1 ///////////////////////////////////////////////////////////////////////////////////
2 /// OpenGL Mathematics (glm.g-truc.net)
3 ///
4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
5 /// Permission is hereby granted, free of charge, to any person obtaining a copy
6 /// of this software and associated documentation files (the "Software"), to deal
7 /// in the Software without restriction, including without limitation the rights
8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 /// copies of the Software, and to permit persons to whom the Software is
10 /// furnished to do so, subject to the following conditions:
11 ///
12 /// The above copyright notice and this permission notice shall be included in
13 /// all copies or substantial portions of the Software.
14 ///
15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 /// THE SOFTWARE.
22 ///
23 /// @ref core
24 /// @file glm/core/type_float.hpp
25 /// @date 2008-08-22 / 2011-06-15
26 /// @author Christophe Riccio
27 ///////////////////////////////////////////////////////////////////////////////////
28 
29 #ifndef glm_core_type_float
30 #define glm_core_type_float
31 
32 #include "setup.hpp"
33 
34 namespace glm{
35 namespace detail
36 {
37 	typedef float				float32;
38 	typedef double				float64;
39 }//namespace detail
40 
41 	typedef float				lowp_float_t;
42 	typedef float				mediump_float_t;
43 	typedef double				highp_float_t;
44 
45 	/// @addtogroup core_precision
46 	/// @{
47 
48 	/// Low precision floating-point numbers.
49 	/// There is no guarantee on the actual precision.
50 	///
51 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
52 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
53 	typedef lowp_float_t		lowp_float;
54 
55 	/// Medium precision floating-point numbers.
56 	/// There is no guarantee on the actual precision.
57 	///
58 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
59 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
60 	typedef mediump_float_t		mediump_float;
61 
62 	/// High precision floating-point numbers.
63 	/// There is no guarantee on the actual precision.
64 	///
65 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
66 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
67 	typedef highp_float_t		highp_float;
68 
69 #if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
70 	typedef mediump_float		float_t;
71 #elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
72 	typedef highp_float			float_t;
73 #elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
74 	typedef mediump_float		float_t;
75 #elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT))
76 	typedef lowp_float			float_t;
77 #else
78 #	error "GLM error: multiple default precision requested for floating-point types"
79 #endif
80 
81 	typedef float				float32;
82 	typedef double				float64;
83 
84 ////////////////////
85 // check type sizes
86 #ifndef GLM_STATIC_ASSERT_NULL
87 	GLM_STATIC_ASSERT(sizeof(glm::float32) == 4, "float32 size isn't 4 bytes on this platform");
88 	GLM_STATIC_ASSERT(sizeof(glm::float64) == 8, "float64 size isn't 8 bytes on this platform");
89 #endif//GLM_STATIC_ASSERT_NULL
90 
91 	/// @}
92 
93 }//namespace glm
94 
95 #endif//glm_core_type_float
96