res + ndx);
1667
1668 if (refVal != resVal)
1669 return false;
1670 }
1671 }
1672
1673 return true;
1674 }
1675
compareBufferVarData(tcu::TestLog & log,const BufferVarLayoutEntry & refEntry,const BlockDataPtr & refBlockPtr,const BufferVarLayoutEntry & resEntry,const BlockDataPtr & resBlockPtr)1676 bool compareBufferVarData (tcu::TestLog& log, const BufferVarLayoutEntry& refEntry, const BlockDataPtr& refBlockPtr, const BufferVarLayoutEntry& resEntry, const BlockDataPtr& resBlockPtr)
1677 {
1678 DE_ASSERT(resEntry.arraySize <= refEntry.arraySize);
1679 DE_ASSERT(resEntry.topLevelArraySize <= refEntry.topLevelArraySize);
1680 DE_ASSERT(resBlockPtr.lastUnsizedArraySize <= refBlockPtr.lastUnsizedArraySize);
1681 DE_ASSERT(resEntry.type == refEntry.type);
1682
1683 deUint8* const resBasePtr = (deUint8*)resBlockPtr.ptr + resEntry.offset;
1684 const deUint8* const refBasePtr = (const deUint8*)refBlockPtr.ptr + refEntry.offset;
1685 const glu::DataType scalarType = glu::getDataTypeScalarType(refEntry.type);
1686 const int scalarSize = glu::getDataTypeScalarSize(resEntry.type);
1687 const bool isMatrix = glu::isDataTypeMatrix(resEntry.type);
1688 const int compSize = sizeof(deUint32);
1689 const int maxPrints = 3;
1690 int numFailed = 0;
1691
1692 const int resArraySize = resEntry.arraySize == 0 ? resBlockPtr.lastUnsizedArraySize : resEntry.arraySize;
1693 const int resArrayStride = resEntry.arrayStride;
1694 const int resTopLevelSize = resEntry.topLevelArraySize == 0 ? resBlockPtr.lastUnsizedArraySize : resEntry.topLevelArraySize;
1695 const int resTopLevelStride = resEntry.topLevelArrayStride;
1696 const int refArraySize = refEntry.arraySize == 0 ? refBlockPtr.lastUnsizedArraySize : refEntry.arraySize;
1697 const int refArrayStride = refEntry.arrayStride;
1698 const int refTopLevelSize = refEntry.topLevelArraySize == 0 ? refBlockPtr.lastUnsizedArraySize : refEntry.topLevelArraySize;
1699 const int refTopLevelStride = refEntry.topLevelArrayStride;
1700
1701 DE_ASSERT(resArraySize <= refArraySize && resTopLevelSize <= refTopLevelSize);
1702 DE_UNREF(refArraySize && refTopLevelSize);
1703
1704 for (int topElemNdx = 0; topElemNdx < resTopLevelSize; topElemNdx++)
1705 {
1706 deUint8* const resTopPtr = resBasePtr + topElemNdx*resTopLevelStride;
1707 const deUint8* const refTopPtr = refBasePtr + topElemNdx*refTopLevelStride;
1708
1709 for (int elementNdx = 0; elementNdx < resArraySize; elementNdx++)
1710 {
1711 deUint8* const resElemPtr = resTopPtr + elementNdx*resArrayStride;
1712 const deUint8* const refElemPtr = refTopPtr + elementNdx*refArrayStride;
1713
1714 if (isMatrix)
1715 {
1716 const int numRows = glu::getDataTypeMatrixNumRows(resEntry.type);
1717 const int numCols = glu::getDataTypeMatrixNumColumns(resEntry.type);
1718 bool isOk = true;
1719
1720 for (int colNdx = 0; colNdx < numCols; colNdx++)
1721 {
1722 for (int rowNdx = 0; rowNdx < numRows; rowNdx++)
1723 {
1724 deUint8* resCompPtr = resElemPtr + (resEntry.isRowMajor ? rowNdx*resEntry.matrixStride + colNdx*compSize
1725 : colNdx*resEntry.matrixStride + rowNdx*compSize);
1726 const deUint8* refCompPtr = refElemPtr + (refEntry.isRowMajor ? rowNdx*refEntry.matrixStride + colNdx*compSize
1727 : colNdx*refEntry.matrixStride + rowNdx*compSize);
1728
1729 DE_ASSERT((deIntptr)(refCompPtr + compSize) - (deIntptr)refBlockPtr.ptr <= (deIntptr)refBlockPtr.size);
1730 DE_ASSERT((deIntptr)(resCompPtr + compSize) - (deIntptr)resBlockPtr.ptr <= (deIntptr)resBlockPtr.size);
1731
1732 isOk = isOk && compareComponents(scalarType, resCompPtr, refCompPtr, 1);
1733 }
1734 }
1735
1736 if (!isOk)
1737 {
1738 numFailed += 1;
1739 if (numFailed < maxPrints)
1740 {
1741 std::ostringstream expected, got;
1742 generateImmMatrixSrc(expected, refEntry.type, refEntry.matrixStride, refEntry.isRowMajor, refElemPtr);
1743 generateImmMatrixSrc(got, resEntry.type, resEntry.matrixStride, resEntry.isRowMajor, resElemPtr);
1744 log << TestLog::Message << "ERROR: mismatch in " << refEntry.name << ", top-level ndx " << topElemNdx << ", bottom-level ndx " << elementNdx << ":\n"
1745 << " expected " << expected.str() << "\n"
1746 << " got " << got.str()
1747 << TestLog::EndMessage;
1748 }
1749 }
1750 }
1751 else
1752 {
1753 DE_ASSERT((deIntptr)(refElemPtr + scalarSize*compSize) - (deIntptr)refBlockPtr.ptr <= (deIntptr)refBlockPtr.size);
1754 DE_ASSERT((deIntptr)(resElemPtr + scalarSize*compSize) - (deIntptr)resBlockPtr.ptr <= (deIntptr)resBlockPtr.size);
1755
1756 const bool isOk = compareComponents(scalarType, resElemPtr, refElemPtr, scalarSize);
1757
1758 if (!isOk)
1759 {
1760 numFailed += 1;
1761 if (numFailed < maxPrints)
1762 {
1763 std::ostringstream expected, got;
1764 generateImmScalarVectorSrc(expected, refEntry.type, refElemPtr);
1765 generateImmScalarVectorSrc(got, resEntry.type, resElemPtr);
1766 log << TestLog::Message << "ERROR: mismatch in " << refEntry.name << ", top-level ndx " << topElemNdx << ", bottom-level ndx " << elementNdx << ":\n"
1767 << " expected " << expected.str() << "\n"
1768 << " got " << got.str()
1769 << TestLog::EndMessage;
1770 }
1771 }
1772 }
1773 }
1774 }
1775
1776 if (numFailed >= maxPrints)
1777 log << TestLog::Message << "... (" << numFailed << " failures for " << refEntry.name << " in total)" << TestLog::EndMessage;
1778
1779 return numFailed == 0;
1780 }
1781
compareData(tcu::TestLog & log,const BufferLayout & refLayout,const vector<BlockDataPtr> & refBlockPointers,const BufferLayout & resLayout,const vector<BlockDataPtr> & resBlockPointers)1782 bool compareData (tcu::TestLog& log, const BufferLayout& refLayout, const vector<BlockDataPtr>& refBlockPointers, const BufferLayout& resLayout, const vector<BlockDataPtr>& resBlockPointers)
1783 {
1784 const int numBlocks = (int)refLayout.blocks.size();
1785 bool allOk = true;
1786
1787 for (int refBlockNdx = 0; refBlockNdx < numBlocks; refBlockNdx++)
1788 {
1789 const BlockLayoutEntry& refBlock = refLayout.blocks[refBlockNdx];
1790 const BlockDataPtr& refBlockPtr = refBlockPointers[refBlockNdx];
1791 int resBlockNdx = resLayout.getBlockIndex(refBlock.name.c_str());
1792
1793 if (resBlockNdx >= 0)
1794 {
1795 DE_ASSERT(de::inBounds(resBlockNdx, 0, (int)resBlockPointers.size()));
1796
1797 const BlockDataPtr& resBlockPtr = resBlockPointers[resBlockNdx];
1798
1799 for (vector<int>::const_iterator refVarNdxIter = refBlock.activeVarIndices.begin(); refVarNdxIter != refBlock.activeVarIndices.end(); refVarNdxIter++)
1800 {
1801 const BufferVarLayoutEntry& refEntry = refLayout.bufferVars[*refVarNdxIter];
1802 int resVarNdx = resLayout.getVariableIndex(refEntry.name.c_str());
1803
1804 if (resVarNdx >= 0)
1805 {
1806 const BufferVarLayoutEntry& resEntry = resLayout.bufferVars[resVarNdx];
1807 allOk = compareBufferVarData(log, refEntry, refBlockPtr, resEntry, resBlockPtr) && allOk;
1808 }
1809 }
1810 }
1811 }
1812
1813 return allOk;
1814 }
1815
getBlockAPIName(const BufferBlock & block,int instanceNdx)1816 string getBlockAPIName (const BufferBlock& block, int instanceNdx)
1817 {
1818 DE_ASSERT(block.isArray() || instanceNdx == 0);
1819 return block.getBlockName() + (block.isArray() ? ("[" + de::toString(instanceNdx) + "]") : string());
1820 }
1821
1822 // \note Some implementations don't report block members in the order they are declared.
1823 // For checking whether size has to be adjusted by some top-level array actual size,
1824 // we only need to know a) whether there is a unsized top-level array, and b)
1825 // what is stride of that array.
1826
hasUnsizedArray(const BufferLayout & layout,const BlockLayoutEntry & entry)1827 static bool hasUnsizedArray (const BufferLayout& layout, const BlockLayoutEntry& entry)
1828 {
1829 for (vector<int>::const_iterator varNdx = entry.activeVarIndices.begin(); varNdx != entry.activeVarIndices.end(); ++varNdx)
1830 {
1831 if (isUnsizedArray(layout.bufferVars[*varNdx]))
1832 return true;
1833 }
1834
1835 return false;
1836 }
1837
getUnsizedArrayStride(const BufferLayout & layout,const BlockLayoutEntry & entry)1838 static int getUnsizedArrayStride (const BufferLayout& layout, const BlockLayoutEntry& entry)
1839 {
1840 for (vector<int>::const_iterator varNdx = entry.activeVarIndices.begin(); varNdx != entry.activeVarIndices.end(); ++varNdx)
1841 {
1842 const BufferVarLayoutEntry& varEntry = layout.bufferVars[*varNdx];
1843
1844 if (varEntry.arraySize == 0)
1845 return varEntry.arrayStride;
1846 else if (varEntry.topLevelArraySize == 0)
1847 return varEntry.topLevelArrayStride;
1848 }
1849
1850 return 0;
1851 }
1852
computeBufferSizes(const ShaderInterface & interface,const BufferLayout & layout)1853 vector<int> computeBufferSizes (const ShaderInterface& interface, const BufferLayout& layout)
1854 {
1855 vector<int> sizes(layout.blocks.size());
1856
1857 for (int declNdx = 0; declNdx < interface.getNumBlocks(); declNdx++)
1858 {
1859 const BufferBlock& block = interface.getBlock(declNdx);
1860 const bool isArray = block.isArray();
1861 const int numInstances = isArray ? block.getArraySize() : 1;
1862
1863 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++)
1864 {
1865 const string apiName = getBlockAPIName(block, instanceNdx);
1866 const int blockNdx = layout.getBlockIndex(apiName);
1867
1868 if (blockNdx >= 0)
1869 {
1870 const BlockLayoutEntry& blockLayout = layout.blocks[blockNdx];
1871 const int baseSize = blockLayout.size;
1872 const bool isLastUnsized = hasUnsizedArray(layout, blockLayout);
1873 const int lastArraySize = isLastUnsized ? block.getLastUnsizedArraySize(instanceNdx) : 0;
1874 const int stride = isLastUnsized ? getUnsizedArrayStride(layout, blockLayout) : 0;
1875
1876 sizes[blockNdx] = baseSize + lastArraySize*stride;
1877 }
1878 }
1879 }
1880
1881 return sizes;
1882 }
1883
getBlockDataPtr(const BufferLayout & layout,const BlockLayoutEntry & blockLayout,void * ptr,int bufferSize)1884 BlockDataPtr getBlockDataPtr (const BufferLayout& layout, const BlockLayoutEntry& blockLayout, void* ptr, int bufferSize)
1885 {
1886 const bool isLastUnsized = hasUnsizedArray(layout, blockLayout);
1887 const int baseSize = blockLayout.size;
1888
1889 if (isLastUnsized)
1890 {
1891 const int lastArrayStride = getUnsizedArrayStride(layout, blockLayout);
1892 const int lastArraySize = (bufferSize-baseSize) / (lastArrayStride ? lastArrayStride : 1);
1893
1894 DE_ASSERT(baseSize + lastArraySize*lastArrayStride == bufferSize);
1895
1896 return BlockDataPtr(ptr, bufferSize, lastArraySize);
1897 }
1898 else
1899 return BlockDataPtr(ptr, bufferSize, 0);
1900 }
1901
1902 struct RefDataStorage
1903 {
1904 vector<deUint8> data;
1905 vector<BlockDataPtr> pointers;
1906 };
1907
1908 struct Buffer
1909 {
1910 deUint32 buffer;
1911 int size;
1912
Bufferdeqp::gles31::bb::__anon69309db60211::Buffer1913 Buffer (deUint32 buffer_, int size_) : buffer(buffer_), size(size_) {}
Bufferdeqp::gles31::bb::__anon69309db60211::Buffer1914 Buffer (void) : buffer(0), size(0) {}
1915 };
1916
1917 struct BlockLocation
1918 {
1919 int index;
1920 int offset;
1921 int size;
1922
BlockLocationdeqp::gles31::bb::__anon69309db60211::BlockLocation1923 BlockLocation (int index_, int offset_, int size_) : index(index_), offset(offset_), size(size_) {}
BlockLocationdeqp::gles31::bb::__anon69309db60211::BlockLocation1924 BlockLocation (void) : index(0), offset(0), size(0) {}
1925 };
1926
initRefDataStorage(const ShaderInterface & interface,const BufferLayout & layout,RefDataStorage & storage)1927 void initRefDataStorage (const ShaderInterface& interface, const BufferLayout& layout, RefDataStorage& storage)
1928 {
1929 DE_ASSERT(storage.data.empty() && storage.pointers.empty());
1930
1931 const vector<int> bufferSizes = computeBufferSizes(interface, layout);
1932 int totalSize = 0;
1933
1934 for (vector<int>::const_iterator sizeIter = bufferSizes.begin(); sizeIter != bufferSizes.end(); ++sizeIter)
1935 totalSize += *sizeIter;
1936
1937 storage.data.resize(totalSize);
1938
1939 // Pointers for each block.
1940 {
1941 deUint8* basePtr = storage.data.empty() ? DE_NULL : &storage.data[0];
1942 int curOffset = 0;
1943
1944 DE_ASSERT(bufferSizes.size() == layout.blocks.size());
1945 DE_ASSERT(totalSize == 0 || basePtr);
1946
1947 storage.pointers.resize(layout.blocks.size());
1948
1949 for (int blockNdx = 0; blockNdx < (int)layout.blocks.size(); blockNdx++)
1950 {
1951 const BlockLayoutEntry& blockLayout = layout.blocks[blockNdx];
1952 const int bufferSize = bufferSizes[blockNdx];
1953
1954 storage.pointers[blockNdx] = getBlockDataPtr(layout, blockLayout, basePtr + curOffset, bufferSize);
1955
1956 curOffset += bufferSize;
1957 }
1958 }
1959 }
1960
blockLocationsToPtrs(const BufferLayout & layout,const vector<BlockLocation> & blockLocations,const vector<void * > & bufPtrs)1961 vector<BlockDataPtr> blockLocationsToPtrs (const BufferLayout& layout, const vector<BlockLocation>& blockLocations, const vector<void*>& bufPtrs)
1962 {
1963 vector<BlockDataPtr> blockPtrs(blockLocations.size());
1964
1965 DE_ASSERT(layout.blocks.size() == blockLocations.size());
1966
1967 for (int blockNdx = 0; blockNdx < (int)layout.blocks.size(); blockNdx++)
1968 {
1969 const BlockLayoutEntry& blockLayout = layout.blocks[blockNdx];
1970 const BlockLocation& location = blockLocations[blockNdx];
1971
1972 blockPtrs[blockNdx] = getBlockDataPtr(layout, blockLayout, (deUint8*)bufPtrs[location.index] + location.offset, location.size);
1973 }
1974
1975 return blockPtrs;
1976 }
1977
mapBuffers(const glw::Functions & gl,const vector<Buffer> & buffers,deUint32 access)1978 vector<void*> mapBuffers (const glw::Functions& gl, const vector<Buffer>& buffers, deUint32 access)
1979 {
1980 vector<void*> mapPtrs(buffers.size(), DE_NULL);
1981
1982 try
1983 {
1984 for (int ndx = 0; ndx < (int)buffers.size(); ndx++)
1985 {
1986 if (buffers[ndx].size > 0)
1987 {
1988 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[ndx].buffer);
1989 mapPtrs[ndx] = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, buffers[ndx].size, access);
1990 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to map buffer");
1991 TCU_CHECK(mapPtrs[ndx]);
1992 }
1993 else
1994 mapPtrs[ndx] = DE_NULL;
1995 }
1996
1997 return mapPtrs;
1998 }
1999 catch (...)
2000 {
2001 for (int ndx = 0; ndx < (int)buffers.size(); ndx++)
2002 {
2003 if (mapPtrs[ndx])
2004 {
2005 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[ndx].buffer);
2006 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER);
2007 }
2008 }
2009
2010 throw;
2011 }
2012 }
2013
unmapBuffers(const glw::Functions & gl,const vector<Buffer> & buffers)2014 void unmapBuffers (const glw::Functions& gl, const vector<Buffer>& buffers)
2015 {
2016 for (int ndx = 0; ndx < (int)buffers.size(); ndx++)
2017 {
2018 if (buffers[ndx].size > 0)
2019 {
2020 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[ndx].buffer);
2021 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER);
2022 }
2023 }
2024
2025 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to unmap buffer");
2026 }
2027
2028 } // anonymous (utilities)
2029
2030 class BufferManager
2031 {
2032 public:
2033 BufferManager (const glu::RenderContext& renderCtx);
2034 ~BufferManager (void);
2035
2036 deUint32 allocBuffer (void);
2037
2038 private:
2039 BufferManager (const BufferManager& other);
2040 BufferManager& operator= (const BufferManager& other);
2041
2042 const glu::RenderContext& m_renderCtx;
2043 std::vector<deUint32> m_buffers;
2044 };
2045
BufferManager(const glu::RenderContext & renderCtx)2046 BufferManager::BufferManager (const glu::RenderContext& renderCtx)
2047 : m_renderCtx(renderCtx)
2048 {
2049 }
2050
~BufferManager(void)2051 BufferManager::~BufferManager (void)
2052 {
2053 if (!m_buffers.empty())
2054 m_renderCtx.getFunctions().deleteBuffers((glw::GLsizei)m_buffers.size(), &m_buffers[0]);
2055 }
2056
allocBuffer(void)2057 deUint32 BufferManager::allocBuffer (void)
2058 {
2059 deUint32 buf = 0;
2060
2061 m_buffers.reserve(m_buffers.size()+1);
2062 m_renderCtx.getFunctions().genBuffers(1, &buf);
2063 GLU_EXPECT_NO_ERROR(m_renderCtx.getFunctions().getError(), "Failed to allocate buffer");
2064 m_buffers.push_back(buf);
2065
2066 return buf;
2067 }
2068
2069 } // bb
2070
2071 using namespace bb;
2072
2073 // SSBOLayoutCase.
2074
SSBOLayoutCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const char * name,const char * description,glu::GLSLVersion glslVersion,BufferMode bufferMode)2075 SSBOLayoutCase::SSBOLayoutCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, glu::GLSLVersion glslVersion, BufferMode bufferMode)
2076 : TestCase (testCtx, name, description)
2077 , m_renderCtx (renderCtx)
2078 , m_glslVersion (glslVersion)
2079 , m_bufferMode (bufferMode)
2080 {
2081 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion == glu::GLSL_VERSION_430);
2082 }
2083
~SSBOLayoutCase(void)2084 SSBOLayoutCase::~SSBOLayoutCase (void)
2085 {
2086 }
2087
iterate(void)2088 SSBOLayoutCase::IterateResult SSBOLayoutCase::iterate (void)
2089 {
2090 TestLog& log = m_testCtx.getLog();
2091 const glw::Functions& gl = m_renderCtx.getFunctions();
2092
2093 BufferLayout refLayout; // std140 / std430 layout.
2094 BufferLayout glLayout; // Layout reported by GL.
2095 RefDataStorage initialData; // Initial data stored in buffer.
2096 RefDataStorage writeData; // Data written by compute shader.
2097
2098 BufferManager bufferManager (m_renderCtx);
2099 vector<Buffer> buffers; // Buffers allocated for storage
2100 vector<BlockLocation> blockLocations; // Block locations in storage (index, offset)
2101
2102 // Initialize result to pass.
2103 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
2104
2105 computeReferenceLayout (refLayout, m_interface);
2106 initRefDataStorage (m_interface, refLayout, initialData);
2107 initRefDataStorage (m_interface, refLayout, writeData);
2108 generateValues (refLayout, initialData.pointers, deStringHash(getName()) ^ 0xad2f7214);
2109 generateValues (refLayout, writeData.pointers, deStringHash(getName()) ^ 0x25ca4e7);
2110 copyNonWrittenData (m_interface, refLayout, initialData.pointers, writeData.pointers);
2111
2112 const glu::ShaderProgram program(m_renderCtx, glu::ProgramSources() << glu::ComputeSource(generateComputeShader(m_glslVersion, m_interface, refLayout, initialData.pointers, writeData.pointers)));
2113 log << program;
2114
2115 if (!program.isOk())
2116 {
2117 // Compile failed.
2118 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Compile failed");
2119 return STOP;
2120 }
2121
2122 // Query layout from GL.
2123 getGLBufferLayout(gl, glLayout, program.getProgram());
2124
2125 // Print layout to log.
2126 {
2127 tcu::ScopedLogSection section(log, "ActiveBufferBlocks", "Active Buffer Blocks");
2128 for (int blockNdx = 0; blockNdx < (int)glLayout.blocks.size(); blockNdx++)
2129 log << TestLog::Message << blockNdx << ": " << glLayout.blocks[blockNdx] << TestLog::EndMessage;
2130 }
2131
2132 {
2133 tcu::ScopedLogSection section(log, "ActiveBufferVars", "Active Buffer Variables");
2134 for (int varNdx = 0; varNdx < (int)glLayout.bufferVars.size(); varNdx++)
2135 log << TestLog::Message << varNdx << ": " << glLayout.bufferVars[varNdx] << TestLog::EndMessage;
2136 }
2137
2138 // Verify layouts.
2139 {
2140 if (!checkLayoutIndices(glLayout) || !checkLayoutBounds(glLayout) || !compareTypes(refLayout, glLayout))
2141 {
2142 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid layout");
2143 return STOP; // It is not safe to use the given layout.
2144 }
2145
2146 if (!compareStdBlocks(refLayout, glLayout))
2147 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid std140 or std430 layout");
2148
2149 if (!compareSharedBlocks(refLayout, glLayout))
2150 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid shared layout");
2151
2152 if (!checkIndexQueries(program.getProgram(), glLayout))
2153 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Inconsintent block index query results");
2154 }
2155
2156 // Allocate GL buffers & compute placement.
2157 {
2158 const int numBlocks = (int)glLayout.blocks.size();
2159 const vector<int> bufferSizes = computeBufferSizes(m_interface, glLayout);
2160
2161 DE_ASSERT(bufferSizes.size() == glLayout.blocks.size());
2162
2163 blockLocations.resize(numBlocks);
2164
2165 if (m_bufferMode == BUFFERMODE_PER_BLOCK)
2166 {
2167 buffers.resize(numBlocks);
2168
2169 for (int blockNdx = 0; blockNdx < numBlocks; blockNdx++)
2170 {
2171 const int bufferSize = bufferSizes[blockNdx];
2172
2173 buffers[blockNdx].size = bufferSize;
2174 blockLocations[blockNdx] = BlockLocation(blockNdx, 0, bufferSize);
2175 }
2176 }
2177 else
2178 {
2179 DE_ASSERT(m_bufferMode == BUFFERMODE_SINGLE);
2180
2181 int bindingAlignment = 0;
2182 int totalSize = 0;
2183
2184 gl.getIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &bindingAlignment);
2185
2186 {
2187 int curOffset = 0;
2188 DE_ASSERT(bufferSizes.size() == glLayout.blocks.size());
2189 for (int blockNdx = 0; blockNdx < numBlocks; blockNdx++)
2190 {
2191 const int bufferSize = bufferSizes[blockNdx];
2192
2193 if (bindingAlignment > 0)
2194 curOffset = deRoundUp32(curOffset, bindingAlignment);
2195
2196 blockLocations[blockNdx] = BlockLocation(0, curOffset, bufferSize);
2197 curOffset += bufferSize;
2198 }
2199 totalSize = curOffset;
2200 }
2201
2202 buffers.resize(1);
2203 buffers[0].size = totalSize;
2204 }
2205
2206 for (int bufNdx = 0; bufNdx < (int)buffers.size(); bufNdx++)
2207 {
2208 const int bufferSize = buffers[bufNdx].size;
2209 const deUint32 buffer = bufferManager.allocBuffer();
2210
2211 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, buffer);
2212 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_STATIC_DRAW);
2213 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to allocate buffer");
2214
2215 buffers[bufNdx].buffer = buffer;
2216 }
2217 }
2218
2219 {
2220 const vector<void*> mapPtrs = mapBuffers(gl, buffers, GL_MAP_WRITE_BIT);
2221 const vector<BlockDataPtr> mappedBlockPtrs = blockLocationsToPtrs(glLayout, blockLocations, mapPtrs);
2222
2223 copyData(glLayout, mappedBlockPtrs, refLayout, initialData.pointers);
2224
2225 unmapBuffers(gl, buffers);
2226 }
2227
2228 {
2229 int bindingPoint = 0;
2230
2231 for (int blockDeclNdx = 0; blockDeclNdx < m_interface.getNumBlocks(); blockDeclNdx++)
2232 {
2233 const BufferBlock& block = m_interface.getBlock(blockDeclNdx);
2234 const int numInst = block.isArray() ? block.getArraySize() : 1;
2235
2236 for (int instNdx = 0; instNdx < numInst; instNdx++)
2237 {
2238 const string instName = getBlockAPIName(block, instNdx);
2239 const int layoutNdx = findBlockIndex(glLayout, instName);
2240
2241 if (layoutNdx >= 0)
2242 {
2243 const BlockLocation& blockLoc = blockLocations[layoutNdx];
2244
2245 if (blockLoc.size > 0)
2246 gl.bindBufferRange(GL_SHADER_STORAGE_BUFFER, bindingPoint, buffers[blockLoc.index].buffer, blockLoc.offset, blockLoc.size);
2247 }
2248
2249 bindingPoint += 1;
2250 }
2251 }
2252 }
2253
2254 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to bind buffers");
2255
2256 {
2257 const bool execOk = execute(program.getProgram());
2258
2259 if (execOk)
2260 {
2261 const vector<void*> mapPtrs = mapBuffers(gl, buffers, GL_MAP_READ_BIT);
2262 const vector<BlockDataPtr> mappedBlockPtrs = blockLocationsToPtrs(glLayout, blockLocations, mapPtrs);
2263
2264 const bool compareOk = compareData(m_testCtx.getLog(), refLayout, writeData.pointers, glLayout, mappedBlockPtrs);
2265
2266 unmapBuffers(gl, buffers);
2267
2268 if (!compareOk)
2269 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Result comparison failed");
2270 }
2271 else
2272 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Shader execution failed");
2273 }
2274
2275 return STOP;
2276 }
2277
compareStdBlocks(const BufferLayout & refLayout,const BufferLayout & cmpLayout) const2278 bool SSBOLayoutCase::compareStdBlocks (const BufferLayout& refLayout, const BufferLayout& cmpLayout) const
2279 {
2280 TestLog& log = m_testCtx.getLog();
2281 bool isOk = true;
2282 int numBlocks = m_interface.getNumBlocks();
2283
2284 for (int blockNdx = 0; blockNdx < numBlocks; blockNdx++)
2285 {
2286 const BufferBlock& block = m_interface.getBlock(blockNdx);
2287 bool isArray = block.isArray();
2288 std::string instanceName = string(block.getBlockName()) + (isArray ? "[0]" : "");
2289 int refBlockNdx = refLayout.getBlockIndex(instanceName.c_str());
2290 int cmpBlockNdx = cmpLayout.getBlockIndex(instanceName.c_str());
2291
2292 if ((block.getFlags() & (LAYOUT_STD140|LAYOUT_STD430)) == 0)
2293 continue; // Not std* layout.
2294
2295 DE_ASSERT(refBlockNdx >= 0);
2296
2297 if (cmpBlockNdx < 0)
2298 {
2299 // Not found.
2300 log << TestLog::Message << "Error: Buffer block '" << instanceName << "' not found" << TestLog::EndMessage;
2301 isOk = false;
2302 continue;
2303 }
2304
2305 const BlockLayoutEntry& refBlockLayout = refLayout.blocks[refBlockNdx];
2306 const BlockLayoutEntry& cmpBlockLayout = cmpLayout.blocks[cmpBlockNdx];
2307
2308 // \todo [2012-01-24 pyry] Verify that activeVarIndices is correct.
2309 // \todo [2012-01-24 pyry] Verify all instances.
2310 if (refBlockLayout.activeVarIndices.size() != cmpBlockLayout.activeVarIndices.size())
2311 {
2312 log << TestLog::Message << "Error: Number of active variables differ in block '" << instanceName
2313 << "' (expected " << refBlockLayout.activeVarIndices.size()
2314 << ", got " << cmpBlockLayout.activeVarIndices.size()
2315 << ")" << TestLog::EndMessage;
2316 isOk = false;
2317 }
2318
2319 for (vector<int>::const_iterator ndxIter = refBlockLayout.activeVarIndices.begin(); ndxIter != refBlockLayout.activeVarIndices.end(); ndxIter++)
2320 {
2321 const BufferVarLayoutEntry& refEntry = refLayout.bufferVars[*ndxIter];
2322 int cmpEntryNdx = cmpLayout.getVariableIndex(refEntry.name.c_str());
2323
2324 if (cmpEntryNdx < 0)
2325 {
2326 log << TestLog::Message << "Error: Buffer variable '" << refEntry.name << "' not found" << TestLog::EndMessage;
2327 isOk = false;
2328 continue;
2329 }
2330
2331 const BufferVarLayoutEntry& cmpEntry = cmpLayout.bufferVars[cmpEntryNdx];
2332
2333 if (refEntry.type != cmpEntry.type ||
2334 refEntry.arraySize != cmpEntry.arraySize ||
2335 refEntry.offset != cmpEntry.offset ||
2336 refEntry.arrayStride != cmpEntry.arrayStride ||
2337 refEntry.matrixStride != cmpEntry.matrixStride ||
2338 refEntry.topLevelArraySize != cmpEntry.topLevelArraySize ||
2339 refEntry.topLevelArrayStride != cmpEntry.topLevelArrayStride ||
2340 refEntry.isRowMajor != cmpEntry.isRowMajor)
2341 {
2342 log << TestLog::Message << "Error: Layout mismatch in '" << refEntry.name << "':\n"
2343 << " expected: " << refEntry << "\n"
2344 << " got: " << cmpEntry
2345 << TestLog::EndMessage;
2346 isOk = false;
2347 }
2348 }
2349 }
2350
2351 return isOk;
2352 }
2353
compareSharedBlocks(const BufferLayout & refLayout,const BufferLayout & cmpLayout) const2354 bool SSBOLayoutCase::compareSharedBlocks (const BufferLayout& refLayout, const BufferLayout& cmpLayout) const
2355 {
2356 TestLog& log = m_testCtx.getLog();
2357 bool isOk = true;
2358 int numBlocks = m_interface.getNumBlocks();
2359
2360 for (int blockNdx = 0; blockNdx < numBlocks; blockNdx++)
2361 {
2362 const BufferBlock& block = m_interface.getBlock(blockNdx);
2363 bool isArray = block.isArray();
2364 std::string instanceName = string(block.getBlockName()) + (isArray ? "[0]" : "");
2365 int refBlockNdx = refLayout.getBlockIndex(instanceName.c_str());
2366 int cmpBlockNdx = cmpLayout.getBlockIndex(instanceName.c_str());
2367
2368 if ((block.getFlags() & LAYOUT_SHARED) == 0)
2369 continue; // Not shared layout.
2370
2371 DE_ASSERT(refBlockNdx >= 0);
2372
2373 if (cmpBlockNdx < 0)
2374 {
2375 // Not found, should it?
2376 log << TestLog::Message << "Error: Buffer block '" << instanceName << "' not found" << TestLog::EndMessage;
2377 isOk = false;
2378 continue;
2379 }
2380
2381 const BlockLayoutEntry& refBlockLayout = refLayout.blocks[refBlockNdx];
2382 const BlockLayoutEntry& cmpBlockLayout = cmpLayout.blocks[cmpBlockNdx];
2383
2384 if (refBlockLayout.activeVarIndices.size() != cmpBlockLayout.activeVarIndices.size())
2385 {
2386 log << TestLog::Message << "Error: Number of active variables differ in block '" << instanceName
2387 << "' (expected " << refBlockLayout.activeVarIndices.size()
2388 << ", got " << cmpBlockLayout.activeVarIndices.size()
2389 << ")" << TestLog::EndMessage;
2390 isOk = false;
2391 }
2392
2393 for (vector<int>::const_iterator ndxIter = refBlockLayout.activeVarIndices.begin(); ndxIter != refBlockLayout.activeVarIndices.end(); ndxIter++)
2394 {
2395 const BufferVarLayoutEntry& refEntry = refLayout.bufferVars[*ndxIter];
2396 int cmpEntryNdx = cmpLayout.getVariableIndex(refEntry.name.c_str());
2397
2398 if (cmpEntryNdx < 0)
2399 {
2400 log << TestLog::Message << "Error: Buffer variable '" << refEntry.name << "' not found" << TestLog::EndMessage;
2401 isOk = false;
2402 continue;
2403 }
2404
2405 const BufferVarLayoutEntry& cmpEntry = cmpLayout.bufferVars[cmpEntryNdx];
2406
2407 if (refEntry.type != cmpEntry.type ||
2408 refEntry.arraySize != cmpEntry.arraySize ||
2409 refEntry.topLevelArraySize != cmpEntry.topLevelArraySize ||
2410 refEntry.isRowMajor != cmpEntry.isRowMajor)
2411 {
2412 log << TestLog::Message << "Error: Type / array size mismatch in '" << refEntry.name << "':\n"
2413 << " expected: " << refEntry << "\n"
2414 << " got: " << cmpEntry
2415 << TestLog::EndMessage;
2416 isOk = false;
2417 }
2418 }
2419 }
2420
2421 return isOk;
2422 }
2423
compareTypes(const BufferLayout & refLayout,const BufferLayout & cmpLayout) const2424 bool SSBOLayoutCase::compareTypes (const BufferLayout& refLayout, const BufferLayout& cmpLayout) const
2425 {
2426 TestLog& log = m_testCtx.getLog();
2427 bool isOk = true;
2428 int numBlocks = m_interface.getNumBlocks();
2429
2430 for (int blockNdx = 0; blockNdx < numBlocks; blockNdx++)
2431 {
2432 const BufferBlock& block = m_interface.getBlock(blockNdx);
2433 bool isArray = block.isArray();
2434 int numInstances = isArray ? block.getArraySize() : 1;
2435
2436 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++)
2437 {
2438 std::ostringstream instanceName;
2439
2440 instanceName << block.getBlockName();
2441 if (isArray)
2442 instanceName << "[" << instanceNdx << "]";
2443
2444 int cmpBlockNdx = cmpLayout.getBlockIndex(instanceName.str().c_str());
2445
2446 if (cmpBlockNdx < 0)
2447 continue;
2448
2449 const BlockLayoutEntry& cmpBlockLayout = cmpLayout.blocks[cmpBlockNdx];
2450
2451 for (vector<int>::const_iterator ndxIter = cmpBlockLayout.activeVarIndices.begin(); ndxIter != cmpBlockLayout.activeVarIndices.end(); ndxIter++)
2452 {
2453 const BufferVarLayoutEntry& cmpEntry = cmpLayout.bufferVars[*ndxIter];
2454 int refEntryNdx = refLayout.getVariableIndex(cmpEntry.name.c_str());
2455
2456 if (refEntryNdx < 0)
2457 {
2458 log << TestLog::Message << "Error: Buffer variable '" << cmpEntry.name << "' not found in reference layout" << TestLog::EndMessage;
2459 isOk = false;
2460 continue;
2461 }
2462
2463 const BufferVarLayoutEntry& refEntry = refLayout.bufferVars[refEntryNdx];
2464
2465 if (refEntry.type != cmpEntry.type)
2466 {
2467 log << TestLog::Message << "Error: Buffer variable type mismatch in '" << refEntry.name << "':\n"
2468 << " expected: " << glu::getDataTypeName(refEntry.type) << "\n"
2469 << " got: " << glu::getDataTypeName(cmpEntry.type)
2470 << TestLog::EndMessage;
2471 isOk = false;
2472 }
2473
2474 if (refEntry.arraySize < cmpEntry.arraySize)
2475 {
2476 log << TestLog::Message << "Error: Invalid array size in '" << refEntry.name << "': expected <= " << refEntry.arraySize << TestLog::EndMessage;
2477 isOk = false;
2478 }
2479
2480 if (refEntry.topLevelArraySize < cmpEntry.topLevelArraySize)
2481 {
2482 log << TestLog::Message << "Error: Invalid top-level array size in '" << refEntry.name << "': expected <= " << refEntry.topLevelArraySize << TestLog::EndMessage;
2483 isOk = false;
2484 }
2485 }
2486 }
2487 }
2488
2489 return isOk;
2490 }
2491
checkLayoutIndices(const BufferLayout & layout) const2492 bool SSBOLayoutCase::checkLayoutIndices (const BufferLayout& layout) const
2493 {
2494 TestLog& log = m_testCtx.getLog();
2495 int numVars = (int)layout.bufferVars.size();
2496 int numBlocks = (int)layout.blocks.size();
2497 bool isOk = true;
2498
2499 // Check variable block indices.
2500 for (int varNdx = 0; varNdx < numVars; varNdx++)
2501 {
2502 const BufferVarLayoutEntry& bufVar = layout.bufferVars[varNdx];
2503
2504 if (bufVar.blockNdx < 0 || !deInBounds32(bufVar.blockNdx, 0, numBlocks))
2505 {
2506 log << TestLog::Message << "Error: Invalid block index in buffer variable '" << bufVar.name << "'" << TestLog::EndMessage;
2507 isOk = false;
2508 }
2509 }
2510
2511 // Check active variables.
2512 for (int blockNdx = 0; blockNdx < numBlocks; blockNdx++)
2513 {
2514 const BlockLayoutEntry& block = layout.blocks[blockNdx];
2515
2516 for (vector<int>::const_iterator varNdxIter = block.activeVarIndices.begin(); varNdxIter != block.activeVarIndices.end(); varNdxIter++)
2517 {
2518 if (!deInBounds32(*varNdxIter, 0, numVars))
2519 {
2520 log << TestLog::Message << "Error: Invalid active variable index " << *varNdxIter << " in block '" << block.name << "'" << TestLog::EndMessage;
2521 isOk = false;
2522 }
2523 }
2524 }
2525
2526 return isOk;
2527 }
2528
checkLayoutBounds(const BufferLayout & layout) const2529 bool SSBOLayoutCase::checkLayoutBounds (const BufferLayout& layout) const
2530 {
2531 TestLog& log = m_testCtx.getLog();
2532 const int numVars = (int)layout.bufferVars.size();
2533 bool isOk = true;
2534
2535 for (int varNdx = 0; varNdx < numVars; varNdx++)
2536 {
2537 const BufferVarLayoutEntry& var = layout.bufferVars[varNdx];
2538
2539 if (var.blockNdx < 0 || isUnsizedArray(var))
2540 continue;
2541
2542 const BlockLayoutEntry& block = layout.blocks[var.blockNdx];
2543 const bool isMatrix = glu::isDataTypeMatrix(var.type);
2544 const int numVecs = isMatrix ? (var.isRowMajor ? glu::getDataTypeMatrixNumRows(var.type) : glu::getDataTypeMatrixNumColumns(var.type)) : 1;
2545 const int numComps = isMatrix ? (var.isRowMajor ? glu::getDataTypeMatrixNumColumns(var.type) : glu::getDataTypeMatrixNumRows(var.type)) : glu::getDataTypeScalarSize(var.type);
2546 const int numElements = var.arraySize;
2547 const int topLevelSize = var.topLevelArraySize;
2548 const int arrayStride = var.arrayStride;
2549 const int topLevelStride = var.topLevelArrayStride;
2550 const int compSize = sizeof(deUint32);
2551 const int vecSize = numComps*compSize;
2552
2553 int minOffset = 0;
2554 int maxOffset = 0;
2555
2556 // For negative strides.
2557 minOffset = de::min(minOffset, (numVecs-1)*var.matrixStride);
2558 minOffset = de::min(minOffset, (numElements-1)*arrayStride);
2559 minOffset = de::min(minOffset, (topLevelSize-1)*topLevelStride + (numElements-1)*arrayStride + (numVecs-1)*var.matrixStride);
2560
2561 maxOffset = de::max(maxOffset, vecSize);
2562 maxOffset = de::max(maxOffset, (numVecs-1)*var.matrixStride + vecSize);
2563 maxOffset = de::max(maxOffset, (numElements-1)*arrayStride + vecSize);
2564 maxOffset = de::max(maxOffset, (topLevelSize-1)*topLevelStride + (numElements-1)*arrayStride + vecSize);
2565 maxOffset = de::max(maxOffset, (topLevelSize-1)*topLevelStride + (numElements-1)*arrayStride + (numVecs-1)*var.matrixStride + vecSize);
2566
2567 if (var.offset+minOffset < 0 || var.offset+maxOffset > block.size)
2568 {
2569 log << TestLog::Message << "Error: Variable '" << var.name << "' out of block bounds" << TestLog::EndMessage;
2570 isOk = false;
2571 }
2572 }
2573
2574 return isOk;
2575 }
2576
checkIndexQueries(deUint32 program,const BufferLayout & layout) const2577 bool SSBOLayoutCase::checkIndexQueries (deUint32 program, const BufferLayout& layout) const
2578 {
2579 tcu::TestLog& log = m_testCtx.getLog();
2580 const glw::Functions& gl = m_renderCtx.getFunctions();
2581 bool allOk = true;
2582
2583 // \note Spec mandates that buffer blocks are assigned consecutive locations from 0.
2584 // BlockLayoutEntries are stored in that order in UniformLayout.
2585 for (int blockNdx = 0; blockNdx < (int)layout.blocks.size(); blockNdx++)
2586 {
2587 const BlockLayoutEntry& block = layout.blocks[blockNdx];
2588 const int queriedNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, block.name.c_str());
2589
2590 if (queriedNdx != blockNdx)
2591 {
2592 log << TestLog::Message << "ERROR: glGetProgramResourceIndex(" << block.name << ") returned " << queriedNdx << ", expected " << blockNdx << "!" << TestLog::EndMessage;
2593 allOk = false;
2594 }
2595
2596 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformBlockIndex()");
2597 }
2598
2599 return allOk;
2600 }
2601
execute(deUint32 program)2602 bool SSBOLayoutCase::execute (deUint32 program)
2603 {
2604 const glw::Functions& gl = m_renderCtx.getFunctions();
2605 const deUint32 numPassedLoc = gl.getProgramResourceIndex(program, GL_UNIFORM, "ac_numPassed");
2606 const glu::InterfaceVariableInfo acVarInfo = numPassedLoc != GL_INVALID_INDEX ? glu::getProgramInterfaceVariableInfo(gl, program, GL_UNIFORM, numPassedLoc)
2607 : glu::InterfaceVariableInfo();
2608 const glu::InterfaceBlockInfo acBufferInfo = acVarInfo.atomicCounterBufferIndex != GL_INVALID_INDEX ? glu::getProgramInterfaceBlockInfo(gl, program, GL_ATOMIC_COUNTER_BUFFER, acVarInfo.atomicCounterBufferIndex)
2609 : glu::InterfaceBlockInfo();
2610 const glu::Buffer acBuffer (m_renderCtx);
2611 bool isOk = true;
2612
2613 if (numPassedLoc == GL_INVALID_INDEX)
2614 throw tcu::TestError("No location for ac_numPassed found");
2615
2616 if (acBufferInfo.index == GL_INVALID_INDEX)
2617 throw tcu::TestError("ac_numPassed buffer index is GL_INVALID_INDEX");
2618
2619 if (acBufferInfo.dataSize == 0)
2620 throw tcu::TestError("ac_numPassed buffer size = 0");
2621
2622 // Initialize atomic counter buffer.
2623 {
2624 vector<deUint8> emptyData(acBufferInfo.dataSize, 0);
2625
2626 gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, *acBuffer);
2627 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, (glw::GLsizeiptr)emptyData.size(), &emptyData[0], GL_STATIC_READ);
2628 gl.bindBufferBase(GL_ATOMIC_COUNTER_BUFFER, acBufferInfo.index, *acBuffer);
2629 GLU_EXPECT_NO_ERROR(gl.getError(), "Setting up buffer for ac_numPassed failed");
2630 }
2631
2632 gl.useProgram(program);
2633 gl.dispatchCompute(1, 1, 1);
2634 GLU_EXPECT_NO_ERROR(gl.getError(), "glDispatchCompute() failed");
2635
2636 // Read back ac_numPassed data.
2637 {
2638 const void* mapPtr = gl.mapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, acBufferInfo.dataSize, GL_MAP_READ_BIT);
2639 const int refCount = 1;
2640 int resCount = 0;
2641
2642 GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER) failed");
2643 TCU_CHECK(mapPtr);
2644
2645 resCount = *(const int*)((const deUint8*)mapPtr + acVarInfo.offset);
2646
2647 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER);
2648 GLU_EXPECT_NO_ERROR(gl.getError(), "glUnmapBuffer(GL_ATOMIC_COUNTER_BUFFER) failed");
2649
2650 if (refCount != resCount)
2651 {
2652 m_testCtx.getLog() << TestLog::Message << "ERROR: ac_numPassed = " << resCount << ", expected " << refCount << TestLog::EndMessage;
2653 isOk = false;
2654 }
2655 }
2656
2657 GLU_EXPECT_NO_ERROR(gl.getError(), "Shader execution failed");
2658
2659 return isOk;
2660 }
2661
2662 } // gles31
2663 } // deqp
2664