Searched refs:num_dex_registers (Results 1 – 2 of 2) sorted by relevance
/art/compiler/optimizing/ |
D | stack_map_stream.cc | 24 uint32_t num_dex_registers, in BeginStackMapEntry() argument 32 current_entry_.num_dex_registers = num_dex_registers; in BeginStackMapEntry() 38 if (num_dex_registers != 0) { in BeginStackMapEntry() 40 ArenaBitVector::Create(allocator_, num_dex_registers, true, kArenaAllocStackMapStream); in BeginStackMapEntry() 87 DCHECK_LT(current_dex_register_, current_inline_info_.num_dex_registers); in AddDexRegisterEntry() 90 DCHECK_LT(current_dex_register_, current_entry_.num_dex_registers); in AddDexRegisterEntry() 104 uint32_t num_dex_registers) { in BeginInlineInfoEntry() argument 110 current_inline_info_.num_dex_registers = num_dex_registers; in BeginInlineInfoEntry() 112 if (num_dex_registers != 0) { in BeginInlineInfoEntry() 114 ArenaBitVector::Create(allocator_, num_dex_registers, true, kArenaAllocStackMapStream); in BeginInlineInfoEntry() [all …]
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D | stack_map_stream.h | 101 uint32_t num_dex_registers; member 114 uint32_t num_dex_registers; member 123 uint32_t num_dex_registers, 132 uint32_t num_dex_registers); 156 size_t ComputeDexRegisterMapSize(uint32_t num_dex_registers, 166 uint32_t num_dex_registers, 172 size_t num_dex_registers,
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