1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6
7 #include <algorithm>
8
9 #include "xfa/src/foxitlib.h"
10 #include "fde_gedevice.h"
11 #include "fde_geobject.h"
12 #include "fde_devbasic.h"
13 #ifndef _FDEPLUS
14 #ifdef _cplusplus
15 exten "C" {
16 #endif
FDE_GetStockHatchMask(int32_t iHatchStyle,CFX_DIBitmap & hatchMask)17 FX_BOOL FDE_GetStockHatchMask(int32_t iHatchStyle, CFX_DIBitmap & hatchMask) {
18 FDE_LPCHATCHDATA pData = FDE_DEVGetHatchData(iHatchStyle);
19 if (!pData) {
20 return FALSE;
21 }
22 hatchMask.Create(pData->iWidth, pData->iHeight, FXDIB_1bppMask);
23 FXSYS_memcpy(hatchMask.GetBuffer(), pData->MaskBits,
24 hatchMask.GetPitch() * pData->iHeight);
25 return TRUE;
26 }
27 #ifdef _cplusplus
28 }
29 #endif
Create(CFX_DIBitmap * pBitmap,FX_BOOL bRgbByteOrder)30 IFDE_RenderDevice* IFDE_RenderDevice::Create(CFX_DIBitmap* pBitmap,
31 FX_BOOL bRgbByteOrder) {
32 if (pBitmap == NULL) {
33 return NULL;
34 }
35 CFX_FxgeDevice* pDevice = new CFX_FxgeDevice;
36 pDevice->Attach(pBitmap, 0, bRgbByteOrder);
37 return new CFDE_FxgeDevice(pDevice, TRUE);
38 }
Create(CFX_RenderDevice * pDevice)39 IFDE_RenderDevice* IFDE_RenderDevice::Create(CFX_RenderDevice* pDevice) {
40 return pDevice ? new CFDE_FxgeDevice(pDevice, FALSE) : nullptr;
41 }
CFDE_FxgeDevice(CFX_RenderDevice * pDevice,FX_BOOL bOwnerDevice)42 CFDE_FxgeDevice::CFDE_FxgeDevice(CFX_RenderDevice* pDevice,
43 FX_BOOL bOwnerDevice)
44 : m_pDevice(pDevice),
45 m_bOwnerDevice(bOwnerDevice),
46 m_pCharPos(NULL),
47 m_iCharCount(0) {
48 FXSYS_assert(pDevice != NULL);
49 FX_RECT rt = m_pDevice->GetClipBox();
50 m_rtClip.Set((FX_FLOAT)rt.left, (FX_FLOAT)rt.top, (FX_FLOAT)rt.Width(),
51 (FX_FLOAT)rt.Height());
52 }
~CFDE_FxgeDevice()53 CFDE_FxgeDevice::~CFDE_FxgeDevice() {
54 FX_Free(m_pCharPos);
55 if (m_bOwnerDevice)
56 delete m_pDevice;
57 }
GetWidth() const58 int32_t CFDE_FxgeDevice::GetWidth() const {
59 return m_pDevice->GetWidth();
60 }
GetHeight() const61 int32_t CFDE_FxgeDevice::GetHeight() const {
62 return m_pDevice->GetHeight();
63 }
SaveState()64 FDE_HDEVICESTATE CFDE_FxgeDevice::SaveState() {
65 m_pDevice->SaveState();
66 return NULL;
67 }
RestoreState(FDE_HDEVICESTATE hState)68 void CFDE_FxgeDevice::RestoreState(FDE_HDEVICESTATE hState) {
69 m_pDevice->RestoreState();
70 const FX_RECT& rt = m_pDevice->GetClipBox();
71 m_rtClip.Set((FX_FLOAT)rt.left, (FX_FLOAT)rt.top, (FX_FLOAT)rt.Width(),
72 (FX_FLOAT)rt.Height());
73 }
SetClipRect(const CFX_RectF & rtClip)74 FX_BOOL CFDE_FxgeDevice::SetClipRect(const CFX_RectF& rtClip) {
75 m_rtClip = rtClip;
76 FX_RECT rt((int32_t)FXSYS_floor(rtClip.left),
77 (int32_t)FXSYS_floor(rtClip.top),
78 (int32_t)FXSYS_ceil(rtClip.right()),
79 (int32_t)FXSYS_ceil(rtClip.bottom()));
80 return m_pDevice->SetClip_Rect(&rt);
81 }
GetClipRect()82 const CFX_RectF& CFDE_FxgeDevice::GetClipRect() {
83 return m_rtClip;
84 }
SetClipPath(const IFDE_Path * pClip)85 FX_BOOL CFDE_FxgeDevice::SetClipPath(const IFDE_Path* pClip) {
86 return FALSE;
87 }
GetClipPath() const88 IFDE_Path* CFDE_FxgeDevice::GetClipPath() const {
89 return NULL;
90 }
GetDpiX() const91 FX_FLOAT CFDE_FxgeDevice::GetDpiX() const {
92 return 96;
93 }
GetDpiY() const94 FX_FLOAT CFDE_FxgeDevice::GetDpiY() const {
95 return 96;
96 }
DrawImage(CFX_DIBSource * pDib,const CFX_RectF * pSrcRect,const CFX_RectF & dstRect,const CFX_Matrix * pImgMatrix,const CFX_Matrix * pDevMatrix)97 FX_BOOL CFDE_FxgeDevice::DrawImage(CFX_DIBSource* pDib,
98 const CFX_RectF* pSrcRect,
99 const CFX_RectF& dstRect,
100 const CFX_Matrix* pImgMatrix,
101 const CFX_Matrix* pDevMatrix) {
102 FXSYS_assert(pDib != NULL);
103 CFX_RectF srcRect;
104 if (pSrcRect) {
105 srcRect = *pSrcRect;
106 } else {
107 srcRect.Set(0, 0, (FX_FLOAT)pDib->GetWidth(), (FX_FLOAT)pDib->GetHeight());
108 }
109 if (srcRect.IsEmpty()) {
110 return FALSE;
111 }
112 CFX_Matrix dib2fxdev;
113 if (pImgMatrix) {
114 dib2fxdev = *pImgMatrix;
115 } else {
116 dib2fxdev.SetIdentity();
117 }
118 dib2fxdev.a = dstRect.width;
119 dib2fxdev.d = -dstRect.height;
120 dib2fxdev.e = dstRect.left;
121 dib2fxdev.f = dstRect.bottom();
122 if (pDevMatrix) {
123 dib2fxdev.Concat(*pDevMatrix);
124 }
125 void* handle = NULL;
126 m_pDevice->StartDIBits(pDib, 255, 0, (const CFX_Matrix*)&dib2fxdev, 0,
127 handle);
128 while (m_pDevice->ContinueDIBits(handle, NULL)) {
129 }
130 m_pDevice->CancelDIBits(handle);
131 return handle != NULL;
132 }
DrawString(IFDE_Brush * pBrush,IFX_Font * pFont,const FXTEXT_CHARPOS * pCharPos,int32_t iCount,FX_FLOAT fFontSize,const CFX_Matrix * pMatrix)133 FX_BOOL CFDE_FxgeDevice::DrawString(IFDE_Brush* pBrush,
134 IFX_Font* pFont,
135 const FXTEXT_CHARPOS* pCharPos,
136 int32_t iCount,
137 FX_FLOAT fFontSize,
138 const CFX_Matrix* pMatrix) {
139 FXSYS_assert(pBrush != NULL && pFont != NULL && pCharPos != NULL &&
140 iCount > 0);
141 CFX_FontCache* pCache = CFX_GEModule::Get()->GetFontCache();
142 CFX_Font* pFxFont = (CFX_Font*)pFont->GetDevFont();
143 switch (pBrush->GetType()) {
144 case FDE_BRUSHTYPE_Solid: {
145 FX_ARGB argb = ((IFDE_SolidBrush*)pBrush)->GetColor();
146 if ((pFont->GetFontStyles() & FX_FONTSTYLE_Italic) != 0 &&
147 !pFxFont->IsItalic()) {
148 FXTEXT_CHARPOS* pCP = (FXTEXT_CHARPOS*)pCharPos;
149 FX_FLOAT* pAM;
150 for (int32_t i = 0; i < iCount; ++i) {
151 static const FX_FLOAT mc = 0.267949f;
152 pAM = pCP->m_AdjustMatrix;
153 pAM[2] = mc * pAM[0] + pAM[2];
154 pAM[3] = mc * pAM[1] + pAM[3];
155 pCP++;
156 }
157 }
158 FXTEXT_CHARPOS* pCP = (FXTEXT_CHARPOS*)pCharPos;
159 IFX_Font* pCurFont = NULL;
160 IFX_Font* pSTFont = NULL;
161 FXTEXT_CHARPOS* pCurCP = NULL;
162 int32_t iCurCount = 0;
163 #if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
164 FX_DWORD dwFontStyle = pFont->GetFontStyles();
165 CFX_Font FxFont;
166 CFX_SubstFont SubstFxFont;
167 FxFont.SetSubstFont(&SubstFxFont);
168 SubstFxFont.m_Weight = dwFontStyle & FX_FONTSTYLE_Bold ? 700 : 400;
169 SubstFxFont.m_WeightCJK = SubstFxFont.m_Weight;
170 SubstFxFont.m_ItalicAngle = dwFontStyle & FX_FONTSTYLE_Italic ? -12 : 0;
171 SubstFxFont.m_bItlicCJK = !!(dwFontStyle & FX_FONTSTYLE_Italic);
172 #endif
173 for (int32_t i = 0; i < iCount; ++i) {
174 pSTFont = pFont->GetSubstFont((int32_t)pCP->m_GlyphIndex);
175 pCP->m_GlyphIndex &= 0x00FFFFFF;
176 pCP->m_bFontStyle = FALSE;
177 if (pCurFont != pSTFont) {
178 if (pCurFont != NULL) {
179 pFxFont = (CFX_Font*)pCurFont->GetDevFont();
180 #if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
181 FxFont.SetFace(pFxFont->GetFace());
182 m_pDevice->DrawNormalText(iCurCount, pCurCP, &FxFont, pCache,
183 -fFontSize, (const CFX_Matrix*)pMatrix,
184 argb, FXTEXT_CLEARTYPE);
185 #else
186 m_pDevice->DrawNormalText(iCurCount, pCurCP, pFxFont, pCache,
187 -fFontSize, (const CFX_Matrix*)pMatrix,
188 argb, FXTEXT_CLEARTYPE);
189 #endif
190 }
191 pCurFont = pSTFont;
192 pCurCP = pCP;
193 iCurCount = 1;
194 } else {
195 iCurCount++;
196 }
197 pCP++;
198 }
199 if (pCurFont != NULL && iCurCount) {
200 pFxFont = (CFX_Font*)pCurFont->GetDevFont();
201 #if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
202 FxFont.SetFace(pFxFont->GetFace());
203 FX_BOOL bRet = m_pDevice->DrawNormalText(
204 iCurCount, pCurCP, &FxFont, pCache, -fFontSize,
205 (const CFX_Matrix*)pMatrix, argb, FXTEXT_CLEARTYPE);
206 FxFont.SetSubstFont(nullptr);
207 FxFont.SetFace(nullptr);
208 return bRet;
209 #else
210 return m_pDevice->DrawNormalText(iCurCount, pCurCP, pFxFont, pCache,
211 -fFontSize, (const CFX_Matrix*)pMatrix,
212 argb, FXTEXT_CLEARTYPE);
213 #endif
214 }
215 #if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
216 FxFont.SetSubstFont(nullptr);
217 FxFont.SetFace(nullptr);
218 #endif
219 return TRUE;
220 } break;
221 default:
222 return FALSE;
223 }
224 }
DrawBezier(IFDE_Pen * pPen,FX_FLOAT fPenWidth,const CFX_PointF & pt1,const CFX_PointF & pt2,const CFX_PointF & pt3,const CFX_PointF & pt4,const CFX_Matrix * pMatrix)225 FX_BOOL CFDE_FxgeDevice::DrawBezier(IFDE_Pen* pPen,
226 FX_FLOAT fPenWidth,
227 const CFX_PointF& pt1,
228 const CFX_PointF& pt2,
229 const CFX_PointF& pt3,
230 const CFX_PointF& pt4,
231 const CFX_Matrix* pMatrix) {
232 CFX_PointsF points;
233 points.Add(pt1);
234 points.Add(pt2);
235 points.Add(pt3);
236 points.Add(pt4);
237 CFDE_Path path;
238 path.AddBezier(points);
239 return DrawPath(pPen, fPenWidth, &path, pMatrix);
240 }
DrawCurve(IFDE_Pen * pPen,FX_FLOAT fPenWidth,const CFX_PointsF & points,FX_BOOL bClosed,FX_FLOAT fTension,const CFX_Matrix * pMatrix)241 FX_BOOL CFDE_FxgeDevice::DrawCurve(IFDE_Pen* pPen,
242 FX_FLOAT fPenWidth,
243 const CFX_PointsF& points,
244 FX_BOOL bClosed,
245 FX_FLOAT fTension,
246 const CFX_Matrix* pMatrix) {
247 CFDE_Path path;
248 path.AddCurve(points, bClosed, fTension);
249 return DrawPath(pPen, fPenWidth, &path, pMatrix);
250 }
DrawEllipse(IFDE_Pen * pPen,FX_FLOAT fPenWidth,const CFX_RectF & rect,const CFX_Matrix * pMatrix)251 FX_BOOL CFDE_FxgeDevice::DrawEllipse(IFDE_Pen* pPen,
252 FX_FLOAT fPenWidth,
253 const CFX_RectF& rect,
254 const CFX_Matrix* pMatrix) {
255 CFDE_Path path;
256 path.AddEllipse(rect);
257 return DrawPath(pPen, fPenWidth, &path, pMatrix);
258 }
DrawLines(IFDE_Pen * pPen,FX_FLOAT fPenWidth,const CFX_PointsF & points,const CFX_Matrix * pMatrix)259 FX_BOOL CFDE_FxgeDevice::DrawLines(IFDE_Pen* pPen,
260 FX_FLOAT fPenWidth,
261 const CFX_PointsF& points,
262 const CFX_Matrix* pMatrix) {
263 CFDE_Path path;
264 path.AddLines(points);
265 return DrawPath(pPen, fPenWidth, &path, pMatrix);
266 }
DrawLine(IFDE_Pen * pPen,FX_FLOAT fPenWidth,const CFX_PointF & pt1,const CFX_PointF & pt2,const CFX_Matrix * pMatrix)267 FX_BOOL CFDE_FxgeDevice::DrawLine(IFDE_Pen* pPen,
268 FX_FLOAT fPenWidth,
269 const CFX_PointF& pt1,
270 const CFX_PointF& pt2,
271 const CFX_Matrix* pMatrix) {
272 CFDE_Path path;
273 path.AddLine(pt1, pt2);
274 return DrawPath(pPen, fPenWidth, &path, pMatrix);
275 }
DrawPath(IFDE_Pen * pPen,FX_FLOAT fPenWidth,const IFDE_Path * pPath,const CFX_Matrix * pMatrix)276 FX_BOOL CFDE_FxgeDevice::DrawPath(IFDE_Pen* pPen,
277 FX_FLOAT fPenWidth,
278 const IFDE_Path* pPath,
279 const CFX_Matrix* pMatrix) {
280 CFDE_Path* pGePath = (CFDE_Path*)pPath;
281 if (pGePath == NULL) {
282 return FALSE;
283 }
284 CFX_GraphStateData graphState;
285 if (!CreatePen(pPen, fPenWidth, graphState)) {
286 return FALSE;
287 }
288 return m_pDevice->DrawPath(&pGePath->m_Path, (const CFX_Matrix*)pMatrix,
289 &graphState, 0, pPen->GetColor(), 0);
290 }
DrawPolygon(IFDE_Pen * pPen,FX_FLOAT fPenWidth,const CFX_PointsF & points,const CFX_Matrix * pMatrix)291 FX_BOOL CFDE_FxgeDevice::DrawPolygon(IFDE_Pen* pPen,
292 FX_FLOAT fPenWidth,
293 const CFX_PointsF& points,
294 const CFX_Matrix* pMatrix) {
295 CFDE_Path path;
296 path.AddPolygon(points);
297 return DrawPath(pPen, fPenWidth, &path, pMatrix);
298 }
DrawRectangle(IFDE_Pen * pPen,FX_FLOAT fPenWidth,const CFX_RectF & rect,const CFX_Matrix * pMatrix)299 FX_BOOL CFDE_FxgeDevice::DrawRectangle(IFDE_Pen* pPen,
300 FX_FLOAT fPenWidth,
301 const CFX_RectF& rect,
302 const CFX_Matrix* pMatrix) {
303 CFDE_Path path;
304 path.AddRectangle(rect);
305 return DrawPath(pPen, fPenWidth, &path, pMatrix);
306 }
FillClosedCurve(IFDE_Brush * pBrush,const CFX_PointsF & points,FX_FLOAT fTension,const CFX_Matrix * pMatrix)307 FX_BOOL CFDE_FxgeDevice::FillClosedCurve(IFDE_Brush* pBrush,
308 const CFX_PointsF& points,
309 FX_FLOAT fTension,
310 const CFX_Matrix* pMatrix) {
311 CFDE_Path path;
312 path.AddCurve(points, TRUE, fTension);
313 return FillPath(pBrush, &path, pMatrix);
314 }
FillEllipse(IFDE_Brush * pBrush,const CFX_RectF & rect,const CFX_Matrix * pMatrix)315 FX_BOOL CFDE_FxgeDevice::FillEllipse(IFDE_Brush* pBrush,
316 const CFX_RectF& rect,
317 const CFX_Matrix* pMatrix) {
318 CFDE_Path path;
319 path.AddEllipse(rect);
320 return FillPath(pBrush, &path, pMatrix);
321 }
FillPolygon(IFDE_Brush * pBrush,const CFX_PointsF & points,const CFX_Matrix * pMatrix)322 FX_BOOL CFDE_FxgeDevice::FillPolygon(IFDE_Brush* pBrush,
323 const CFX_PointsF& points,
324 const CFX_Matrix* pMatrix) {
325 CFDE_Path path;
326 path.AddPolygon(points);
327 return FillPath(pBrush, &path, pMatrix);
328 }
FillRectangle(IFDE_Brush * pBrush,const CFX_RectF & rect,const CFX_Matrix * pMatrix)329 FX_BOOL CFDE_FxgeDevice::FillRectangle(IFDE_Brush* pBrush,
330 const CFX_RectF& rect,
331 const CFX_Matrix* pMatrix) {
332 CFDE_Path path;
333 path.AddRectangle(rect);
334 return FillPath(pBrush, &path, pMatrix);
335 }
CreatePen(IFDE_Pen * pPen,FX_FLOAT fPenWidth,CFX_GraphStateData & graphState)336 FX_BOOL CFDE_FxgeDevice::CreatePen(IFDE_Pen* pPen,
337 FX_FLOAT fPenWidth,
338 CFX_GraphStateData& graphState) {
339 if (pPen == NULL) {
340 return FALSE;
341 }
342 graphState.m_LineCap = (CFX_GraphStateData::LineCap)pPen->GetLineCap();
343 graphState.m_LineJoin = (CFX_GraphStateData::LineJoin)pPen->GetLineJoin();
344 graphState.m_LineWidth = fPenWidth;
345 graphState.m_MiterLimit = pPen->GetMiterLimit();
346 graphState.m_DashPhase = pPen->GetDashPhase();
347 CFX_FloatArray dashArray;
348 switch (pPen->GetDashStyle()) {
349 case FDE_DASHSTYLE_Dash:
350 dashArray.Add(3);
351 dashArray.Add(1);
352 break;
353 case FDE_DASHSTYLE_Dot:
354 dashArray.Add(1);
355 dashArray.Add(1);
356 break;
357 case FDE_DASHSTYLE_DashDot:
358 dashArray.Add(3);
359 dashArray.Add(1);
360 dashArray.Add(1);
361 dashArray.Add(1);
362 break;
363 case FDE_DASHSTYLE_DashDotDot:
364 dashArray.Add(3);
365 dashArray.Add(1);
366 dashArray.Add(1);
367 dashArray.Add(1);
368 dashArray.Add(1);
369 dashArray.Add(1);
370 break;
371 case FDE_DASHSTYLE_Customized:
372 pPen->GetDashArray(dashArray);
373 break;
374 }
375 int32_t iDashCount = dashArray.GetSize();
376 if (iDashCount > 0) {
377 graphState.SetDashCount(iDashCount);
378 for (int32_t i = 0; i < iDashCount; ++i) {
379 graphState.m_DashArray[i] = dashArray[i] * fPenWidth;
380 }
381 }
382 return TRUE;
383 }
384 typedef FX_BOOL (CFDE_FxgeDevice::*pfFillPath)(IFDE_Brush* pBrush,
385 const CFX_PathData* pPath,
386 const CFX_Matrix* pMatrix);
387 static const pfFillPath gs_FillPath[] = {
388 &CFDE_FxgeDevice::FillSolidPath, &CFDE_FxgeDevice::FillHatchPath,
389 &CFDE_FxgeDevice::FillTexturePath, &CFDE_FxgeDevice::FillLinearGradientPath,
390 };
FillPath(IFDE_Brush * pBrush,const IFDE_Path * pPath,const CFX_Matrix * pMatrix)391 FX_BOOL CFDE_FxgeDevice::FillPath(IFDE_Brush* pBrush,
392 const IFDE_Path* pPath,
393 const CFX_Matrix* pMatrix) {
394 CFDE_Path* pGePath = (CFDE_Path*)pPath;
395 if (pGePath == NULL) {
396 return FALSE;
397 }
398 if (pBrush == NULL) {
399 return FALSE;
400 }
401 int32_t iType = pBrush->GetType();
402 if (iType < 0 || iType > FDE_BRUSHTYPE_MAX) {
403 return FALSE;
404 }
405 return (this->*gs_FillPath[iType])(pBrush, &pGePath->m_Path, pMatrix);
406 }
FillSolidPath(IFDE_Brush * pBrush,const CFX_PathData * pPath,const CFX_Matrix * pMatrix)407 FX_BOOL CFDE_FxgeDevice::FillSolidPath(IFDE_Brush* pBrush,
408 const CFX_PathData* pPath,
409 const CFX_Matrix* pMatrix) {
410 FXSYS_assert(pPath && pBrush && pBrush->GetType() == FDE_BRUSHTYPE_Solid);
411 IFDE_SolidBrush* pSolidBrush = (IFDE_SolidBrush*)pBrush;
412 return m_pDevice->DrawPath(pPath, (const CFX_Matrix*)pMatrix, NULL,
413 pSolidBrush->GetColor(), 0, FXFILL_WINDING);
414 }
FillHatchPath(IFDE_Brush * pBrush,const CFX_PathData * pPath,const CFX_Matrix * pMatrix)415 FX_BOOL CFDE_FxgeDevice::FillHatchPath(IFDE_Brush* pBrush,
416 const CFX_PathData* pPath,
417 const CFX_Matrix* pMatrix) {
418 FXSYS_assert(pPath && pBrush && pBrush->GetType() == FDE_BRUSHTYPE_Hatch);
419 IFDE_HatchBrush* pHatchBrush = (IFDE_HatchBrush*)pBrush;
420 int32_t iStyle = pHatchBrush->GetHatchStyle();
421 if (iStyle < FDE_HATCHSTYLE_Min || iStyle > FDE_HATCHSTYLE_Max) {
422 return FALSE;
423 }
424 CFX_DIBitmap mask;
425 if (!FDE_GetStockHatchMask(iStyle, mask)) {
426 return FALSE;
427 }
428 FX_ARGB dwForeColor = pHatchBrush->GetColor(TRUE);
429 FX_ARGB dwBackColor = pHatchBrush->GetColor(FALSE);
430 CFX_FloatRect rectf = pPath->GetBoundingBox();
431 if (pMatrix) {
432 rectf.Transform((const CFX_Matrix*)pMatrix);
433 }
434 FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top),
435 FXSYS_round(rectf.right), FXSYS_round(rectf.bottom));
436 m_pDevice->SaveState();
437 m_pDevice->StartRendering();
438 m_pDevice->SetClip_PathFill(pPath, (const CFX_Matrix*)pMatrix,
439 FXFILL_WINDING);
440 m_pDevice->FillRect(&rect, dwBackColor);
441 for (int32_t j = rect.bottom; j < rect.top; j += mask.GetHeight())
442 for (int32_t i = rect.left; i < rect.right; i += mask.GetWidth()) {
443 m_pDevice->SetBitMask(&mask, i, j, dwForeColor);
444 }
445 m_pDevice->EndRendering();
446 m_pDevice->RestoreState();
447 return TRUE;
448 }
FillTexturePath(IFDE_Brush * pBrush,const CFX_PathData * pPath,const CFX_Matrix * pMatrix)449 FX_BOOL CFDE_FxgeDevice::FillTexturePath(IFDE_Brush* pBrush,
450 const CFX_PathData* pPath,
451 const CFX_Matrix* pMatrix) {
452 FXSYS_assert(pPath && pBrush && pBrush->GetType() == FDE_BRUSHTYPE_Texture);
453 IFDE_TextureBrush* pTextureBrush = (IFDE_TextureBrush*)pBrush;
454 IFDE_Image* pImage = (IFDE_Image*)pTextureBrush->GetImage();
455 if (pImage == NULL) {
456 return FALSE;
457 }
458 CFX_Size size;
459 size.Set(pImage->GetImageWidth(), pImage->GetImageHeight());
460 CFX_DIBitmap bmp;
461 bmp.Create(size.x, size.y, FXDIB_Argb);
462 if (!pImage->StartLoadImage(&bmp, 0, 0, size.x, size.y, 0, 0, size.x,
463 size.y)) {
464 return FALSE;
465 }
466 if (pImage->DoLoadImage() < 100) {
467 return FALSE;
468 }
469 pImage->StopLoadImage();
470 return WrapTexture(pTextureBrush->GetWrapMode(), &bmp, pPath, pMatrix);
471 }
WrapTexture(int32_t iWrapMode,const CFX_DIBitmap * pBitmap,const CFX_PathData * pPath,const CFX_Matrix * pMatrix)472 FX_BOOL CFDE_FxgeDevice::WrapTexture(int32_t iWrapMode,
473 const CFX_DIBitmap* pBitmap,
474 const CFX_PathData* pPath,
475 const CFX_Matrix* pMatrix) {
476 CFX_FloatRect rectf = pPath->GetBoundingBox();
477 if (pMatrix) {
478 rectf.Transform((const CFX_Matrix*)pMatrix);
479 }
480 FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top),
481 FXSYS_round(rectf.right), FXSYS_round(rectf.bottom));
482 rect.Normalize();
483 if (rect.IsEmpty()) {
484 return FALSE;
485 }
486 m_pDevice->SaveState();
487 m_pDevice->StartRendering();
488 m_pDevice->SetClip_PathFill(pPath, (const CFX_Matrix*)pMatrix,
489 FXFILL_WINDING);
490 switch (iWrapMode) {
491 case FDE_WRAPMODE_Tile:
492 case FDE_WRAPMODE_TileFlipX:
493 case FDE_WRAPMODE_TileFlipY:
494 case FDE_WRAPMODE_TileFlipXY: {
495 FX_BOOL bFlipX = iWrapMode == FDE_WRAPMODE_TileFlipXY ||
496 iWrapMode == FDE_WRAPMODE_TileFlipX;
497 FX_BOOL bFlipY = iWrapMode == FDE_WRAPMODE_TileFlipXY ||
498 iWrapMode == FDE_WRAPMODE_TileFlipY;
499 const CFX_DIBitmap* pFlip[2][2];
500 pFlip[0][0] = pBitmap;
501 pFlip[0][1] = bFlipX ? pBitmap->FlipImage(TRUE, FALSE) : pBitmap;
502 pFlip[1][0] = bFlipY ? pBitmap->FlipImage(FALSE, TRUE) : pBitmap;
503 pFlip[1][1] =
504 (bFlipX || bFlipY) ? pBitmap->FlipImage(bFlipX, bFlipY) : pBitmap;
505 int32_t iCounterY = 0;
506 for (int32_t j = rect.top; j < rect.bottom; j += pBitmap->GetHeight()) {
507 int32_t indexY = iCounterY++ % 2;
508 int32_t iCounterX = 0;
509 for (int32_t i = rect.left; i < rect.right; i += pBitmap->GetWidth()) {
510 int32_t indexX = iCounterX++ % 2;
511 m_pDevice->SetDIBits(pFlip[indexY][indexX], i, j);
512 }
513 }
514 if (pFlip[0][1] != pFlip[0][0]) {
515 delete pFlip[0][1];
516 }
517 if (pFlip[1][0] != pFlip[0][0]) {
518 delete pFlip[1][0];
519 }
520 if (pFlip[1][1] != pFlip[0][0]) {
521 delete pFlip[1][1];
522 }
523 } break;
524 case FDE_WRAPMODE_Clamp: {
525 m_pDevice->SetDIBits(pBitmap, rect.left, rect.bottom);
526 } break;
527 }
528 m_pDevice->EndRendering();
529 m_pDevice->RestoreState();
530 return TRUE;
531 }
FillLinearGradientPath(IFDE_Brush * pBrush,const CFX_PathData * pPath,const CFX_Matrix * pMatrix)532 FX_BOOL CFDE_FxgeDevice::FillLinearGradientPath(IFDE_Brush* pBrush,
533 const CFX_PathData* pPath,
534 const CFX_Matrix* pMatrix) {
535 FXSYS_assert(pPath && pBrush &&
536 pBrush->GetType() == FDE_BRUSHTYPE_LinearGradient);
537 IFDE_LinearGradientBrush* pLinearBrush = (IFDE_LinearGradientBrush*)pBrush;
538 CFX_PointF pt0, pt1;
539 pLinearBrush->GetLinearPoints(pt0, pt1);
540 CFX_VectorF fDiagonal;
541 fDiagonal.Set(pt0, pt1);
542 FX_FLOAT fTheta = FXSYS_atan2(fDiagonal.y, fDiagonal.x);
543 FX_FLOAT fLength = fDiagonal.Length();
544 FX_FLOAT fTotalX = fLength / FXSYS_cos(fTheta);
545 FX_FLOAT fTotalY = fLength / FXSYS_cos(FX_PI / 2 - fTheta);
546 FX_FLOAT fSteps = std::max(fTotalX, fTotalY);
547 FX_FLOAT dx = fTotalX / fSteps;
548 FX_FLOAT dy = fTotalY / fSteps;
549 FX_ARGB cr0, cr1;
550 pLinearBrush->GetLinearColors(cr0, cr1);
551 FX_FLOAT a0 = FXARGB_A(cr0);
552 FX_FLOAT r0 = FXARGB_R(cr0);
553 FX_FLOAT g0 = FXARGB_G(cr0);
554 FX_FLOAT b0 = FXARGB_B(cr0);
555 FX_FLOAT da = (FXARGB_A(cr1) - a0) / fSteps;
556 FX_FLOAT dr = (FXARGB_R(cr1) - r0) / fSteps;
557 FX_FLOAT dg = (FXARGB_G(cr1) - g0) / fSteps;
558 FX_FLOAT db = (FXARGB_B(cr1) - b0) / fSteps;
559 CFX_DIBitmap bmp;
560 bmp.Create(FXSYS_round(FXSYS_fabs(fDiagonal.x)),
561 FXSYS_round(FXSYS_fabs(fDiagonal.y)), FXDIB_Argb);
562 CFX_FxgeDevice dev;
563 dev.Attach(&bmp);
564 pt1 = pt0;
565 int32_t iSteps = FXSYS_round(FXSYS_ceil(fSteps));
566 while (--iSteps >= 0) {
567 cr0 = ArgbEncode(FXSYS_round(a0), FXSYS_round(r0), FXSYS_round(g0),
568 FXSYS_round(b0));
569 dev.DrawCosmeticLine(pt0.x, pt0.y, pt1.x, pt1.y, cr0);
570 pt1.x += dx;
571 pt0.y += dy;
572 a0 += da;
573 r0 += dr;
574 g0 += dg;
575 b0 += db;
576 }
577 return WrapTexture(pLinearBrush->GetWrapMode(), &bmp, pPath, pMatrix);
578 }
579 #endif
580