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Searched refs:CS_NUM_VERTICES (Results 1 – 1 of 1) sorted by relevance

/cts/tests/openglperf2/jni/primitive/contextswitch/
DContextSwitchRenderer.cpp40 static const int CS_NUM_VERTICES = 6; variable
42 static const float CS_VERTICES[CS_NUM_VERTICES * 3] = {
50 static const float CS_TEX_COORDS[CS_NUM_VERTICES * 2] = {
203 glDrawArrays(GL_TRIANGLES, 0, CS_NUM_VERTICES); in drawWorkload()