1page.title=Supporting Different Screen Sizes
2parent.title=Designing for Multiple Screens
3parent.link=index.html
4
5trainingnavtop=true
6next.title=Supporting Different Screen Densities
7next.link=screendensities.html
8
9@jd:body
10
11
12<!-- This is the training bar -->
13<div id="tb-wrapper">
14<div id="tb">
15
16<h2>This lesson teaches you to</h2>
17<ol>
18  <li><a href="#TaskUseWrapMatchPar">Use "wrap_content" and "match_parent"</a></li>
19  <li><a href="#TaskUseRelativeLayout">Use RelativeLayout</a></li>
20  <li><a href="#TaskUseSizeQuali">Use Size Qualifiers</a></li>
21  <li><a href="#TaskUseSWQuali">Use the Smallest-width Qualifier</a></li>
22  <li><a href="#TaskUseAliasFilters">Use Layout Aliases</a></li>
23  <li><a href="#TaskUseOriQuali">Use Orientation Qualifiers</a></li>
24  <li><a href="#TaskUse9Patch">Use Nine-patch Bitmaps</a></li>
25</ol>
26
27<h2>You should also read</h2>
28
29<ul>
30  <li><a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a></li>
31</ul>
32
33<h2>Try it out</h2>
34
35<div class="download-box">
36<a href="http://developer.android.com/shareables/training/NewsReader.zip" class="button">Download
37  the sample app</a>
38<p class="filename">NewsReader.zip</p>
39</div>
40
41</div>
42</div>
43
44<p>This lesson shows you how to support different screen sizes by:</p>
45<ul>
46  <li>Ensuring your layout can be adequately resized to fit the screen</li>
47  <li>Providing appropriate UI layout according to screen configuration</li>
48  <li>Ensuring the correct layout is applied to the correct screen</li>
49  <li>Providing bitmaps that scale correctly</li>
50</ul>
51
52
53<h2 id="TaskUseWrapMatchPar">Use "wrap_content" and "match_parent"</h2>
54
55<p>To ensure that your layout is flexible and adapts to different screen sizes,
56you should use <code>"wrap_content"</code> and <code>"match_parent"</code> for the width
57and height of some view components. If you use <code>"wrap_content"</code>, the width
58or height of the view is set to the minimum size necessary to fit the content
59within that view, while <code>"match_parent"</code> makes the component expand to match the size of
60its parent view.</p>
61
62<p>By using the <code>"wrap_content"</code> and <code>"match_parent"</code> size values instead of
63hard-coded sizes, your views either use only the space required for that
64view or expand to fill the available space, respectively. For example:</p>
65
66{@sample development/samples/training/multiscreen/newsreader/res/layout/onepane_with_bar.xml all}
67
68<p>Notice how the sample uses <code>"wrap_content"</code> and <code>"match_parent"</code>
69for component sizes rather than specific dimensions. This allows the layout
70to adapt correctly to different screen sizes and orientations.</p>
71
72<p>For example, this is what this layout looks like in portrait and landscape
73mode. Notice that the sizes of the components adapt automatically to the
74width and height:</p>
75
76<img src="{@docRoot}images/training/layout-hvga.png" />
77<p class="img-caption"><strong>Figure 1.</strong> The News Reader sample app in portrait (left)
78and landscape (right).</p>
79
80
81<h2 id="TaskUseRelativeLayout">Use RelativeLayout</h2>
82
83<p>You can construct fairly complex layouts using nested instances of {@link
84android.widget.LinearLayout} and
85combinations of <code>"wrap_content"</code> and <code>"match_parent"</code> sizes.
86However, {@link android.widget.LinearLayout} does not allow you to precisely control the
87spacial relationships of child views; views in a {@link android.widget.LinearLayout} simply line up
88side-by-side. If you need child views to be oriented in variations other than a straight line, a
89better solution is often to use a {@link android.widget.RelativeLayout}, which allows
90you to specify your layout in terms of the spacial relationships between
91components. For instance, you can align one child view on the left side and another view on
92the right side of the screen.</p>
93
94<p>For example:</p>
95
96<pre>
97&lt;?xml version="1.0" encoding="utf-8"?&gt;
98&lt;RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
99    android:layout_width="match_parent"
100    android:layout_height="match_parent"&gt;
101    &lt;TextView
102        android:id="&#64;+id/label"
103        android:layout_width="match_parent"
104        android:layout_height="wrap_content"
105        android:text="Type here:"/&gt;
106    &lt;EditText
107        android:id="&#64;+id/entry"
108        android:layout_width="match_parent"
109        android:layout_height="wrap_content"
110        android:layout_below="&#64;id/label"/&gt;
111    &lt;Button
112        android:id="&#64;+id/ok"
113        android:layout_width="wrap_content"
114        android:layout_height="wrap_content"
115        android:layout_below="&#64;id/entry"
116        android:layout_alignParentRight="true"
117        android:layout_marginLeft="10dp"
118        android:text="OK" /&gt;
119    &lt;Button
120        android:layout_width="wrap_content"
121        android:layout_height="wrap_content"
122        android:layout_toLeftOf="&#64;id/ok"
123        android:layout_alignTop="&#64;id/ok"
124        android:text="Cancel" /&gt;
125&lt;/RelativeLayout&gt;
126</pre>
127
128<p>Figure 2 shows how this layout appears on a QVGA screen.</p>
129
130<img src="{@docRoot}images/training/relativelayout1.png" />
131<p class="img-caption"><strong>Figure 2.</strong> Screenshot on a QVGA screen (small screen).</p>
132
133<p>Figure 3 shows how it appears on a larger screen.</p>
134
135<img src="{@docRoot}images/training/relativelayout2.png" />
136<p class="img-caption"><strong>Figure 3.</strong> Screenshot on a WSVGA screen (large screen).</p>
137
138<p>Notice that although the size of the components changed, their
139spatial relationships are preserved as specified by the {@link
140android.widget.RelativeLayout.LayoutParams}.</p>
141
142
143<h2 id="TaskUseSizeQuali">Use Size Qualifiers</h2>
144
145<p>There's only so much mileage you can get from a flexible layout or relative layout
146like the one in the previous sections. While those layouts adapt to
147different screens by stretching the space within and around components, they
148may not provide the best user experience for each screen size. Therefore, your
149application should not only implement flexible layouts, but should also provide
150several alternative layouts to target different screen configurations. You do
151so by using <a href="http://developer.android.com/guide/practices/screens_support.html#qualifiers">configuration qualifiers</a>, which allows the runtime
152to automatically select the appropriate resource based on the current device’s
153configuration (such as a different layout design for different screen sizes).</p>
154
155<p>For example, many applications implement the "two pane" pattern for large
156screens (the app might show a list of items on one pane and the content on
157another pane). Tablets and TVs are large enough for both panes to fit
158simultaneously on screen, but phone screens have to show them separately. So,
159to implement these layouts, you could have the following files:</p>
160
161<ul>
162  <li><code>res/layout/main.xml</code>, single-pane (default) layout:
163
164{@sample development/samples/training/multiscreen/newsreader/res/layout/onepane.xml all}
165</li>
166  <li><code>res/layout-large/main.xml</code>, two-pane layout:
167
168{@sample development/samples/training/multiscreen/newsreader/res/layout/twopanes.xml all}
169</li>
170</ul>
171
172<p>Notice the <code>large</code> qualifier in the directory name of the second layout. This layout
173will be selected on devices with screens classified as large (for example, 7" tablets and above). The
174other layout (without qualifiers) will be selected for smaller devices.</p>
175
176
177<h2 id="TaskUseSWQuali">Use the Smallest-width Qualifier</h2>
178
179<p>One of the difficulties developers had in pre-3.2 Android devices was the
180"large" screen size bin, which encompasses the Dell Streak, the original Galaxy
181Tab, and 7" tablets in general. However, many applications may want to show
182different layouts for different devices in this category (such as for 5" and 7" devices), even
183though they are all considered to be "large" screens. That's why Android introduced the
184"Smallest-width" qualifier (amongst others) in Android 3.2.</p>
185
186<p>The Smallest-width qualifier allows you to target screens that have a certain minimum
187width given in dp. For example, the typical 7" tablet has a minimum width of
188600 dp, so if you want your UI to have two panes on those screens (but a single
189list on smaller screens), you can use the same two layouts from the previous section for single
190and two-pane layouts, but instead of the <code>large</code> size qualifier, use
191<code>sw600dp</code> to indicate the two-pane layout is for screens on which the smallest-width
192is 600 dp:</p>
193
194<ul>
195  <li><code>res/layout/main.xml</code>, single-pane (default) layout:
196
197{@sample development/samples/training/multiscreen/newsreader/res/layout/onepane.xml all}
198</li>
199  <li><code>res/layout-sw600dp/main.xml</code>, two-pane layout:
200
201{@sample development/samples/training/multiscreen/newsreader/res/layout/twopanes.xml all}
202</li>
203</ul>
204
205<p>This means that devices whose smallest width is greater than or equal to
206600dp will select the <code>layout-sw600dp/main.xml</code> (two-pane) layout,
207while smaller screens will select the <code>layout/main.xml</code> (single-pane)
208layout.</p>
209
210<p>However, this won't work well on pre-3.2 devices, because they don't
211recognize <code>sw600dp</code> as a size qualifier, so you still have to use the <code>large</code>
212qualifier as well. So, you should have a file named
213<code>res/layout-large/main.xml</code>
214which is identical to <code>res/layout-sw600dp/main.xml</code>. In the next section
215you'll see a technique that allows you to avoid duplicating the layout files this way.</p>
216
217
218<h2 id="TaskUseAliasFilters">Use Layout Aliases</h2>
219
220<p>The smallest-width qualifier is available only on Android 3.2 and above.
221Therefore, you should also still use the abstract size bins (small, normal,
222large and xlarge) to be compatible with earlier versions. For example, if you
223want to design your UI so that it shows a single-pane UI on phones but a
224multi-pane UI on 7" tablets, TVs and other large devices, you'd have to supply these
225files:</p>
226
227<p><ul>
228<li><code>res/layout/main.xml:</code> single-pane layout</li>
229<li><code>res/layout-large:</code> multi-pane layout</li>
230<li><code>res/layout-sw600dp:</code> multi-pane layout</li>
231</ul></p>
232
233<p>The last two files are identical, because one of them will be matched by
234Android 3.2 devices, and the other one is for the benefit of tablets and TVs with
235earlier versions of Android.</p>
236
237<p>To avoid this duplication of the same file for tablets and TVs (and the maintenance
238headache resulting from it), you can use alias files. For example, you can define the following
239layouts:</p>
240
241<ul>
242<li><code>res/layout/main.xml</code>, single-pane layout</li>
243<li><code>res/layout/main_twopanes.xml</code>, two-pane layout</li>
244</ul>
245
246<p>And add these two files:</p>
247
248<p><ul>
249<li><code>res/values-large/layout.xml</code>:
250<pre>
251&lt;resources>
252    &lt;item name="main" type="layout">&#64;layout/main_twopanes&lt;/item>
253&lt;/resources>
254</pre>
255</li>
256
257<li><code>res/values-sw600dp/layout.xml</code>:
258<pre>
259&lt;resources>
260    &lt;item name="main" type="layout">&#64;layout/main_twopanes&lt;/item>
261&lt;/resources>
262</pre>
263
264</li>
265</ul></p>
266
267<p>These latter two files have identical content, but they don’t actually define
268the layout. They merely set up {@code main} to be an alias to {@code main_twopanes}. Since
269these files have <code>large</code> and <code>sw600dp</code> selectors, they are
270applied to tablets and TVs regardless of Android version (pre-3.2 tablets and TVs match
271{@code large}, and post-3.2 will match <code>sw600dp</code>).</p>
272
273
274<h2 id="TaskUseOriQuali">Use Orientation Qualifiers</h2>
275
276<p>Some layouts work well in both landscape and portrait orientations, but most of them can
277benefit from adjustments. In the News Reader sample app, here is how the layout
278behaves in each screen size and orientation:</p>
279
280<p><ul>
281<li><b>small screen, portrait:</b> single pane, with logo</li>
282<li><b>small screen, landscape:</b> single pane, with logo</li>
283<li><b>7" tablet, portrait:</b> single pane, with action bar</li>
284<li><b>7" tablet, landscape:</b> dual pane, wide, with action bar</li>
285<li><b>10" tablet, portrait:</b> dual pane, narrow, with action bar</li>
286<li><b>10" tablet, landscape:</b> dual pane, wide, with action bar</li>
287<li><b>TV, landscape:</b> dual pane, wide, with action bar</li>
288</ul></p>
289
290<p>So each of these layouts is defined in an XML file in the
291<code>res/layout/</code> directory. To then assign each layout to the various screen
292configurations, the app uses layout aliases to match them to
293each configuration:</p>
294
295<p><code>res/layout/onepane.xml:</code></p>
296{@sample development/samples/training/multiscreen/newsreader/res/layout/onepane.xml all}
297
298<p><code>res/layout/onepane_with_bar.xml:</code></p>
299{@sample development/samples/training/multiscreen/newsreader/res/layout/onepane_with_bar.xml all}
300
301<p><code>res/layout/twopanes.xml</code>:</p>
302{@sample development/samples/training/multiscreen/newsreader/res/layout/twopanes.xml all}
303
304<p><code>res/layout/twopanes_narrow.xml</code>:</p>
305{@sample development/samples/training/multiscreen/newsreader/res/layout/twopanes_narrow.xml all}
306
307<p>Now that all possible layouts are defined, it's just a matter of mapping the correct layout to
308each configuration using the configuration qualifiers. You can now do it using the layout alias
309technique:</p>
310
311<p><code>res/values/layouts.xml</code>:</p>
312{@sample development/samples/training/multiscreen/newsreader/res/values/layouts.xml all}
313
314<p><code>res/values-sw600dp-land/layouts.xml</code>:</p>
315{@sample development/samples/training/multiscreen/newsreader/res/values-sw600dp-land/layouts.xml
316all}
317
318<p><code>res/values-sw600dp-port/layouts.xml</code>:</p>
319{@sample development/samples/training/multiscreen/newsreader/res/values-sw600dp-port/layouts.xml
320all}
321
322<p><code>res/values-large-land/layouts.xml</code>:</p>
323{@sample development/samples/training/multiscreen/newsreader/res/values-large-land/layouts.xml all}
324
325<p><code>res/values-large-port/layouts.xml</code>:</p>
326{@sample development/samples/training/multiscreen/newsreader/res/values-large-port/layouts.xml all}
327
328
329
330<h2 id="TaskUse9Patch">Use Nine-patch Bitmaps</h2>
331
332<p>Supporting different screen sizes usually means that your image resources
333must also be capable of adapting to different sizes. For example, a button
334background must fit whichever button shape it is applied to.</p>
335
336<p>If you use simple images on components that can change size, you will
337quickly notice that the results are somewhat less than impressive, since the
338runtime will stretch or shrink your images uniformly. The solution is using nine-patch bitmaps,
339which are specially
340formatted PNG files that indicate which areas can and cannot be stretched.</p>
341
342<p>Therefore, when designing bitmaps that will be used on components with
343variable size, always use nine-patches. To convert a bitmap into a nine-patch,
344you can start with a regular image (figure 4, shown with in 4x zoom for clarity).</p>
345
346<img src="{@docRoot}images/training/button.png" />
347<p class="img-caption"><strong>Figure 4.</strong> <code>button.png</code></p>
348
349<p>And then run it through the <ode
350href="{@docRoot}tools/help/draw9patch.html"><code>draw9patch</code></a> utility of the
351SDK (which is located in the <code>tools/</code> directory), in which you can mark the areas that
352should be stretched by drawing pixels along the left and top borders. You can also mark the area
353that should hold the content by drawing pixels along the right and bottom borders, resulting in
354figure 5.</p>
355
356<img src="{@docRoot}images/training/button_with_marks.png" />
357<p class="img-caption"><strong>Figure 5.</strong> <code>button.9.png</code></p>
358
359<p>Notice the black pixels along the borders. The ones on the top and left
360borders indicate the places where the image can be stretched, and the ones on
361the right and bottom borders indicate where the content should be
362placed.</p>
363
364<p>Also, notice the <code>.9.png</code> extension. You must use this
365extension, since this is how the framework detects that this is a nine-patch
366image, as opposed to a regular PNG image.</p>
367
368<p>When you apply this background to a component (by setting
369<code>android:background="&#64;drawable/button"</code>), the framework stretches
370the image correctly to accommodate the size of the button, as shown in various sizes in figure
3716.</p>
372
373<img src="{@docRoot}images/training/buttons_stretched.png" />
374<p class="img-caption"><strong>Figure 6.</strong> A button using the <code>button.9.png</code>
375nine-patch in various sizes.</p>
376
377