1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.1 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2015 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Texture Param State Query tests.
22 *//*--------------------------------------------------------------------*/
23
24 #include "es31fTextureStateQueryTests.hpp"
25 #include "glsTextureStateQueryTests.hpp"
26 #include "glsStateQueryUtil.hpp"
27 #include "glwEnums.hpp"
28
29 namespace deqp
30 {
31 namespace gles31
32 {
33 namespace Functional
34 {
35
36 using namespace gls::StateQueryUtil;
37 using namespace gls::TextureStateQueryTests;
38
getVerifierSuffix(QueryType type)39 static const char* getVerifierSuffix (QueryType type)
40 {
41 switch (type)
42 {
43 case QUERY_TEXTURE_PARAM_FLOAT:
44 case QUERY_TEXTURE_PARAM_FLOAT_VEC4: return "_float";
45
46 case QUERY_TEXTURE_PARAM_INTEGER:
47 case QUERY_TEXTURE_PARAM_INTEGER_VEC4: return "_integer";
48
49 case QUERY_TEXTURE_PARAM_PURE_INTEGER:
50 case QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4: return "_pure_int";
51
52 case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER:
53 case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4: return "_pure_uint";
54
55 default:
56 DE_ASSERT(DE_FALSE);
57 return DE_NULL;
58 }
59 }
60
isIsVectorQuery(TesterType tester)61 static bool isIsVectorQuery (TesterType tester)
62 {
63 return tester == TESTER_TEXTURE_BORDER_COLOR;
64 }
65
isExtendedParamQuery(TesterType tester)66 static bool isExtendedParamQuery (TesterType tester)
67 {
68 return tester == TESTER_TEXTURE_WRAP_S_CLAMP_TO_BORDER ||
69 tester == TESTER_TEXTURE_WRAP_T_CLAMP_TO_BORDER ||
70 tester == TESTER_TEXTURE_WRAP_R_CLAMP_TO_BORDER;
71 }
72
TextureStateQueryTests(Context & context)73 TextureStateQueryTests::TextureStateQueryTests (Context& context)
74 : TestCaseGroup(context, "texture", "Texture State Query tests")
75 {
76 }
77
~TextureStateQueryTests(void)78 TextureStateQueryTests::~TextureStateQueryTests (void)
79 {
80 }
81
init(void)82 void TextureStateQueryTests::init (void)
83 {
84 static const QueryType scalarVerifiers[] =
85 {
86 QUERY_TEXTURE_PARAM_INTEGER,
87 QUERY_TEXTURE_PARAM_FLOAT,
88 QUERY_TEXTURE_PARAM_PURE_INTEGER,
89 QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER,
90 };
91 static const QueryType nonPureVerifiers[] =
92 {
93 QUERY_TEXTURE_PARAM_INTEGER,
94 QUERY_TEXTURE_PARAM_FLOAT,
95 };
96 static const QueryType vec4Verifiers[] =
97 {
98 QUERY_TEXTURE_PARAM_INTEGER_VEC4,
99 QUERY_TEXTURE_PARAM_FLOAT_VEC4,
100 QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4,
101 QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4,
102 };
103
104 #define FOR_EACH_VERIFIER(VERIFIERS, X) \
105 for (int verifierNdx = 0; verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); ++verifierNdx) \
106 { \
107 const char* verifierSuffix = getVerifierSuffix(VERIFIERS[verifierNdx]); \
108 const QueryType verifier = VERIFIERS[verifierNdx]; \
109 targetGroup->addChild(X); \
110 }
111
112 static const struct
113 {
114 const char* name;
115 glw::GLenum target;
116 bool newInGLES31;
117 } textureTargets[] =
118 {
119 { "texture_2d", GL_TEXTURE_2D, false, },
120 { "texture_3d", GL_TEXTURE_3D, false, },
121 { "texture_2d_array", GL_TEXTURE_2D_ARRAY, false, },
122 { "texture_cube_map", GL_TEXTURE_CUBE_MAP, false, },
123 { "texture_2d_multisample", GL_TEXTURE_2D_MULTISAMPLE, true, },
124 { "texture_2d_multisample_array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, true, }, // GL_OES_texture_storage_multisample_2d_array
125 { "texture_buffer", GL_TEXTURE_BUFFER, true, }, // GL_EXT_texture_buffer
126 { "texture_cube_array", GL_TEXTURE_CUBE_MAP_ARRAY, true, }, // GL_EXT_texture_cube_map_array
127 };
128 static const struct
129 {
130 const char* name;
131 const char* desc;
132 TesterType tester;
133 bool newInGLES31;
134 } states[] =
135 {
136 { "texture_swizzle_r", "TEXTURE_SWIZZLE_R", TESTER_TEXTURE_SWIZZLE_R, false },
137 { "texture_swizzle_g", "TEXTURE_SWIZZLE_G", TESTER_TEXTURE_SWIZZLE_G, false },
138 { "texture_swizzle_b", "TEXTURE_SWIZZLE_B", TESTER_TEXTURE_SWIZZLE_B, false },
139 { "texture_swizzle_a", "TEXTURE_SWIZZLE_A", TESTER_TEXTURE_SWIZZLE_A, false },
140 { "texture_wrap_s", "TEXTURE_WRAP_S", TESTER_TEXTURE_WRAP_S, false },
141 { "texture_wrap_t", "TEXTURE_WRAP_T", TESTER_TEXTURE_WRAP_T, false },
142 { "texture_wrap_r", "TEXTURE_WRAP_R", TESTER_TEXTURE_WRAP_R, false },
143 { "texture_mag_filter", "TEXTURE_MAG_FILTER", TESTER_TEXTURE_MAG_FILTER, false },
144 { "texture_min_filter", "TEXTURE_MIN_FILTER", TESTER_TEXTURE_MIN_FILTER, false },
145 { "texture_min_lod", "TEXTURE_MIN_LOD", TESTER_TEXTURE_MIN_LOD, false },
146 { "texture_max_lod", "TEXTURE_MAX_LOD", TESTER_TEXTURE_MAX_LOD, false },
147 { "texture_base_level", "TEXTURE_BASE_LEVEL", TESTER_TEXTURE_BASE_LEVEL, false },
148 { "texture_max_level", "TEXTURE_MAX_LEVEL", TESTER_TEXTURE_MAX_LEVEL, false },
149 { "texture_compare_mode", "TEXTURE_COMPARE_MODE", TESTER_TEXTURE_COMPARE_MODE, false },
150 { "texture_compare_func", "TEXTURE_COMPARE_FUNC", TESTER_TEXTURE_COMPARE_FUNC, false },
151 { "texture_immutable_levels", "TEXTURE_IMMUTABLE_LEVELS", TESTER_TEXTURE_IMMUTABLE_LEVELS, false },
152 { "texture_immutable_format", "TEXTURE_IMMUTABLE_FORMAT", TESTER_TEXTURE_IMMUTABLE_FORMAT, false },
153 { "depth_stencil_mode", "DEPTH_STENCIL_TEXTURE_MODE", TESTER_DEPTH_STENCIL_TEXTURE_MODE, true },
154 { "texture_srgb_decode", "TEXTURE_SRGB_DECODE_EXT", TESTER_TEXTURE_SRGB_DECODE_EXT, true },
155 { "texture_border_color", "TEXTURE_BORDER_COLOR", TESTER_TEXTURE_BORDER_COLOR, true },
156 { "texture_wrap_s_clamp_to_border", "TEXTURE_WRAP_S_CLAMP_TO_BORDER", TESTER_TEXTURE_WRAP_S_CLAMP_TO_BORDER, true },
157 { "texture_wrap_t_clamp_to_border", "TEXTURE_WRAP_T_CLAMP_TO_BORDER", TESTER_TEXTURE_WRAP_T_CLAMP_TO_BORDER, true },
158 { "texture_wrap_r_clamp_to_border", "TEXTURE_WRAP_R_CLAMP_TO_BORDER", TESTER_TEXTURE_WRAP_R_CLAMP_TO_BORDER, true },
159 };
160 static const struct
161 {
162 const char* name;
163 const char* desc;
164 QueryType verifier;
165 } pureSetters[] =
166 {
167 { "set_pure_int", "Set state with pure int", QUERY_TEXTURE_PARAM_PURE_INTEGER },
168 { "set_pure_uint", "Set state with pure unsigned int", QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER },
169 };
170 static const struct
171 {
172 const char* name;
173 const char* desc;
174 TesterType intTester;
175 TesterType uintTester;
176 } pureStates[] =
177 {
178 { "texture_swizzle_r", "TEXTURE_SWIZZLE_R", TESTER_TEXTURE_SWIZZLE_R_SET_PURE_INT, TESTER_TEXTURE_SWIZZLE_R_SET_PURE_UINT },
179 { "texture_swizzle_g", "TEXTURE_SWIZZLE_G", TESTER_TEXTURE_SWIZZLE_G_SET_PURE_INT, TESTER_TEXTURE_SWIZZLE_G_SET_PURE_UINT },
180 { "texture_swizzle_b", "TEXTURE_SWIZZLE_B", TESTER_TEXTURE_SWIZZLE_B_SET_PURE_INT, TESTER_TEXTURE_SWIZZLE_B_SET_PURE_UINT },
181 { "texture_swizzle_a", "TEXTURE_SWIZZLE_A", TESTER_TEXTURE_SWIZZLE_A_SET_PURE_INT, TESTER_TEXTURE_SWIZZLE_A_SET_PURE_UINT },
182 { "texture_wrap_s", "TEXTURE_WRAP_S", TESTER_TEXTURE_WRAP_S_SET_PURE_INT, TESTER_TEXTURE_WRAP_S_SET_PURE_UINT },
183 { "texture_wrap_t", "TEXTURE_WRAP_T", TESTER_TEXTURE_WRAP_T_SET_PURE_INT, TESTER_TEXTURE_WRAP_T_SET_PURE_UINT },
184 { "texture_wrap_r", "TEXTURE_WRAP_R", TESTER_TEXTURE_WRAP_R_SET_PURE_INT, TESTER_TEXTURE_WRAP_R_SET_PURE_UINT },
185 { "texture_mag_filter", "TEXTURE_MAG_FILTER", TESTER_TEXTURE_MAG_FILTER_SET_PURE_INT, TESTER_TEXTURE_MAG_FILTER_SET_PURE_UINT },
186 { "texture_min_filter", "TEXTURE_MIN_FILTER", TESTER_TEXTURE_MIN_FILTER_SET_PURE_INT, TESTER_TEXTURE_MIN_FILTER_SET_PURE_UINT },
187 { "texture_min_lod", "TEXTURE_MIN_LOD", TESTER_TEXTURE_MIN_LOD_SET_PURE_INT, TESTER_TEXTURE_MIN_LOD_SET_PURE_UINT },
188 { "texture_max_lod", "TEXTURE_MAX_LOD", TESTER_TEXTURE_MAX_LOD_SET_PURE_INT, TESTER_TEXTURE_MAX_LOD_SET_PURE_UINT },
189 { "texture_base_level", "TEXTURE_BASE_LEVEL", TESTER_TEXTURE_BASE_LEVEL_SET_PURE_INT, TESTER_TEXTURE_BASE_LEVEL_SET_PURE_UINT },
190 { "texture_max_level", "TEXTURE_MAX_LEVEL", TESTER_TEXTURE_MAX_LEVEL_SET_PURE_INT, TESTER_TEXTURE_MAX_LEVEL_SET_PURE_UINT },
191 { "texture_compare_mode", "TEXTURE_COMPARE_MODE", TESTER_TEXTURE_COMPARE_MODE_SET_PURE_INT, TESTER_TEXTURE_COMPARE_MODE_SET_PURE_UINT },
192 { "texture_compare_func", "TEXTURE_COMPARE_FUNC", TESTER_TEXTURE_COMPARE_FUNC_SET_PURE_INT, TESTER_TEXTURE_COMPARE_FUNC_SET_PURE_UINT },
193 // \note texture_immutable_levels is not settable
194 // \note texture_immutable_format is not settable
195 { "depth_stencil_mode", "DEPTH_STENCIL_TEXTURE_MODE", TESTER_DEPTH_STENCIL_TEXTURE_MODE_SET_PURE_INT, TESTER_DEPTH_STENCIL_TEXTURE_MODE_SET_PURE_UINT },
196 { "texture_srgb_decode", "TEXTURE_SRGB_DECODE_EXT", TESTER_TEXTURE_SRGB_DECODE_EXT_SET_PURE_INT, TESTER_TEXTURE_SRGB_DECODE_EXT_SET_PURE_UINT },
197 // \note texture_border_color is already checked
198 // \note texture_wrap_*_clamp_to_border brings no additional coverage
199 };
200
201 for (int targetNdx = 0; targetNdx < DE_LENGTH_OF_ARRAY(textureTargets); ++targetNdx)
202 {
203 tcu::TestCaseGroup* const targetGroup = new tcu::TestCaseGroup(m_testCtx, textureTargets[targetNdx].name, textureTargets[targetNdx].name);
204 addChild(targetGroup);
205
206 if (textureTargets[targetNdx].newInGLES31)
207 {
208 targetGroup->addChild(createIsTextureTest(m_testCtx,
209 m_context.getRenderContext(),
210 "is_texture",
211 "IsTexture",
212 textureTargets[targetNdx].target));
213 }
214
215 for (int stateNdx = 0; stateNdx < DE_LENGTH_OF_ARRAY(states); ++stateNdx)
216 {
217 if (!isLegalTesterForTarget(textureTargets[targetNdx].target, states[stateNdx].tester))
218 continue;
219
220 // for old targets, check only new states
221 if (!textureTargets[targetNdx].newInGLES31 && !states[stateNdx].newInGLES31)
222 continue;
223
224 if (isExtendedParamQuery(states[stateNdx].tester))
225 {
226 // no need to cover for all getters if the only thing new is the param name
227 FOR_EACH_VERIFIER(nonPureVerifiers, createTexParamTest(m_testCtx,
228 m_context.getRenderContext(),
229 std::string() + states[stateNdx].name + verifierSuffix,
230 states[stateNdx].desc,
231 verifier,
232 textureTargets[targetNdx].target,
233 states[stateNdx].tester));
234 }
235 else if (isIsVectorQuery(states[stateNdx].tester))
236 {
237 FOR_EACH_VERIFIER(vec4Verifiers, createTexParamTest(m_testCtx,
238 m_context.getRenderContext(),
239 std::string() + states[stateNdx].name + verifierSuffix,
240 states[stateNdx].desc,
241 verifier,
242 textureTargets[targetNdx].target,
243 states[stateNdx].tester));
244 }
245 else
246 {
247 FOR_EACH_VERIFIER(scalarVerifiers, createTexParamTest(m_testCtx,
248 m_context.getRenderContext(),
249 std::string() + states[stateNdx].name + verifierSuffix,
250 states[stateNdx].desc,
251 verifier,
252 textureTargets[targetNdx].target,
253 states[stateNdx].tester));
254 }
255 }
256 }
257
258 #undef FOR_EACH_VERIFIER
259
260 // set_pure_uint
261 // set_pure_int
262 for (int setterNdx = 0; setterNdx < DE_LENGTH_OF_ARRAY(pureSetters); ++setterNdx)
263 {
264 tcu::TestCaseGroup* const targetGroup = new tcu::TestCaseGroup(m_testCtx, pureSetters[setterNdx].name, pureSetters[setterNdx].desc);
265 addChild(targetGroup);
266
267 for (int stateNdx = 0; stateNdx < DE_LENGTH_OF_ARRAY(pureStates); ++stateNdx)
268 {
269 const TesterType tester = (pureSetters[setterNdx].verifier == QUERY_TEXTURE_PARAM_PURE_INTEGER) ? (pureStates[stateNdx].intTester)
270 : (pureSetters[setterNdx].verifier == QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER) ? (pureStates[stateNdx].uintTester)
271 : (TESTER_LAST);
272 // need 3d texture to test R wrap
273 const glw::GLenum target = (pureStates[stateNdx].intTester == TESTER_TEXTURE_WRAP_R_SET_PURE_INT) ? (GL_TEXTURE_3D) : (GL_TEXTURE_2D);
274
275 targetGroup->addChild(createTexParamTest(m_testCtx,
276 m_context.getRenderContext(),
277 std::string() + pureStates[stateNdx].name,
278 pureStates[stateNdx].desc,
279 pureSetters[setterNdx].verifier,
280 target,
281 tester));
282 }
283 }
284 }
285
286 } // Functional
287 } // gles31
288 } // deqp
289