1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 /* sync */ 18 19 #include "sles_allinclusive.h" 20 21 22 /** \brief Sync thread. 23 * The sync thread runs periodically to synchronize audio state between 24 * the application and platform-specific device driver; for best results 25 * it should run about every graphics frame (e.g. 20 Hz to 50 Hz). 26 */ 27 sync_start(void * arg)28void *sync_start(void *arg) 29 { 30 CEngine *thiz = (CEngine *) arg; 31 for (;;) { 32 33 // FIXME should be driven by cond_signal rather than polling, 34 // or at least make the poll interval longer or configurable 35 usleep(20000*5); 36 37 object_lock_exclusive(&thiz->mObject); 38 if (thiz->mEngine.mShutdown) { 39 thiz->mEngine.mShutdownAck = SL_BOOLEAN_TRUE; 40 // broadcast not signal, because this condition is also used for other purposes 41 object_cond_broadcast(&thiz->mObject); 42 object_unlock_exclusive(&thiz->mObject); 43 break; 44 } 45 if (thiz->m3DCommit.mWaiting) { 46 thiz->m3DCommit.mWaiting = 0; 47 ++thiz->m3DCommit.mGeneration; 48 // There might be more than one thread blocked in Commit, so wake them all 49 object_cond_broadcast(&thiz->mObject); 50 // here is where we would process the enqueued 3D commands 51 } 52 // unsigned instanceMask = thiz->mEngine.mInstanceMask; // for debugger 53 unsigned changedMask = thiz->mEngine.mChangedMask; 54 thiz->mEngine.mChangedMask = 0; 55 object_unlock_exclusive(&thiz->mObject); 56 57 // now we know which objects exist, and which of those have changes 58 59 unsigned combinedMask = changedMask /* | instanceMask for debugger */; 60 while (combinedMask) { 61 unsigned i = ctz(combinedMask); 62 assert(MAX_INSTANCE > i); 63 combinedMask &= ~(1 << i); 64 IObject *instance = (IObject *) thiz->mEngine.mInstances[i]; 65 // Could be NULL during construct or destroy 66 if (NULL == instance) { 67 continue; 68 } 69 70 object_lock_exclusive(instance); 71 unsigned attributesMask = instance->mAttributesMask; 72 instance->mAttributesMask = 0; 73 74 switch (IObjectToObjectID(instance)) { 75 case SL_OBJECTID_AUDIOPLAYER: 76 // do something here 77 object_unlock_exclusive(instance); 78 #ifdef USE_SNDFILE 79 if (attributesMask & (ATTR_POSITION | ATTR_TRANSPORT)) { 80 CAudioPlayer *audioPlayer = (CAudioPlayer *) instance; 81 audioPlayerTransportUpdate(audioPlayer); 82 } 83 #endif 84 break; 85 86 default: 87 object_unlock_exclusive(instance); 88 break; 89 } 90 } 91 } 92 return NULL; 93 } 94