1 /*M/////////////////////////////////////////////////////////////////////////////////////// 2 // 3 // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. 4 // 5 // By downloading, copying, installing or using the software you agree to this license. 6 // If you do not agree to this license, do not download, install, 7 // copy or use the software. 8 // 9 // 10 // License Agreement 11 // For Open Source Computer Vision Library 12 // 13 // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. 14 // Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved. 15 // Third party copyrights are property of their respective owners. 16 // 17 // Redistribution and use in source and binary forms, with or without modification, 18 // are permitted provided that the following conditions are met: 19 // 20 // * Redistribution's of source code must retain the above copyright notice, 21 // this list of conditions and the following disclaimer. 22 // 23 // * Redistribution's in binary form must reproduce the above copyright notice, 24 // this list of conditions and the following disclaimer in the documentation 25 // and/or other materials provided with the distribution. 26 // 27 // * The name of the copyright holders may not be used to endorse or promote products 28 // derived from this software without specific prior written permission. 29 // 30 // This software is provided by the copyright holders and contributors "as is" and 31 // any express or implied warranties, including, but not limited to, the implied 32 // warranties of merchantability and fitness for a particular purpose are disclaimed. 33 // In no event shall the Intel Corporation or contributors be liable for any direct, 34 // indirect, incidental, special, exemplary, or consequential damages 35 // (including, but not limited to, procurement of substitute goods or services; 36 // loss of use, data, or profits; or business interruption) however caused 37 // and on any theory of liability, whether in contract, strict liability, 38 // or tort (including negligence or otherwise) arising in any way out of 39 // the use of this software, even if advised of the possibility of such damage. 40 // 41 //M*/ 42 43 #ifndef __OPENCV_VIDEOSTAB_DEBLURRING_HPP__ 44 #define __OPENCV_VIDEOSTAB_DEBLURRING_HPP__ 45 46 #include <vector> 47 #include "opencv2/core.hpp" 48 49 namespace cv 50 { 51 namespace videostab 52 { 53 54 //! @addtogroup videostab 55 //! @{ 56 57 CV_EXPORTS float calcBlurriness(const Mat &frame); 58 59 class CV_EXPORTS DeblurerBase 60 { 61 public: DeblurerBase()62 DeblurerBase() : radius_(0), frames_(0), motions_(0), blurrinessRates_(0) {} 63 ~DeblurerBase()64 virtual ~DeblurerBase() {} 65 setRadius(int val)66 virtual void setRadius(int val) { radius_ = val; } radius() const67 virtual int radius() const { return radius_; } 68 69 virtual void deblur(int idx, Mat &frame) = 0; 70 71 72 // data from stabilizer 73 setFrames(const std::vector<Mat> & val)74 virtual void setFrames(const std::vector<Mat> &val) { frames_ = &val; } frames() const75 virtual const std::vector<Mat>& frames() const { return *frames_; } 76 setMotions(const std::vector<Mat> & val)77 virtual void setMotions(const std::vector<Mat> &val) { motions_ = &val; } motions() const78 virtual const std::vector<Mat>& motions() const { return *motions_; } 79 setBlurrinessRates(const std::vector<float> & val)80 virtual void setBlurrinessRates(const std::vector<float> &val) { blurrinessRates_ = &val; } blurrinessRates() const81 virtual const std::vector<float>& blurrinessRates() const { return *blurrinessRates_; } 82 83 protected: 84 int radius_; 85 const std::vector<Mat> *frames_; 86 const std::vector<Mat> *motions_; 87 const std::vector<float> *blurrinessRates_; 88 }; 89 90 class CV_EXPORTS NullDeblurer : public DeblurerBase 91 { 92 public: deblur(int,Mat &)93 virtual void deblur(int /*idx*/, Mat &/*frame*/) {} 94 }; 95 96 class CV_EXPORTS WeightingDeblurer : public DeblurerBase 97 { 98 public: 99 WeightingDeblurer(); 100 setSensitivity(float val)101 void setSensitivity(float val) { sensitivity_ = val; } sensitivity() const102 float sensitivity() const { return sensitivity_; } 103 104 virtual void deblur(int idx, Mat &frame); 105 106 private: 107 float sensitivity_; 108 Mat_<float> bSum_, gSum_, rSum_, wSum_; 109 }; 110 111 //! @} 112 113 } // namespace videostab 114 } // namespace cv 115 116 #endif 117