Searched refs:objects_moved_ (Results 1 – 4 of 4) sorted by relevance
109 objects_moved_(0U), in SemiSpace()152 objects_moved_ = 0; in InitializePhase()261 const uint64_t to_objects = objects_moved_; in MarkingPhase()599 ++objects_moved_; in MarkNonForwardedObject()
258 size_t objects_moved_; variable
227 Atomic<size_t> objects_moved_; variable
170 objects_moved_.StoreRelaxed(0); in InitializePhase()1314 uint64_t to_objects = objects_moved_.LoadSequentiallyConsistent(); in ReclaimPhase()1896 objects_moved_.FetchAndAddSequentiallyConsistent(1); in Copy()