1 /*
2  * Copyright © 2010 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 #pragma once
25 
26 #include "main/glheader.h"
27 
28 #ifdef __cplusplus
29 extern "C" {
30 #endif
31 
32 struct gl_context;
33 struct gl_shader;
34 struct gl_shader_program;
35 
36 void _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
37 void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
38 GLboolean _mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader);
39 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
40 
41 void
42 _mesa_generate_parameters_list_for_uniforms(struct gl_shader_program
43 					    *shader_program,
44 					    struct gl_shader *sh,
45 					    struct gl_program_parameter_list
46 					    *params);
47 void
48 _mesa_associate_uniform_storage(struct gl_context *ctx,
49 				struct gl_shader_program *shader_program,
50 				struct gl_program_parameter_list *params);
51 
52 #ifdef __cplusplus
53 }
54 #endif
55