1 /*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm.h"
9 #include "SkCanvas.h"
10 #include "SkGradientShader.h"
11 #include "SkPath.h"
12
13 namespace skiagm {
14
makebm(SkBitmap * bm,int w,int h)15 static void makebm(SkBitmap* bm, int w, int h) {
16 bm->allocN32Pixels(w, h);
17 bm->eraseColor(SK_ColorTRANSPARENT);
18
19 SkCanvas canvas(*bm);
20 SkScalar s = SkIntToScalar(SkMin32(w, h));
21 SkPoint pts[] = { { 0, 0 }, { s, s } };
22 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
23 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
24 SkPaint paint;
25
26 paint.setDither(true);
27 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
28 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref();
29 canvas.drawPaint(paint);
30 }
31
32 ///////////////////////////////////////////////////////////////////////////////
33
34 struct GradData {
35 int fCount;
36 const SkColor* fColors;
37 const SkScalar* fPos;
38 };
39
40 static const SkColor gColors[] = {
41 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
42 };
43
44 static const GradData gGradData[] = {
45 { 2, gColors, nullptr },
46 { 5, gColors, nullptr },
47 };
48
MakeLinear(const SkPoint pts[2],const GradData & data,SkShader::TileMode tm)49 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
50 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm);
51 }
52
MakeRadial(const SkPoint pts[2],const GradData & data,SkShader::TileMode tm)53 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
54 SkPoint center;
55 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
56 SkScalarAve(pts[0].fY, pts[1].fY));
57 return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
58 data.fPos, data.fCount, tm);
59 }
60
MakeSweep(const SkPoint pts[2],const GradData & data,SkShader::TileMode)61 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode) {
62 SkPoint center;
63 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
64 SkScalarAve(pts[0].fY, pts[1].fY));
65 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount);
66 }
67
Make2Conical(const SkPoint pts[2],const GradData & data,SkShader::TileMode tm)68 static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
69 SkPoint center0, center1;
70 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
71 SkScalarAve(pts[0].fY, pts[1].fY));
72 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
73 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
74 return SkGradientShader::CreateTwoPointConical(
75 center1, (pts[1].fX - pts[0].fX) / 7,
76 center0, (pts[1].fX - pts[0].fX) / 2,
77 data.fColors, data.fPos, data.fCount, tm);
78 }
79
80 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm);
81
82 static const GradMaker gGradMakers[] = {
83 MakeLinear, MakeRadial, MakeSweep, Make2Conical
84 };
85
86 ///////////////////////////////////////////////////////////////////////////////
87
88 class ShaderTextGM : public GM {
89 public:
ShaderTextGM()90 ShaderTextGM() {
91 this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD));
92 }
93
94 protected:
95
onShortName()96 SkString onShortName() override {
97 return SkString("shadertext");
98 }
99
onISize()100 SkISize onISize() override { return SkISize::Make(1450, 500); }
101
onDraw(SkCanvas * canvas)102 void onDraw(SkCanvas* canvas) override {
103 const char text[] = "Shaded Text";
104 const int textLen = SK_ARRAY_COUNT(text) - 1;
105 const int pointSize = 36;
106
107 const int w = pointSize * textLen;
108 const int h = pointSize;
109
110 SkPoint pts[2] = {
111 { 0, 0 },
112 { SkIntToScalar(w), SkIntToScalar(h) }
113 };
114 SkScalar textBase = SkIntToScalar(h/2);
115
116 SkShader::TileMode tileModes[] = {
117 SkShader::kClamp_TileMode,
118 SkShader::kRepeat_TileMode,
119 SkShader::kMirror_TileMode
120 };
121
122 static const int gradCount = SK_ARRAY_COUNT(gGradData) *
123 SK_ARRAY_COUNT(gGradMakers);
124 static const int bmpCount = SK_ARRAY_COUNT(tileModes) *
125 SK_ARRAY_COUNT(tileModes);
126 SkShader* shaders[gradCount + bmpCount];
127
128 int shdIdx = 0;
129 for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) {
130 for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) {
131 shaders[shdIdx++] = gGradMakers[m](pts,
132 gGradData[d],
133 SkShader::kClamp_TileMode);
134 }
135 }
136
137 SkBitmap bm;
138 makebm(&bm, w/16, h/4);
139 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) {
140 for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) {
141 shaders[shdIdx++] = SkShader::CreateBitmapShader(bm, tileModes[tx], tileModes[ty]);
142 }
143 }
144
145 SkPaint paint;
146 paint.setDither(true);
147 paint.setAntiAlias(true);
148 sk_tool_utils::set_portable_typeface(&paint);
149 paint.setTextSize(SkIntToScalar(pointSize));
150
151 canvas->save();
152 canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
153
154 SkPath path;
155 path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15),
156 SkIntToScalar(300), SkIntToScalar(90)),
157 SkIntToScalar(225), SkIntToScalar(90),
158 false);
159 path.close();
160
161 static const int testsPerCol = 8;
162 static const int rowHeight = 60;
163 static const int colWidth = 300;
164 canvas->save();
165 for (int s = 0; s < static_cast<int>(SK_ARRAY_COUNT(shaders)); s++) {
166 canvas->save();
167 int i = 2*s;
168 canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth),
169 SkIntToScalar((i % testsPerCol) * rowHeight));
170 paint.setShader(shaders[s])->unref();
171 canvas->drawText(text, textLen, 0, textBase, paint);
172 canvas->restore();
173 canvas->save();
174 ++i;
175 canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth),
176 SkIntToScalar((i % testsPerCol) * rowHeight));
177 canvas->drawTextOnPath(text, textLen, path, nullptr, paint);
178 canvas->restore();
179 }
180 canvas->restore();
181
182 }
183
184 private:
185 typedef GM INHERITED;
186 };
187
188 ///////////////////////////////////////////////////////////////////////////////
189
MyFactory(void *)190 static GM* MyFactory(void*) { return new ShaderTextGM; }
191 static GMRegistry reg(MyFactory);
192 }
193